Author Topic: Proof of Concept Inc. (X-Men Legends Edition)  (Read 931 times)

Offline BaconWizard17

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Proof of Concept Inc. (X-Men Legends Edition)
« on: February 12, 2019, 06:28pm »
Here's the start of the proof of concept page for X-Men Legends!

So, using the Dolphin emulator for GameCube, I've discovered that cutscenes in X-Men Legends are rendered in real-time, so they can be manipulated. I've used Dolphin's texture replacement feature to enhance the textures in some of the briefings. I'll post screenshots soon.

Right now, my plan is to get all the way through the game to unlock all the skins, and then I'll start playing around with the file structure more.

If anyone else wants to contribute to this thread, feel free! I recommend using Dolphin as it's the most stable emulator. (Also this is a reminder that we don't permit software piracy on this site)

Offline Teancum

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Re: Proof of Concept Inc. (X-Men Legends Edition)
« Reply #1 on: February 14, 2019, 03:25pm »
Fun fact, the cutscene animations are really just one long recorded animation

Offline BaconWizard17

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Re: Proof of Concept Inc. (X-Men Legends Edition)
« Reply #2 on: February 14, 2019, 04:26pm »
Each character has one, or is it one big one for everyone?

Offline Teancum

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Re: Proof of Concept Inc. (X-Men Legends Edition)
« Reply #3 on: February 14, 2019, 05:09pm »
Everything that moves in the scene, including the camera if I remember right.

Offline jayglass

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Re: Proof of Concept Inc. (X-Men Legends Edition)
« Reply #4 on: February 16, 2019, 07:56pm »
Also Angel is hidden in all versions of the game.

Offline Teancum

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Re: Proof of Concept Inc. (X-Men Legends Edition)
« Reply #5 on: February 17, 2019, 06:22am »
Yep, and he's mostly complete, too.

Offline jayglass

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Re: Proof of Concept Inc. (X-Men Legends Edition)
« Reply #6 on: February 17, 2019, 06:42am »
The question is how do we get him in the game