Aren't laser beams a blast? Now introducing a booster for the first X-Man (or second if you consider the Jean Grey retcon). Cyclops dares to ask how many ways there are to fire a beam. The answer is lots! Now able to keep those ranged attacks flying by keeping his enemies at an effective range with all new abilities and effects. Now with EP based boosts, Scott can have a nearly unlimited supply of energy to draw upon. Lead your team to victory with this new and improved Cyclops build!AbilitiesAttacksOptic Beam
a beam of energy filtered through Cyclops' visor. (press and hold)
Changes - button hold chains together beams
- reduced EP cost of chained beamsOptic Slam
A wide beam, delivers Knockback to multiple enemies.
Changes - Now pierces
- improved hit radiusBlinding Optics
(Flash) A blinding visor flash, stuns enemies in a radius.
Changes - More accurate AOEFocused Beam
An intensely focused beam, pierces through enemies, and leaves an energy burn.
Changes - Now does much greater damage over 3 secondsOptic Crash
Delivers a low energy blast, tripping enemies.
Changes - New AbilityPolarized Beam
A beam that splits into three on contact with target.
Changes - Description accurately display damageOptic Boom
A low beam launches enemies back, and causes them to release energy damage in a radius.
Changes - New AbilityXtremesOPTIC RAGE
An xtreme arc spray of energy damage.
Changes - Now includes two blasts at reduced damage
- Does knockback and tripFLAWLESS TACTICS
Increases experience earned for party for a time.
Changes - NoneBoostsSolar Charge
Absorbs solar energy, Increasing Defense Rating, and EP regeneration.
Changes - New AbilityCommand
Natural leadership abilities, reduce EP cost, and increases the level of all skills for the entire team.
Changes - Now reduces EP cost of all powers
- Bug Fix (Accurately displays bonus skill points)PassivesAccuracy
Adds critical hit chance to all beam attacks.
Changes - New AbilityDefense Grid
Adds a chance to dodge projectile attacks.
Changes - NoneAccelerated Optics
(Visor Upgrade) Increase damage, and critical hit chance of all beam attacks.
Changes - NoneLeadership
Increases combo XP bonus and critical chance of entire teamMutant Mastery
Increases EP regeneration Rate Other Features
- All passives require 3 less skill points
- Many minor changes to abilities that are not listed such as damage, EP cost, added sounds, improved effects, etc
- Features additional skins made by members of the modding community
Big thanks to many community members for continued assistance and support!