Author Topic: Cohollows Sneak Peeks  (Read 89672 times)

Offline Cohollow

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Re: Cohollows Sneak Peeks
« Reply #120 on: August 31, 2019, 01:38am »
A closer look at some staff attacks in development

the staff flurry was a bit of a pain. Set it up with a temporary target grab to keep it on target and trap the victim in the combo.
narrowing down the powers to 7 attacks will be tough.
« Last Edit: August 31, 2019, 01:45am by Cohollow »

Offline Dream Weaver

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Re: Cohollows Sneak Peeks
« Reply #121 on: August 31, 2019, 02:15am »
I like that quick flicking motion he makes in the new attack. Quite nice. I may have to steal that for my own personal (evil) purposes.

Offline Cohollow

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Re: Cohollows Sneak Peeks
« Reply #122 on: September 01, 2019, 08:36am »
:gambit: Here's the Deal :gambit:



Get it? "deal" hehe heh... I'll show myself out. Also, glad you like what you see Dream Weaver!

Offline Teancum

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Re: Cohollows Sneak Peeks
« Reply #123 on: September 01, 2019, 09:29am »
Guess I gotta finish up the last couple of Gambit models then.

Offline Cohollow

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Re: Cohollows Sneak Peeks
« Reply #124 on: September 01, 2019, 11:03am »
yes please! XD MUA2 has a dope look to Gambit, tho I dont know how fitting it'll be eve with the cel shading. I was considering adding Cabral's FF Gambit to his skins, but unfortunately his legs clip his coat.
« Last Edit: September 01, 2019, 11:12am by Cohollow »

Offline Cohollow

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Re: Cohollows Sneak Peeks
« Reply #125 on: October 07, 2019, 05:04pm »
Guess whos back in town techno tinkers its me the next new thing! They sent us away for upgrades, and we returned with a fresh coat of paint!

Gambit is in a bit of limbo while I wait on some assistance with a lil thing but in the meantime, heres my work on the new and improved deadpool booster!



featuring huge improvements to tele-kick, here comes the boom, his pistol draw and holster speed, and so so much more!

Offline Cohollow

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Re: Cohollows Sneak Peeks
« Reply #126 on: October 09, 2019, 01:54pm »
:storm: A Storm's Coming :storm:

Say hello to chain lightning with fully controlled targeting! Deadpool and Gambit's overhaul are nearly done. Next up is a much needed improvement to Storm


Offline Dream Weaver

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Re: Cohollows Sneak Peeks
« Reply #127 on: October 09, 2019, 02:47pm »
It was a crime they took Leadership from her in this game, so be sure to give it back in your booster.

Offline Cohollow

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Re: Cohollows Sneak Peeks
« Reply #128 on: October 10, 2019, 01:22pm »
 :storm: My existing Storm booster has added leadership to her and this I do not plan to change. This update will rebalance her powers, smooth them out, and add a new power. Also she will be much more in line with the layout I've settled on for all characters moving forward. :storm:

Offline Cohollow

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Re: Cohollows Sneak Peeks
« Reply #129 on: October 11, 2019, 10:29pm »
:beast: Release the Beast :beast:





New and improved Beast mod is ready to go, once I get up and make the download page. the existing Beast will be replaced, so download it if u want it. This Beast features a single skeleton build, 2 new science based attacks, Some of BaconWizard17's newest and best skins to date, and so much more! Thats just one more to add to the lineup I have ready for release. Things are gonna get dope XD  :beast:

Offline Cohollow

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Re: Cohollows Sneak Peeks
« Reply #130 on: October 12, 2019, 09:01pm »
:beast: About the Beast Mod :beast:


Something I've been considering for Beast is a heavy energy weapon power. While I dont think there is an animation to satisfy this desire, it may be possible to set up a rather convincing shoulder mounted blaster. While he has used such weaponry in the past, he would much rather use his bare hands as we've often seen. He currently has a corrosive concoction throw and an electrical ground trap much like cyclops' trap. His Xtreme is also an orbital bombardment. If I were to develop an energy blaster attack as a 7th power would that be over doing it? I rlly need some other opinions on this one, please tell me what you think of such a development.

Offline Cohollow

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Re: Cohollows Sneak Peeks
« Reply #131 on: October 13, 2019, 02:39pm »
:storm: Full Climate Control :storm:




The difficulty I have with visual effects has made Storms booster a rather difficult one, but I think we're getting somewhere.

Offline Cohollow

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Re: Cohollows Sneak Peeks
« Reply #132 on: October 13, 2019, 07:31pm »
:deadpool: The Amazing Captain Deadpool! :deadpool:


Bet you didn't know I can juggle. See you at the circus Nightcrawler!




If I keep playing with my new toys like this, I'll never end up actually releasing the darn things :P

Offline Cohollow

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Re: Cohollows Sneak Peeks
« Reply #133 on: October 14, 2019, 08:59pm »
:deadpool: NEW DEADPOOL BOOSTER RELEASED :deadpool:


All issues with my old booster have been fixed! Easy to use and dope to play. I'll leave his old booster up for a bit if anyone wants it, but its just a lame version of this one. Better balance and better control. New effects and much more satisfying sounds.

https://marvelmods.com/forum/index.php/topic,10737.new.html#new




it's been a long while since my last release so I hope you get loads of fun outta this guy. It's a gift to everyone for my birthday :D

Offline Cohollow

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Re: Cohollows Sneak Peeks
« Reply #134 on: October 16, 2019, 04:04am »
:storm: Great progress thus far :storm:





Big improvements on this one!

 - Tornadoes no longer fizzle away
 - chain lightning is far more effective with more reasonable damage, EP cost and full target control
 - Xtreme does damage in 2 stages. one wind and one lightning
 - Improved effects
 - and a whole lot more :storm: