Storm: needs a sixth power and a play through test.
Gambit: needs new power icons (I may release it without em as he's been sitting for weeks now)
Beast: ready but waiting on a skin for him
Avalanche: Needs a second buff, sounds and a play through test
Bishop: In the beginning stages of big improvements
Other: Trying to decide on how to better balance the basic striking damage of characters with things such as energy combat. These passives can increase striking by up to a massive 260% making them the most powerful basic strikers by a huge margin, while their buffs tend to only add up to 50% striking damage. these buffs do tend to affect the whole team tho. I need to find a much better balance for the characters that have these buffs and passives before releasing storm, gambit, and bishop. I will likely make the buffs better than the passives and have them only apply to the caster.