BIG CHANGE TO MY FORMULA
So heres what im think I'll do with my boosters and character mods moving forward
- Reduce the point count of passives from 15 to 12 and add a 5th passive to all characters. this means releasing my mods with a modified shared talents file that reduces the count of passives like mutant master, and crit strike etc.
- Add a new shared talent called striker that adds to non powered melee damage for characters that are melee oriented. I do believe i will also make changes to things like psionic combat so that non melee characters dont do more melee damage than their melee oriented colleagues.
- remove block as an ability all together
- have characters with might and flight start with points in those skills. I will also hide them from the powers menu and have them at a set level so characters with might and flight simply have those powers
Please tell me if u like or dislike these changes i plan to make