Author Topic: Lags's Gamecube Stuff (2/26/2020): Beast (Hero)  (Read 84979 times)

Offline Lags

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Re: Lags's Gamecube Stuff (1/16/2020): Madri Holocaust Portal Fix & Misc
« Reply #60 on: February 04, 2020, 07:31pm »
A tutorial is up on a first step to installing mods for Gamecube users. It only covers being able to exceed pass the file limits when trying to replace things in the disc's image. Installing custom characters for the gamecube operates the same as the PC/PS2/X-Box versions, so you'll find tutorials on that floating around in the same section.

Link

Offline VsaintJ

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Re: Lags's Gamecube Stuff (1/16/2020): Madri Holocaust Portal Fix & Misc
« Reply #61 on: February 09, 2020, 06:47pm »
Thank You! This is super helpful, though fightsyle soldier seems to be missing on the imperial.

Offline Lags

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Re: Lags's Gamecube Stuff (1/16/2020): Madri Holocaust Portal Fix & Misc
« Reply #62 on: February 11, 2020, 11:06am »
I'm in the works with making updates on him. He'll be given a few new moves and should be finished soon.

Offline Lags

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My Imperial soldier has been updated. Since I'd rather prefer not to have multiple entries of updates on him, the clicking the huge image below will direct you to my original post (now updated) about him.


Offline VsaintJ

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i am soooooooooo ready for this!!! Thank you Lags!

Offline Lags

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Hope you enjoy him as much as i do! He is quite fun.

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Re: Lags's Gamecube Stuff (2/16/2020): New York North Side
« Reply #66 on: February 16, 2020, 11:11am »
New York North Side



Finally being able to give my Revolt Soldier some powers he deserved (A basic gun firing skill and grenade skill), it made it easier to set them up for his NPC counterpart. Imperial Soldiers will now appear patrolling the streets of New York's North Side, also where you face DeadPool. They are ready to engage in an assault at your heroes with their MP5 and hand grenades.
It will be just like battling GRSO Soldiers again!


Map Information: Some additional minor changes were made besides having Imperial Soldiers added to the map.
- Imperial Soldiers take over Master Sniper's positions. (data replaces over Master Snipers)
- Master Snipers take over Optic Crawler's positions. (data replaces over Optic Crawlers)
- Optic Crawlers no longer appear in this map.

Enemy Data:

Level: 38
Basic appearance: Imperial Soldier
Mutated leader name: Elite Infantry
Power 1: Rapid Fire
Power 2: Throws a Frag Grenade. Takes a little longer to explode than the playable counterpart's (Revolt Soldier's)
Basic Attacks: Uses Fightstyle Rifle in his powerset.
- Whacks enemies with the back of his gun and breach kicks.

------------------------------------------------------------------------------------------------------------------------------------------------------

Danger Room Mode

Want to play as him in Danger Room mode?

His Danger Room stats has also been updated!


Offline Lags

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Re: Lags's Gamecube Stuff (2/26/2020): Beast (Hero)
« Reply #67 on: February 25, 2020, 10:53pm »
Beast



The blue furball makes his way into the Gamecube port of X-Men Legends 2. Being absent as a playable character in the original game and all, Beast is now ready to leap into action! This is NOT an original mod created by me. It was made by Cohollow who works with character boosters for the PC version of the game. For those who don't own a PC copy of this game, this mod is a converted port to give Gamecube players a chance to also experience mods made on the PC version by other members. Be sure to check out the original thread!

Minor changes:
* There's no voice modding yet in this game, so this hero will be mute.
* Added Beast's X-Men Legends sound effects to play while he performs talents, making it appropriate and close to the original mod.
* Uses a different model for his Concoction entity. (Couldn't find the actual model so i borrowed a GRSO Soldier's grenade because it's appearance closely resembles a capsule.)

Skins:
Skin 01
Skin 02
Skin 03


Credit list:
Cohollow - Original creator
jayglass - Talent Icons optimizer