Author Topic: XML1 Direct Conversions Mods  (Read 56031 times)

Offline Rain

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Re: XML1 Direct Conversions Mods
« Reply #75 on: September 01, 2010, 01:41pm »
just try to ignore all the rude things that are said in here...they don't worth the effort... :wiggle: and I see this xml1 conversion very useful... :highfive:

Offline nodoubt_jr

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Re: XML1 Direct Conversions Mods
« Reply #76 on: September 01, 2010, 06:35pm »
thank you :) you guys are awesome.
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tymaca321

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Re: XML1 Direct Conversions Mods
« Reply #77 on: September 02, 2010, 07:30am »
you cant just drop these mods in MUA1 and have them work like they do in XML2

Yeah i knew that, still it would be awsome to have some XML2 skins in MUA1 :D

Offline мaгvel wатcheг

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Re: XML1 Direct Conversions Mods
« Reply #78 on: September 02, 2010, 08:21am »
I think I don't even have to say what I think about this insulting comment, without you the xml2 section of mods would be nothing and me aswell, as you teach me a lot of what I know ;) .

Offline darkmaster20

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Re: XML1 Direct Conversions Mods
« Reply #79 on: September 11, 2010, 07:34am »
Hi! How did you get the Mansion level thing on X-Men Legends 2?! Is it possible for MUA?
Booooyaaaa.

Offline Jeanfan321

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Re: XML1 Direct Conversions Mods
« Reply #80 on: September 11, 2010, 08:38am »
Hi! How did you get the Mansion level thing on X-Men Legends 2?! Is it possible for MUA?

yeah go to mod releases in this thread and download the all x-men edition

tymaca321

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Re: XML1 Direct Conversions Mods
« Reply #81 on: September 12, 2010, 10:22am »
...that doesnt have anything to do with it :P

So far, its just in danger room :P, and in MUA there are 3 side missions (i requested them in the link that needs recuited topic) 1 of these missions will take you to the basement of the mansion in XML1 :D

Offline MarvelFan12345

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Re: XML1 Direct Conversions Mods
« Reply #82 on: September 12, 2010, 10:50am »
If he uses the MUA levels then he would have to bring all the files to XML2.
Do what Jeanfan was telling you. Download the All X-Men Edition but then go into the dangerroox file and in the beginning where they list map entries for the danger room you just have to copy the X-Mansion entry.Then open up the dangerroom file and paste it at the section with the map entries. Simply compile it and it should be in the danger room of the main menu. These directions weren't too clear so if you need more help just pm me and I can give better instructions.
Sorry for getting off-topic Nodoubt.

tymaca321

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Re: XML1 Direct Conversions Mods
« Reply #83 on: September 12, 2010, 11:08am »
and in MUA there are 3 side missions (i requested them in the link that needs recuited topic) 1 of these missions will take you to the basement of the mansion in XML1 :D

It contains all the files neccasery :P and im sorry about the danger room, i believe its a diffrent danger room then in XML2 yes XD

Offline MarvelFan12345

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Re: XML1 Direct Conversions Mods
« Reply #84 on: September 12, 2010, 11:10am »
Sorry, Tymaca I didn't notice that he wanted the mansion on MUA too.

tymaca321

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Re: XML1 Direct Conversions Mods
« Reply #85 on: September 12, 2010, 11:11am »
Hi! How did you get the Mansion level thing on X-Men Legends 2?! Is it possible for MUA?

Im sorry if he meant somthing else to, when i saw the ''mansion level thing'' i just thought he wanted any part of the mansion in one of these games :P, i wasnt sure what he meant by it :P

Offline nodoubt_jr

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Re: XML1 Direct Conversions Mods
« Reply #86 on: September 12, 2010, 08:27pm »
Hi! How did you get the Mansion level thing on X-Men Legends 2?! Is it possible for MUA?


Its not the level, just the danger room map. You would have to convert it and find a proper way to add it to MUA, I cant see a reason why it would be impossible to use. Either way this isnt really the place to go over that, the MUA section is better.
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What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline MarvelFan12345

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Re: XML1 Direct Conversions Mods
« Reply #87 on: October 12, 2010, 07:03pm »
The Nightcrawler link doesn't seem to be working. I checked the other links just to double check and they all work fine. This could just be a problem on my end as mediafire does that to me though.
« Last Edit: October 12, 2010, 07:06pm by MarvelFan12345 »

Offline nodoubt_jr

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Re: XML1 Direct Conversions Mods
« Reply #88 on: October 12, 2010, 07:18pm »
The Nightcrawler link doesn't seem to be working. I checked the other links just to double check and they all work fine. This could just be a problem on my end as mediafire does that to me though.

It does seem to be down so heres a re-upload
http://www.mediafire.com/?zfdnm7be69v6ane
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline MarvelFan12345

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Re: XML1 Direct Conversions Mods
« Reply #89 on: October 12, 2010, 08:36pm »
That's weird the link still doesn't work, at least not for me. Whenever I get the link open it says file no longer available.