Hello everyone! My apologies for the seemingly long delay of the Jin Seipatsu mod showcase video. Think not for a second that I've given up on the idea. However, in the meantime, I wanted to put together some fixes and quality of life improvements, ranging from minor to rather major, for all of my three mods so far. Jin Seipatsu has received the most, I'd say. So, let's get right into it:
The new update to my Jin Seipatsu mod, V1.1, features the following changes:
-fixed an issue which would cause Jin to not stop talking and a sound effect to keep playing during the defensive stance of Reactive Field, especially at high attack speeds
-added attack speed stacking to Jin's ground attacks (his attacks when hitting an enemy that is lying down), 10% per hit, and nerfed the attack speed gained from light attacks from 10%/20%/30% to 10%/15%/20%, respectively
-added an effect to Jin's gauntlets during his Xtreme
-fixed an issue which caused Jin's second boost, High Spirits, to reduce energy consumption a LOT more than intended
-also fixed an issue with High Spirits which caused leveling the ability to make the energy consumption decrease lower
-fixed an issue which caused Ki Burst to slow enemies down by a lot more than intended
-made some changes to the names and/or descriptions of some powers, including the Xtreme, which is now called "Punisher of the Void"
The new update to Haru Estia, V1.3, features a few minor fixes:
-fixed an issue with Haru's long coat behaving oddly when using the DesireWorker skin, especially during animations such as push/pull
-fixed an issue with one of Haru's... coat belts, for lack of a better term, when using the Advancement skin, which caused them to appear distorted during animations such as running
-changed the name of her Xtreme to "Executioner of the Void"
And finally, the new version of Lily Bloomerchen, V1.2, also features some fixes:
-fixed an issue which caused Lily to randomly hold her scythe at times when she should not, especially if controlled by AI. However, this comes at the cost of all of Lily's powers being uninterruptable, making her more powerful, to the dismay of some
-fixed an issue with the combo text of any combo which includes Lily's Mad Lunge power
-renamed her Xtreme to "Reaper of the Void"
-made it so that her effects files reference texture assets which are completely separate from the game's vanilla textures. Make sure you drag and drop the .igb files inside the texture folder
Next up is the Jin Seipatsu mod showcase video. I'm glad I got these fixes out of the way for now. Until next time, have a good one. Corvette, taking off.