ak2yny's releases
If you're new, before installing anything, take time to read
this.
For skins/models and texture projects: They have to be added to a mod or replace any skin in the "actors" folder.
For HUD (heads): They have to be added to a mod or replace any HUD in the "hud" folder.
For loadscreens: They have to be added to a mod or replace any loadscreen in the "textures/loading" folder.
Take your time to learn how (to rename and hex-edit).
I tend to optimize mods for
Mod Organizer 2. If you're not using MO, I highly recommend to backup first.
WARNING: I use Alchemy 5 for many projects, so content that is normally cross compatible, will only work with MUA.
Texture projectsMost of these only have added normal, specular, environmental, and/or glow maps (thanks to nikita488 for the tools). See in the picture below what difference they make:

My motivation: Some (most MH) skins look like the heroes wear latex costumes, that look like cheap cosplay. MUA used bump-maps (normal maps) with a texture to avoid that. I tried to add this to some skins.
Clea more textures packContents:
- Future Fight by
UltraMegaMagnus Credits also to Netmarble
- MH skins by Aventureiromax, these are included in
Outsider's mod Credits also to Gazillon
Dagger more textures 
Contents:
- MUA2 by
Andersonbrazil (pack 8) Credits also to Vicarious Vision
Daredevil eyes glow 
Contents:
- MH Netflix VU by
UltraMegaMagnus Credits also to Gazillon
Dazzler more textures pack 
Contents:
- Custom by
Aventureiromax Credits also to Gazillon (MH)
Doom more textures pack 
Contents:
- FF, Custom by
Julio Cabral (use with his animated cape mod)
Credits also to Netmarble

- MH, Custom by
Julio Cabral Credits also to Gazillon

- Future Foundation MH by
Andersonbrazil (check his version too)
Credits also to Gazillon
Dr. Strange more textures pack 
Contents:
- FF Movie, MH Classic by
Canino Credits also to Netmarble, Gazillon
- MH by
Andersonbrazil (pack 1) Credits also to Gazillon
Emma Frost more textures pack 
Contents:
- Custom Modern by
BLaw and Aventureiromax- Phoenix Five Future Fight - Diamond form and better texture
Credits to Netmarble, UltraMegaMagnus for rigging.

- MH skins by
Aventureiromax Credits also to Gazillon
- MH skins by
BLaw (two early versions)
Credits also to Gazillon
Note: These look very nice in the original release by BLaw too.
Firestar more textures pack 
Contents:
- MH skins by
Aventureiromax Credits also to Gazillon
Firestar MUA2 sounds pack Please use the sounds with
Lean's Firestar mod.
The skins and sounds were originally meant for the planned Firestar update by Lean.
Human Torch flame-on reskins 
Thanks to nikita488, MrKablamm0fish, UltraMegaMagnus, KingAdam85, and LarsAlexandersson for tools, discoveries, and instructions.
Note: The file size is big, because all the original textures are still in the files.
General credit notes for textures: Most textures come directly from the original developer of the model. I generally don't credit the people who ripped it, but I am certainly thankful for that. Sometimes, the artists at deviantart create extra textures, and I don't credit them, because I downloaded the textures a while ago and forgot from whom.
Model/Skin projectsDark Psylocke/Ultimate Psylocke improved 
Credits to Raven Software

ArtworkLoadscreensXML Loadscreens, Unzoomed EditionMarvel MOBA 2016 Loadscreens by ZhiHua RongMARVEL Team Loadscreens by Marko DjurdjevicHUD heads old packI made them around 2010. The background is upside-down for all of these. More info in the readme inside the archive.
previewRE/NextGen HUD Aproach by ak2ynyThanks to nikita488 and UltraMegaMagnus for tools. Credits to Raven Software, Vicarious Vision, and Zoe Mode for the textures.
I recommend to use this with the
Remaster UI.
Controller Support V1Thanks to
BaconWizard17 and
Medevenx
Mini ModsDr. Strange Block Effect 
Credits to Netmarble (Future Fight) for the textures, nodoubt_jr and LarsAlexandersson for the original ps code.

UtilitiesGimp Scripts:Obviously
Gimp needs to be installed first.
-
Fast Normal Map Conversion Fast Normal Map from gray (specular) images-
Flip Vertically + Colourswap (RGB to BGR) With a Single Click (with step by step undo)
-
Specular Map Suggestion from DiffuseFour scripts for outline, because vanilla MUA has multiple versions for the outline.
-
Blue Outline for Small 128x128 HUDs-
Blue Glowing Outline (with white) for Small 128x128 HUDs (this script often doesn't work very well)
-
Blue Outline for Big 256x256 HUDs-
Blue Glowing Outline (with white) for Big 256x256 HUDs-
Loadscreen helper for MUA (Widescreen pic in Gimp > this script > export > create igb > done)
Instructions how to installInstructions how to use: Find the scripts in the Script-Fu menu. Click on them.
Instructions how to create scriptsYou have my permission to edit my scripts. Eg. create better colors for the outline (I'm interrested in your version of colors).
Gimp Ressources:-
HUD texture, V1, with controller stick + D-Pad for Xbox/PS + Mulitple HUD versions by UltraMegaMagnus
-
Fullkeyset texture, V1, with controller buttons for Xbox/PS
-
Font texture, V1, with controller buttons (in texts)
-
Font texture (big), V1, with controller buttons, a mod that makes use of the big font has not been released yet
-
HUD Ressources, Thanks to
UltraMegaMagnus (HUD upscale) and
BaconWizard17 (Template)
Loadsreen images to IGB quick convert by ak2yny, nikita488 and MrKablamm0fish
(more info)
Some work is custom made by yours truly. It's meant to be used for all and every purpose, no need to give credit. Same for all other work, although I advise everyone to credit the original creators.