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X-Man Mod (updated)

Started by nodoubt_jr, October 08, 2007, 05:11PM

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October 11, 2007, 02:13PM #15 Last Edit: October 11, 2007, 02:18PM by nodoubt_jr
are you sure you didnt make a mistake? double check that you put everything in the right folders.  I cant really see a problem.

has anyone else had problems with it? anybody else get crashing?
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

I caught a mistake but it stilled crashed the three fightstyles one goes to the Activision\X-Men Legends 2\Data\fightstyles another goes to Packages\generated\characters and one goes to actors right?

the way i set up the folders in the download are exactly were the files go in the Activision\X-Men Legends 2 folders.  So actors goes to actors, etc.  Just drag and drop, folder to folder.

so shared talents goes in Activision\X-Men Legends 2\Data\
fightstyle_xman.XMLB goes in Activision\X-Men Legends 2\Data\fightstyles
fightstyle_xman.igb goes in Actors
fightstyle_xman.PKGB Activision\X-Men Legends 2\Packages\generated\fightstyles

could someone else who has installed mods in XML2 before try it out and tell me if they get crashing, please?
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

what folders? the rar file just clumps all the files in one folder when you extract them

what do you mean?
dont you get files that look like this



if yes then its the same format as in the XML2 folders

well we have to wait till someone else trys it out and lets us know if it crashes or not, that way we know who is making the mistake.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Im sorry it was my fault i had been using New Toolz to extract stuff from rar files and it messed me up so once again im sorry for causing any trouble

no problem, did it still crash your game? i just want to know if the mod works or doesnt.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

works fine i had been putting the fightstyles package in the generated characters package

ok cool :)
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

um dark phoenix's effects don't work right when her and X-man are on the same team

October 20, 2007, 09:48PM #25 Last Edit: October 20, 2007, 10:06PM by nodoubt_jr
all her effects? could you explain the problem more?

edit: i just tried them out together and there was no problem.  are you sure its not a mistake you did, like last time?
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Its weird its when they are together in the Madri Conclave and by effects i mean her phoenix raptor when she flys and performs her xtreme also her phoenix rage and mind over matter move

May 15, 2008, 05:49PM #27 Last Edit: July 17, 2008, 05:16PM by nodoubt_jr
X-Man Mod v2
download: http://www.mediafire.com/?299dlu3yjn9

Changes from v1:
* fixed up fightstyle so that its more complete
* added power sounds
* changed the icon for his second xtreme so it looks more like his other icons
* changed his hud_head

This will most likely be the final version, the mod is simple, but complete.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

July 17, 2008, 05:23PM #28 Last Edit: November 11, 2008, 09:31PM by nodoubt_jr
X-Man Mod v3.2
download: http://www.mediafire.com/?dmwdqmmuiim



Notes: Ok this is the latest version, now he only uses one skeleton and fightstyle psionic.  So a lot of the issues you may have had with the character and his second skeleton wont be a problem now.  If you are using version 2 you will have to start a new game, as this character no longer uses fightstyle_xman.  To tell you the truth there was no real difference, except with his menu animations, in game he looks almost the same.

also what phoenix30564 mentioned above is true, for some reason sometimes when using the psp characters (cable, xman, and darkphoenix, havent tested it with cannonball) they lose some of their effects.  Why? I dont know, i cant find a problem that would effect each others effects, but its something to look out for.

i also added a new skin, its suppose to be a version of his TK armor, but it ended up looking more like Erik The Red
pic:
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

updated version 3 above, now the characters he spawns in his xtreme boost do follow the group, attack with the group, and dissapear after 45 seconds.  The entities, talents, and powerstyles were updated, plus a new script was added to the mod.

(the new version 3.1 is the same version that is in the All X-men Edition v1, so if you downloaded that package you already have the latest version of X-Man)
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it