Alternate Skin Downloads

Started by BliZZ, November 27, 2007, 01:16PM

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Quote from: Teancum on September 12, 2008, 05:34AM
Patience.  They will be done too.

Just be patient!  We aren't finished yet.

Ive did everything like it should be (or at least i think ive did it like it should be :P) and new costumes doesnt work. If i replace some old with thoes alternates it works fine but when i add they dont work at all. Ive add about 10 skins and none of them works. I probably made some simple mistake which i cannot find or hero select messed this up (which wouldnt be the first time for me). Egsample of herostat:

wolverine
   stats {
   ailevel = 1 ;
   autospend = bruiser ;
   body = 7 ;
   canbeallythrown = true ;
   characteranims = 03_wolverine ;
   charactername = Wolverine ;
   gen_charge_color = 0.8 0.2 0.2 1 ;
   level = 1 ;
   level_every_skill_reward = 99 ;
   menulocation = 7 ;
   mind = 4 ;
   name = Wolverine ;
   playable = true ;
   powerstyle = ps_wolverine ;
   scale_factor = 1 ;
   scriptlevel = 3 ;
   skin = 0301 ;
   skin_01_name = Modern ;
   skin_02 = 02 ;
   skin_02_name = Classic ;
   skin_03 = 03 ;
   skin_03_name = Astonishing ;
   skin_04 = 04 ;
   skin_04_name = Ultimate ;
   skin_05 = 05 ;
   skin_05_name = X-Force ;new skin
   skin_06 = 06 ;
   skin_06_name = Retro ;new skin
   sounddir = wolv_m ;
   strength = 10 ;
   team = hero ;
   textureicon = 2 ;
      Race {
      name = Mutant ;
      }

      Race {
      name = XMen ;
      }

      BoltOn {
      bolt = Bip01 L Hand ;
      model = models/bolton/claw_left ;
      slot = ebolton_clawleft ;
      }

      BoltOn {
      bolt = Bip01 R Hand ;
      model = models/bolton/claw_right ;
      slot = ebolton_clawright ;
      }

      talent {
      level = 1 ;
      name = wolv_p1 ;
      }

      talent {
      level = 1 ;
      name = wolv_frenzy ;
      }

      talent {
      level = 1 ;
      name = wolv_rage ;
      }

      talent {
      level = 1 ;
      name = block ;
      }

      talent {
      level = 1 ;
      name = grab ;
      }

      talent {
      level = 1 ;
      name = might ;
      }

      talent {
      level = 1 ;
      name = healing_factor ;
      }

      talent {
      level = 1 ;
      name = melee_moves ;
      }

      talent {
      build = e3 ;
      level = 1 ;
      name = wolv_lunge ;
      }

      talent {
      build = e3 ;
      level = 1 ;
      name = wolv_p7 ;
      }

      talent {
      level = 1 ;
      name = fightstyle_default ;
      }

   }

Help will be very appreciated


This:

   skin_05 = 05 ;
   skin_05_name = X-Force ;
   skin_06 = 06 ;
   skin_06_name = Retro ;


Should be this:

   skin_05 = 10 ;
   skin_05_name = X-Force ;
   skin_06 = 07 ;
   skin_06_name = Retro ;

Quote from: Gevth on September 15, 2008, 04:41PM
What happens when you start a new game (default stats)?

Sorry dont know what you mean what default stats?

Quote from: BliZZ on September 15, 2008, 04:47PM
This:

   skin_05 = 05 ;
   skin_05_name = X-Force ;
   skin_06 = 06 ;
   skin_06_name = Retro ;


Should be this:

   skin_05 = 10 ;
   skin_05_name = X-Force ;
   skin_06 = 07 ;
   skin_06_name = Retro ;

Nope thats not it. Ive changed it for all characters to numbers the file was but still none of the skins works :(

wolverine
   stats {
   ailevel = 1 ;
   autospend = bruiser ;
   body = 7 ;
   canbeallythrown = true ;
   characteranims = 03_wolverine ;
   charactername = Wolverine ;
   gen_charge_color = 0.8 0.2 0.2 1 ;
   level = 1 ;
   level_every_skill_reward = 99 ;
   menulocation = 7 ;
   mind = 4 ;
   name = Wolverine ;
   playable = true ;
   powerstyle = ps_wolverine ;
   scale_factor = 1 ;
   scriptlevel = 3 ;
   skin = 0301 ;
   skin_01_name = Modern ;
   skin_02 = 02 ;
   skin_02_name = Classic ;
   skin_03 = 03 ;
   skin_03_name = Astonishing ;
   skin_04 = 04 ;
   skin_04_name = Ultimate ;
   skin_05 = 10 ;
   skin_05_name = X-Force ;
   skin_06 = 07 ;
   skin_06_name = Retro ;
   sounddir = wolv_m ;
   strength = 10 ;
   team = hero ;
   textureicon = 2 ;
      Race {
      name = Mutant ;
      }

      Race {
      name = XMen ;
      }

      BoltOn {
      bolt = Bip01 L Hand ;
      model = models/bolton/claw_left ;
      slot = ebolton_clawleft ;
      }

      BoltOn {
      bolt = Bip01 R Hand ;
      model = models/bolton/claw_right ;
      slot = ebolton_clawright ;
      }

      talent {
      level = 1 ;
      name = wolv_p1 ;
      }

      talent {
      level = 1 ;
      name = wolv_frenzy ;
      }

      talent {
      level = 1 ;
      name = wolv_rage ;
      }

      talent {
      level = 1 ;
      name = block ;
      }

      talent {
      level = 1 ;
      name = grab ;
      }

      talent {
      level = 1 ;
      name = might ;
      }

      talent {
      level = 1 ;
      name = healing_factor ;
      }

      talent {
      level = 1 ;
      name = melee_moves ;
      }

      talent {
      build = e3 ;
      level = 1 ;
      name = wolv_lunge ;
      }

      talent {
      build = e3 ;
      level = 1 ;
      name = wolv_p7 ;
      }

      talent {
      level = 1 ;
      name = fightstyle_default ;
      }

   }

Did you install the skins to /Marvel Ultimate Alliance?  All you have to do in unzip them to that folder and the files are where they should be.

IS THERE ACTUALY A LIMIT OF ALT. SKINS U CAN PUT?
My deviant art page!!!
$$$ http://sabrerine911.deviantart.com/ $$$

Quote from: the master$$$ on September 16, 2008, 10:00AM
IS THERE ACTUALY A LIMIT OF ALT. SKINS U CAN PUT?

Theoretically, one character can have at most 100 skins. For example, you can have skins numbered as 1300 to 1399 for the character slot 13XX. You can only use up to 6 skins at a time though.


Quote from: Teancum on September 16, 2008, 06:54AM
Did you install the skins to /Marvel Ultimate Alliance?  All you have to do in unzip them to that folder and the files are where they should be.

Yes i did install them there. Dont know whats wrong :(. Looks like id just have to replace the old skins :(((((


Im just starting a new game i dont have even unlocked hard mode. This window doesnt show for me

September 16, 2008, 12:12PM #147 Last Edit: September 16, 2008, 12:26PM by iammingy
You can ignore the hard mode.

Did you use the unlock all costmes cheat? You need it for 5th and sixth skins.

Quote from: Norrin Radd on September 12, 2008, 05:23PM
Yes, you can use codes
http://www.gamespot.com/pc/rpg/marvelultimatealliance/hints.html?tag=tabs;cheats

Quote from: iammingy on September 16, 2008, 12:12PM
You can ignore the hard mode.

Did you use the unlock all costmes cheat? You need it for 5th and sixth skins.


Yes i did use the code. I even try to use it twice. Also use lvl code. I thought it might the be storm costume fault cos it was  number 0421 and i saw that others are 0401-0404 so i changed the neame of the file to 0405. I thought that this is messing this up but i removed it and remove the line from herostat and its still doesnt work. Is it possible that i just add one of the costumes wrong for egsample forgot to add at the end of the line ";"? and this is cousing the whole file crash? Ive checked the file couple of times but havent seen anything wrong with it

Don't change the numbering of the skins. It will just make things worse. The numbers within the packages (included in the download) must match the skin number.

That semi-colon can cause problems, please check your code carefully. It looks alright in the codes you uploaded though.