I know that the textures that the XBOX uses for skins, boltons, etc. don't switch the color channels from RGB to BGR... If I were to convert effects from MUA-PC for MUA-XBOX, do I need to do the color channel switching in the effects? Are they 100% identical to the effects in the PC version and PS2 version? I remember the color numbering in the effects in the PC version is actually swapped from RGB to BGR.

I don't have the XBOX assets so I can't tell.