Menu
 

Converted X-Men Legends 1/2 Characters Galore

Started by BliZZ, January 26, 2007, 09:55AM

Previous topic - Next topic
i did all good but i cant make the XML file back to engb and i did how they say on the tutorial but its aint working to me please?

post your xml file (from notepad) and we'll show you how to fix it.

yay i did it its work! i put Gambit Cyclops and Juggernaut BTW i dont know if its your char but my Colusus cant use is Skills

What a great work you're doing, guys...

I tried it yesterday and I was shocked when I saw Gambit throwing away his powered cards, using his stick... Cyclops and all the different skins...

wow, superb job.

Thanks for the time that it's taking you making all this mods, although I'm sure you're also enjoying when it is a success as with Gambit, Juggy or Cyclops.

Is there an estimated deadline for Nightcrawler?

:ban:

Great stuff.  :thumbsup2:

May 02, 2007, 07:40PM #274 Last Edit: May 02, 2007, 07:54PM by Cates
QuoteIs there an estimated deadline for Nightcrawler?

I've been impatient over NC so I have been trying to do a conversion of the XML2 version over the last few days. I was thinking it would be for personal use--I love the XML2 Nightcrawler--as the DLC version will be more highly anticipated, but if people are still interested in it I could share it.

Right now, I can't get his teleport flurry or his Xtreme to do more than one attack. I've also tried to add Leap of Faith as a costume bonus but so far, that's not working either. He was once making allies (and sometimes himself) invisible after a teleport but I seem to have fixed that tonight. If I get those few issues going and add a grabsmash he'll be in playable form.

Speaking of which, anyone have a suggestion for which grabsmash might work for NC? I was thinking maybe modifying invisible woman or, less interesting, Daredevil's, but both of their grabsmash anims are the same number as NC's worship, which I don't want to give up.




Do you know what Toads is being both little guys that scurry around and jump alot could be viable.
And their turning us into Monsters its all designed!!

Aww.   :bawling: Was this version THAT bad?  I know it's a l'il ruff 'round the edges...  but you can fix it!

http://marvelmods.com/forum/index.php?topic=115.0

Hell, I'll even send you the decompiled files...

You know he might not even know about it,its not in his character catalog.
And their turning us into Monsters its all designed!!

May 03, 2007, 04:40AM #278 Last Edit: May 03, 2007, 04:42AM by Cates
Actually I had forgotten about it. Sorry, it wasn't intentional. I used my own DL files as a reference when creating the catalog, and I actually hadn't downloaded your NC myself as I didn't want to replace deadpool.  I'll add the link to the catalog.

I started the other day to update fluid's version.  First thing I did was make him not 'Deadpool-dependant'.  Hid the boltons properly too.  I think there was an icon set made for him so I'll look into that tonight when I get home.

QuoteI think there was an icon set made for him so I'll look into that tonight when I get home.

Yes, Noelemahc made two, I think, with different banners. They were available in the icon making thread.

In my game, Cyclops's beam seems to be shot from the back of his head forward (which means you get to see a little bit of the beam in the back of his head). How can I change this?


Now I've run into a real problem: I'm trying to put both Cyclops and Gambit into a recently installed M:UA (with no saves, not even Dr. Strange unlocked, etc), yet they don't show up.

Do I have to finish the game in order for them to appear?  (I tried using the unlock all characters code, but that didn't work)

I'm sure I put every file in its place, and for the herostat I copied the hawkeye_ronin and replaced the code for those 2 with cyclops's and gambit's respectively (meaning I changed the XX in cyclops's code for 99 and the XX in gambit's for 97).

Maybe I forgot to put a file, since in my PC I first added both hawkeye and ronin and then replaced Nick Fury for Gambit and Moon Knight for Cyclops.

Decompile charinfo in MUA/data, and add tags for them the same as the other chars have. Make sure to reference someone who is unlocked in the beginning (like, say, Torch); it'll make them unlock.

Also, if you replaced Fury/Moony, then you need to give Cyclops/Gambit THEIR menuslots, not Hawkeye/Ronin

Thanks, I made it work.
Btw, I was trying to add them in the PC of a friend, without replacing any of the other characters, hence the whole Ronin/Hawkeye/Fury/MK confusion.