No, there aren't any complete conversions yet. BliZZ was asking me for some extra files besides the skins though, so here are the ones done so far, PD style. These aren't usable anywhere as the local XML format is incompatible with the XMLB format. BliZZ volunteered to excruciate himself by converting them, so applaud the man and don't complain about results you get from using the raw files.
http://h1.ripway.com/ivank/XML1/XML1skel.rarSkeletons for Gambit (due to different menu pose as opposed to XML2), Emma, Jubilee, Psylocke, Beast and Magma.
http://h1.ripway.com/ivank/XML1/Beast.rarhttp://h1.ripway.com/ivank/XML1/Frost.rarhttp://h1.ripway.com/ivank/XML1/Magma.rar Loose files for Beast, Emma and Magma (Jubes and Betsy will be upped much later, as I've got classes to attend now). These contain the effects, the powerstyles, the icons and the entities (Magma only). Note that I didn't sift anything into folders as they're all self-explanatory and revitalizing XML1 procrastinatory effect dir structure (separate folders for powers, powerups and extras; while MUA and XML2 ditch everything into a single effect folder) is not in my plans. Also note that they don't have talent files in their FBs, which is sort of aggravating. I'll have to look for them elsewhere.
There are only 4 icons due to only 4 powers being present - a Buff, a ranged attack, and either a melee attack or an area attack. And the Xtremes, of course. ALL the effects models and textures are already present in MUA, even Magma's lava sled, which, to my knowledge, is not used anyplace in MUA (or XML2 for that matter). Again, these exist in MUA and XML2 with the new, simplified, dir structure, which differs from XML1s.