FANTASTIC FOUR UPGRADESMr. Fantastic Blocking Upgrade
: Hands now grow to large size (as they do in his boost) when blocking.Reed and Sue HUD Improvement
: Huds now better match their "Classic Skins"
Apocalypse, The Ancient MutantDownload Version 1.6Updates in version 1.6:
-Immortal Slam damage bug corrected
-Evolution skin by Marquis added (see preview on Marquis' release thread
-improved quality Age of Apocalypse HUD
-5 Skins and huds
-optional herostat to include a cape on all skins
-mannequin by MXYZPTLK
-Evolution skin by Marquis
Skins and Huds:
Icons and Banner:
Globes of concussive force emanate from each fist.Telekinesis:
Levitates enemies and objects.Wrecker:
Creates two heavy wrecking balls and and swings them with vicious force. Culling Laser:
A powerful beam attack. Immortal Slam:
Alters molecular structure of hands into two dense metal maces and strikes foes.Teleport:
Teleports across distances and barriers. If an enemy is present at the destination, they will take damage. Higher levels result in a reduced energy cost to teleport. Superiority:
Apocalypse's intimidating presence increases the effectiveness of the entire party, temporarily increasing the level of all skills.Massive:
Increases size and mass, temporarily raising maximum HP and striking. Age of Apocalypse:
Apocalypse resurrects fallen allies and enemies, converting foes to his cause. Resurrected foes zealously follow Apocalypse until they expire.
-Growth "effect" for Massive power is not linked to the time of the hp and striking. The effect at Apocalypses' feet indicates when the boost is in effect. Activating "Massive" while large will restart the bonus effect and reduce Apocalypse's size to normal. Keep the teleport power in mind when Apocalypse is too large to fit through doors.
-For reasons unknown, only one fist will morph on Immortal Slam at times. This has no effect on damage.
-Selection Screen Banner does not fade at edges.
Quasar, The Protector of the UniverseDownload
-5 skins, all by thetommyboy2002, whose models and skins inspired this mod
-mannequin, also by tommy (cool thing: any of the five skins can be used as a mannequin)
-huds, icons, loadscreen
Version 1.1 Additions:
-Custom voice set using part of Captain America's voice, Xtreme shout to match the power, and Captain Marvel's power sounds.
Skins and Mannequin:
Top Row: Annihilation, Classic, Masked
Bottom Row: Original, Marvel Boy, Annhilation Mannequin
Icons and Banner:
Forms a blade out of quantum energy for a powerful melee attack with an increased chance of a critical hit. Cosmic Dissonance:
Clashes the Quantum Bands together and creates a cosmic ripple, knocking back and damaging enemies. Quantum Blast:
Fires an energy construct that explodes on impact, dealing damage to all enemies caught in the radius.Electromagnetic Surge:
Supercharged particles radiate from the Quantum Bands. Tap for additional particles.Singularity:
Quasar becomes a conduit for ambient energies, afflicting nearby enemies with radiation damage. Quantum Jump:
Quasar travels through the Quantum Zone and instantly arrives at his desired destination. This ability is energy intensive and highly destructive within atmosphere.Eon Link:
Quasar's connection to the cosmic entity Eon heightens his awareness of the universe, revealing nearby enemies and increasing his chance to dodge attacks.Construct Shield:
Creates a solid bubble of quantum energy that protects against projectile attacks.Energy Core:
Unleashes the energy of the Starbrand contained within Quasar, flooding the area with cosmic energies.
Those who use Captain Marvel--I don't--will recognize a few of these powers, though they have been altered in some cases to do different or varied damage and moved around. Both boosts, the teleport, and the energy blade are wholly different than anything in Marvel's powers, making Quasar, in my opinion, a much more diverse character to play.
Enjoy! And please provide feedback!