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: Channels energy through his hands to blast foes with a beam of focused power.Plasma Blaster
: Uses guns to fire projectiles that stun enemies.Bio Blast
: Radial energy attack.Sapping Strike
: Melee attack that reduces damage victims do by 50% for a time.Bombardment
: Fires several high-powered rounds into the air. They then crash down, smashing into enemies and surrounding objects.Absorption
: Absorbs a percentage of Energy Dmg as Health gain and boosts Physical Resistance.Energy Fury
: Gives bonus Energy Dmg to melee attacks for self and allies for a time.Superconductor
: Sucks in surrounding energy releasing it in a violent explosion of power nullifying enemy powers.
: Multiple card projectile attack.Staff Slam
: Radial energy attack.Detonation
: Charges an enemy with explosive energy that will blow up after a time.Staff Assault
: Multiple staff melee attacks in quick succession.Energy Fury
: Gives nearby allies and self Energy Dmg on all melee attacks.Energy Form
: Turns parts of Gambit's body into energy, improving defense and movement speed.52 Pickup
: Throws cards into the air which rain down Energy Dmg.
: Gives Jean the ability to lift and throw objects and enemies.Psychic Spike
: Fires a mental homing projectile.Psionic Boom
: A radial mental attack inflicting pain on enemies and reducing their damage for a time.Dark Phoenix
: Inflicts a mental blast in a radius, and causes a Physical Dmg explosion around fallen enemies.Memory Wipe
: A radial blast of mental energy that confuses enemies and makes them flee.Psychic Fury
: Gives Jean and allies mental damage bonus on all Melee attacks for a time.Calming Presence
: Increase Energy regeneration rate of entire party for a time.Phoenix Force
: Xtreme radial attack dealing mental damage with a chance to convert enemies.
: Increased melee attack with stun.Arcane Fist
: A crystal-powered ground slam that sends out a radial blast of damage.Brutal Blitz
: Spins around and hits surrounding enemies.Bullrush
: Charge against enemies, and objects, knocking them back.Crimson Rage
: Multiple punch attack, building up Dmg with each hit.Cyttorak Shield
: All party members gain an energy shield, reflecting some melee Dmg back at attackers.Cyttorak Transfer
: All party members convert inflicted Energy Dmg into Health Points for Juggernaut. Other party members also recieve Defense and Strike bonus.Crimson Devastation
: Juggernaut rips open a portal to the Crimson Cosmos, flooding enemies with Energy Dmg and stunning them.
: Swings an arc of mental enegy at opponents, with a chance for a Deadly Strike (1/3 instant $HP loss).Crushing Ego
: Burst of mental energy that temporarily holds enemies.Befuddle
: Telepathically confuses enemies and makes them flee.Psychic Storm
: A psychic lightning attack shocks the systems of foes, dealing Mental Dmg to the primary target and chaining to deal Electricity Dmg to nearby enemies.Reveal Intent
: Increases defense by mentally probing enemies' attack plans.Telepathic Link
: Links to the minds of all teammates, increasing Attack Rating and Dmg.Psychic Shock
: Resurrects nearby fallen allies and enemies. Resurrected enemies become allies for a time, then expire.
: Shoots a continuous stream of flame, doing Fire Dmg.Pillar of Flame
: Creates a column of surging flame that harms nearby enemies and knocks them back.Fire Bats
: Shape flames into Fire Bats which seek out foes.Fire Blast
: Launch a fireball that explodes on contact and harms nearby enemies for a time.Raging Flame
: Sets enemies ablaze, causing them to run in confusion, igniting additional foes as they go.Torch Fury
: Adds Fire Dmg to melee attacks for self and allies.Mercury Rising
: Creates a localized fire of intense heat that reduces enemies' combat effectiveness, limiting their Dmg.Wildfire
: Intense fire attack that delivers widely varying Fire Dmg to enemies.
Increased melee punch with knockback.Life Theft:
Drains life from the target and stuns them.Energy Overflow:
Releases built up energy in a 180 degree forward arc.Tremor:
Leaps into the air and comes down hard with a smash attack.Torpedo Strike:
Lunges forward and attacks in a torpedo fashion knocking enemies back.Bedazzle:
Baits nearby enemies into attacking you while lowering their fighting abilities for a time.Southern Shout:
Increases health and energy maximums of entire team for a time.Manic Slam:
Saps energy from all enemies, stuns them, and prevents them from using their powers for a time.
: Fires a spread of Hex-Bolts.Combustion
: Uses probability to spontaneously combust surrounding enemies and objects.Hex Explosion
: Fires a Hex-Bolt which causes nearby objects to explode violently.Reality Shift
: Launches a Hex-Bolt that has a chance of phasing an enemy to an alternate dimension.Misfortune
: Causes enemy attacks to backfire, reflecting a percentage of damage back on themselves.Probability Syphon
: Adjusting probabilities causes increased Dmg and chance of critical hits.Heal
: Gives party regenerative healing for a time.Anarchy Assault
: Unleash Magic bursts with a random Dmg type, with a chance of converting enemies for a time.
: Bursts nearby enemies into flamesAtomic Charge
: A radiated homing projectile.Blazing Barrage
: Launch fire balls at targets.Flame Sword
: Sweeping arc of fire that can hit multiple enemies. Increased critical chance.Ion Shield
: Forms shield of atomic particles that increases defense and damages enemiesRising Sun
: Increases Sunfire's damage and gives him a chance to ignore damage from enemy attacks.Super Nova
: Mushroom cloud that causes Fire Dmg and Radiation Dmg
: A quick kick.Tongue Strike
: A quick tongue stab, stuns victims.Mucous Spit
: An explosive bile projectile, leaving a sticky substance on the ground.Tongue Lash
: Wider tongue attack, strikes several enemies and causes Popup.Leap Attack
: Leap at targets, doing radial damage on impact.Taunt
: Insults nearby enemies, lowering their defenses and causing them to attack.Secretion
: Secrete Pheromones that enhance party speed and increase Strike.Tongue Whip
: 360 degree tongue strike.