nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23

Started by nodoubt_jr, January 11, 2009, 10:21PM

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They are different, this one uses MUA Iron Man's skeleton, while the MUA version uses Ms Marvel's and Gladiator's animations.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it


Small Psylocke update, go here to find the full download http://marvelmods.com/forum/index.php?topic=2846.msg57047#msg57047 or if you already had the previous version (3.0) and just want the new stuff download this http://www.mediafire.com/?zdmnmmmntvm and you will be up to date.

In case you missed what i said in my mod discussion thread about Psylocke and MUA2:
I checked out Psylocke's MUA2 stuff and the only thing i wanted to add was "Telekinetic Explosion", everything else she already has a version of, its not possible with her skeleton, its not needed, or i just dont like it.  "Telekinetic Explosion" is just like her current "Force Blast" attack, but its a 180 attack instead of 90 arc attack, and it has some really cool effects. So Force Blast is being changed to her official Telekinetic Explosion.

And no her MUA2 skin and skeleton dont work in XML2.

I wasnt planning on updating her anymore, but i figured we should take advantage of having a unique effect and an official power.

So this update includes the new power, two new icons to replace the ones i took from the MUA Psylocke mod and the renaming of "Telekinetic Whip" to "Psionic Whip" since i didnt want three powers in a row starting with Telekinetic.

Pic of New Power


Up next the much needed Magma update including new icons by shafcrawler, a preview of those
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

I don't remember "Ninjas" being in XML2, and that map in the screenshot doesn't look familiar.  Are those different or am I just going crazy?
Some day, someone will best me.  But it won't be today, and it won't be you.


The artist formerly known as Burning Rage.

The map is one of the online exclusive danger room maps and the ninjas are online exclusive danger room enemies.  Theres like 5 maps and we figured out how to use them in a regular game without having to go online a while back.

Edit:
Heres a thread about them http://marvelmods.com/forum/index.php?topic=1470.0
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Sweet action, thanks.  That should bring a whole new level of fun for a few hours lol.
Some day, someone will best me.  But it won't be today, and it won't be you.


The artist formerly known as Burning Rage.

Just tested it. It's awsome :D Thanks a lot nodoubt_jr.

(And those Magma icons look incredible. Shafcrawler, you are amazing artist)
Trust is like a mirror, you can fix it if it's broken, but you can still see the crack on that motherf*cker's reflection
My Mods for XML2: http://marvelmods.com/forum/index.php?topic=3018.0

Good add to the mod nodoubt, well done :)

(And Magma icons looks sweet indeed, can't wait)

Magma Mod v5
download: https://www.sendspace.com/file/8zy0vl





To get her voice, menu call out and menu exit lines download the updated x_voice here http://marvelmods.com/forum/index.php?topic=2924.0

Notes: A much needed update for Magma. This update should make her more complete and fun to use. The mod is a conversion of her XML1 character with additional powers.  I love her XML1 attacks, very cool, very Magma especially her xtreme. I like how her new "Rising Fire" attack looks, fire rises from underneath enemies and causes them to catch on fire. A must have in my herostat, so try her out :)

Differences from previous versions:
-added a load screen
-fixed issue with "Flaming Fury" not working properly, and renamed boost to "Blazing Fury"
-added missing XML1 skin
-new "Magma Blast" effect
-new icons by shafcrawler
-new effects, sound and damage for "Earthquake"
-got rid of "Lava Column" and "Hot Geyser", added "Column of Fire" and "Rising Fire"
-renamed boost to "Magma Form" and set it up how it was in XML1, were it damages enemies who touch her
-fixed various things with talent file including descriptions, names, how stuff unlocks and damage

Credit:
3606.IGB and 3607.IGB skins by Norrin Radd
3605.IGB skin by matt710
New Icons by shafcrawler
Load Screen by matt710

Preview Pics:



Slide and New Magma Blast effect
 

New Attacks, "Rising Fire" and "Column of Fire"
 

Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it



This is awsome. :D Thank you so much nodoubt_jr. This really made me like her more
Trust is like a mirror, you can fix it if it's broken, but you can still see the crack on that motherf*cker's reflection
My Mods for XML2: http://marvelmods.com/forum/index.php?topic=3018.0

I like the work that you have done on her.  Spectacular job.
Give your life meaning when you come to Xaviers Institute.  Join us so that we can develop your mind as well as those devious powers that you may have ::wink::

Thanks guys for the nice comments, always good to read
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Regarding Psylocke, I'd really like to see her Butterflies move from the Wii MUA2 game, and it's been a while since I've used the mod... does she have a boost that makes her invisible? In MUA2 it's really cool that she can use both boosts at the same time - blades out + invisible w/critical hit boost...
Also, are the Psychic Spikes like the XML1 version where they pierce & stun?