Author Topic: Official Characters 1.3 RELEASED (24.05.2013)  (Read 643518 times)

Offline Monitor2112

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #780 on: December 05, 2016, 06:37pm »
http://www.mediafire.com/file/vr9jn1n9k9vckvo/Official_Characters_1.3.rar
P.S Strange that a link in a post still works fine for me.

I was banging my head over the same problem...the links in the first post are not good.  In fact they can be downright dangerous if you aren't aware of what is happening.

Luckily the link provided above DOES work...now to figure out more on how to use this file with the re-master version.
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Offline KingAdam85

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #781 on: December 06, 2016, 12:45am »
You can't use this with re the models are.igb and re is .ig something else so I don't think there is way to convert these unless you are somehow able to make a new character with the unused content

Offline LarsAlexandersson

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #782 on: December 06, 2016, 01:24am »
The IGB model format mostly, unable to use mesh mods & pre-Remastered + no news about updating this for modding community.

All you can do just copy paste the retextured textures from original to RE via Texture Finder & MUASkinner
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Offline KingAdam85

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #783 on: December 06, 2016, 01:42am »
oo cool it would be useful if all this info was posted in the same place XD

Offline Monitor2112

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #784 on: December 07, 2016, 05:38pm »
The IGB model format mostly, unable to use mesh mods & pre-Remastered + no news about updating this for modding community.

All you can do just copy paste the retextured textures from original to RE via Texture Finder & MUASkinner

I'm going to do some reading of your other posts, so I might have a few more questions after I do....just a heads up.
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Offline blewdingo

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #785 on: July 09, 2017, 03:59pm »
Hey guys, this is such a great addition to an already great game. Only 1 snag... when it comes to the XBox DLC characters (cyclops, nightcrawler, etc.) I can't change the characters skins. Every other character is a simple download, rename and replace in the actors folder. But when I do it for the DLC characters, the skins don't change. I was hoping someone could point me on the right direction.

Offline TheMK

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #786 on: July 09, 2017, 04:59pm »
Weird, that's never been a problem for me. I changed Cyclops and Nightcrawler's skins and they worked fine.
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Offline blewdingo

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #787 on: July 09, 2017, 05:37pm »
Weird, that's never been a problem for me. I changed Cyclops and Nightcrawler's skins and they worked fine.

and you did this just adding to the actors, hud, mann. folders? dang, wish i could figure out whats up on my end

Offline TheMK

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #788 on: July 09, 2017, 06:01pm »
I hate to admit it, but I'm actually pretty lazy about it; all I ever changed were the files in the actors folders, so they still had the same HUD icons and everything. But the costumes themselves would change.
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Offline frozenblood

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #789 on: September 19, 2017, 02:06pm »
I have bug with Jean grey mission. help

Offline agent_wolfe

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #790 on: December 07, 2017, 08:53pm »
From reading some of the other posts, I feel there is a good chance that I'm going to mess up if I try to mod. So I'll try to ask my questions first before doing that:

1: Can you add all of the official characters into the new, updated 2016 PC version of the game? Right now I only have Moon Knight & Colossus.  (I ran a patch that I thought was supposed to add them but nobody else showed up.)

2: Which version of the mod am I supposed to use? There's at least 3 downloads posted:
OfficialChars_1.3.rar - Folders and files - 71.4mb
M.U.A._(ModPack)_v.1.3.Final.rar - An EXE file - 75mb
Official Characters.rar - Folders and files - 101mb

3: Depending on the above question, I just copy and paste the folders / run the exe, and then everything works out fine?
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Offline andersonbrazil

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #791 on: December 18, 2017, 12:58pm »
From reading some of the other posts, I feel there is a good chance that I'm going to mess up if I try to mod. So I'll try to ask my questions first before doing that:

1: Can you add all of the official characters into the new, updated 2016 PC version of the game? Right now I only have Moon Knight & Colossus.  (I ran a patch that I thought was supposed to add them but nobody else showed up.)

2: Which version of the mod am I supposed to use? There's at least 3 downloads posted:
OfficialChars_1.3.rar - Folders and files - 71.4mb
M.U.A._(ModPack)_v.1.3.Final.rar - An EXE file - 75mb
Official Characters.rar - Folders and files - 101mb

3: Depending on the above question, I just copy and paste the folders / run the exe, and then everything works out fine?
 

The executable file you are referring to must be the ZIP file. You just need to run the ZIP file, choose a place on your PC, or even the MUA directory itself, to unzip the files. After you copy and paste the ZIP files into the MUA directory, you go into the heroselect folder. Within this folder there is a PDF file that will guide you through the use of the heroselect program. I use heroselect and for me it works perfectly, but you'll need to do some tricks to make it work if your PC is 64-bit version. The first maneuver is to move the Actvision folder, with the MUA inside it, to the C: \ Program Files disk.
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Offline DAMAGED

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #792 on: March 04, 2018, 11:14pm »
Hey guys!

I had a problem with Black Widow from this pack.  :blackwidow:

Her powers, passives and sounds are OK, but she doesn't fight (only the knockback attack), just grab and punch. She jumps only one time, not twice like the others.

I already installed her boost, but the problems continue.

Offline X-Men 55

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #793 on: March 05, 2018, 08:57am »
Hey guys!

I had a problem with Black Widow from this pack.  :blackwidow:

Her powers, passives and sounds are OK, but she doesn't fight (only the knockback attack), just grab and punch. She jumps only one time, not twice like the others.

I already installed her boost, but the problems continue.

Could it be on a specific outfit slot? Because I have a problem where I can't use Black Widow's first outfit, her powers don't work for me and I don't know the cause. Since her powers work this COULD be entirely different.

Offline andersonbrazil

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Re: Official Characters 1.3 RELEASED (24.05.2013)
« Reply #794 on: March 05, 2018, 09:38am »
Hey guys!

I had a problem with Black Widow from this pack.  :blackwidow:

Her powers, passives and sounds are OK, but she doesn't fight (only the knockback attack), just grab and punch. She jumps only one time, not twice like the others.

I already installed her boost, but the problems continue.

sually this type of problem occurs when there are no edited PKG files for the number of skin used. Check the number of the skin that is in trouble and check if the package / generated / characters folder has any PKG file for the skin number. If it does, decompile the file with the XMLBCUI and verify that the same numbering is in the middle of the code. If it is not, just change and compile
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