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Realism Mod - Part DEUX

Started by BLaw, August 28, 2009, 03:53AM

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the problem is that this one is compatible with the current version of the OC pack, which I believe part 1 wasn't.
My Releases - http://marvelmods.com/forum/index.php?topic=3554.0

  "Beneath this mask there are ideals and ideals are bulletproof."

Guys, thinking of doing a total re-install. Whats the best way;

1. Unistall the game
2. Go into reg-edit and make sure all Activision; MUA files are deleted.
3. Delete the entire MUA folder with all remains of mods and stuff.
4. Fresh istall of the game.
5. Install the OC Mod, most recent one.
6. Istall Blaws, 2 Heart of Ice, then Spiderman mod.
7. Istall Blaws Realism mod.
8. Then install all Boost mods, or newly added character mods.


Would this be the best order?

up to step 5 is a must, the rest you can do in any order. But you shouldn't really ask this here but in the general modding discussion forum.

a tip for you. if you wanna start the game with hard mode unlocked, chose not to delete your saved games.
My Releases - http://marvelmods.com/forum/index.php?topic=3554.0

  "Beneath this mask there are ideals and ideals are bulletproof."

I dont know what Im doing wrong here. I just tried to install the Daredevil swing mod. Could I be doing this wrong?I just copied the text from the herostat in the downloaded mod and past them into my herostat file over the character stats section. Then I paste the files from the mod into the data folder. I see the baton swing as an ability in th menu but he doesnt perform it. I do all of my hero stat editing in my heroselect folder. Im assuming this is right. The blade mod worked fine. Am I supposed to be doing something with compiling?

Quote from: Nowhere Man on March 19, 2010, 10:42AM
you shouldn't really ask this here but in the general modding discussion forum.

for real. I'll answer you there, open a new thread.
My Releases - http://marvelmods.com/forum/index.php?topic=3554.0

  "Beneath this mask there are ideals and ideals are bulletproof."

Quote from: Nowhere Man on March 19, 2010, 09:38AM
the problem is that this one is compatible with the current version of the OC pack, which I believe part 1 wasn't.

it wasnt? I could swear i played it...oh well (btw why it wasnt compatible, The oc should change nothing about your npcstat.engb right??)

I had the previous one too. it's not like it made the game crash with the new oc pack or anything. it's just that now blaw made this one with the oc1.2 in mind.

BTW, all presumed from the previous posts in this thread. he's the only one who can aswer you properly =P.
My Releases - http://marvelmods.com/forum/index.php?topic=3554.0

  "Beneath this mask there are ideals and ideals are bulletproof."

I thought part 1 wasn't OC compatible due to some changes by Dark_Mark. I THINK. (Correct me if I'm wrong).

Either way, part DEUX is up to date, and I don't have part 1 anymore. The parts are just pun renames of the version number.

I really want to download this mod, but it asks me for a password and I cant download it. please some help
<A HREF="http://marvelmods.com/forum/index.php/topic,8019.0.html">CHECK OUT MY XML II MODS HERE</A>


Look about 1 centimetre up to your post.

Quote from: jkilla1974 on March 19, 2010, 10:56AM
I dont know what Im doing wrong here. I just tried to install the Daredevil swing mod. Could I be doing this wrong?I just copied the text from the herostat in the downloaded mod and past them into my herostat file over the character stats section. Then I paste the files from the mod into the data folder. I see the baton swing as an ability in th menu but he doesnt perform it. I do all of my hero stat editing in my heroselect folder. Im assuming this is right. The blade mod worked fine. Am I supposed to be doing something with compiling?

If you want a mod booster that uses fightstyle works. I can help you & anyone who has download those booster upgrades. I have a packages folder that includes characters & fightstyles pkgb files. But i must permit iammingy's first.
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

thank you very much for this mod, its really useful in game
<A HREF="http://marvelmods.com/forum/index.php/topic,8019.0.html">CHECK OUT MY XML II MODS HERE</A>


Quote from: LarsAlexandersson on April 11, 2010, 08:02AM
If you want a mod booster that uses fightstyle works. I can help you & anyone who has download those booster upgrades. I have a packages folder that includes characters & fightstyles pkgb files. But i must permit iammingy's first.

He just wants to install the DD swing booster.... That doesnt use a new fightstyle XD

Quote from: tymaca321 on April 15, 2010, 03:30AM
He just wants to install the DD swing booster.... That doesnt use a new fightstyle XD

Actually it is. it uses is fightstyle_for_daredevil right. I've compiling the shared_talents.engb but it's too much to add them in there, so i've compiling the characters & fightstyles (add with for_ in the middle) pkgb files. I have all mods collected & some of them are fixed/updated  :). My packages/generated folders for those characters upgrades includes:
characters (add with fightstyle actor)
fightstyles (to working the fightstyle_name.igb (actors) & fightstyle_name.xmlb (data/fightstyles))

Oh btw. I'm a fixer/updater as Nowhere Man, but not Modder. I only add somethings missing on the mods & i want to make all Modders who make the mods & the other users who download them, LUCKY as i am. I can't watch em tired to doing their mods & add somethings missing on the mods.
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Quote from: LarsAlexandersson on April 15, 2010, 04:12AM
Actually it is. it uses is fightstyle_for_daredevil right. I've compiling the shared_talents.engb but it's too much to add them in there, so i've compiling the characters & fightstyles (add with for_ in the middle) pkgb files. I have all mods collected & some of them are fixed/updated  :). My packages/generated folders for those characters upgrades includes:
characters (add with fightstyle actor)
fightstyles (to working the fightstyle_name.igb (actors) & fightstyle_name.xmlb (data/fightstyles))

Oh btw. I'm a fixer/updater as Nowhere Man, but not Modder. I only add somethings missing on the mods & i want to make all Modders who make the mods & the other users who download them, LUCKY as i am. I can't watch em tired to doing their mods & add somethings missing on the mods.

You know i didnt really meant that literly right? Your talking about needing Iammingy's permission etc. He just asks a simple ''what am i doing wrong?'' question, seriously dude. I hope you can see whats wrong (btw i dont need to your characters packages and fightstyles folder :P). Back on topic, tryed it out Blaw and i must say its pretty sweet, really cant wait for part ''drei''