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Author Topic: tommyboy2002's Mesh/Skin release thread:  (Read 303561 times)

Offline thetommyboy2002
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Re: tommyboy2002's Mesh/Skin release thread:
« Reply #705 on: September 23, 2018, 01:58am »
Bumped for a couple of Starfox previews added above^

Offline Canino

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Re: tommyboy2002's Mesh/Skin release thread:
« Reply #706 on: September 23, 2018, 04:18am »
Great!
"It doesn't matter what you do, but how you do it."

Offline Hobgoblin
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Re: tommyboy2002's Mesh/Skin release thread:
« Reply #707 on: September 23, 2018, 02:00pm »
Awesome, Starfox!

Offline BLaw

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Re: tommyboy2002's Mesh/Skin release thread:
« Reply #708 on: December 29, 2018, 03:53pm »
Tommy!

Question; have you ever gotten the reflections to work on the custom models? I tried with Iron Man and I cannot seem to ever get them to work properly.

Offline VunderGuy
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Re: tommyboy2002's Mesh/Skin release thread:
« Reply #709 on: December 16, 2019, 06:45pm »
And I can't find any reason to further delay releasing my Red Tornado mod:
http://www.mediafire.com/?03dvgn6w5xro2ar



Four new models and skins (or is it five?), powersets, icons, huds etc etc. No loading screens or mannequins, coz that's how I roll...
Lots of wind based powers, you'll probably be sick and tired of seeing whirlwinds after playing with him for a bit.
Anyhoo, I hope you like him..

How come this doesn't come with a mannuquin?

Offline Outsider

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Re: tommyboy2002's Mesh/Skin release thread:
« Reply #710 on: December 17, 2019, 04:30am »
How come this doesn't come with a mannuquin?

Tommyboy creates original meshes as skins, so they have the unique ability to be used also as mannequins. Copy whichever skin you want to be the mannequin, rename it so it ends with a "1," and then place it in the ui/models/mannequin" folder of your game.