Hello

Welcome, Guest. To unlock the rest of the forums
please login or register.
Did you miss your activation email?

Author Topic: [Download]PS2 MOD - Colossus and NEXT GEN Sim Discs  (Read 2296 times)

IJ-Destroyers
  • Guest
[Download]PS2 MOD - Colossus and NEXT GEN Sim Discs
« on: December 11, 2009, 06:38am »
Hey guys!!

Iīve been really focused on fix the PS2 MOD problem that we have because itīs the only console I can make mods.

I have a friend that knows about MUA Mod, but he donīt know too much about PS2 mod.

We got some results, however  :moonk: is not avaiable, we noticed that making him unavaiable and just having Colossus as an extra char the problems are gone.

We noticed too that with  :moonk: , even if he is not in your team the game crashes sometimes if you change any char of your team, thatīs why we removed him too.

He still can be playable by doing the glitch of Crimson Dynamo simulator(thereīs a topic here explaining more).

Well, the point is : We removed moon knight but colossus and next gen missions stil there.We are trying to fix the problem, we donīt know nothing about hex to see if thereīs something wrong with his textures/moveset files, but we are doing something.

Hereīs the download of Colossus and Next Gen Mod
CREDITS FOR COLOSSUS AND NEXT GEN MOD - Canino:

Download: http://www.sendspace.com/file/ck4tk0

Scan: http://www.virustotal.com/pt/analisis/54a2f547cd9c28d655bde77ffd5b054da257fcc9d607dfa862f34c0e96a9d0fd-1260538521

PS.: PLEASE POST THE RESULTS IF YOU DOWNLOAD, AND DONīT FORGET TO THANKS IF IT DOES!!

INSTRUCTIONS INSIDE!

HOPE YOU ENJOY!

@EDIT

Guys, I donīt like to say it but we couldnīt solve the problem.

We need some help because the only thing that we canīt try is messing with hex(editing FBs)

If anybody here with hex knowlege can help me I would be really happy!!

ENJOY COLOSSUS AND NEXT GEN MOD!


IJ~D*


 
« Last Edit: December 23, 2009, 09:09am by IJ-Destroyers »

Big_Borba
  • Guest
Re: [Download]PS2 MOD - Colossus and NEXT GEN Sim Discs
« Reply #1 on: December 23, 2009, 02:12am »
Hi... 
 
  The file still possesses the moon knight in the selection screen... and the date and size the 3 files, are same to the previous ones... can you send the files corrected again? 
 
 
Thanks!!! 
 
PS: And about of the moon knight working, exist any news?

IJ-Destroyers
  • Guest
Re: [Download]PS2 MOD - Colossus and NEXT GEN Sim Discs
« Reply #2 on: December 23, 2009, 08:46am »
Iīm sorry I guess I really sent you the wrong files Iīll upload the ritgh files as soon as possible here.
@EDIT

Hereīs the correct file http://www.sendspace.com/file/ck4tk0

And the size is the same because thereīs no add/remove from the file, just changing values.

And unfortunately, thereīs is no way to Play as Moon Knight with no glitches. Iīm trying to solve this problem, but the only thing that is up to me is mess up with SHIELD Access point data because the game do not crashes at the first save point if you put/remove him from the team.

I canīt do anything with hex because I donīt know how(in FBs case), I wish someone help me but...

Sorry again for the mistake.
« Last Edit: December 23, 2009, 09:08am by IJ-Destroyers »

Offline Teancum
  • Admin
  • Ultimate Member
  • ************
  • Posts: 5957
  • Upvotes: 118
Re: [Download]PS2 MOD - Colossus and NEXT GEN Sim Discs
« Reply #3 on: December 23, 2009, 06:16pm »
Wait, are you trying to use your old save games?  You have to delete all of your old save games on the PS2/Xbox/PSP if you want to add characters.  The game gets confused, as it only saves 23 characters, but when you have 25 it doesn't know what to do.

IJ-Destroyers
  • Guest
Re: [Download]PS2 MOD - Colossus and NEXT GEN Sim Discs
« Reply #4 on: December 24, 2009, 04:15am »
No no, I always make a new save game of MUA in my Memory Card when I test a modded game.

I know that I cannot have a save of it already in my memory card.

Iīm still trying to make it work.