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Author Topic: Havok Beta (Choose Your Destiny)  (Read 120676 times)

ratmon
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Re: Havok Beta
« Reply #60 on: July 05, 2007, 09:32am »
Matt710 will there be any other mods you gonna work on?

Offline matt710

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Re: Havok Beta
« Reply #61 on: July 05, 2007, 09:48am »
After updating Dark Phoenix, Professor X, Havok, Load Screens, and Comics.  I will probably go and start another project that will supply new conversation Huds to characters that have just the generic ones.  After that, yes I do plan on attempting another.  My options are:

Angel
X-Man
Polaris (If BurningRage isn't working on her now and it is ok with him)

Also another question for BurningRage:  Are you still doing Mystique?  Just wondering.
  From the Ashes she will rise.

Offline matt710

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Re: Havok Beta
« Reply #62 on: July 05, 2007, 12:13pm »
Teancum, is havok supposed to do anything when selected on the menu?  I know that your first update he did.  I love what you did battle wise, but could you put the animation back in that he chambers his fist upon selection?  I tried to hex it back in but my work in hexing is limiting.  Now I am trying to work with the script and npc stats.

PS:  Did you actually hex the menu portrait or just skin over an unused menu portrait?
  From the Ashes she will rise.

Offline Teancum
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Re: Havok Beta
« Reply #63 on: July 05, 2007, 01:13pm »
I hexed the menu portrait so it would never conflict.  Havok doesn't do anything when he's first selected because I was running out of animations to choose from.  So I went really funky with it so that I could get two of the three menu anims.

Offline matt710

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Re: Havok Beta
« Reply #64 on: July 05, 2007, 02:06pm »
oh ok, thanks anyway.  I thought it would be easier to add that hand gesture but I don't know anything about what you did.  But if I understand what you said you had to sacrifice it to get a battle animation in (I assume a boost).
  From the Ashes she will rise.

Offline Teancum
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Re: Havok Beta
« Reply #65 on: July 05, 2007, 02:39pm »
Yeah I didn't want the menu animations to be the same as Bishop's, so I traded some stuff back and forth that that's what I got. 

Offline matt710

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Re: Havok Beta
« Reply #66 on: July 05, 2007, 07:13pm »
Removing Bishop caused a side effect in the danger room.  The blank character has bishop's voice.



  From the Ashes she will rise.

Offline nodoubt_jr
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Re: Havok Beta
« Reply #67 on: July 05, 2007, 07:28pm »
are you trying to use him, but he's not currently in your herostats?
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline matt710

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Re: Havok Beta
« Reply #68 on: July 05, 2007, 07:34pm »
No it just appears randomly when the dangerroom team gets set to default.  The default characters for a few of the of the dangerroom missions are wolverine, storm, colossus and bishop.  But since I removed him, whenever a default team including him apears this defaultman takes the place.  Just a weird side effect.  I just was curious to see what would happen if I just selected him, and it only attacked and seemed to have bishop's bolton I guess.
  From the Ashes she will rise.

Offline matt710

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Re: Havok Beta
« Reply #69 on: July 05, 2007, 10:35pm »
havok may be on hold a little.  I will definately upload the things done soon.
  From the Ashes she will rise.

Offline intensity

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Re: Havok Beta
« Reply #70 on: July 12, 2007, 10:37pm »
I just downloaded the havok mod-  the character pic works as does the name... but when I select him the game freezes- any solutions?

thanks

Offline matt710

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Re: Havok Beta
« Reply #71 on: July 12, 2007, 10:53pm »
Is it a new game?  Sometimes these mods don't like saved games and sometimes they are ok with them.  The only ones that don't usually need a new game is if you are updating an existing like I did for Professor X.
  From the Ashes she will rise.

Offline intensity

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Re: Havok Beta
« Reply #72 on: July 13, 2007, 05:05am »
Is it a new game?  Sometimes these mods don't like saved games and sometimes they are ok with them.  The only ones that don't usually need a new game is if you are updating an existing like I did for Professor X.

I'll try it as a new game when I get home from work... all my other mods work flawlessly(I sound like Shang Sung from Mortal Kombat lol...) but Havok is being a picky little Summers brother.

Offline nodoubt_jr
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Re: Havok Beta
« Reply #73 on: July 13, 2007, 12:15pm »
i starting to get that problem more, now Dark Phoenix is crashing my game.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline intensity

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Re: Havok Beta
« Reply #74 on: July 13, 2007, 03:12pm »
stinkin' evil dark phoenix... crashing our games and what-not.  When will she stop her power-hungry tirade of torture and confusion?