Author Topic: XML1 NPC/Bosses  (Read 23828 times)

Offline BliZZ

  • Moderator
  • Invincible Member
  • ***********
  • Posts: 3435
  • Upvotes: 12
    • View Profile
Re: XML1 NPC/Bosses (latest : Marrow)
« Reply #15 on: June 09, 2007, 08:20pm »
Earth Cage!!!?!!?!?!? How??? Does the projectile work too?

Offline darkmythology

  • Moderator
  • Fantastic Member
  • ***********
  • Posts: 330
  • Upvotes: 0
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #16 on: June 09, 2007, 08:22pm »
Yeah, seriously. Earth Cage was so screwy I had to re-engineer the power to get anything even close to it to work! How'd you do that?

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #17 on: June 09, 2007, 08:27pm »
the projectile, some white energy drags on the floor and once it touches you a lava spike pops up and knocks you back, its kind of screwy, if it doestn touch you, the spike never riese and it does no damage.

about Earth Cage, i dont know.  I just copied line for line, and put it in XML2 format.

That xtreme suprised me, i had no idea it would actually work like a playable characters xtreme.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline BliZZ

  • Moderator
  • Invincible Member
  • ***********
  • Posts: 3435
  • Upvotes: 12
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #18 on: June 09, 2007, 08:29pm »
So then the projectile is still broken. XML1 Dom sent a projectile out, with a crack following it on the ground IIRC.

The fact that you got Earth Cage working, though :bowdown1:

Offline Teancum

  • Admin
  • Ultimate Member
  • ************
  • Posts: 5917
  • Upvotes: 80
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #19 on: June 09, 2007, 09:25pm »
Sweet lovin' :thumbsup2:  He is soooo going in the XML2 Booster :D

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #20 on: June 09, 2007, 09:55pm »
the shadow king has alot of effects to convert, i think im going to skip him for now, and do him after im done with finals at school.  up next mystique.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #21 on: June 10, 2007, 06:15pm »
damn, mystique is going to take a little longer.  all her powers are working, except both gun powers do no damage, and the bombs dont show up when being thrown, but they do explode.  Her morphing power is working find.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #22 on: June 10, 2007, 07:52pm »
Mystique XML1 Boss NPC

http://www.momoshare.com/file.php?file=fee28c5efd2a256ded8aeeb86a36a9c3

fixed powerstyles and entities
http://www.momoshare.com/file.php?file=30443125fbb65183fcbb8323948cf976



this power is still not working properly, it shoots straight instead of shooting in an arc.  I might steal some of Bishop stuff to make this one work.


Morphing


Exploding Grenades


i might upload a better version later on, as one of the powers still doestn wrok properly, but at least it does damage now
« Last Edit: July 15, 2007, 09:31pm by nodoubt_jr »
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline BliZZ

  • Moderator
  • Invincible Member
  • ***********
  • Posts: 3435
  • Upvotes: 12
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #23 on: June 10, 2007, 07:55pm »
Damn you, nodoubt_jr! First you get Earth Cage working, now Mystique's Metamorph? You are making the rest of us look stupid :laugh:

Offline DJay Saint

  • Marvel Modder
  • Incredible Member
  • **********
  • Posts: 1559
  • Upvotes: 12
  • Scars heal, pain fades, but glory lasts forever.
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #24 on: June 10, 2007, 07:56pm »
For the record, I had Earth Cage working...  I just couldn't get it working with Avalanche because he kept crashing.  :rofl:
Some day, someone will best me.  But it won't be today, and it won't be you.


The artist formerly known as Burning Rage.

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #25 on: June 10, 2007, 07:59pm »
Lol. Morphing is pretty fun too.  Well except when she turns into one of those sewer bugs, it just looks weird running while standing up and shooting at people.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline BliZZ

  • Moderator
  • Invincible Member
  • ***********
  • Posts: 3435
  • Upvotes: 12
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #26 on: June 10, 2007, 08:02pm »
Sweet. Pyro next, maybe? (His minion spawn was pretty cool, so it is kinda 2 chars in one (though I forget if his DR version had it, his boss one did))

Hey, do you have MUA? We're gonna eventually need someone to port these boss versions to MUA, and since you seem to have the magic touch......

jonchang

  • Guest
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #27 on: June 10, 2007, 08:07pm »
Hey have they made you a Marvel Modder, nodoubt? Cuz ur stuff is great! Especially Earth Cage and Metamorph.

Offline nodoubt_jr

  • Admin
  • Invincible Member
  • ************
  • Posts: 4935
  • Upvotes: 88
  • No Doubter
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #28 on: June 10, 2007, 08:12pm »
i do have MUA, but i cant play it cuase of my crappy computer/video card.  so i wouldnt be able to test anything.

yeah i'll do pyro, it might take a little longer cause i gotta go study for finals (im done tuesday, so i'll start again that day)

Nope not a marvel modder yet, probably cause my playable character mods keep crashing, lol
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline BliZZ

  • Moderator
  • Invincible Member
  • ***********
  • Posts: 3435
  • Upvotes: 12
    • View Profile
Re: XML1 NPC/Bosses (latest : Avalanche)
« Reply #29 on: June 10, 2007, 08:12pm »
Blech, the same doesn't work for MUA Mystique. I figgered it was the lack of a handler, and it is. *curses*

Sorry for the off-topic, carry on......