************************************************************************
By downloading this mod, you agree that:
1. You will NOT share this mod outside of Marvelmods.com.
2. You will NOT sell this mod for money or any other form of privileges.************************************************************************
>>DOWNLOAD HERE<<* If you don't have Official Characters - ALPHA V2(or newer versions) installed, then you MUST download this package as well: fightstyle_wolverine.rar* (This applies to both PC and XBOX/PS2 versions!)Feedbacks and comments are appreciated! Useless spam is NOT appreciated and is NOT tolerated.

Notes for Toxin v1.32: (January 16th, 2008 - present) 
v1.32 fixes the policeman costume and an updated the "Calm" outfit as PS2 model.
New Mannequin (V2):http://app.box.com/s/hecrop9ycs- put this in
Activision\Marvel - Ultimate Alliance\ui\models\mannequin* BIG thanks to
thetommyboy2002 and
Dark_Mark's tutorials and
MXYZPTLK's pointers*
XBOX/PS2 compatible edition:http://app.box.com/s/ivvt8a288c
Notes for Toxin v1.31: (January 16th, 2008 - January 18th, 2008) 
v1.31 includes the PS2 mannequin.
XBOX/PS2 compatible edition:http://app.box.com/s/4276i5h4w0- everything in PS2 models.
Known issues in 1.3:The Policeman skin was screwed-up due to inaccurate offsets.
FIX [January 18th, 2008]: http://app.box.com/s/529re94hwk- put this in
Activision\Marvel - Ultimate Alliance\actors
Notes for Toxin v1.3: (January 5th, 2008 - January 16th, 2008) 
Toxin v1.3 has a new fightstyle, PS2 skins and models, and sounds.
Thanks Teancum for putting together the sound files and other members' discoveries in making custom sound/voice sets!!!
Known issues in 1.3:The mannequin I uploaded for v1.3 was still the same old mannequin with the 2 triangles on the arms.
FIX [January 16th, 2008]: http://app.box.com/s/2kxza7u2o0- rename "17901_spideyreskin.igb" to "17901.igb"
- put this in
Activision\Marvel - Ultimate Alliance\ui\models\mannequin
Notes for Toxin v1.2: (June 15th, 2007 - January 5th, 2008) 
Toxin 1.2 is an upgrade to cvc's Toxin 1.0. Therefore, the majority of work was done by cvc. Also, cvc took the time and effort in enlightening my understanding of the codes. I want to thank him for starting this Toxin mod because Toxin 1.0 is the groundwork for Toxin 1.2. No Toxin 1.0 means no Toxin 1.2, ok? (>.^)
What's new in Toxin 1.2 ?+ 3 new skins (First Appearance, Patrick Mulligan, Carnage)
+ 3 new HUDs (one for each new skin)
+ 2 loading screens (one for Toxin, one for Carnage)
+ new icons set (Toxin based)
+ mannequin (First Appearance)
+ fixed the bug that reverts Symbiote Bullets to white when Spider-man is on the same team
+ renamed some of the powers
+ new Xtreme that can deal damages to any type of enemy (including bosses)
+ 3 new powers (Blade Ballet, Slash, Horror)
+ Symbiote Spikes now adds damages and speed to all attacks.
+ new walking and menu animations
Known issues in 1.2:a) some powers do not have sound because I referenced them incorrectly. Sorry about this. There are also some sound that will never heard though referenced correctly. I am working on these issues now.
FIX [June 24, 2007]: http://app.box.com/s/87skknt2q3 (80% fixed)
- put this in
Activision\Marvel - Ultimate Alliance\data\powerstylesb) A
big red square appears when Blade Ballet is used. (only 2 members reported)
FIX [June 21, 2007]: http://app.box.com/s/vzu2lnbm33 (unedited; no red colors)
- put this in
Activision\Marvel - Ultimate Alliance\effects\char\toxin
Instructions:Please refer to the readme included in the download.
** You may want to copy the menu location number and then
delete the whole entry of the character you want to replace. (Thanks, Gevth!) **
It is highly recommended that you start a new game with default stats after you have altered the herostat or installed a mod.

Previews:4 skins: Patrick Mulligan (NYPD uniform), 1st-Appearance (mouthless)*, Enraged Symbiote, Carnage

corresponding HUDs: (Cates made the HUD for Enraged, others are mine.)

mannequin (default):

mannequin (new):

Blade Ballet:

Symbiote Spikes:


new Xtreme and iconset:
(The projectiles are black in the game. The F11 printscreens are acting stupid.)

NOTE: These loading screens are made from multiple pieces of artwork found on Google. BIG props to the original artists!!! All I did here was to combine them together and make them look a bit nicer as loading screens.
loading screen for Toxin:

loading screen for Carnage is not included in v1.3:

That's it for now. Have fun~

My other mods released: