Hi There!
First of all!
Thanks a lot to all MOD´ers!
Waited about one year for the new XBOX Chars!!!
I have a little Problem with the Magneto MOD.

I´ll try to describe what i have already done and hope someone can help:
1. "Installed" the official charakters (newest Version)
2. "Installed" XML2 Charakters
3. after some(...) time i was able to get my new chars in the game (Magneto is in my rooster already)
4. Fight against the Murderworld Bug (read the forum, renamed the personal conversations, copied 2_murder2_070m from the Magneto Mod, no Cyc/Mag as active Chars)
Victory after some trys :-)
5. "Installed" the Magneto MOD 1.8
Now(in my actual savegame):
a) Magneto looks like that:

b) His Special Ability is called:Metallic Mayhem
So some parts from the new mod should be allright?
c) Sound is alright, his name is not said when you choose him as charakter
BUT:
a) He still wears a helmet in strange´s sanctuarum
b) Xavier is Professor Xavier for Magneto, not Charles
So now my Questions:
1. Do i have to make a new game for the "new" magneto (conversations, helmet pp.)
2. Do i have to activate the new Magneto although the old one was added with heroselect?
3. I did NOT make the step with NRCompiler, may that be the fault?
Thx for the help!
Greetz