I have a problem.
Is it possible to make Ghost Rider jump 3 times to activate the hellcycle?
It's kinda annoying if I can't jump twice. I can't reach some place which are needed to be double jumped on.
Yes it is, just launch the XMLBCUI and decompile the ps_ghostrider.xmlb; click on "edit", this is what you have to do:
scroll down until you find
FightMove {
animenum = ea_jump_start ;
handler = ch_move_jump ;
lockangles = true ;
name = jump ;
noncombat = true ;
startchaintime = 0.1 ;
chain {
action = move ;
result = ridehellcycle ;
<- change this name from ridehellcycle to airjump. This will tell the game to make
perform another jump after a jump (a double jump). Ok, almost done 
}
chain {
action = attack ;
result = jumpsmash ;
}
chain {
action = smash ;
result = jumpsmash ;
}
chain {
action = powers ;
result = powers ;
}
chain {
action = idle ;
result = jumploop ;
}
chain {
action = special ;
result = jumpland ;
}
}
Ok, now add the whole following FightMove immediatley after the previous one: this will tell the game to summon your hellcycle if you jump after a doublejump (triple jump) FightMove {
animenum = ea_jump_start ;
blendtime = 0.1 ;
handler = ch_move_jump ;
lockchaining = false ;
locktransitionangles = true ;
name = airjump ;
turnrate = 0.2 ;
chain {
action = move ;
result = ridehellcycle ;
}
chain {
action = attack ;
result = jumpsmash ;
}
chain {
action = smash ;
result = jumpsmash ;
}
chain {
action = powers ;
result = powers ;
}
chain {
action = idle ;
result = jumploop ;
}
chain {
action = special ;
result = jumpland ;
}
}
Once finished remember to save and recompile it as an
.engbDone, have fun with
Ghost Rider 
!