Author Topic: Hidable cel-shade reskins  (Read 3785 times)

Offline hemlot

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Hidable cel-shade reskins
« on: June 12, 2012, 05:44pm »
There's a number of characters I enjoy playing with. BUT their skins have a cel-shade effect that cannot be hidden. Magneto, Sabretooth, and Toad. Their XML1 skins, however, do have hidable cel-shade. But their textures are really annoying. SO I did some fairly simple reskinning. Pass the XML2 textures into the XML1 models. So they have hidable cel-shade, but look higher quality.

These reskins are just useful for those who want to use the skins and hide the cel-shade effect. The Magneto skin is also useful if any skinner wants to skin on a Magneto skin with helmet but without a cape. If skinning in the XML1 model is hard (because of its size), do the skinning on the XML2 skin and copy-paste it into the XML1 skin.

And here are the reskins, without further ado.

http://www.mediafire.com/?3sdv6pcq59cwuiv

EDIT: Oh, there's something else. A Dark Cyclops (MUA) reskin, so he looks like the XML2 Ultimate Cyclops. Another simple reskin - copy/paste the textures from one model to another. One or two skinners had already donde this, but I couldn't find the reskin on the forums, so I'll release my own.

http://www.mediafire.com/?zkfc8tk1aieabbq

EDIT: New. Weapon X Wolverine skin. Hidable cel-shade.

http://www.mediafire.com/?x2qsd6ytf5tk81a
« Last Edit: June 30, 2012, 12:19pm by hemlot »

Offline MarvelFan12345

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Re: Hidable cel-shade reskins
« Reply #1 on: June 13, 2012, 08:07pm »
Oh wow this is just perfect. I hate the cell-shaded skins but could not get rid of them completely because of these three characters. Now even that is solved! Thank-you so much :)

Offline hemlot

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Re: Hidable cel-shade reskins
« Reply #2 on: June 13, 2012, 08:08pm »
Oh wow this is just perfect. I hate the cell-shaded skins but could not get rid of them completely because of these three characters. Now even that is solved! Thank-you so much :)

Glad to be of help.

Offline nodoubt_jr

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Re: Hidable cel-shade reskins
« Reply #3 on: June 13, 2012, 09:36pm »
Yes great work on this, thanks for these
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline hemlot

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Re: Hidable cel-shade reskins
« Reply #4 on: June 13, 2012, 09:48pm »
It's my pleasure to contribute with something at this forum, that's given me so much.

By the way, nodoubt_jr, and off-topic... I'm intending to start my very first mod: Robin. I intend to use Moon Knight as a base, and wondered if you'd authorize me to use some of your powerstyle and talent coding.

Offline nodoubt_jr

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Re: Hidable cel-shade reskins
« Reply #5 on: June 13, 2012, 09:52pm »
Sure use what you need :)
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline hemlot

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Re: Hidable cel-shade reskins
« Reply #6 on: June 13, 2012, 09:54pm »
Sure use what you need :)

Thanks a bunch!

That'll make it so much easier.

Offline hemlot

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Re: Hidable cel-shade reskins
« Reply #7 on: June 30, 2012, 12:21pm »
Updated first post with the Weapon X Wolverine skin. Same thing. The XML1 has hidable cel-shade, but lower quality texture than the XML2 counterpart.

I wanted to do the same with Astral Proffesor X, but I couldn't get the XML1 offsets to work... Help, anyone?