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Author Topic: Blizz's Custom Character Hut: PUNISHER (09/24); LIZARD (10/05)  (Read 150887 times)

Offline Onua

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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #15 on: September 03, 2007, 01:34am »
This two mods are great :applause: :applause: :applause:, I love Pietro and Namor. Thanks you  :P ! Are you working to Dr. doom mod ?

Offline thetommyboy2002
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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #16 on: September 03, 2007, 03:00am »
and just a quick Q, can namor really discharge electric energy?
from fantastic four #6 I think:


jonchang
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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #17 on: September 03, 2007, 03:59am »
According to Marvel Database:

Quote
Bio-Electricity: Namor can discharge bioelectricity similar to an electric eel, but seldom uses it. He seems to be able to absorb certain energies and convert them into bioelectricity; blasts similar to his own such as from the Wasp seem easiest to absorb. It would appear that he needs to absorb energy from outside sources to produce a charge.

So yes, Namor can discharge electricity.

Offline BliZZ

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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #18 on: September 03, 2007, 08:18am »
this is a namor mod i requested and is done by cvc. i hope this helps. :)
http://marvelmods.com/forum/index.php?topic=900.0

With?

Quote
EDIT: hey maybe let him do an attack like a water geyser or something that does pop-up. maybe just like human torch's skill just change the fire effect to a color blue one. and check out namor with iceman's chill effect on him. i think it's cool that's what i did. :P anyway just sharing bro. and just a quick Q, can namor really discharge electric energy?

No, since 616 Namor can NOT control water, I think that's a little out of character :laugh:

This two mods are great :applause: :applause: :applause:, I love Pietro and Namor. Thanks you  :P ! Are you working to Dr. doom mod ?

Thanks. And, no, that is DLC Doom, who will be released with the DLC (eventually, I should hope :)).
« Last Edit: September 03, 2007, 08:21am by BliZZ »

Serph21
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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #19 on: September 03, 2007, 08:41am »
this is a namor mod i requested and is done by cvc. i hope this helps. :)
http://marvelmods.com/forum/index.php?topic=900.0

With?

there was a mod done by cvc. maybe it can help you on something. maybe the effects or the powerset ideas. i dont know. whatever.

Singlemalt
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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #20 on: September 03, 2007, 08:59am »
Wow, really love this Namor. Ran into some errors though. Namor is not strong enough to lift heavy objects even though his strength is 12 in the herostat. His electrical discharge crashes the game. Other than those two thing, this Namor mod is one of the best ever released here in my opinion. I absolutely love the way he glides instead of runs and I love his grapple animation, how he grabs people by the throat and lifts them up crushing the life out of them. This mod does Namor justice.

Offline BliZZ

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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #21 on: September 03, 2007, 09:22am »
I haven't run into either of those issues. Don't know what the stem of them would be. If anyone else runs into them, lmk.

EDIT: Tell me this: was Iron Man on your team when the move crashed the game?
« Last Edit: September 03, 2007, 09:24am by BliZZ »

Singlemalt
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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #22 on: September 03, 2007, 10:34am »
No, Iron Man was not on my team.

Offline boreman

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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #23 on: September 03, 2007, 11:41am »
Namor is not strong enough to lift heavy objects even though his strength is 12 in the herostat.

It's not the strength value, you have to copy someone else's (Thing, for example) 'might' talent to Namor's herostat to make him lift heavy objects.

Singlemalt
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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #24 on: September 03, 2007, 02:21pm »
I checked Namor's herostat and he has the might talent in it. Not sure why he can't lift heavy objects.

Offline the master$$$

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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #25 on: September 04, 2007, 09:09am »
Well, I'm working on Namor atm and I thought I'd show some progress shots. I am using a combo of Iron Man and Doom's combat skeletons.

Using Doom's Grab Smash (I'm going to change the effect to a bubble at some point):




Using Arctic Burst:




 
cool is that doctordoom modable
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Offline Kamasalasi
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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #26 on: September 04, 2007, 03:28pm »
Some great work here, BLiZZ. I've always been a fan of both Namor and Quicksilver, mostly Namor though, heh. However I did have one question. If I wanted to have Namor run on the ground as normal but still be able to fly, what would I have to edit in his herostat? Or is there more to it than just the herostat entries as I suspect after looking at them more closely, heh.
« Last Edit: September 04, 2007, 03:34pm by Kamasalasi »

Offline Teancum
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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #27 on: September 04, 2007, 03:46pm »

cool is that doctordoom modable

This two mods are great :applause: :applause: :applause:, I love Pietro and Namor. Thanks you  :P ! Are you working to Dr. doom mod ?

Thanks. And, no, that is DLC Doom, who will be released with the DLC (eventually, I should hope :)).

Patience young jedi.  He's being worked on bit-by-bit.  In the meantime, CVC released a Dr Doom mod.  Check one of his threads.

Outkasted
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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #28 on: September 08, 2007, 11:19am »
Great Mod.  Namor is one of my favorites. 

I found a Earth X style mess for Namor by darkmythology
http://marvelmods.com/forum/index.php?topic=244.msg9007#msg9007

It's looks great I'll use it as a 5 skin

Offline cvc
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Re: Blizz's Custom Character Hut: Namor, Quicksilver
« Reply #29 on: September 11, 2007, 08:35pm »
I think those skins you made for Namor are great as with Quicksilver thanks bunches.
And their turning us into Monsters its all designed!!