MUA2 animations are next up. I found my Wii asset pack I had posted, so I'm going to post one from there, then use one from XML1 to be sure I can run XML anims. XML1, XML2 and MUA-last-gen should be all the same, but I want to be sure before I go further.
Hey, while you're exporting to Xbox, can you do one with DXT3 and a 256x256texture? I might tinker with getting custom models running in XML2 again. I don't think it's too far off from working since static models do.