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Author Topic: The Outsider's Crypt (Contains over 300 total projects)  (Read 1811613 times)

Offline TheMK

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Re: The Outsider's Crypt (Contains over 300 total projects)
« Reply #2475 on: December 29, 2021, 07:21am »
Very nice job updating all those mods! That's some serious hard work!

My Christmas was very nice! Hope yours was too, and that you have a Happy New Year!

Offline Jaybird

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Re: The Outsider's Crypt (Contains over 300 total projects)
« Reply #2476 on: December 29, 2021, 03:09pm »
Damn Outsider, I've been gone for a minute, and you jumped to 250. It's truly an accomplishment how you have helped breathe life back into this game & I'm glad you never fully retired.

Offline Outsider

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The Outsider's Crypt - Erron Black
« Reply #2477 on: December 31, 2021, 08:24pm »
ERRON BLACK

And now to finalize the Mortal Kombat expansion, I present to you the last mod of 2021 (or the first mod of 2022 depending on your time zone) -- the Earthrealm-turned-Outworld assassin known as Erron Black. It may be safe to say that every little boy has at one point dreamt of being a cowboy, wondering what life was like in the ol' Wild West. Well, I wanted to capture that feel -- that you really are playing as a cowboy when you are playing with this mod. So it was a lot of fun creating him. It is my hope that you have fun shooting down the Masters of Evil like fish in a barrel as this Black Dragon-affiliated mercenary. Check it as we celebrate New Year's Eve.


FEATURES:
-5 powers, 2 boosts, and a Fatality.
-Ability of Mortal Kombat (can taunt and perform Stage Fatality).
-6 hex-edited skins, 5 HUDs, icons, loading screen, mannequin & sound/voice file.
-Uses assigned number #132 (shares with Cloak. Will clash in mannequin).

MOVESET:
1. DRAW!: Fires the fastest shot imaginable that will stun the enemy for a time. Also strengthens Stage Fatality.
2. Zatarrean Acid: Throws a vial of Saurian acid, creating a pool for enemies to burn. Also improves grab smash.
3. Locked and Loaded: Equips his rifle and fires piercing rounds for as long as the gun is held. Can move and strafe.
4. TNT: Throws strapped sticks of dynamite that will violently explode after a few seconds.
5. Western Standoff: Spins and readies his revolver guns to draw and fire six deadly shots at enemies. Outsider's favorite.
6. (Boost) High Noon: Increases his team's XP and momentum while dust flies and a classic tune briefly plays...
7. (Boost) Armor Piercing Rounds: Loads his guns with special bullets, increasing damage and critical chance for gun attacks.
8. (Fatality) Money Shot: Throws coins in the air, then shoots them to ricochet the bullets off them to hit multiple targets. Also increases money gained during kills.


SPECIAL NOTE:
This mod uses a small snippet of the theme from "The Good, The Bad, & The Ugly" by Ennio Morricone. I claim no credit for this track.

CREDITS:
Outsider - Mod creation & coding, TNT & Coin models, HUDs, icons, loading screen, mannequin, sounds, hex-editing, etc.
Enchlore - All skins
UltraMegaMagnus - Six-shooter gun models

BUGS:
None so far.


GET IT HERE: https://www.mediafire.com/?jqqzfwrahik0gae



Offline TheMK

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Re: The Outsider's Crypt (Contains over 300 total projects)
« Reply #2478 on: January 01, 2022, 06:44am »
This is really, really great, Outsider!!! I was really hoping Erron Black had a shot at being the last kombatant and I'm thrilled. Can't wait to try him out! Happy New Year!

Offline Outsider

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Re: The Outsider's Crypt (Contains over 300 total projects)
« Reply #2479 on: January 04, 2022, 10:08pm »
Everyone, the MK on MUA Content Mod has been updated. Basically, I made all 40 kombatants playable to it, added more team bonuses, updated the review screen for more features, etc. I think it plays even better now. Check it out here: https://marvelmods.com/forum/index.php?topic=8753.msg198877#msg198877

Also, Fujin and Sonya have been updated. In Sonya's case, her herostat has changed. Take the time to make sure all of the MK mods are updated, and that you've acquired my boosters for Raiden, Sub-Zero, Scorpion, Ermac, and Kung Lao so that every mod works as they're supposed to. Have fun!


EDIT: After updating, delete the following from the "textures/mk_load" folder: After updating, delete the following: 8303, 8503, 9403.
« Last Edit: January 05, 2022, 12:37am by Outsider »

Offline dwoga
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Re: The Outsider's Crypt (Contains over 300 total projects)
« Reply #2480 on: January 07, 2022, 01:39pm »
Hey Outsider congratulations on your 250 mods! Let's hope for another 250! (joking)
A question, does Murderworld gives problems to mod character? I never noticed until now (since my kids are the one who play the most), but during the pinball section, none of the agent of shield chars worked correctly, they couldn't punch and the only power that worked was the one assigned to number 2. Apart for them, Vertigo and Judge Dredd (not yours) presented the same problem. According to my kid, this happened once to her with Danielle Moonstar.
Starting a new game with a new herostat fixed the problem, but I don't know if something goes on when playing Murderworld

Offline Outsider

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Re: The Outsider's Crypt (Contains over 300 total projects)
« Reply #2481 on: January 08, 2022, 01:24am »
Hey Outsider congratulations on your 250 mods! Let's hope for another 250! (joking)
A question, does Murderworld gives problems to mod character? I never noticed until now (since my kids are the one who play the most), but during the pinball section, none of the agent of shield chars worked correctly, they couldn't punch and the only power that worked was the one assigned to number 2. Apart for them, Vertigo and Judge Dredd (not yours) presented the same problem. According to my kid, this happened once to her with Danielle Moonstar.
Starting a new game with a new herostat fixed the problem, but I don't know if something goes on when playing Murderworld


The Pinball stage is a little on the sensitive side due to the multiple Arcade Androids that take the appearance of your heroes, as well as special conversations. However, I've never heard of people not being able to attack in only some stages. I don't know if your kids play with 4 characters on a team each time, but a game limit may have been reached. Good to hear that starting a new game fixed it, but if that happens again, let me know which characters were being used, and if the "have all powers" cheat code was being used or not (sometimes the cheat codes fixes it). You can also swing by our Discord server in the "help!" channel.



Offline Outsider

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Re: The Outsider's Crypt (Contains over 300 total projects)
« Reply #2482 on: January 10, 2022, 01:05am »
Everyone, the following mods have been updated.

Hank Pym: Effects no longer clash with the :wasp: Wasp.
Outsider's 250 Celebration: (Feral) Now has an animated tail. Herostat has changed. Just overwrite everything to be safe.
 :warpath: Warpath: Now has flight, as I was originally unaware that he can fly.


The next mod I'm working on is... kind of a big deal. But I also have a few major updates coming up. Stay tuned, boys and girls... :king: (evil laugh)


Offline TheMK

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Re: The Outsider's Crypt (Contains over 300 total projects)
« Reply #2483 on: January 10, 2022, 09:31pm »
So excited to hear it!!! I've got my fingers crossed for Ash Williams, but I'm sure it will be awesome no matter what!!!

Offline JracoMeter
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Re: The Outsider's Crypt - Cloak & Dagger
« Reply #2484 on: January 17, 2022, 08:52am »
Re: CLOAK AND DAGGER
Great mod with tons of powers. Both  :cd: are powerful but not too OP.

Review/Overview: https://www.youtube.com/watch?v=qEZPTuNbS7k&t=0s

Re: AGENT VENOM

Was not expecting :venom2: to change forms, nice detail.

Review/Overview: https://www.youtube.com/watch?v=qEZPTuNbS7k&t=5s
« Last Edit: January 17, 2022, 08:59am by JracoMeter »
- Jraco