Author Topic: Enchantress Mod (released 08-12-07)  (Read 11874 times)

Offline matt710

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Re: Enchantress Mod
« Reply #15 on: August 12, 2007, 08:56pm »
Sorry for the delay.  Busy busy month.  Anyway here she is.

Enchantress_V1.zip:
http://files.filefront.com//;8297858;;/


Just drag the folders to the XML2 folder and drop.  For the characterheads package and herostats engb, text files have been provided for you to compile into your game's files.  Please note that you should back up anything before writing over it!!!! Also I am not responsible for anythign that goes wrong.  It has been virus scanned and tested on my system, so you shouldn't have any problems.
  From the Ashes she will rise.

Offline matt710

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Re: Enchantress Mod
« Reply #16 on: August 12, 2007, 09:03pm »
Icons:  (not pictured might and mutant mastery)





3d hud:  Not really too happy with it, I redid the face so it wouldn't look like a blonde Wanda.




____________________________________________________

I am kinda busy this month so I will be popping mods out slowly.

I plan to do:

Angel Update (sword boost and revamped tackle attack)
Mystique (with classic skin)
Storm Booster Back (merging her masteries to allow for another move and new huds)
X-Man
Black Cat???? (not too sure if I should focus on her jinx powers or the others, she kinda can't have both)
Selene????

I am also looking at my 94 fleers for more ideas. 
« Last Edit: August 12, 2007, 09:14pm by matt710 »
  From the Ashes she will rise.

Offline matt710

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Re: Enchantress Mod
« Reply #17 on: August 12, 2007, 09:24pm »
Oops I forgot to hex the skins.  Here is just the actors folder with the hexed skins.

Enchantress_Hexed_Actors.zip:
http://files.filefront.com//;8298018;;/

  From the Ashes she will rise.

Offline nodoubt_jr

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Re: Enchantress Mod (released 08-12-07)
« Reply #18 on: August 12, 2007, 09:28pm »
cant wait for Mystique, look at the npc from xml1 for the morphing power and her gun moves.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline matt710

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Re: Enchantress Mod (released 08-12-07)
« Reply #19 on: August 12, 2007, 09:32pm »
Thanks I will.  What does the morphing do now?  I was thinking of doing it where if the enemies get close to her it has a chance to confuse.  Also I want to add a few gun/trap based moves to her.  Either she or a storm update is up after angel.
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Offline nodoubt_jr

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Re: Enchantress Mod (released 08-12-07)
« Reply #20 on: August 12, 2007, 09:34pm »
nothing really, just changes skin and copies the original.  but making the person she copies confuse or maybe temporarly change teams or somethign could work better.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline matt710

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Re: Enchantress Mod (released 08-12-07)
« Reply #21 on: August 12, 2007, 09:40pm »
What do you mean by copies the original?   :scratchhead:

I also wanted to know if you knew, or anybody else for that matter, of any moves storm has in MUA that are not in XML2.  I might just add one of those to her and merge wind and lightning mastery to make weather mastery (from MUA).
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Offline nodoubt_jr

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Re: Enchantress Mod (released 08-12-07)
« Reply #22 on: August 12, 2007, 10:04pm »
oh i meant she copies who ever she targets.

i dont know if storm has different powers in MUA, i'll check later and let you know.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline matt710

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Re: Enchantress Mod (released 08-12-07)
« Reply #23 on: August 21, 2007, 09:03pm »
Anybody notice any bugs with Enchantress?  If so tell me.  I am working on storm and then Mystique but can squeeze a fix in for her.  I should be having more time at the beginning of september for modding, for now I will be just slowly doing storm.
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Offline Spilman8

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Re: Enchantress Mod (released 08-12-07)
« Reply #24 on: May 29, 2008, 05:08pm »
I think you forgot to give us the character heads text file because when I downloaded it there was just a herostat file.

Offline matt710

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Re: Enchantress Mod (released 08-12-07)
« Reply #25 on: May 29, 2008, 10:06pm »
Sorry.  That is pretty easy anyway.  Just add her character number to one of them in the correct spot.  I am doing an update on her some time after I finish Havok, Polaris, and Angel, so I will be sure to put that in.
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Offline Spilman8

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Re: Enchantress Mod (released 08-12-07)
« Reply #26 on: May 30, 2008, 04:24am »
thanks I didn't know that!

Offline Spilman8

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Re: Enchantress Mod (released 08-12-07)
« Reply #27 on: May 30, 2008, 12:45pm »
um I found a bug when i want to play as her and emma frost together in a team the game automatically turns off right after I press enter (Accept) in the character change menu.

Offline matt710

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Re: Enchantress Mod (released 08-12-07)
« Reply #28 on: June 29, 2008, 10:26pm »
I'll check into that in her update, which is coming up after Goblin Queen.  First though, I have to do some sound recording.  I plan on adding skins too. 

Possibilities:













I am unsure of anything else to do for her.  I may do her bathing suit number, but I haven't a clue what else I could do skin wise to max her out.
« Last Edit: July 22, 2008, 10:47pm by matt710 »
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Offline matt710

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Re: Enchantress Mod (released 08-12-07)
« Reply #29 on: July 22, 2008, 10:10pm »
Now back to Enchantress... Currently I am integrating sound to her and have already fixed p3_power.xmlb.  Next skins.
« Last Edit: July 22, 2008, 10:39pm by matt710 »
  From the Ashes she will rise.