This is for default characters who comes out from PC installation only, sorry not included XML1's

(who is officially n-gage character in XML2) & XML2 PSP's

. Permissions first, except in PSP version
NOTES:
*

already have a Double Jump, but i included with a little edit on having an Air Combo chain
* Agile characters like

will have a similar double jump as

's
* As of 3.56: PC version is considered final
* If you want your downloaded mod characters to flip jump as of some other video games, I recommend you to use XMLBCUI on powerstyle file, then copy paste the ea_double_jump_start code from the updated ps files i provided, particularly from updated

Updated (V2 24/08/2015)
*

removed, replaced with shared_nodes, which is now common for all characters
*Put the files on the right folder origin as usual
Updated (V3 03/09/2015)
* Double Jump chain timing fixed
*

can now double jump cancel to air special transportation moves
*

now has ice slide cancel after ice slide (Note: the input is not like in MUA2 y'know, the ice slide is triple jump holding like the air teleport move above) + jump attacks
* 3.5 small updates/fix on these 3 characters for

* 3.55 refinalized: small fix on

* 3.56 small fix on

, adds velocity on his skateend
Thx:
nodoubt_jr for in-flight power ideas:
http://marvelmods.com/forum/index.php/topic,940.0.htmlBlaw for realism mod idea into similar in VVisions MUA2 (especially he did on MUA1)
Some person who worked on 1.01 updates:
http://xml2.livejournal.com/https://app.box.com/s/k5cfasng5ofd47g43tcxrf16l2bfmnsxSuggestion: if you owned some non-air special agile type character mods who can do flipjump like in comic book (including MUA series), you'll might need to copy paste the ea_jump_double_start animation code from some powerstyle files i provided via XMLBCUI