So I saw that Mr. Law had ripped some models from Marvel Heroes for use in Marvel: Ultimate Alliance which I had started to look in to. I was going to go through and start ripping a ton of costumes.
Problem is, I'm having issues getting usable textures. With Umodel I can extract models directly from the .upk packages, but the textures are all stripped down to 32x32. The creator of Umodel says he doesn't have time or the desire to fix this issue with Marvel Heroes, as other Unreal games don't run in to this problem.
So I have been looking for program to use to rip the higher resolution textures... that or I'll have to retexture by hand and I don't have the desire to do that for every model.
I tried Ninja Ripper, but people have said the quality of the textures leaves something to be desired. I can't get it to work with Marvel Heroes though because attaching Ripper to the launcher doesn't work, and if I attach it directly the executable it tries to launch Steam (which I don't use for Marvel Heroes as I hate Steam).
Anyway, I know models have been ripped from Marvel Heroes. Anyone know with what? Or have suggestions for good ripping programs that aren't full of bloatware? I really only need the textures so I don't care how accurate the models are.