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[MUA1 RE] How to: Retexture in Remastered Edition: HUD & Icons only

Started by LarsAlexandersson, August 02, 2016, 04:21AM

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Continuing the instructions on retexturing that were created in this forum:

How To: Make a mod in general: http://marvelmods.com/forum/index.php/topic,3516.0.html

How to: Use CMD exe on unopenable programs (fbs, NRskinner, quickbms+skinnerui): http://marvelmods.com/forum/index.php/topic,9675.0.html

How To: Skin & Hud Editting (For beginners): http://marvelmods.com/forum/index.php/topic,2398.0.html

How To: Skinning for the Experienced: http://marvelmods.com/forum/index.php/topic,3591.0.html

How To: Icons Tutorial: http://marvelmods.com/forum/index.php/topic,3607.0.html

Tutorial in making custom loading screens in MUA and XML2.: http://marvelmods.com/forum/index.php/topic,614.0.html

The rest like models & loadscreens are the same, although some little different coding. However, HUDs & icon making are different than the original PC edition. Although now that the icon itself becomes well to use, matching with HUDs' PS3/360's transparent BG format: DXT3

Here are all the instructions & some tools exist in oher websites:
Program to export some files: http://aluigi.altervista.org/quickbms.htm
quickbms script to export files from BIN (latest versions only): http://zenhax.com/viewtopic.php?f=9&t=2830
*According to MUALover, extracted files can replace bin for gameplay
Alpha Channel (by IM-FX Tutorials): https://www.youtube.com/watch?v=_T5utHSSu5w


Steps for Transparency Hud before using muaskinner:

1. Create New Blank Clipboard to backup the hud & icon portrayed you wanted to create and Copy to that Blank Layer

2. Use Rectangular Marquee on both separate clipboards (new & opened ones)

3. On new clipboard:
   A. Image, > Mode > Indexed Color > Forced Transparency > Custom Color Black (similar to Mr. Fantastic, PS2/PSP/Wii modeled Hud of New Marvel)

   B. To Delete Background, you must first use Lasso Tools (Recommend to use Polygonal), then Ctrl+I if you start from the character instead of Background

   C. Create Alpha Channel > Ctrl+Click the Index Layer & Draw White on Alpha Channel

4. Resize both opened & new clipboards to Image Size (Alt+Ctrl+I)

5. Ctrl+A, then Ctrl+C Copy the channel from new clipboard and Ctrl+V Paste to the the opened clipboard

6. On opened clipboard:
   A. Ctrl+Click the Alpha Channel > Ctrl+I > Delete on Artwork Layer

   B. Go to Image Rotation Vertical

7. Copy the current opened Clipboard to Starter Clipboard

8. On Starter Clipboard:
   A. Create new Alpha Channel then Ctrl+Click there & Draw White

   B.Check if there's something messy on the Alpha Channel & the current Layer. If there something messy, use Rectangular Marquee

     - If you having a hard time editing on opposite vertical image, Go to Image Rotation Vertical before you use this method to revert back after editing

   C. Ctrl+Click the Outer Circle Layer & Delete on Alpha Channel

   D. Optionals: whether you want to use metal or blank, or/& uses glows (Opacity 75, Size 5, Color #afffff)

9. Recommend to save as BMP 32-bit as usual

NOTE: You want to start from resize first and can see the background clearly, you can skip some of these steps anytime.


here's the offset sample (icon offsets will be added)
hud_head_0104.igb,-DXT3,128,128,10897,64,64,28213,32,32,9869,16,16,27957,8,8,32309,4,4,27941.
hud_head_8001.igb,-DXT3,64,64,10687,32,32,9623,16,16,15359,8,8,15615.
hud_head_12301.igb,-DXT3,64,64,10062,32,32,14158,16,16,15182.
hud_head_15701.igb,-DXT3,128,128,9937,64,64,28245,32,32,26953,16,16,27989,8,8,32341,4,4,32421.


Same instructions using skinnerui as usual: Adds offsets you found from texture finder into muaskinner (cfg notepad) > Use cmd > type "cd folder/nba2kstuff/skinnerui/bin" then enter > type "muaskinner file.igb file.bmp

New Hud Starter: https://www.dropbox.com/s/zivuy52qzjzo86g/Starter%20Thor.psd?dl=0
NOTE: This one has a Blank Alpha channel & Color Range BG ready, just a simple color range
UPDATED: 9/5/2016

I wish i can do screenshot on this RE, but i dunno how & needs to waiting for a further update patches (such including former certain system exclusives that had been existed on a certain console ports made by Ravensoft (the main gameplay version))
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

UPDATED:

Preview Remastered Hud, this Cap is albeit different than Maegawa's:
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Looks pretty nice!
What about a custom skins/icons/sounds etc.?
My releases: http://marvelmods.com/forum/index.php/topic,9772.0.html

UPD since 30.11.2021
I'm ok and will be back to modding as soon as i can
I can gurantee what i will back with a lots of new ideas and finish old projects.
Right now i'm not mod and only posting posts thank you if you readed this!

August 03, 2016, 04:17AM #3 Last Edit: August 03, 2016, 05:12AM by LarsAlexandersson
custom skins still the same using DXT1. As for icons, it now uses DXT3 like huds now

Sounds on the other hand is inside pak file & it's fsb. meaning must use fsb programs. Inside the file is actually an mp3
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

August 06, 2016, 08:31PM #4 Last Edit: August 06, 2016, 09:05PM by LarsAlexandersson
UPDATED (8/7/2016):
*BMP is confirmed to be able to use Alpha Channel
*The instructions will be renewed soon
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

UPDATED (9/5/2016):
*Hud link updated
*New Steps added
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

New offsets updated on first page
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Hello LarsAlexandersson!
Can you repload the "New Hud Starter" file to download?

Quote from: andersonbrazil on November 10, 2019, 12:25PM
Hello LarsAlexandersson!
Can you repload the "New Hud Starter" file to download?

Use this:
https://marvelmods.com/forum/index.php/topic,8626.0.html
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html