Updated from this topic:
http://marvelmods.com/forum/index.php/topic,9156.0.htmlLink:
https://www.moddb.com/games/marvel-ultimate-alliance/downloads/mua-psp-next-gen-patch-v11New Features:
-

's updated 360 skeletons & datas, and Hellfire Adamantium Update effects + it's a hybrid of PSP/360.
-

's Ice Slide alternate ability to match his VVisions' MUA2 counterpart, sliding effect from X-Men Legends II, and has Trip effect.
-

's MUA2 shot gun charge effect, from PSP version.
-

's MUA2-like stun (reused Hand Clap animation to match his MUA2 counterpart).
-

's baton hand multipart herostat fix.
- Weapon Melee normal moves and some guards for:
-

(Dagger based melee)
-

(Charge and knife shot holster melee)
-

(Other than MUA2 shotgun charge, also sword based melee and guard)
-

(Sword based melee and guard)
-

(Sai based melee)
-

(Chain based melee)
-

(Trip)
-

(Sword and knife based melee)
-

(melee only)
- Fix

's special dialogue.
- Reused unused special dialogues that was found on PC disk, except Hulk.
-

&

(Murderworld 1 Intro)
-

&

(Murderworld 2 vs. Jean when entering the tent)
-

(Skrull 3 when encountering the drill)
- Updated Zoneinfo, Review Paths, Team Bonus Credits and Items.
- New Team_Back_PSP file.
-

's unused comic loading reused, as just a simple copy paste and renamed to her heroname "blackwidowvv".
Known Issues:
- As Eh Sabar Nur described about Black Widow mannequin overlaps a bit with the Moon Knight mannequin, it can't be fixed + maybe always like this due to there isn't any latest alchemy engine version released for many years. So i switch her slot with Captain Marvel to fit spaces.
- Hawkeye's Paralyzer shot during Hyper Shot active has no arrow shot. Probably bug when playing a PSP Emulator.
- Iceman cannot use another Ice Slide after the first Ice Slide is used. Probably bug when playing a PSP Emulator. Silver Surfer also suffer a same thing when using his board dash special move
- Wolverine's non-PSP/Wii Loadscreen and Hulk's unused Comic Book Loadscreen from PS2 are originally meant to be added, they did work but somehow cause crash when i update the review_psp & loading_psp fb. Dunno why
- Some issues on updated map fb, which was included on previous 1.2 version, leds a removal. Except Doctor Strange with Doom ones
- Save both

and

. With

, instead of

.
- Reused unused special dialogues that was found on PC disk, except Hulk.
-

&

(Murderworld 1 Intro)
-

&

(Murderworld 2 vs. Jean when entering the tent)
-

(Skrull 3 when encountering the drill)
Credits:
- Many thanks to
Teancum, this wouldn't be possible without his help.
- AN fb program made by
NorrinRadd -
TheHulk/EhSabarNur, for the (kind of) Complete Slot fix on Ms. Marvel and Moon Knight
-
Picollo(?) for the first PSP Next Gen Mod
-
Dark_Mark for the script on saving both Nightcrawler and Jean Grey
-
iammingy for Iceman's code trip
-
MUALover for Iceman's Ice Slide MUA2 VVisions' style ability code tip
-
jaybird for his hardship for trying his best on assisting me on Strange1.py HQ fixes to make the script
Dark_Mark had been working works for PSP version
EDIT: Forgot to updated the credits fbs, please re download again
UPDATED (11/4/2016): Updated FB Maps removed due to an issues unable to use extraction point and return to the previous map stage instead of to the current ones. Except Doctor Strange's one, which only recorrect his heroname on doom1 script.

Sorry everyone.