Enigma's Skin Releases

Started by Enigma, November 24, 2021, 08:08PM

Previous topic - Next topic
January 08, 2023, 11:20AM #45 Last Edit: January 12, 2024, 07:36PM by Enigma
Forge Classic Skin v2.0

Preview: https://drive.google.com/file/d/1t_OPul9NaCysrj6211RmDr4d60WCAcpf/view?usp=share_link

https://drive.google.com/file/d/16sZzxlZHM1_x60TFZLav46RCw0vMC5EN/view?usp=share_link


*This is my skin of Forge's Classic costume. This version has yellow boots.
-I combined my fixed version of his Ultimate model and texture with the gloves, belt, and boot cuff models from his Cyclops Original skin. I also used recolored version of the gloves, belt, boot cuffs, elbows, and parts of the leg textures from his Cyclops Original skin
-I made XML and MUA1 style huds, a character select portrait, and Cel Shaded and non-Cel Shaded skins.
-There are versions hex edited for his character number in both XML2 and MUA1.


Credits:
*BaconWizard17: gloves, belt, and boot cuff models from his Cyclops Original skin; gloves, belt, boot cuffs, elbows, and parts of the leg textures from his Cyclops Original skin; I used his Cyclops X-Treme Gear skeleton and the model to it, bandana ties model is from his Iceman XML2 skin, Wolverine Ultimate XML2 belt buckle model, screenshot template



Changelog:
Spoiler
*v2.0:
-I redid everything, including making a custom model and new texture.
-I made a character select portrait, a new 3D head, and XML2 and MUA1 style huds.

January 08, 2023, 11:21AM #46 Last Edit: January 12, 2024, 07:37PM by Enigma
Forge Classic Alternate Skin v2.0

Preview: https://drive.google.com/file/d/1oo8COZ0undMGs0zgxsOEcKZkz46RP3Mx/view?usp=share_link

https://drive.google.com/file/d/1YpWs_EXuM_zYiNsgWT50IOrQtaCOxa8X/view?usp=share_link


*This is my skin of Forge's Classic costume. This version has brown boots.
-I combined my fixed version of his Ultimate model and texture with the gloves, belt, and boot cuff models from his Cyclops Original skin. I also used recolored version of the gloves, belt, elbows, and parts of the leg textures from his Cyclops Original skin. I used the boot cuff textures from BaconWizard17's Sabretooth Age of Apocalypse skin.
-I made XML and MUA1 style huds, a character select portrait, and Cel Shaded and non-Cel Shaded skins.
-There are versions hex edited for his character number in both XML2 and MUA1.


Credits:
*BaconWizard17: gloves, belt, and boot cuff models from his Cyclops Original skin; gloves, belt, elbows, and parts of the leg textures from his Cyclops Original skin; boot cuff textures from BaconWizard17's Sabretooth Age of Apocalypse skin; I used his Cyclops X-Treme Gear skeleton and the model to it, bandana ties model is from his Iceman XML2 skin, Wolverine Ultimate XML2 belt buckle model, screenshot template


Changelog:
Spoiler
*v2.0:
-I redid everything, including making a custom model and new texture.
-I made a character select portrait, a new 3D head, and XML2 and MUA1 style huds.

January 08, 2023, 11:22AM #47 Last Edit: January 12, 2024, 07:38PM by Enigma
Forge Modern Skin v2.0

Preview: https://drive.google.com/file/d/11_JBGro6ZO3Qjm917ZyHn65fpWGnuCX5/view?usp=share_link

https://drive.google.com/file/d/1auRQh8X_VJh6v1gHXYunvQw8GVSvu1sV/view?usp=share_link


*This is my skin of Forge's Modern costume. This version has yellow boots.
-I combined my fixed version of his Ultimate model and texture with the gloves, belt, and boot cuff models from his Cyclops Original skin. I also used recolored version of the gloves, belt, boot cuffs, elbows, and parts of the leg textures from his Cyclops Original skin
-I made XML and MUA1 style huds, a character select portrait, and Cel Shaded and non-Cel Shaded skins.
-There are versions hex edited for his character number in both XML2 and MUA1.


Credits:
*BaconWizard17: gloves, belt, and boot cuff models from his Cyclops Original skin; gloves, belt, boot cuffs, elbows, and parts of the leg textures from his Cyclops Original skin; I used his Cyclops X-Treme Gear skeleton and the model to it, bandana ties model is from his Iceman XML2 skin, Wolverine Ultimate XML2 belt buckle model, screenshot template


Changelog:
Spoiler
*v2.0:
-I redid everything, including making a custom model and new texture.
-I made a character select portrait, a new 3D head, and XML2 and MUA1 style huds.

January 08, 2023, 11:23AM #48 Last Edit: January 12, 2024, 07:39PM by Enigma
Forge Modern Alternate Skin v2.0

Preview: https://drive.google.com/file/d/1Hf7asd-kMQZRJtEo98JXfKOVTUWx_MQG/view?usp=share_link

https://drive.google.com/file/d/1wewDgXTcv3LNiMKtTyuaeKxQpPf66Oy7/view?usp=share_link


*This is my skin of Forge's Modern costume. This version has brown boots.
-I combined my fixed version of his Ultimate model and texture with the gloves, belt, and boot cuff models from his Cyclops Original skin. I also used recolored version of the gloves, belt, elbows, and parts of the leg textures from his Cyclops Original skin. I used the boot cuff textures from BaconWizard17's Sabretooth Age of Apocalypse skin.
-I made XML and MUA1 style huds, a character select portrait, and Cel Shaded and non-Cel Shaded skins.
-There are versions hex edited for his character number in both XML2 and MUA1.


Credits:
*BaconWizard17: gloves, belt, and boot cuff models from his Cyclops Original skin; gloves, belt, elbows, and parts of the leg textures from his Cyclops Original skin; boot cuff textures from BaconWizard17's Sabretooth Age of Apocalypse skin; I used his Cyclops X-Treme Gear skeleton and the model to it, bandana ties model is from his Iceman XML2 skin, Wolverine Ultimate XML2 belt buckle model, screenshot template


Changelog:
Spoiler
*v2.0:
-I made a character select portrait, a new 3D head, and XML2 and MUA1 style huds.
-I made a character select portrait, 3D head, and XML2 and MUA1 style huds.


January 18, 2023, 12:05PM #50 Last Edit: December 26, 2023, 08:30PM by Enigma
:spiderman:Spider-Man Black Suit Randy Schueller Skin v2.0:spiderman:

Preview: https://drive.google.com/file/d/1Pz85ZqEQUWkYgyXWKG-YrdxFRNMwaXkb/view?usp=sharing

https://drive.google.com/file/d/14sCcd8hqm3zUG1Fp_c359QbCzGf0XnKy/view?usp=sharing


This is my version of Randy Schueller's original version of Spider-Man's Black Suit.
*Schueller was the fan that sent in the design to Marvel. It was later reworked by Marvel into the Black Suit we all know.
*This is based off of my version of his MUA1 Black Suit, which I fixed all the issues with the texture and model. I also added red environmental mapping to it and Cel Shaded him in red.
*I made Cel Shaded and Non-Cel Shaded skins, made a 3D head (which also has the environmental mapping), made a character select portrait, and made XML2 and MUA1 style huds including versions using the original concept art.


Changelog:
Spoiler
*v2.0:
-I redid and improved everything.
-Now has red Cel Shading, red reflective environmental mapping, a character select portrait and more and different huds.


:spiderman:Spider-Man MUA1 Classic Fixed Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/1efdy7iRTcDynK8I_Yu6PemkD7DY92yis/view?usp=share_link

https://drive.google.com/file/d/13qTVZW6hIts-kubltkXQRYa5n2rNUt-G/view?usp=share_link


This is my fixed version of Spider-Man's MUA1 Classic skin.
*This is also included in my XML2 Spider-Man mod.
*I have fixed various flaws and issues with the texture of Spider-Man's MUA1 Classic skin.
*tubularspaceman made the Cel Shaded version of this.
*The default version this skin's conversation hud, which the OCP made a fixed version of, actually uses art from the unused big eyes version of the loading screen. That hud is included in my Classic with Big Eyes skin. For this skin, I've made a new hud using the higher quality unused full and uncropped version of the cropped Spider-Man character art used on MUA1's cover. I edited it to remove the logo across Spider-Man's chest.
*I've included a XML2 style version of the hud as well as another XML2 style hud based upon his MUA1 loading screen.
-I didn't do a MUA1 style hud based upon the loading screen because of the loading screen is layed out.
*I've made character select portraits based upon the MUA1 cover and MUA1 loading screen.
*I've made a 3D head.
*Versions hex edited for both XML2 and MUA1 are included.


Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.

January 18, 2023, 12:23PM #52 Last Edit: January 18, 2023, 12:33PM by Enigma
:spiderman:Spider-Man John Romita Sr Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/1ameiXtHKwJFZ6YGTzSfhOaCA1lm_yhwJ/view?usp=share_link

https://drive.google.com/file/d/17s5evJVTn-mB2sEow5bw2bQ_hnnvwTjP/view?usp=share_link

This is my skin of Spider-Man's design by John Romita Sr.
*In addition to new eyes, the blue is also lighter to match how it looks in the 60s comics.
*This is also included in my XML2 Spider-Man mod.
*I also fixed various flaws and issues with the original MUA1 Classic texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I've made MUA1 and XML2 style huds.
*Versions hex edited for both XML2 and MUA1 are included.

Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.

:spiderman:Spider-Man Steve Ditko Original Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/1IPmegg1iVKEEm7zd1piHXm7CMPFt3xwk/view?usp=share_link

https://drive.google.com/file/d/1gn-3FStkV_Xe_uAKX8_wo2XNFYvqhF6D/view?usp=share_link


This is my skin of Spider-Man's original design by Steve Ditko.
*This is also included in my XML2 Spider-Man mod.
*I also fixed various flaws and issues with the original MUA1 Classic texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I've made MUA1 and XML2 style huds.
*Versions hex edited for both XML2 and MUA1 are included.


Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.

:spiderman:Spider-Man Steve Ditko Amazing Fantasy 15 Skin v1.0 :spiderman:

Preview 1: https://drive.google.com/file/d/1h7yFcohcz83wMMpBGhNYuIV_4jzhZhRR/view?usp=share_link

Preview 2: https://drive.google.com/file/d/1v_uUM2Cq1htljVDNMgwrY9y6_by5NB_R/view?usp=share_link

https://drive.google.com/file/d/1ZMyhEE6SCBDFfXKBYlvA_s1XRdgKs9wh/view?usp=share_link

This is my skin of Spider-Man's original design by Steve Ditko. This is a variant only seen in Amazing Fantasy 15 and features a blue spider on the back.
*This is also included in my XML2 Spider-Man mod.
*I also fixed various flaws and issues with the original MUA1 Classic texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I've made MUA1 and XML2 style huds.
*Versions hex edited for both XML2 and MUA1 are included.


Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.

:spiderman:Spider-Man Steve Ditko Amazing Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/1L-XjBc76r3yfB_pVvlXgrrb-3pYBhn5z/view?usp=share_link

https://drive.google.com/file/d/12LeamJFskSZ-AasndEgnWdsjQP6c7t8m/view?usp=share_link

This is my skin of Spider-Man's design by Steve Ditko from the 60s Amazing Spider-Man series.
*In addition to new eyes, the blue is also lighter to match how it looks in the 60s comics.
*This is also included in my XML2 Spider-Man mod.
*I also fixed various flaws and issues with the original MUA1 Classic texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I've made MUA1 and XML2 style huds.
*Versions hex edited for both XML2 and MUA1 are included.

Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.


:spiderman:Spider-Man Classic with Medium Eyes Skin v1.0 :spiderman:

Preview: https://drive.google.com/file/d/137GZziKqGUj7GVnGq6czWcIt3sMYCP6Z/view?usp=share_link

https://drive.google.com/file/d/1eRGnys1_yT88xnW6stILIsXjZJpJ_qh7/view?usp=share_link

This is my skin of Spider-Man's unused medium eyes version of his MUA1 Classic skin.
*This is also included in my XML2 Spider-Man mod.

Here's the story behind this skin:
-In the MUA1 Special Edition DVD's behind the scenes videos, a cutscene model sheet is shown of Spider-Man with eyes that are about halfway between the small eyes version used in MUA1 Retail and the unused big eyes version. (Both of those versions also have cutscene model sheets available else where that I've compared the medium eyes version to.)
-These "medium sized eyes" are roughly the same size as the eyes on the MUA1 Dark Spider-Man boss skin and it's corresponding hud.
-The Dark eyes on the skin texture have various black "tendrils" coming out of them at various angles on the outside and inside of the eyes. I've removed the eyes from the Dark Spider-Man skin texture and modified them to remove these and smooth out all of the odd angles. I then added the eyes to my version of Spider-Man's MUA1 Classic texture that I had previously modified to fix various flaws and issues with it.

*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I made conversation huds by taking the PS3 version of his MUA1 Spider-Man Dark hud (which already has the glow and background removed), recoloring it to match Spider-Man's Classic skin, altering the eyes in the same way I did the skin texture, and fixing various issues with the original hud art by repainting various parts of it.
-I've done MUA1 versions with both blue and red glows as well as an XML2 version that uses a background I made using part of his MUA1 loading screen.
*Versions hex edited for both XML2 and MUA1 are included.



Credits:
*tubularspacedude: making the Cel Shaded version of the skin, giving me the idea to do this


March 23, 2023, 05:05PM #58 Last Edit: March 08, 2024, 06:43PM by Enigma
Senator Kelly Skin v2.0

Preview: https://drive.google.com/file/d/1rAvgL3WxSpBaKMa0lw9dIv8q4uw7KIAV/view?usp=share_link

https://drive.google.com/file/d/1-e_5RJjPi26kWKUVbrk_jvcI9itmdqkp/view?usp=share_link

**By default, Senator Kelly's PS2 skin is broken. His right arm has a large weird trianglar part extending from the back of it when moves. Since he uses the same model as Tony Stark in his suit, I've reskinned BaconWizard17's custom model version of that skin to make a fixed version of Kelly.
*I've also made Cel Shaded and non-Cel Shaded versions, as well as a 3D head and a version of his MUA1 hud that works in XML2.
*The skins are hex edited for Mystique in XML2 and for Kelly in MUA1.
*Thanks to BaconWizard17 for telling me the models are the same.
*Credit me if you use this or anything else I've made for anything.


Credits:
*BaconWizard17: Tony Stark suit model and 3d head, screenshot template


Changelog:
Spoiler
*v2.0:
-Hex-edited something I forgot to before.

March 25, 2023, 11:24AM #59 Last Edit: July 29, 2023, 03:33PM by Enigma
Corsair's Cutlass Bolton v2.0

https://drive.google.com/file/d/1j8NQKKjC4u1Trc-aY2YZ63XRKJNg-c5N/view?usp=share_link

**Corsair has a cutlass sword weapon as part of his MUA1 skin as a skin segment. I've separated it and turned it into its own bolton.
*I've made left and right handed versions as well as Cel Shaded and Non-Cel Shaded versions.
*Credit me if you use this or anything else I've made for anything.

Changelog:
*v2.0:
-I had made a mistake when making the left handed version.

Credits:
*BaconWizard17: tutorial