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BLaw's Meshes - DC MODELS, MUA2 Hulk x6 & Beast x16, Gambit x4 AND MORE!(144)

Started by BLaw, May 10, 2009, 01:10PM

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Black Widow looks very nice. I also love the other models you have on the character screen.

thank you so much BLaw :laola: Black Widow is one of my favorite characters and now she can feel complete :)

edit: for those that dont know that Black Widow skin is the official Natasha Romanov skin from the Black Widow MUA1 PSP, the one currently in the Official Characters package is the npc Black Widow skin with added weapons. So now she's completly official.
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

In the screenshot above (http://img29.imageshack.us/img29/1061/marvel0056.th.png), who's between Thor and Captain America?
Use this poll to tell everyone where you are from:

http://marvelmods.com/forum/index.php/topic,3929.msg73927.html#msg73927


Quote from: fox456 on October 25, 2009, 05:23PM
In the screenshot above (http://img29.imageshack.us/img29/1061/marvel0056.th.png), who's between Thor and Captain America?

Human Grey Gargoyle. I tested a lot of mannequins, switching them with other mannequins etc, but also forgot to switch the originals back ^^.

I really love the new skin for Black Widow, but it seems like that Arcade's androids can't copy her.

Well I can't get to that part, because I'm constantly testing new stuff out XD I'll try something out with her model and hopefully someone might be able to test it for me.

IIRC, for Arcade's androids to work, the biped has to be labeled with the model name. What they do, is they read the INTERNAL model name, and then look up which IGB has this name and load it for the androids (which is why we've had some trouble with XML2 characters becoming random MUA characters when imported bluntly).

Crimson Dynamo says:
In Soviet Russia, the games mod YOU!

If anyone needs any art for icons or portraits, feel  free to ask, I'll see what I can do.

The biped? But renaming the root biped makes the character not animate right?

Well, I don't REALLY know what exactly you have to rename, but Tommy somehow did it with his OLD models (way back when he just started converting his FF models for MUA), didn't he?

Crimson Dynamo says:
In Soviet Russia, the games mod YOU!

If anyone needs any art for icons or portraits, feel  free to ask, I'll see what I can do.

Quote from: Noelemahc on October 30, 2009, 09:09AM
IIRC, for Arcade's androids to work, the biped has to be labeled with the model name. What they do, is they read the INTERNAL model name, and then look up which IGB has this name and load it for the androids (which is why we've had some trouble with XML2 characters becoming random MUA characters when imported bluntly).

Can mods of characters that are created "from scratch" (don't know the exact term) -- like Falcon or Elixir -- be configured to be used as Murderworld androids too?
Use this poll to tell everyone where you are from:

http://marvelmods.com/forum/index.php/topic,3929.msg73927.html#msg73927

yeah if the internal numbers are changed. If I recall correctly, Dihan always does it.