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Marvel Ultimate Alliance Remastered/Steam Editions Patch Notes

Started by LarsAlexandersson, August 04, 2016, 09:10PM

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August 04, 2016, 09:10PM Last Edit: September 06, 2016, 04:15AM by LarsAlexandersson
MARVEL ULTIMATE ALLIANCE

Patch 1 (August 4, 2016): http://steamcommunity.com/games/433300/announcements/detail/959650329639180229
* Improved controller mapping for multiple controllers to address the Xbox One® controller and Xbox 360® controller support issues including the button assignments for the triggers and A button on Windows 10
* Support for up to four controllers
* Updates to audio support that should improve the audio and minimize crackling and other issues that some users may have experienced
* Improved online player invites
* Additional fixes including addressing some issues that could cause players to be desynched or disconnected during online games and UI updates
* Ronin's Gun Shot Wall Hit Sounds Updated

Patch 2 (August 30, 2016):
*Adds Missing Xbox 360 DLC Gold Edition contents
*Some simulations are fixed
*Cheat Code fixes. Except on a certain 3rd-party Controllers like Logitech
*Keyboard auto-tapping removed
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

August 06, 2016, 05:29AM #1 Last Edit: September 06, 2016, 04:15AM by LarsAlexandersson
MARVEL ULTIMATE ALLIANCE 2

Patch 1 (August 4, 2016): http://steamcommunity.com/games/433320/announcements/detail/881963233221332272
* Improved controller mapping for multiple controllers to address the Xbox One® controller and Xbox 360® controller support issues including the button assignments for the triggers and A button on Windows 10
* Support for up to four controllers
* Updates to audio support that should improve the audio and minimize crackling and other issues that some users may have experienced
* Additional fixes including addressing some issues that could cause players to be desynched or disconnected during online games and UI updates

Patch 2 (August 30, 2016):
*Some simulations are fixed
*Cheat Code fixes. Except on a certain 3rd-party Controllers like Logitech
*Keyboard auto-tapping removed
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Patch 2 is out. Time for modding everybody

Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Do you think there is a chance of going from 27 to 33 in game characters? And if so do you think the Menu file will have to be replaced as well? Never noticed the risers they are standing on.

Quote from: ndp on August 30, 2016, 06:58PM
Do you think there is a chance of going from 27 to 33 in game characters? And if so do you think the Menu file will have to be replaced as well? Never noticed the risers they are standing on.

Yes. If the next last week patch to includes PSP exclusives for September is in progress each weeks it will be maxes 37 (36 + Defaultman). There still a remaining issue left

Right now, the only thing that needs to be created is to build a new IGB tools for mesh modding & transferred from old console ports other than Alchemy Tools. But sometimes i wish Alchemy Tools announced for Steam release since Resident Evil Toolkit, Gmod, SFM, & unofficial Dead or Alive 5 Last Round Mod Tools
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Controller still doesn't work for me so I can't play it.  Minimum effort through and through.  Not impressed at all.
Some day, someone will best me.  But it won't be today, and it won't be you.


The artist formerly known as Burning Rage.

August 31, 2016, 08:23AM #6 Last Edit: August 31, 2016, 09:34AM by LarsAlexandersson
Quote from: DJay Saint on August 30, 2016, 09:29PM
Controller still doesn't work for me so I can't play it.  Minimum effort through and through.  Not impressed at all.

Not again. Again with Cheat Code uselessness when it comes to analog control X_X

Anyway, which controller do you use, & have you ever tried XInput Plus or/& x360ce yet, also, is the second patch has a full support on non-Xbox/non-Steam Contorller (like Logitech) & custom config?

BTW, the unfair treatment is that PC & PS4 never get a discount treament like Xbox One:
https://majornelson.com/2016/08/29/this-weeks-deals-with-gold-and-spotlight-sale-activision-publisher-sale/
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

patch 2 notes updated, but unofficial from Steam yet
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html