Marvel Mods

X-Men Legends I & II => Mod Releases and Conversions => Misc. Modifications => Topic started by: BaconWizard17 on October 22, 2018, 03:05PM

Title: [OLD] BaconWizard17's XML2 HUD Heads
Post by: BaconWizard17 on October 22, 2018, 03:05PM
Welcome to BaconWizard17's XML2 HUD Heads!

Links to my other projects and releases (http://marvelmods.com/forum/index.php/topic,10201.msg188989.html#msg188989)

This is an old thread, and I will no longer be posting in it. All new 3D HUD heads will be posted in the common model release thread. You can find my thread here (http://marvelmods.com/forum/index.php/topic,10629.msg195564.html#msg195564)

This is where I post my XML2 HUD heads. These are the character portraits that show up in game that show which character you're controlling
Requests are CLOSED (http://marvelmods.com/forum/index.php/topic,9904.msg190325.html#msg190325)


MARVEL CONVERSATION HUDS
:bishop:BISHOP (http://marvelmods.com/forum/index.php/topic,9904.msg189318.html#msg189318):bishop:
:colossus:COLOSSUS (http://marvelmods.com/forum/index.php/topic,10437.msg192969.html#msg192969):colossus:
:colossus:COLOSSUS UNARMORED (http://marvelmods.com/forum/index.php/topic,10437.msg192970.html#msg192970):colossus:
:cyclops:CYCLOPS (http://marvelmods.com/forum/index.php/topic,10437.msg193853.html#msg193853):cyclops:
:cyclops:CYCLOPS (TIME DISPLACED) (http://marvelmods.com/forum/index.php/topic,10437.msg193854.html#msg193854):cyclops:
Title: Re: BaconWizard17's XML2 HUD Heads
Post by: BaconWizard17 on October 22, 2018, 03:07PM
:bishop: BISHOP :bishop:

These are my Bishop HUD heads.

Other Bishop Content:These assets are currently undergoing a full overhaul. You can find the updated assets here (https://marvelmods.com/forum/index.php/topic,10629.0.html)

From left to right:
(https://b.l3n.co/i/doYF17.png)
Title: Re: BaconWizard17's XML2 HUD Heads
Post by: BaconWizard17 on November 18, 2018, 10:32PM
:colossus: COLOSSUS :colossus:

Other Colossus Content:
These assets are currently undergoing a full overhaul. You can find the updated assets here (https://marvelmods.com/forum/index.php/topic,10629.0.html)

Main Comic Universe Skins (First Row)Alternate Universe Skins (Second Row)
Note: All other custom skins can use the Ultimate HUD Head, 0903.igb.

(https://a.l3n.co/i/doYb03.png)
(https://c.l3n.co/i/doYwB0.png)
Title: Re: BaconWizard17's XML2 HUD Heads
Post by: BaconWizard17 on November 18, 2018, 10:36PM
:colossus: COLOSSUS UNARMORED :colossus:

Other Colossus Content:
Main Comic Universe Skins (First Row)Alternate Universe Skins (Second Row)Download (https://www.mediafire.com/file_premium/f69g5g7wdgw5cz1)

(https://b.l3n.co/i/doYxYD.png)
(https://c.l3n.co/i/doY52q.png)
Title: Re: BaconWizard17's XML2 HUD Heads
Post by: BaconWizard17 on January 10, 2019, 10:36AM
Bishop's section has been updated with the new Uncanny X-Men 2018 HUD Head. Check it out here (http://marvelmods.com/forum/index.php/topic,10437.msg192768.html#msg192768)!
Title: Re: BaconWizard17's XML2 HUD Heads
Post by: hemlot on January 12, 2019, 04:35PM
These are great! Thank you!
Title: Re: BaconWizard17's XML2 HUD Heads
Post by: BaconWizard17 on February 21, 2019, 07:41AM
:cyclops: CYCLOPS :cyclops:

Other Cyclops Content:
All of these assets have since been updated to the new format. They can be found on my new release thread (https://marvelmods.com/forum/index.php/topic,10629.0.html), along with many more new skins

Main Comic Universe SkinsAlternate Universe Skins
Title: Re: BaconWizard17's XML2 HUD Heads
Post by: BaconWizard17 on February 21, 2019, 07:57AM
:cyclops: CYCLOPS (TIME DISPLACED) :cyclops:

Other Cyclops (Time Displaced) Content:
Main Comic Universe Skins
Note: All New X-Men can use the Ultimate HUD Head, 0103.igb. X-Men Blue (future) can use the above X-Men Blue HUD Head

(https://a.l3n.co/i/doYhxQ.png)
Title: Re: [OLD] BaconWizard17's XML2 HUD Heads
Post by: BaconWizard17 on July 15, 2019, 07:50AM
With the new ability to create custom models that are compatible with XML1, XML2, and MUA, I'm no longer going to use this thread. I'll be posting everything in a common release thread in the new model release section here (http://marvelmods.com/forum/index.php/topic,10629.msg195564.html#msg195564)