Marvel Mods

X-Men Legends I & II => Mod Releases and Conversions => Misc. Modifications => Topic started by: nodoubt_jr on November 13, 2007, 07:43pm

Title: New DangerRoom Menu Icons (updated 10-10-08)
Post by: nodoubt_jr on November 13, 2007, 07:43pm
New Danger Room Menu Icons

http://www.mediafire.com/?flfmbcmy1dm

So this is new icons for the main danger room menu, so that new mods/npc can have their own icons.  Thanks to Teancum's awesome discovery, http://marvelmods.com/forum/index.php?topic=101.msg14413#msg14413 i was able to use a 512x image (cyclop's xml1 load screen).  Now like his post says we go from 64 icons to 256 icons, (ive only used 95, so still a lot can be added).  Dont worry it featurs an alpha channel thing, so it wont look weird.

the old icons number still work so no need to change that.  here are the new ones and their numbers
angel - 66
avalanche - 67
beast - 68
blink - 69
blob - 70
cable - 71
cannonball - 72
dark phoenix - 73
dazzler - 74
emma frost - 75
enchantress - 76
forge - 77
goblin queen - 78
guardian - 79
havok - 80
jubilee - 81
magik - 82
magma - 83
marrow - 84
marvel girl - 85
multiple man - 86
mystique- 87
polaris - 88
psylocke - 89
quicksilver - 90
selene - 91
shadowcat - 65
shadowking - 92
vindicator - 93
x-man - 94

heres a picture of the new file (for some reason when viewed by texture finder you still see the old background picture, probably something with the alpha channel), but in game you dont see anything like that and with stuff like gimp you cant see it either.
as you can see their is still alot of room for new icons to be added later
(http://i5.photobucket.com/albums/y170/nodoubt_jr/icons-1.jpg)

and here are the new icons in game
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0247-2.jpg)
Title: Re: New DangerRoom Menu Icons
Post by: Teancum on November 14, 2007, 04:48am
Sweet dude!  You're like the XML2 king.  I'm totally using this on the Xbox upgrade.  It really makes me want to get started on Marvel Showdown (which is essentially just a XML2 Danger Room mod with characters added from MUA).  Anyways, I'm glad it works.  I'm sure there's only so many NPCs that we can end up adding, but still, some is better than none.
Title: Re: New DangerRoom Menu Icons
Post by: nodoubt_jr on November 14, 2007, 12:46pm
no problem, thanks for the great comments :) and for the great discovery.
Title: Re: New DangerRoom Menu Icons (v2 6-11-08)
Post by: nodoubt_jr on June 11, 2008, 03:03pm
New Danger Room Menu Icons v2

download version 2.1 : http://www.mediafire.com/?4yhqznjyzt2

some pics of the new icons:
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0249-3.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0120-2.jpg)

Notes: Updated the icons to include new characters. I also redid the original in game icons, so they didnt look so faded, so now those characters look better.

To specify which icons shows up for which character put the right number in the herostat entry, her it is bolded:

Quote
   stats {
   ailevel = 2 ;
   autospend = support_heavy ;
   body = 16 ;
   characteranims = 18_bishop ;
   charactername = Bishop ;
   level = 1 ;
   mind = 20 ;
   name = Bishop ;
   playable = true ;
   power1 = power1 ;
   power2 = power5 ;
   power3 = power2 ;
   power4 = power9 ;
   powerstyle = ps_bishop ;
   scriptlevel = 3 ;
   skin = 1801 ;
   skin_aoa = 02 ;
   skin_astonishing = 03 ;
   sounddir = bishop_m ;
   speed = 16 ;
   strength = 16 ;
   team = hero ;
   textureicon = 17 ;
      Race {
      name = Mutant ;
      }

      Race {
      name = XMen ;
      }

      Multipart {
      health = 0 ;
      hideskin = gun_left ;
      }

      Multipart {
      health = 0 ;
      hideskin = gun_right ;
      }

      talent {
      level = 1 ;
      name = bishop_beam ;
      }

      talent {
      level = 1 ;
      name = fightstyle_hero ;
      }

      talent {
      level = 1 ;
      name = bishop_resist ;
      }

      talent {
      name = mutantmaster ;
      }

   }

ok so the characters and theur numbers are here (remember the old icon numbers still work, so Jean still has 1, Professor X has 9, etc, etc.)
Angel - 66
Avalanche - 67
Banshee - 64
Beast - 68
Black Cat - 115
Black Panther - 95
Black Widow - 96
Blade - 97
Blink - 69
Blob - 70
Cable - 71
Cannonball - 72
Captain America - 114
Captain Marvel - 98
Chamber - 127
Danger - 136
Dani Moonstar - 119
Daredevil - 99
Dark Phoenix - 73
Dazzler - 74
Deathbird - 28
Destiny - 116
Dr Doom - 129
Dr Strange - 100
Dust - 117
Elektra - 101
Emma Frost - 75
Enchantress - 76
Forge - 77
Ghost Rider - 102
Goblin Queen - 78
Gladiator - 131
Guardian - 79
Havok - 80
Hawkeye - 132
Hulk - 103
Human Torch - 104
Husk - 118
Invisible Woman - 105
Jubilee - 81
Luke Cage - 126
Magik - 82
Magma - 83
Marrow - 84
Marvel Girl - 85
Moon Knight - 106
Mr Fantastic - 107
Ms Marvel - 113
Multiple Man - 86
Mystique- 87
Nick Fury - 130
Northstar - 120
Polaris - 88
Psylocke - 89
Quicksilver - 90
Sage - 133
Sebastian Shaw - 135
Selene - 91
Shadow - 134
Shadowcat - 65
Shadowking - 92
Shatterstar - 121
Silver Surfer - 108
Spiderman - 109
Spiderwoman - 110
Sunspot - 122
Thing - 111
Thor - 112
Thunderbird 3 - 123
Vindicator - 93
Wolfsbane - 124
X-23 - 125
X-man - 94
Title: Re: New DangerRoom Menu Icons (v2 6-11-08)
Post by: matt710 on June 11, 2008, 09:24pm
Looks cool.  I'll have to change the herostats for my mods to this.  I'll start with Polaris.
Title: Re: New DangerRoom Menu Icons (v2 6-11-08)
Post by: nodoubt_jr on June 11, 2008, 09:29pm
thanks, i'll be including this in the projects i do and i'll be updating it once in a while to include more mods.  if i missed any mod let me know.
Title: Re: New DangerRoom Menu Icons (v2 6-11-08)
Post by: ratmon on June 11, 2008, 10:24pm
WoW icons for all.
Title: Re: New DangerRoom Menu Icons (v2 6-11-08)
Post by: ratmon on August 17, 2008, 10:40pm
Is there a banshee icon?
Title: Re: New DangerRoom Menu Icons (v2 6-11-08)
Post by: nodoubt_jr on August 17, 2008, 10:44pm
nope, not at this time, but eventually when theres enough new mods without icons i'll update this
Title: Re: New DangerRoom Menu Icons (updated 10-10-08)
Post by: nodoubt_jr on October 10, 2008, 10:09pm
updated version 2 (to version 2.1 download: http://www.mediafire.com/?4yhqznjyzt2)

updated to include new icons, new to version 2.1 are:
Banshee - 64
Chamber - 127
Danger - 136
Deathbird - 128
Dr Doom - 129
Gladiator - 131
Hawkeye - 132
Luke Cage - 126
Nick Fury - 130
Sage - 133
Sebastian Shaw - 135
Shadow - 134
Title: Re: New DangerRoom Menu Icons (updated 10-10-08)
Post by: marvelfan12345 on March 23, 2009, 07:02pm
sorry to post in a kind-of-old topic, but I replaced sunfire, prof x, iron man, and deadpool with shadowcat, blob, mystique, and avalanche while adding psylocke as 21st character. they all have icons except for mystique who has sunfire's. any idea why. i downloaded twice. can anybody just post the danger room icon for mystique only or see if they have this glitch too.
Title: Re: New DangerRoom Menu Icons (updated 10-10-08)
Post by: nodoubt_jr on March 23, 2009, 07:08pm
matt never changed the herostat to have the new icon number (i did this for those other mods you mentioned)

all you have to do is go to Mystique's Herostat entry and change

Code: [Select]
   textureicon = 10 ;
to

Code: [Select]
   textureicon = 87 ;
Title: Re: New DangerRoom Menu Icons (updated 10-10-08)
Post by: marvelfan12345 on March 24, 2009, 04:46am
Ok thanks. I'll try it out in a while.