Marvel Mods

Marvel Ultimate Alliance I & II => Mod Releases and Conversions => Topic started by: thetommyboy2002 on December 14, 2006, 04:24pm

Title: Swordsman_1_tom mesh and skin released
Post by: thetommyboy2002 on December 14, 2006, 04:24pm
Swordsman_1_tom
(http://i15.photobucket.com/albums/a384/tommyboy2002/swordsman_t.jpg)

found here:
http://www.momoshare.com/file.php?file=9befaa812016c35569d5b4627edbcb20
Title: Re: Swordsman_1_tom mesh and skin released
Post by: BliZZ on December 14, 2006, 04:43pm
Is that Mar-Vell I see in the background? Are you holding out on us? ;D

Dude, you're like a machine. This Swordsman is great. Although, I'm not sure it is the one from the game, if that's what you are going for. I think it's the New Thunderbolts one, Andreas Strucker.
Title: Re: Swordsman_1_tom mesh and skin released
Post by: thetommyboy2002 on December 14, 2006, 04:51pm
Is that Mar-Vell I see in the background? Are you holding out on us? ;D
ummm....yes. Yes I am. That's Mar-vell of the no-seperate-fingers-non-moving-head variety. Soon as I finish up this classic Cyclops mesh, I'm back to remaking the Mar-vell family. A day or two, tops. Less if I'm bored tomorrow.

Dude, you're like a machine. This Swordsman is great. Although, I'm not sure it is the one from the game, if that's what you are going for. I think it's the New Thunderbolts one, Andreas Strucker.
Yep old skool first, then the second Swordsman, Then the thunderbolts one(s).That's the way it'll probably happen.
Title: Re: Swordsman_1_tom mesh and skin released
Post by: BliZZ on December 14, 2006, 04:59pm
ummm....yes. Yes I am. That's Mar-vell of the no-seperate-fingers-non-moving-head variety. Soon as I finish up this classic Cyclops mesh, I'm back to remaking the Mar-vell family. A day or two, tops. Less if I'm bored tomorrow.
I was kidding with the 'holding out on us part', in case that didn't come across. :P

Anywho, I would like to personally thank you, along with Noelemahc and drpepper, and anyone else who has contributed to these mods. I know (from some work w/ XML2) that a lot of time and work has gone into all these mods. Thanks guys!