Marvel Mods

X-Men Legends I & II => Mod Releases and Conversions => Topic started by: nodoubt_jr on January 11, 2009, 10:21PM

Title: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on January 11, 2009, 10:21PM
nodoubt_jr's mods:

Cannonball   :cball: can be found here http://marvelmods.com/forum/index.php/topic,2846.msg152578.html#msg152578
Carnage  :carnage: can be found here http://marvelmods.com/forum/index.php/topic,2846.msg139678.html#msg139678
Deathbird can be found below
Destiny can be found here http://marvelmods.com/forum/index.php?topic=2846.msg48843#msg48843
Iron Fist  :ifist: can be found here http://marvelmods.com/forum/index.php/topic,2846.msg138633.html#msg138633
Karma can be found here http://marvelmods.com/forum/index.php/topic,2846.msg110954.html#msg110954
Magik  :magik: can be found here http://marvelmods.com/forum/index.php/topic,2846.msg147782.html#msg147782
Magma :magma: can be found here http://marvelmods.com/forum/index.php?topic=2846.msg70007#msg70007
Psylocke :psylocke: can be found here http://marvelmods.com/forum/index.php?topic=2846.msg57047#msg57047
Revanche :revanche: can be found here http://marvelmods.com/forum/index.php?topic=2846.msg57045#msg57045
Sentry can be found here http://marvelmods.com/forum/index.php/topic,2846.msg119284.html#msg119284
She-Hulk  :shehulk: can be found here http://marvelmods.com/forum/index.php/topic,2846.msg119511.html#msg119511
Sunspot :sunspot: can be found here http://marvelmods.com/forum/index.php?topic=2846.msg54594#msg54594
The Vision :vision: can be found here http://marvelmods.com/forum/index.php?topic=2846.msg58423#msg58423
Wolfsbane :wbane: can be found here http://marvelmods.com/forum/index.php/topic,2846.msg145711.html#msg145711
X-23  :x-23: can be found here http://marvelmods.com/forum/index.php/topic,2846.msg154840.html#msg154840

----------------------------------------------------------------------------------------------------------------------

Deathbird Mod v1.1
download: http://www.mediafire.com/?wtth4nhxmdz

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0212-1.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0219-2.png)
(last two skins are the same except for the wings, one is meant to look natural and feathered, the other is meant to look artificial and metalic)

Notes: Complete mod, including load screen and voice (both taken from MUA).  She's pretty fun to use, her and Angel can make the perfect winged couple.  I tested it and found no issues, so if you do, dont be afraid to report it to me.

Also expect any future mods of mine to be released in this thread.  I figure its better to keep the new ones in one place instead of having a lot of mod threads.

v1.1 Update:
Added official 3D Head models by BLaw

Preview Pics:
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0199-2.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0203-3.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0211-6.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0208-4.jpg)
Title: Re: nodoubt_jr's mods: Deathbird
Post by: matt710 on January 13, 2009, 10:08PM
Looks great!  I can't wait to try your multiple animations, it actually should help characters like Angel who need extra animations.  I may do Lilandra one of these days and we can have a Shiar Sisters Cat Fight.... :)
Title: Re: nodoubt_jr's mods: Deathbird
Post by: nodoubt_jr on January 13, 2009, 10:39PM
thanks! yes the new animation trick should be helpful, i ended using 3 animations for one attack (we should also be able to cut animations short by forcing animations to go to idle, Emma Frost's extreme comes to mind as it seems to be a long animation for a power attack). Lol a Shiar sisters cat fight would be fun, Lilandra should give Deathbird a good beatdown.
Title: Re: nodoubt_jr's mods: Deathbird
Post by: jonchang on January 14, 2009, 03:13AM
Nice looks. My favorite color of purple.
Title: Re: nodoubt_jr's mods: Deathbird
Post by: Alan on January 14, 2009, 06:01AM
the truth is very good .... Well this super ..
Title: Re: nodoubt_jr's mods: Deathbird
Post by: мaгvel wатcheг on January 16, 2009, 06:38PM
Great job nodoubt :D
Title: Re: nodoubt_jr's mods: Deathbird
Post by: nodoubt_jr on January 16, 2009, 06:52PM
thanks guys :)
Title: Re: nodoubt_jr's mods: Deathbird
Post by: DiamondPheonix on January 24, 2009, 10:18PM
nice, love the effects
Title: Re: nodoubt_jr's mods: Destiny
Post by: nodoubt_jr on February 15, 2009, 08:41PM
Destiny Mod v1
download: http://www.mediafire.com/?jmiwizmknzb

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0159-3.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0082-4.jpg)

Notes: Decided to go ahead and just release her as I'm getting close to releasing the Brotherhood Edition.  She's complete, a mixture of psychic attacks and gun attacks.  The effect surrounding her head will always be on, like Cable and X-Man's eye thing.  This is mostly to show that her powers are always on, to show how a blind woman is able to move around and run around with her teammates with out running into things.  I tested her and found no mistakes.

This mod is the same mod that will appear in the first version of the Brotherhood Edition.

Credit/Thanks:
Classic Skin by iammingy
Blindfold skin by souledge1313
matt710 for some power name and ideas

Download Load Screen Here: http://www.mediafire.com/?j0mze5nzily

Preview:
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0164-1.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0165-5.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0167-3.jpg)

Her xtreme is similar to Moonknight's xtreme.  Destiny throws out a bunch of stars knowing that they will not hit her allies.  They last a little while bouncing around and hitting multiple enemies.
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0170-3.jpg)
Title: Re: nodoubt_jr's mods: Deathbird, Destiny (released 02-15-09)
Post by: jonchang on February 16, 2009, 07:16AM
Wow she looks amazing in those pics!
Title: Re: nodoubt_jr's mods: Deathbird, Destiny (released 02-15-09)
Post by: мaгvel wатcheг on February 16, 2009, 10:38AM
Really Cool ;) ( What skeleton do you used for her? Cause she is really unique. )
Title: Re: nodoubt_jr's mods: Deathbird, Destiny (released 02-15-09)
Post by: nodoubt_jr on February 16, 2009, 01:48PM
thanks.  Her skeleton is Mandarin's from MUA.
Title: Re: nodoubt_jr's mods: Deathbird, Destiny
Post by: nodoubt_jr on February 24, 2009, 03:44PM
Heres a load screen for Destiny
download: http://www.mediafire.com/?j0mze5nzily

load screen by shafcrawler preview here http://marvelmods.com/forum/index.php?topic=2275.msg49410#msg49410
Title: Re: nodoubt_jr's mods: Deathbird, Destiny
Post by: nodoubt_jr on April 25, 2009, 03:55PM
Sunspot Mod v1
download: http://www.mediafire.com/?hlezv4myo4j

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0119-4.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0107-4.png)

Notes: Complete mod.  The powers are a mixture of his super strength, Dark Solar Plasma Blasts, and his ability to project heat.  Just wanted to make a note that skins that show him in powered up form have a special effect that has black spots coming off of him, while his only human skin (New Mutants) has no black spots coming from him.  I also added a boost that surrounds him in a yellow glow, which sometimes is shown going along with his black spots.  I tried doing some more skins, but they looked bad, so i just decided to release him with these great skins and maybe do some other skins later on.  He must have fightstyle wrestling for two of his powers to look as they should, so you have to start a new game from default.

Download Loadscreen Here: http://www.mediafire.com/?mnzz3d2lytm

Preview:
Black dots aura that's always on for his skins in powered up form
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0022-7-1.png)

"Glowing Aura" Boost
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0050S.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0022S.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0040S.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0025S.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0106-3.jpg)

additional preview pics here: http://marvelmods.com/forum/index.php?topic=2275.msg53084#msg53084

Credit:
New Mutants, Ultimate and X-Force skins by Overload
AOA skin by iammingy
Some code and the effects taken for "Glowing Aura" from Dihan's MUA Hellion mod
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot released 4-25-09
Post by: Shadowbox on April 25, 2009, 05:13PM
I'm sure you hear this a lot but this looks great.
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot released 4-25-09
Post by: shadow on April 26, 2009, 09:21AM
Sunspot's Mod is great, but the aura effect doesn't wears off when the boost ends. Is that a bug?
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot released 4-25-09
Post by: мaгvel wатcheг on April 26, 2009, 12:14PM
Really good job!! ;)
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot released 4-25-09
Post by: nodoubt_jr on April 26, 2009, 12:35PM
thanks guys :)

Quote from: shadow on April 26, 2009, 09:21AM
the aura effect doesn't wears off when the boost ends. Is that a bug?

no, not really, its set up just like Colossus "Steel Skin" which doesnt have a time limit, but runs out eventually (i think when you run out of energy?)
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot released 4-25-09
Post by: shadow on April 26, 2009, 03:19PM
Quote from: nodoubt_jr on April 26, 2009, 12:35PM
thanks guys :)

no, not really, its set up just like Colossus "Steel Skin" which doesnt have a time limit, but runs out eventually (i think when you run out of energy?)

Oh! Ok, then!
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot released 4-25-09
Post by: ragincajun on April 29, 2009, 10:10PM
Wow, wow, wow.  Just what my New Mutants team needs.  Great job.
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot released 4-25-09
Post by: nodoubt_jr on May 27, 2009, 03:45PM
Heres a load screen for Sunspot :sunspot:
download: http://www.mediafire.com/?mnzz3d2lytm

load screen by shafcrawler preview here http://i127.photobucket.com/albums/p147/shafcrawler/Sunspot.jpg
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot
Post by: Georged448 on May 31, 2009, 10:31AM
you probably hear this all the time..

but these are Amazing!

XD
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot
Post by: nodoubt_jr on May 31, 2009, 11:44AM
thanks for the nice comment :)
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, Revanche
Post by: nodoubt_jr on June 09, 2009, 02:41PM
Revanche Mod v1
download: http://www.mediafire.com/?7wsdvwqp76c2kq5

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0093-2.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0202R.png)
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0249-5.png)

Notes: Complete mod. I wanted her to have some similarities to Psylocke, but not be exactly the same, so they do share some powers.  She uses her psysword for power attacks, and a regular katana for regular fightstyle attacks. Her "Empath" attack causes hit enemies to either convert, get stunned, or run in fear. Her psysword glows during xtremes, I don't know why but i think it makes those attacks extra special.

Credit:
X-Men, Second X-Men, Blindfolded, House of M, First Appearance, First X-Men Meeting skins by shafcrawler
AOA skin by ?
katanna bolton by iammingy
Loading screen by shafcrawler

Preview Pics:

Psychic Sword Slice
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0162-2.jpg)

Killer Lunge
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0194-4.jpg)

new butterfly aura for boost
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0196-6.jpg)

Empath
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0179-2.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0199-3.jpg)
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, Revanche, Psylocke
Post by: nodoubt_jr on June 09, 2009, 03:31PM
Psylocke Mod v3.1
download: http://www.sendspace.com/file/fnu4gz

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0254-5.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0060-2.jpg)

Skins not in the herostat, but in the pack
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0069-2.jpg)

To get her voice, menu call out and menu exit lines download the updated x_voice here http://marvelmods.com/forum/index.php?topic=2924.0

Notes: Ok yes this is another update to the Psylocke Mod lol. But I promise you guys that it was a much needed update which changed a lot of stuff. As you can see above there are a lot of skins for her in this pack (thanks to shafcrawler), the read me has a skin guide.  I included all the skins because their inner numbers had to be hexed for the new skin change that takes place with her xtreme boost to work properly, so to save us all time I hexed them myself and added them to the package.

Differences from previous version:
-added a lot of skins and replaced others with newer versions
-added stun to Psychic Slash and recolored charge effect
-fixed the side trail for Psychic Knifes and recolored charge effect
-replaced "Force Blast" with "Telekinetic Explosion" from MUA2
-change name of "Psionic Katana" to "Telekinetic Katana" and changed the effect that goes with it
-changed her Xtreme boost so that now while her teammates turn invisible, she takes on her shadow form and displays the Crimson Dawn tattoo on her face.
-recolored her whip and her psysword
-removed "Telekinetic Spear" and replaced it with her "Psycho Blast"
-redid some things in the talent file so that everything doesn't unlock really early, also changed some values so it does the appropriate amount of damage
-new Icons
-redid character packages
-some changes to boost: added butterfly effect aura for first boost and "double wield" uses the second level psyblade bolton.
-xtreme now makes hit enemies slow down for 3 seconds (just like it did in XML1)
-renamed "Telekinetic Whip" to "Psionic Whip", to avoid redundant power names


Credit:
Original Psylocke Mod by Burning Rage
skins 15401-02, 05-16, 20 by shafcrawler
skin 15403 by iammingy
Psysword bolton by iammingy, recolored by me
Immunity to Mental Damage code by shafcrawler

Preview Pics:
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0106-4.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0241-3.jpg) (http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0128-1.png)

Recolored tk whip
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0151-2.jpg)

New Power, Psycho Blast
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0124-7.png)

Xtreme Boost with Shadow Form and Crimson Dawn tattoo
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0048-6.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0226-7.jpg)
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, (Revanche and Psylocke 6-9-09)
Post by: marvelfan12345 on June 09, 2009, 04:05PM
Awesome! Both characters are great and unique. So wish that the Psylocke MUA mod was like this!
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, (Revanche and Psylocke 6-9-09)
Post by: Dihan on June 09, 2009, 04:42PM
Do you possibly have the offsets for the whip?
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, (Revanche and Psylocke 6-9-09)
Post by: мaгvel wатcheг on June 09, 2009, 04:54PM
Amazing Nodoubt, both will be a constant at my roster ;)
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, (Revanche and Psylocke 6-9-09)
Post by: nodoubt_jr on June 09, 2009, 04:58PM
thanks guys for the nice comments

Quote from: Dihan on June 09, 2009, 04:42PM
Do you possibly have the offsets for the whip?

yes, i'll pm you the info
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, (Revanche and Psylocke 6-9-09)
Post by: Dihan on June 09, 2009, 05:01PM
Thank you! I now have a tongue for Anole. :D

It's a bit slim but at least it won't be bright green.
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, (Revanche and Psylocke 6-9-09)
Post by: HikaruJuno on June 09, 2009, 06:00PM
Brilliant work, nodoubt! Once again, you exceeded the preset stratospheric expectations. One of my fav characters even better.

Thank you so much.
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, (Revanche and Psylocke 6-9-09)
Post by: shafcrawler on June 11, 2009, 11:40AM
As if Psylocke wasn't already my favorite mod, the update's made me love it even more! Loving the new effects! Especially the butterfly aura (I like Psylocke's one better because the colour is so totally psycho-blast butterfly!!!!)

Revanche looks awesome as well!
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, (Revanche and Psylocke 6-9-09)
Post by: marvelfan12345 on June 11, 2009, 12:56PM
I know, Psylocke is so fun to use with her butterfly effect around her. Revanche is cool with her empathic powers. I was hoping she would have a power as an empath. Terrific work!
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, (Revanche and Psylocke 6-9-09)
Post by: nodoubt_jr on June 11, 2009, 01:44PM
thanks guys, its always good to read nice comments :)
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, (Revanche and Psylocke 6-9-09)
Post by: Georged448 on June 22, 2009, 04:39AM
Another amazing mod! :D
Well done nodoubt :D
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, (Revanche and Psylocke 6-9-09)
Post by: nodoubt_jr on July 14, 2009, 07:22PM
The Vision Mod v1.1
download: http://www.mediafire.com/?znrm2wdgiiy

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0062-2.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0245-5.png)

Notes: Complete mod, just needs a load screen. I'm not extremely familiar with the character, so I gave him all the powers I read he had.  I gave him some basic super strength attacks and optic blast attacks. I also gave him a phasing boost (thankfully his phasing script from the MUA NPC worked in XML2), to turn it off just activate block.  His xtreme is based on the fact that he can communicate with computers.

I'm also really happy with his Debris Slam power: It's your basic fly up and slam down hard on the ground attack. I'm using Iron Man's MUA grab smash animation for it and I wanted to make it different from the others, so I have him punch the ground, attach a rock to his hand, fly up and slam down on the ground breaking the rock and damaging enemies that are near.  Its suppose to look like he punches the ground and rips a part of the floor, flies up with it and slams it down on the ground.

Credit:
19302.igb (Gatherer), 19303.igb (White v1), and 19304.igb (Iron Lad) skin by boreman
19305.igb (White v2) skin by Teancum
Boost names and optic blast ideas taken from the MUA The Vision Mod

v1.1 Update:
Added official 3D Head models by BLaw

Preview Pics:

Debris Slam
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0033-4.jpg)

Phasing boost
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0037-8.png)

Beam Attacks
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0119-5.jpg)

Flying Uppercut and Physical Disruption
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0099-5.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0096-2.png)
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, (Revanche and Psylocke 6-9-09)
Post by: marvelfan12345 on July 14, 2009, 07:24PM
Love it. Will use it for my Marvel Universe Roster.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny,Sunspot,Revanche,Psylocke, (Vision 7-14-09)
Post by: Georged448 on July 15, 2009, 02:28AM
Hey NoDoubt !

Your vision Mod is AMAZING.
I dont even like the character, but im using him anyway XD

Would the MUA Npc Phasing Script work on Shadowcat?
Or is that the one youve used on her and it just didnt work for her?

Thanks :)
and Well done on making such a good mod !
Title: Re: nodoubt_jr's mods: Deathbird,Destiny,Sunspot,Revanche,Psylocke, (Vision 7-14-09)
Post by: ThePhoenix on July 15, 2009, 06:18AM
That's an awsome mod! :D I especially like Debris Slam
Title: Re: nodoubt_jr's mods: Deathbird,Destiny,Sunspot,Revanche,Psylocke, (Vision 7-14-09)
Post by: marvelfan12345 on July 15, 2009, 08:12AM
I know that looks like the best.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny,Sunspot,Revanche,Psylocke, (Vision 7-14-09)
Post by: nodoubt_jr on July 15, 2009, 12:42PM
Thanks guys, he's a cool character and i really wanted to play with him and Scarlet Witch together.

Georged448 Vision's script and Shadowcat's script are actually the same, except for the command that makes Vision fade while in phase form.  I was worried that the fading part wouldnt work, but thankfully it did.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny,Sunspot,Revanche,Psylocke, (Vision 7-14-09)
Post by: Georged448 on July 15, 2009, 04:46PM
oh okay Cool :)

I havent experienced any glitches with Vision yet, like with Shadowcat, although those are hardly ever,
I was jsut wondering will i experience any with Vision?

Thankyou:)
Title: Re: nodoubt_jr's mods: Deathbird,Destiny,Sunspot,Revanche,Psylocke, (Vision 7-14-09)
Post by: nodoubt_jr on July 15, 2009, 04:57PM
Probably, like i have said in the past phasing is not a power that a playable was meant to have so its not perfect. The only characters that use something like this is NPC Vision in MUA and the Cuckoo fake spawns, and those are in controlled areas with failsafes. So i would expect to run into issues like with Shadowcat.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny,Sunspot,Revanche,Psylocke, (Vision 7-14-09)
Post by: Georged448 on July 15, 2009, 04:59PM
Cool,

well i wont let that stop me XD
Il enjoy him just as much as i enjoy Shadowcat :)

Title: Re: nodoubt_jr's mods: Deathbird,Destiny,Sunspot,Revanche,Psylocke, (Vision 7-14-09)
Post by: marvelfan12345 on July 15, 2009, 06:27PM
Are those animations the same ones he has in the MUA mod? Just wondering to see if some of the animations in this mod like his uppercut and debris slam animations would work in MUA.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny,Sunspot,Revanche,Psylocke, (Vision 7-14-09)
Post by: nodoubt_jr on July 15, 2009, 06:58PM
They are different, this one uses MUA Iron Man's skeleton, while the MUA version uses Ms Marvel's and Gladiator's animations.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny,Sunspot,Revanche,Psylocke, (Vision 7-14-09)
Post by: marvelfan12345 on July 15, 2009, 07:02PM
I see. Good idea for Vision.
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, Revanche, Psylocke, Vision
Post by: nodoubt_jr on September 26, 2009, 05:38PM
Small Psylocke update, go here to find the full download http://marvelmods.com/forum/index.php?topic=2846.msg57047#msg57047 or if you already had the previous version (3.0) and just want the new stuff download this http://www.mediafire.com/?zdmnmmmntvm and you will be up to date.

In case you missed what i said in my mod discussion thread about Psylocke and MUA2:
I checked out Psylocke's MUA2 stuff and the only thing i wanted to add was "Telekinetic Explosion", everything else she already has a version of, its not possible with her skeleton, its not needed, or i just dont like it.  "Telekinetic Explosion" is just like her current "Force Blast" attack, but its a 180 attack instead of 90 arc attack, and it has some really cool effects. So Force Blast is being changed to her official Telekinetic Explosion.

And no her MUA2 skin and skeleton dont work in XML2.

I wasnt planning on updating her anymore, but i figured we should take advantage of having a unique effect and an official power.

So this update includes the new power, two new icons to replace the ones i took from the MUA Psylocke mod and the renaming of "Telekinetic Whip" to "Psionic Whip" since i didnt want three powers in a row starting with Telekinetic.

Pic of New Power
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0000-4.png)

Up next the much needed Magma update including new icons by shafcrawler, a preview of those
(http://i127.photobucket.com/albums/p147/shafcrawler/lava.jpg) (http://i127.photobucket.com/albums/p147/shafcrawler/mblst.jpg)
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, Revanche, Psylocke, Vision
Post by: DJay Saint on September 26, 2009, 06:59PM
I don't remember "Ninjas" being in XML2, and that map in the screenshot doesn't look familiar.  Are those different or am I just going crazy?
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, Revanche, Psylocke, Vision
Post by: nodoubt_jr on September 26, 2009, 07:02PM
The map is one of the online exclusive danger room maps and the ninjas are online exclusive danger room enemies.  Theres like 5 maps and we figured out how to use them in a regular game without having to go online a while back.

Edit:
Heres a thread about them http://marvelmods.com/forum/index.php?topic=1470.0
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, Revanche, Psylocke, Vision
Post by: DJay Saint on September 26, 2009, 07:29PM
Sweet action, thanks.  That should bring a whole new level of fun for a few hours lol.
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, Revanche, Psylocke, Vision
Post by: ThePhoenix on September 27, 2009, 09:41AM
Just tested it. It's awsome :D Thanks a lot nodoubt_jr.

(And those Magma icons look incredible. Shafcrawler, you are amazing artist)
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, Revanche, Psylocke, Vision
Post by: мaгvel wатcheг on September 28, 2009, 02:42PM
Good add to the mod nodoubt, well done :)

(And Magma icons looks sweet indeed, can't wait)
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, Revanche, Psylocke, Vision
Post by: nodoubt_jr on October 09, 2009, 09:09PM
Magma Mod v5
download: https://www.sendspace.com/file/8zy0vl

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0066-3.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0136a.jpg)

To get her voice, menu call out and menu exit lines download the updated x_voice here http://marvelmods.com/forum/index.php?topic=2924.0

Notes: A much needed update for Magma. This update should make her more complete and fun to use. The mod is a conversion of her XML1 character with additional powers.  I love her XML1 attacks, very cool, very Magma especially her xtreme. I like how her new "Rising Fire" attack looks, fire rises from underneath enemies and causes them to catch on fire. A must have in my herostat, so try her out :)

Differences from previous versions:
-added a load screen
-fixed issue with "Flaming Fury" not working properly, and renamed boost to "Blazing Fury"
-added missing XML1 skin
-new "Magma Blast" effect
-new icons by shafcrawler
-new effects, sound and damage for "Earthquake"
-got rid of "Lava Column" and "Hot Geyser", added "Column of Fire" and "Rising Fire"
-renamed boost to "Magma Form" and set it up how it was in XML1, were it damages enemies who touch her
-fixed various things with talent file including descriptions, names, how stuff unlocks and damage

Credit:
3606.IGB and 3607.IGB skins by Norrin Radd
3605.IGB skin by matt710
New Icons by shafcrawler
Load Screen by matt710

Preview Pics:

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0069-3.jpg) (http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0115-3.jpg)

Slide and New Magma Blast effect
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0121-3.jpg)  (http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0105-4.jpg)

New Attacks, "Rising Fire" and "Column of Fire"
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0089-3.jpg)  (http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0094-3.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0087-5.jpg)
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: мaгvel wатcheг on October 10, 2009, 06:56AM
She looks great, good job ! ;)
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: MarvelFan12345 on October 10, 2009, 08:06AM
Oh she is back in my roster good job!!
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: ThePhoenix on October 11, 2009, 07:51AM
This is awsome. :D Thank you so much nodoubt_jr. This really made me like her more
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: DiamondPheonix on October 11, 2009, 06:17PM
I like the work that you have done on her.  Spectacular job.
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: nodoubt_jr on October 11, 2009, 09:16PM
Thanks guys for the nice comments, always good to read
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: kfcrispy on November 05, 2009, 07:10PM
Regarding Psylocke, I'd really like to see her Butterflies move from the Wii MUA2 game, and it's been a while since I've used the mod... does she have a boost that makes her invisible? In MUA2 it's really cool that she can use both boosts at the same time - blades out + invisible w/critical hit boost...
Also, are the Psychic Spikes like the XML1 version where they pierce & stun?
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: nodoubt_jr on November 05, 2009, 07:36PM
Her butterfly moves arent really that good IMO. The butterfly texture is not the best and we cant use the butterfly model used. Plus "Butterfly Swarm" doesnt work in XML2. Her xtreme boost has her taking on her crimson dawn form and becoming invisible to enemies. No her psychic blades dont pierce or stun.
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: MarvelFan12345 on November 05, 2009, 07:39PM
In my opinion the butterfly move we have is way better and true to the comics. Also while her projectile blades don't stun, her psychic slash does and that is also truer to the comics.
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: kfcrispy on November 05, 2009, 07:49PM
ah, too bad... the butterfly move does take a long time to start up, but you can activate it before entering the next area so that they are the first things to hit enemies as you enter, and they stun.. and at max power, she generates 10 of them, each dealing 80 dmg! it offers a lot of damage for so little energy cost!

thanks for the updates, i feel like playing XML2 one more time!
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: fox456 on November 06, 2009, 04:36AM
Quote from: nodoubt_jr on July 15, 2009, 06:58PM
They are different, this one uses MUA Iron Man's skeleton, while the MUA version uses Ms Marvel's and Gladiator's animations.

I really like Vision.  Are you saying that there is no way to incorporate his Debris Slam into the MUA version?
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: nodoubt_jr on November 06, 2009, 02:07PM
Thanks.  If someone added the skeleton i used as a third skeleton they could totally add the move.
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: Bickendan on January 23, 2010, 12:46AM
Can I request an alternate skin series based on the X-Men: Evolution version of Magma?
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: rainw7 on January 30, 2010, 01:55PM
hey, I need some help with this one. I installed the deathbird, but when I choose it to play, my game closes and appear that send or don't send error. please I need some help. my graphic card is fine, nvidia 256 mb with 3.0 pixel shader. I think is right, but what is the problem??
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: nodoubt_jr on January 31, 2010, 01:12PM
From reading your response in the other thread im guessing you are trying to load her in a new game using an old games stats, right? If you are that is why its crashing, you have to start a new game from default.
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: rainw7 on January 31, 2010, 02:45PM
ok, thanks. it's nasty cuz the cheat codes do not work on pc, and i have to start a completely new game. the mod is great. good job
Title: Re: nodoubt_jr's mods: Deathbird,Sunspot, Revanche, Psylocke, Vision, Magma (8-9-09)
Post by: nodoubt_jr on February 02, 2010, 04:36PM
Updated Vision and Deathbird mods with new official looking 3D Head models by BLaw (you can see preview of the main ones here http://marvelmods.com/forum/index.php?topic=4112.0). If you want to download the updated mods look here http://marvelmods.com/forum/index.php?topic=2846.msg47514#msg47514 for Deathbird and here http://marvelmods.com/forum/index.php?topic=2846.msg58423#msg58423 for The Vision.

If you already downloaded and installed version 1 of both mods and just want the new stuff included in version 1.1, then download this http://www.mediafire.com/?zfzvynviqdo to update your Deathbird mod and this http://www.mediafire.com/?mwqyoyemyx2 to update your Vision mod. Both of these downloads only include the new stuff, so i you havent download the full mod go download it now, its already updated :)

Thanks again BLaw for the new 3D Head models :)
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: scott summers on February 03, 2010, 03:35PM
Can I put the powers of this Psyloke in Marvel Ultimate Alliance?
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: nodoubt_jr on February 03, 2010, 03:43PM
Yes you could probably do it.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: joeton on March 22, 2010, 09:13AM
cool
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: kerukun878 on May 08, 2010, 04:20PM
Is it possible to get one or two Magma costumes based on her comic incarnation? It's the same basic look and all, just longer hair?
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: tymaca321 on June 01, 2010, 08:55AM
No-doubt, i have a question about Sunspot. I just got XMl2 recently, added him correctly (done it before) and everything goes fine, i do use a trainer and i use the ChooseTeam option in new-game.py but once Sunspot levels up and  i choose ''add skill points automaticly'' his powers wont show up. Then i tried to press F1 and arange all his powers, but the icons wont show up ad the little icons for the keys.
He only has his lvl 1 move now :P. In advance of help, thanks :)

Edit: Re-installed everything works fine!, Looks amazing!

Edit2 : then tryed it again and got the same problem, is there anyway other then multple re-installations to solve this?
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: nodoubt_jr on June 01, 2010, 04:11PM
Im not sure why thats happening to you. Has anybody had this issue too? What could be happening is just a natural thing that happens with this game. I get that sometimes when the character in the 3rd and/or the 4th spot dont have their powers when i check them. A lot of the time just exciting and going back fixes it and the power shows up. Try putting him in a different spot and see if it still happens or maybe change your team around. Other than that im not sure, everything is there for him and his packages are correct.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: MonitorAccess on July 04, 2010, 11:50PM

OMG!  THIS IS AMAZING!  One of my FAVORITE characters of all time.  I am SO going to set up an Avengers mod for me to play using this Vision.  Just about everyone of my favorite Avengers has a mod here.

edit by nodoubt_jr to remove long quote
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: nodoubt_jr on July 05, 2010, 01:04AM
Thanks for the kind words :)
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: MonitorAccess on July 05, 2010, 06:47AM
Quote from: nodoubt_jr on July 05, 2010, 01:04AM
Thanks for the kind words :)

You deserve a LOT more praise than  I can bestow.
:vision:

I was up until 5 AM (just a little over 3 hours ago) downloading things and getting them to work in the game, and Vision was THE FIRST I tried.  I only ran a bit in a single danger room session, but he is FANTASTIC.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: Lieutenant#61 on July 12, 2010, 04:58AM
I know this is an old threat but When I install magma she works in the danger room but when I try to play in the story mode.. the game crashes when I tryed to put her on the team....
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: MarvelFan12345 on July 12, 2010, 07:57AM
Did you start a new game with her. I sometimes put new characters in without starting new games and the character crashes.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: Lieutenant#61 on July 12, 2010, 08:46AM
No I didn't you think I should ?
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: whiteking on July 12, 2010, 09:13AM
Quote from: Lieutenant#61 on July 12, 2010, 08:46AM
No I didn't you think I should ?

You must.
Everytime you add a new character you have to start a new game with default stats.
Don't use your saved games, because the game will crash/the mods wont work properly.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: LoneSynicX on August 29, 2010, 02:58PM
Hi
Uh, the magma download is saying Invalid or Deleted file. Tried it last night and today. Is it just me?
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: scott summers on August 29, 2010, 03:37PM
NO' I tried to download now and I had the same problem.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: nodoubt_jr on August 29, 2010, 09:31PM
Yeah it was deleted. Thanks for the heads up, I have reuploaded it here http://www.mediafire.com/?rgi8h74t25yhpjg and removed and replace all the old links.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot
Post by: hellhound100 on September 16, 2010, 03:22PM
I was trying to download the Sunspot mod (I was really hopping to form a New Mutants team), but it only downloads a 50 Kb rar file, and when I try to extract the archive it announces "no archives found". I don't know if it is because of the upload, I noticed on this post that other people managed to download it successfully.  :ugh:
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: nodoubt_jr on September 16, 2010, 05:46PM
That's weird. i just tried downloading it and downloaded correctly.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: hellhound100 on September 16, 2010, 09:11PM
So it for me too, when I tried again today.
It seems that the problem was from me. Sorry for the unneeded post and thanks for the answer.
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: jedijax on October 03, 2010, 03:04PM
The mediafire download for psylokcke's mod 3.1 is not working. Could you check it, please? Thanks in advance!
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: MarvelFan12345 on October 03, 2010, 03:16PM
Her link works for me. Try it again the link may not have been working before (sometimes mediafire does that)
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: jedijax on October 03, 2010, 03:45PM
You were right. Sorry to have bothered you. It's just that I tried downloading it from several locations in the domain, with the exact same result, over several minutes. It was only after I restarted my browser that the link worked.

It would be good to have a "sticky post" related to this issue, so as to avoid unnecessary replies in the modding pages. Thanks again!
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: Rogue on November 10, 2010, 12:28AM
I can't download Revanche. Invalid or Deleted File. Correct, please, it
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: nodoubt_jr on November 10, 2010, 01:16AM
Quote from: Rogue on November 10, 2010, 12:28AM
I can't download Revanche. Invalid or Deleted File. Correct, please, it

http://www.mediafire.com/?7wsdvwqp76c2kq5
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: Rogue on November 10, 2010, 01:26AM
I do not know as you to thank! Thanks !!! Thanks !!! Thanks !!!
Title: Re: nodoubt_jr's mods: Deathbird,Destiny, Sunspot, Revanche, Psylocke, Vision, Magma
Post by: nodoubt_jr on January 22, 2011, 07:16PM
Karma Mod v1
download: http://www.mediafire.com/?npsojon4afc4una

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0110-5.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0112-4.png)

Additional Skin Download:
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0254-7.png)
download: http://www.mediafire.com/?lwakbo3d18884m6

Notes: After having her on my modding list for a long time and pushing her back multiple times, it feels good to finally have this mod done and released.

I worked in her possession ability and her developing telepathic abilities, and tried to give her abilities no other psychic character I've done have. She can put enemies around her to sleep (Sleep) or slow their movement down (Time Distortion).  And to help you out with enemies that are resistant to mental attack there's Astral Fury: Karma possesses an Astral Ghost from the Astral Plane who teleports in, then teleports to an enemy and attacks it, then teleports back to the astral plane.

Possession only converts the hit enemy while Command converts multiple enemies in a radius, but the conversion last a shorter time than possession since in comics it's harder for her to control a group, than an individual.

Credit:
Graduation, Modern, Days of the Future Past, Academy X, Original, New Mutants v2 skins by shafcrawler
Effects and some coding for "Amnesia Sphere" taken from whiteking's Emma Frost MUA1 mod
Icons by Marvel Watcher
Modern New Mutant skin and hud head by whiteking

Preview Pics:
Possession (left) and Mental Beam (right)
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0189-7.jpg) (http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0193-3.jpg)

Sleep
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0151-5.png)

Astral Fury (perfect for using against enemies that can't be hurt by mental damage)
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0170-4.jpg)
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0169-8.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0178-4.jpg)
Title: Re: nodoubt_jr's mods:Deathbird/Destiny/Sunspot/Revanche/Psylocke/Vision/Magma/Karma
Post by: Quentin Hex on January 22, 2011, 07:23PM
lovely! it looks delightfully unique ^^ i can't wait to give her a spin ^^
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: whiteking on January 22, 2011, 07:28PM
You are so evil!!!
I'll have to start a new game just to try this one!!!
Looking good as always, my friend :D
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: Jeanfan321 on January 22, 2011, 07:29PM
yes thanks so much she looks lovely and i can't wait to try out the sleep power and possession thanks very much for her
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: nodoubt_jr on January 22, 2011, 10:21PM
Quote from: whiteking on January 22, 2011, 07:28PM
You are so evil!!!
I'll have to start a new game just to try this one!!!
Looking good as always, my friend :D

lol, thanks :)

hope you guys like the mod
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: MarvelFan12345 on January 22, 2011, 10:38PM
So glad she has finally been released! Cannot wait to reorganize my New Mutants team.
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: whiteking on January 22, 2011, 10:40PM
Quote from: nodoubt_jr on January 22, 2011, 10:21PM
lol, thanks :)

hope you guys like the mod

Hoho, you can be sure about that lol, I'm already working in something for you and your mod ;)
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: Rogue on January 23, 2011, 08:04AM
yes! Karma mod!!! Thanks!!
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: nodoubt_jr on January 23, 2011, 05:02PM
Quote from: whiteking on January 22, 2011, 10:40PM
Hoho, you can be sure about that lol, I'm already working in something for you and your mod ;)

oh sounds great :)
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: scott summers on January 24, 2011, 07:33AM
love karma!
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: BGM on January 24, 2011, 11:18AM
Just played with her and she plays great! Good job!
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: мaгvel wатcheг on January 24, 2011, 01:30PM
OMG! Karma!!! Thank you for making her. She is so f****** unique :D Excellent job my friend!
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: razard on January 24, 2011, 03:15PM
ow, so great the sleep power, Excellent mod!
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: nodoubt_jr on January 24, 2011, 08:17PM
I'm glad you guys are enjoying the mod, makes me happy :)

Here's a little bonus for you guys from whiteking
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0254-7.png)
download: http://www.mediafire.com/?lwakbo3d18884m6

This is a skin add on for the Karma Mod. Whiteking did an amazing Modern New Mutant skin. The package includes the new skin and hud head by whiteking, plus a new 3D Head. The herostat included in this package replaces my New Mutant's Training skin (the second one in the skin pictures http://marvelmods.com/forum/index.php/topic,2846.msg110954.html#msg110954) with the new skin.

Great job whiteking :)
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: whiteking on January 24, 2011, 08:58PM
No problem my friend!!
Your mod inspired me :)
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: MarvelFan12345 on January 25, 2011, 06:58PM
Just took a playthrough with Karma and I must say that your previews didn't give the mod justice! She is fabulous and one of your best work. I'm so glad you chose to finish her! :)
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: nodoubt_jr on January 25, 2011, 09:54PM
Quote from: MarvelFan12345 on January 25, 2011, 06:58PM
Just took a playthrough with Karma and I must say that your previews didn't give the mod justice! She is fabulous and one of your best work. I'm so glad you chose to finish her! :)

Thanks comments like those put a big smile on my face :D, and I'm glad i finish her too :)
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: Midnightphoenix on January 25, 2011, 09:58PM
Sorry if this is off topic, but is Deathbird going to be converted to MUA, I love her so much, and I pretty much only play MUA so  it would be awesome to have her!
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: Rogue on January 27, 2011, 02:07AM


Quote from: midnightphoenix123 on January 25, 2011, 09:58PM
Sorry if this is off topic, but is Deathbird going to be converted to MUA, I love her so much, and I pretty much only play MUA so  it would be awesome to have her!

yes! i'm too!
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: nodoubt_jr on January 27, 2011, 07:30PM
I dont mod MUA, so i wont be converting it.
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: Midnightphoenix on January 27, 2011, 07:39PM
alright just wondering, thanks for the reply
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: edward on January 29, 2011, 09:21AM
Omg Omg Karma!!!! She is amazing thanks a lot for releasing her.
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: Jerkman on January 30, 2011, 10:05PM
yay, thanks for making karma, i love her (especially since she is vietnamese like me) :)
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: Quentin Hex on January 30, 2011, 10:29PM
i tried out karma today. wonderful. absolutely wonderful :)
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: BLaw on January 31, 2011, 07:21AM
NDJR, PM the list of characters + skins you need 3d heads for pretty please.
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: P.Frost on February 23, 2011, 06:05AM
I was actually looking foreword to Karma mod since last year and I have to say my expectations were pleased : )
nicely done  :dazzler:
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Revanche, Psylocke, Vision, Magma, Karma
Post by: nodoubt_jr on May 19, 2011, 09:37PM
Sentry Mod v1
download: http://www.mediafire.com/?f4ddvac5iuk35d2

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0202-7.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0191-5.png)
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0198-7.png)

Notes:  A custom mod inspired by the MUA2 DS playable character. I tried to recreate the attacks he had in the DS version of MUA2, I think those attacks turned out pretty good. He's not a character I know that well, but I tried to use all aspects of his powers.

I really didn't want to overpower him, so a lot of his attacks are as powerful as other characters, with just a couple of attacks/passives being more powerful than other characters. I just thought it wouldn't be too fun if he could kill everyone right away, let's just say Apocalypse is somehow draining his powers or something like that  ;)

Credit:
Avengers, Comrade, Custom, Masked, Modern, Original, Red and Void v1 and v2 skins by deedooo
Wig bolton by iammingy
Quicksilver 3D head by BLaw

Preview Pics:
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0206-2.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0207-2.jpg)

The Void (boost)
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0220-2.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0221-4.jpg)

Sentry/Void "Fusion"
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0218-4.jpg)
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: Scabbia on May 20, 2011, 06:09AM
Awesome work as always :) He looks great. Did you get the model from the DS version?
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: Rogue on May 20, 2011, 07:55AM
Looks really great! very nice job!
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: scott summers on May 20, 2011, 10:25AM
AMAZING job no_doubt!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Quote from: Scabbia on May 20, 2011, 06:09AM
Awesome work as always :) He looks great. Did you get the model from the DS version?
deedooo made the skins (or at least some of them) on quicksilver's XML2 Pc model.
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: Scabbia on May 20, 2011, 10:50AM
oh ok, now I see it, well with the "long hair" I thought there was a new model or somethin lol
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: scott summers on May 20, 2011, 11:07AM
the hair  is a bolton.
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: Quentin Hex on May 20, 2011, 12:53PM
awesome you  released it :D i'm excited to give him a spin
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: MarvelFan12345 on May 20, 2011, 01:01PM
Looks amazing. Must return to XML2 for this.
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: kiadar on May 20, 2011, 03:50PM
Great Job!
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: nodoubt_jr on May 20, 2011, 06:18PM
thanks guys, hope you guys like him

Quote from: Dee❖Dooo on May 20, 2011, 12:53PM
awesome you  released it :D i'm excited to give him a spin
thanks again for the amazing skins :)

Quote from: MarvelFan12345 on May 20, 2011, 01:01PM
Looks amazing. Must return to XML2 for this.

:D Never leave it.

She-Hulk will be comming soon.
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: Sungod on May 22, 2011, 08:11AM
Amazing! i defenitly must use this character! thanks a lot for Sentry nodoubt_jr!
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: Ipecac87 on May 22, 2011, 05:51PM
SENTRY?? WOW! NOW I WOULD COME BACK TO PLAY XML2!!
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: мaгvel wатcheг on May 23, 2011, 02:24PM
Looks awesome Nodoubt! :)
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: nodoubt_jr on May 23, 2011, 07:53PM
thanks guys :) always good to read positive comments
Title: Re: nodoubt_jr's mods: Deathbird, Sunspot, Psylocke, Vision, Magma, Karma, Sentry
Post by: nodoubt_jr on May 23, 2011, 09:44PM
She-Hulk Mod v1
download: http://www.mediafire.com/?w7010lbcm8wrdvi

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0176-3.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0155-3.png)
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0161-4.png)

This skin is in the package, but not in the She-Hulk herostat (see read me)
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0165-8.png)

Notes:  A custom mod inspired by the MUA2 DS playable character and the MUA2 NPC. I tried to give her similar attacks to what she had as a playable in MUA2 DS and as an NPC in MUA2 PS2 and PS3/Xbox 360.

I tried to give her some similarities to Hulk (xtreme, effect colors, and even the skins follow the same themes), but I also gave her some different attacks. A basic bruiser, but still pretty fun :) Also awesome skins by great skinners and killer icons by deedooo.

In order for this mod to have the correct animations for two of the attacks, She-Hulk must have fightstyle_hero, so don't change it.

Credit:
MUA2 skin by whiteking
Fantastic Four, Attorney, Classic, and SHIELD skins by iammingy
Red She-Hulk, Savage She-Hulk, and She-Hulk with jeans skins by deedooo
Icons by deedooo
Ultimate skin by Toothless

Preview Pics:
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0256.jpg) (http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0236-6.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0255-3.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0251-4.jpg)
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: Rogue on May 24, 2011, 04:36AM
Looks amazing! I need to test it! thanks!
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: whiteking on May 24, 2011, 08:55AM
Awesome!! I've been waiting for this one!!
Looks incredible!! :)
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: MarvelFan12345 on May 24, 2011, 12:34PM
Looks amazing! Shulkie is one of my fav characters and now she is finally here!
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: Jeanfan321 on May 24, 2011, 03:30PM
She Hulk looks awesome as well as her icons and skins plus power great job :)
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: Midnightphoenix on May 24, 2011, 07:29PM
She Hulk looks great!
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: мaгvel wатcheг on May 25, 2011, 07:33PM
One more great mod! Very well done ^^
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: nodoubt_jr on May 25, 2011, 09:09PM
I hope you guys like her, she's a basic bruiser but fits so well with Hulk and this game needs some more bruiser girls
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: Rogue on May 25, 2011, 09:46PM
Agree! The bruiser girl it's so cool!
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: BLaw on May 25, 2011, 09:57PM
Question: what about Iammingy's She-Hulk skin(s)?
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: nodoubt_jr on May 25, 2011, 10:22PM
They are all there except iammingy's modern skin (already using whiteking's MUA2/Modern skin) and the Bikini skin (im not doing a seduction boost and I didnt want to have her running around with a bikini in battle)
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: Quentin Hex on May 25, 2011, 10:27PM
awesome ^-^ yet another thing i need to give a spin :D
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: BLaw on May 25, 2011, 11:27PM
Holy ish I didn't see the name in credit before xD My bad. Either way I'll find my XML2 disks again and give this thing a whirl (did save my mods and stuff hehe)
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: Scabbia on May 29, 2011, 10:17PM
Looks awesome! Will definetly try this one out. And I also agree on the "more female bruisers." :)
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: Midnightphoenix on May 30, 2011, 03:22PM
Just tried her out yesterday, and she was pretty amazing! Great job once again Nodoubt jr!
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, Revanche, Psylocke, Vision
Post by: fireji2529 on June 10, 2011, 08:16PM
Quote from: nodoubt_jr on October 09, 2009, 09:09PM
Magma Mod v5
download: http://www.mediafire.com/?rgi8h74t25yhpjg


file can't download.
Re upload plsss
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: Sungod on June 10, 2011, 08:31PM
hey bub, the link works perfectly fine for me.
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: nodoubt_jr on June 13, 2011, 06:31PM
Quote from: fireji2529 on June 10, 2011, 08:16PM
file can't download.
Re upload plsss

it's working now
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: LarsAlexandersson on June 22, 2011, 08:20AM
So that's what She-Hulk's MUA2 DS inspiration powers looks liked. Interested.
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: nodoubt_jr on June 22, 2011, 06:17PM
Yes, here are her attacks in case you missed it http://marvelmods.com/forum/index.php/topic,3694.msg112274.html#msg112274
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: ariesxj on September 12, 2011, 07:48PM
first, OUTSTANDING job!!!!
for karma i can't seem to make her portrait come up on the character selection screen. it's 13905, right?
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: nodoubt_jr on September 12, 2011, 07:55PM
Thank you :D No Karma is 13901
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: loserhero1982 on October 16, 2011, 04:24AM
Haha great mods I must say if anyones familiar with the Exiles comic with Vision She hulk Gambit  Spider man storm deadpool and sabretooth you have the Ruthless weapon X team!
Title: Re: nodoubt_jr's mods: Psylocke, Vision, Magma, Karma, Sentry, She-Hulk
Post by: nodoubt_jr on November 20, 2011, 09:36PM
Iron Fist Mod v1
download: http://www.mediafire.com/?dob7sqnoc701cgm

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0023-4.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0024-4.png)
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0030-6.png)

Notes:  A custom mod inspired by the MUA2 PS3/Xbox 360 playable character. I tried to give him similar attacks to what he had in MUA2.

I don't really know this character too well, but I really like the way the mod turned out.  I hope you guys try it out and like it.

For those that want Iron Fist to have the collar bolton, use the "Iron Fist Herostat with Collar" instead.  This herostat only uses two skins, since only two of his skins require the bolton.  But as a bonus this version gets BLaw's reskinned skins.
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0034-3.png)

Credit:
Classic, Modern, Red, Topless Bandages, Tournament, Ultimate skins by iammingy
iron_fist_collar_dxt3 and chi_dragon boltons by iammingy
Quicksilver 3D head by BLaw
MUA2, Alternate Classic, and Alternate Red Classic skins by BLaw
MUA2 Alternate (Bei Bang-Wen) and Enymy skins by Deedooo
Icons by Deedooo
Voice provided by Marvel Legends from MUA2 PS3/XBOX 360

Preview Pics:
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0056-3.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0064-3.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0042-4.jpg)
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist
Post by: whiteking on November 20, 2011, 10:30PM
OMG!!  :eek: :bowdown1:
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist
Post by: Jeanfan321 on November 21, 2011, 02:18AM
This looks great AND it has his ps3/360 sounds :D you never seem to fail to astonish me Mr Nodoubt_Jr :)
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist
Post by: Midnightphoenix on November 21, 2011, 08:33AM
This looks amazing! Cant wait to test him out :)
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist
Post by: Polygone on November 21, 2011, 09:20AM
Congrats on the realese No-doubt :D, looks pretty sweet :)
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist
Post by: edward on November 21, 2011, 09:23AM
Amazing release!! So gonna have him on my roster. I love his skins, I just can't decided if I want him with the collar or not?  :confused:
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist
Post by: Rogue on November 21, 2011, 11:22AM
AH! It's amazing! Great job as always! :)
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist
Post by: MarvelFan12345 on November 21, 2011, 02:21PM
Wow amazing! You don't know how long I have been waiting for this mod.
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist
Post by: мaгvel wатcheг on November 21, 2011, 07:05PM
I'm so busy lately, but I'll have to find some time for trying him out!! :) He looks awesome.
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist
Post by: nodoubt_jr on November 22, 2011, 01:56AM
Thanks guys and gals for the comments :D I hope you guys like the mod
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist
Post by: LarsAlexandersson on November 25, 2011, 08:44AM
"I used to be a chosen one".

:D Memorable!
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist
Post by: nodoubt_jr on December 11, 2011, 08:49PM
Carnage Mod v1
download: http://www.mediafire.com/?39j7qkodz6x26o6

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0058-3.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0059-5.png)
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0065-5.png)

Skin "23104.igb" Enraged Toxin is not included in the herostat, if you want to use that one replace one of the other skins in the herostat.
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0068-4.png)

Notes:  A custom mod inspired by the MUA2 PS3/Xbox 360 playable character. I tried to give him similar attacks to what he had in MUA2.  He's pretty fun and plays pretty well as a companion to Venom.  I don't like the character, but the mod is pretty fun so give it a chance :)

He only has a couple of voice lines, but there was no other voice that fit him as well as the couple of lines we got from MUA2.

If you want use the alternate Carnage skin by BLaw, delete the "23101.igb" skin in the pack, and rename the "23101.igb.alt" to "23101.igb".
The one of the left is the default one, the one on the right is BLaw's reskin
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0170-5.png)

Credit:
Spider-Girl, Spider-Carnage (The Animated Series), Ben Reilly Spider-Carnage, Scarlet-Carnage, and alternate Classic skins by BLaw
The Spider, Shriek, and All Red skins by Deedooo
Classic and Enraged Toxin skins by iammingy
MUA2 Alternate/Ultimate skin by Marvel Watcher
Head Bolton by BLaw
Icons by DeeDooo
Voice provided by Marvel Legends from MUA2 PS3/XBOX 360

Preview Pics:
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0129-5.png) (http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0124-10.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0184-4.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0093-4.png)
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: Quentin Hex on December 11, 2011, 09:35PM
Looks great! ^-^ this reminds me that i need to go back to playing xml2 sometime!
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: venom64 on December 12, 2011, 01:00AM
This Mod is AMAZIng! When did this come out?
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: Rogue on December 12, 2011, 05:26AM
WOW! Looks really fantastic! The details are amazing!
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: Quentin Hex on December 12, 2011, 08:16AM
Quote from: venom64 on December 12, 2011, 01:00AM
This Mod is AMAZIng! When did this come out?
...yesterday...it says the date of each post at the top...also that's when it showed up...
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: venom64 on December 12, 2011, 08:37AM
Quote from: Dee❖Dooo on December 12, 2011, 08:16AM
...yesterday...it says the date of each post at the top...also that's when it showed up...

Awesome! Nice to know people still mod this game
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: Midnightphoenix on December 12, 2011, 10:21AM
Wow Carnage looks fantastic! Amazing job as always :)
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: MarvelFan12345 on December 12, 2011, 02:56PM
Wow amazing mod! Carnage looks terrifingly awesome.
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: whiteking on December 12, 2011, 04:38PM
Carnage looks incredible!
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: мaгvel wатcheг on December 12, 2011, 06:15PM
Looks really creative, it's amazing to see the awesome improvements you keep doing to your mods. Thanks nodoubt! :)
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: nodoubt_jr on December 12, 2011, 08:04PM
Thanks guys :) I hope you guys like and enjoy the mod :)
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: venom64 on December 13, 2011, 12:48AM
not sure about u guys but does web zip look a bit weird 2 u?
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: nodoubt_jr on December 13, 2011, 01:15AM
Quote from: venom64 on December 13, 2011, 12:48AM
not sure about u guys but does web zip look a bit weird 2 u?

There were no good animations for webzip, that is the best I could get. Also web zipping doesn't work in xml2 like it does in MUA, so basically I added it so that it wouldn't be missing and for those that wanted it.
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: venom64 on December 13, 2011, 04:02AM
couldnt u use  the venom mods web zip? i think that will work really well
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: Polygone on December 18, 2011, 05:12AM
Well, MUA seems to crash a bit for me, So I installed XML2 again, first thing, download your mods xD

Carnage is always a character I've been looking out for, and you did an AWESOME job!, I Love the symbiotic sounds etc.! Glad to see Shriek make a little cameo as well, also, Lunatic leap looks JUST like the ps3/Xbox360 version (I own the DLC :P)

Amazing job No-doubt!
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: nodoubt_jr on December 18, 2011, 03:28PM
Thank you so much, that made me really happy to read :)
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: hemlot on December 21, 2011, 01:53PM
That Iron Fist mod looks SWEET. I always felt Luke Cage was "a little" out of place in MUA all on his own... Now your Luke Cage and Iron Fist mods will make an awesome duo. Once I get my computer back, I'm surely add Iron Fist to my roster.

:ifist: :pman:

Just one question: Any particular reason to use XML2 cel-shaded models for the skins? There's already a red-suit Iron Fist skin in your Daredevil mod. Couldn't that be used in the Iron Fist mod?
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: Travis von Doom on December 21, 2011, 07:02PM
The Iron Fist mod is AMAZING!  So much fun to play with!  Thanks a million!   :ifist:
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: nodoubt_jr on December 21, 2011, 09:15PM
Quote from: hemlot on December 21, 2011, 01:53PM
That Iron Fist mod looks SWEET. I always felt Luke Cage was "a little" out of place in MUA all on his own... Now your Luke Cage and Iron Fist mods will make an awesome duo. Once I get my computer back, I'm surely add Iron Fist to my roster.

:ifist: :pman:

Just one question: Any particular reason to use XML2 cel-shaded models for the skins? There's already a red-suit Iron Fist skin in your Daredevil mod. Couldn't that be used in the Iron Fist mod?

Thanks :)

It does use that skin, the only difference is that in the Daredevil mod I hid the cel shading, by using this code in the herostat
      Multipart {
      health = 0 ;
      hideskin = 3101_outline ;
      }

I didn't do that in the Iron Fist mod which is why they still have the cel shading.  Don't remember why i did that, but the code above will work for some of the skins in the mod.

Quote from: TravisSF9787 on December 21, 2011, 07:02PM
The Iron Fist mod is AMAZING!  So much fun to play with!  Thanks a million!   :ifist:

You're welcome, and thanks so much for the awesome comment :)
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: hemlot on December 24, 2011, 12:52AM
Quote from: nodoubt_jr on December 21, 2011, 09:15PM
Thanks :)

It does use that skin, the only difference is that in the Daredevil mod I hid the cel shading, by using this code in the herostat
      Multipart {
      health = 0 ;
      hideskin = 3101_outline ;
      }

I didn't do that in the Iron Fist mod which is why they still have the cel shading.  Don't remember why i did that, but the code above will work for some of the skins in the mod.


Hm... Weird. I tried the code on all of his skins but didn't work... works on Juggernaut, Sabretooth, Nightcrawler, etc... Tried to activate the code one skin at a time, but nothing.

EDIT: Nevermind. Figured it out. Thanks a bunch!

Anyways, still a wonderful mod. Keep up the good work, and happy holidays!
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: nodoubt_jr on December 25, 2011, 09:00PM
im glad you figured it out and same to you :)
Title: Re: nodoubt_jr's mods: Psylocke, Magma, Sentry, She-Hulk, Iron Fist, Carnage
Post by: nodoubt_jr on May 27, 2012, 06:20PM
Wolfsbane Mod V3.1
Wolfsbane Alternate Version V1.1

download: http://www.mediafire.com/?lardr1n2f9pyk6r

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0099-6.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0100-3.png)

Skin "2111.IGB" Turqoise and White partially morphed  is not included in the herostat, if you want to use that one replace one of the other skins in the herostat.
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0108-4.png)

Notes:  This is what I hope to be the final version of Wolfsbane.  I was finally able to fix the last issues the werewolf/full wolf version had, she no longer runs on all fours while remaining in human form in non-combat bases.  She now runs in those bases as a regular character.  I also fixed some other animation issues, for example she turns back into a human when opening doors.

Since I was updating the mod with this fix, I decided to update some other stuff.  Thanks to DeeDooo the mods now have a better New Mutants skin, an X-Force skin, and a Werewolf skin that looks more wolf than demon (I reskinned the Wolf skin to match the color of the Werewolf skin).  These are other changes I made:
* Fixed the Turqoise and White skins, I put them on the PS2 model to fix the weird outline issue and hexed the hair so it wouldnt go through the body.
* New 3D Heads
* Fixed the Xtreme attack

So in case you are confused, just install everything in this package, and then pick which version you want to use: "herostat wolfsbane werewolf.txt" features the herostat for the version that only uses one skeleton, fightstyle hero, and only has her change into werewolf form. "herostat wolfsbane wolf.txt" features the herostat for the version that uses a new skeleton, new fightstyle, and has her changing both into werewolf form and full wolf form, and has her running on all fours. Both versions never overwrite each other, so you can play one game with one version and then play another game with the other version and all you will have to do is change the herostat entry (you can also use both at the same time too, since i edited them so they dont crash when choosen at the same time).

For Wolfsbane Mod V3.1:
Remember that in order for the mod and the second skeleton/fightstyle to work you must start a new game from default.  Previous save games remember your old fightstyle and continue to use it and for the mod to be fully playable you need both skeletons to be used.

Credit:
Icons, Loading Screen (2102) and most power sounds by Dihan
Graduation, Last New Mutant, Original X-Factor, New X-Factor, AOA, Turqoise and White, and  Turqoise and White partially morphed skins by shafcrawler
Loading Screen (2103) by shafcrawler
Werewolf form, New Mutants, and X-Force skins by DeeDooo

Preview Pics:
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0113-4.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0176-4.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0145-5.jpg)
Title: Re: nodoubt_jr's mods: Psylocke, Sentry, She-Hulk, Iron Fist, Carnage, Wolfsbane
Post by: hemlot on May 27, 2012, 06:31PM
WOW.

I wasn't expecting any updates on your mods. I thought Wolfsbane was already top-notch. With new skins and fightstyle fix, it will be perfect. I'll give it a try immediately.
Title: Re: nodoubt_jr's mods: Psylocke, Sentry, She-Hulk, Iron Fist, Carnage, Wolfsbane
Post by: iammingy on May 27, 2012, 06:34PM
Quote from: nodoubt_jr on May 27, 2012, 06:20PM
...
Since I was updating the mod with this fix, I decided to update some other stuff.
..

Yay! :applause:

What other stuff? :)
Title: Re: nodoubt_jr's mods: Psylocke, Sentry, She-Hulk, Iron Fist, Carnage, Wolfsbane
Post by: nodoubt_jr on May 27, 2012, 09:22PM
Quote from: hemlot on May 27, 2012, 06:31PM
WOW.

I wasn't expecting any updates on your mods. I thought Wolfsbane was already top-notch. With new skins and fightstyle fix, it will be perfect. I'll give it a try immediately.



:) Thanks for the nice comments.

Quote from: iammingy on May 27, 2012, 06:34PM
Yay! :applause:

What other stuff? :)

For this mod: new skins (New Mutants and X-Force), additional loadscreen, fixed some her effects
Title: Re: nodoubt_jr's mods: Psylocke, Sentry, She-Hulk, Iron Fist, Carnage, Wolfsbane
Post by: MarvelFan12345 on May 28, 2012, 07:57AM
Oh wow this mod was already spot-on but it's even more amazing! I always just love seeing your new releases :)
Title: Re: nodoubt_jr's mods: Psylocke, Sentry, She-Hulk, Iron Fist, Carnage, Wolfsbane
Post by: Polygone on May 28, 2012, 10:10AM
Wolfsbane just got more awesome, thanks no-doubt :D
Title: Re: nodoubt_jr's mods: Psylocke, Sentry, She-Hulk, Iron Fist, Carnage, Wolfsbane
Post by: nodoubt_jr on May 28, 2012, 06:18PM
Thank you guys, those comments were awesome to read :)
Title: Re: nodoubt_jr's mods: Psylocke, Sentry, She-Hulk, Iron Fist, Carnage, Wolfsbane
Post by: Rogue on May 30, 2012, 03:20AM
Love your Wolfsbane! Great mod :)
Title: Re: nodoubt_jr's mods: Psylocke, Sentry, She-Hulk, Iron Fist, Carnage, Wolfsbane
Post by: Travis von Doom on June 17, 2012, 08:03AM
I know it's been a looooong time since he was released, but I just wanted to say that your Vision mod is probably the most fun character I've played with in this game!   :vision:
Title: Re: nodoubt_jr's mods: Psylocke, Sentry, She-Hulk, Iron Fist, Carnage, Wolfsbane
Post by: nodoubt_jr on June 17, 2012, 01:30PM
Thank you, comments like those are always great to read :)
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: nodoubt_jr on July 01, 2012, 12:18AM
Magik Mod v5
download: http://www.mediafire.com/?e9rx28yc2hyqlie

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0013-4.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0014-7.png)

The package also includes an alternate New Mutants skin without metal arms, see read me if you want to use this one instead
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0023-5.png)

These skins are not in the herostat, but are included in the package, see read me for more info
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0024-5.png)

Notes:  This is what I hope to be the last version of this mod.  This mod never felt complete to me, but with all these updates it finally feels complete and cleaned up.  It's got a bunch of great new skins and new icons, new 3D heads and menu portrait plus updated attacks.  Here are some of the other changes:
*New teleport animation, this one should make the attack a lot smoother and faster than before.  I also updated the teleport stepping disc effect for when she teleports with an ally, the stepping disc is now bigger so that it correctly shows both teleporting
*Got rid of "Fear", it didn't really look good or fit Magik.  I replaced it with "Mystic Strike" since she needed a teleport attack.
*Updated "Darkchylde" with new Darkchylde skin by DeeDooo and horns by iammingy, and a tail.  Also her attacks are no longer nullified during the boost.  I love using this boost :)
*Updated a lot of the attacks with new animations, these attacks look a lot better now

There were tons of updates so I just focused on some, try out the updated mod to see the others :)

Credit:
valkyrie_sword and magik_horns boltons by iammingy
New X-Men skin by souledge1313
Modern skin, Modern hud head and Modern 3D Head by whiteking
Loadscreen by shafcrawler
Darkchylde, New Mutants Armored, New Mutants, Magik II, Savage X-Force, HOM, Armored, Phoenix, and Messiah Complex skins and Icons by DeeDooo

Preview Pics:

New "Mystic Strike" attack
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0041-5.jpg)

Comparison picture of individual stepping disc and ally stepping disc
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0035-3.jpg)

Updated "Darkchylde" boost
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0067-1.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0045-6.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0088-2.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0063-4.jpg)
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: hemlot on July 01, 2012, 12:28AM
She is SOOOO in my roster now. Thank you very much for the update!

:magik:
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: MarvelFan12345 on July 01, 2012, 09:19AM
Ooh just fantastic! I know she will be a must have from now on :D
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: Harley Quinn on July 01, 2012, 11:28AM
So excited!! I love Magik♥
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: Travis von Doom on July 01, 2012, 11:44AM
Just when I thought my roster was all set up...lol.  This looks amazing!!
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: nodoubt_jr on July 01, 2012, 10:50PM
Thanks guys for the nice comments :) i hope you guys enjoy the mod
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: hemlot on July 01, 2012, 10:59PM
NDJR, did you recolor Magneto's XML1 cape for Sentry? I just can't get the offsets right, and I've been trying to do a reskin of the cape... I already posted a request on the PS2 Offset Central, but I figured I could bluntly asked you in your topic... sorry for the inconvenience.
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: nodoubt_jr on July 01, 2012, 11:19PM
Yes its these 9901.igb ps2 256 128 7863 14227 .
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: hemlot on July 01, 2012, 11:22PM
Thanks a bunch!
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: Polygone on July 03, 2012, 07:07AM
Magik was already awesome, but this! 0.o, thats just stunning! Her transformation boost looks epic! :D
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: мaгvel wатcheг on July 03, 2012, 07:20AM
She looks so much better :O These skins really made a difference aswell :) Great job everyone!
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: Rogue on July 08, 2012, 07:34AM
So coooooool! Fantastic!!!
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: liamjohnwyn on July 12, 2012, 07:40PM
For the vision mod, is he suppose to have like a  "Mutant Mastery"power to upgrade or not?
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: nodoubt_jr on July 12, 2012, 08:45PM
Quote from: Polygone on July 03, 2012, 07:07AM
Magik was already awesome, but this! 0.o, thats just stunning! Her transformation boost looks epic! :D

Quote from: мaгvel wатcheг on July 03, 2012, 07:20AM
She looks so much better :O These skins really made a difference aswell :) Great job everyone!

Quote from: Rogue on July 08, 2012, 07:34AM
So coooooool! Fantastic!!!

Thanks for the nice comments guy, and yes these mods are definetly team efforst :)

Quote from: liamjohnwyn on July 12, 2012, 07:40PM
For the vision mod, is he suppose to have like a  "Mutant Mastery"power to upgrade or not?

No he doesnt
Title: Re: nodoubt_jr's mods: Psylocke, She-Hulk, Iron Fist, Carnage, Wolfsbane, Magik
Post by: whiteking on July 12, 2012, 10:36PM
Wow I just noticed the updates today and they look incredible! Magik looks so cool!
I'm going to play with her as soon as I can. Well done and thanks for sharing :)
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball
Post by: nodoubt_jr on September 15, 2012, 03:50PM
Cannonball Mod v3
download: https://www.sendspace.com/file/x9qonn

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0152-4.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0153-5.png)
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0161-6.png)

These skins are not in the herostat, but are included in the package, see read me for more info
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0162-4.png)

Notes:  I had to update this mod, it just never felt complete.  After playing XML2 PSP this mod felt so flawed, it now feels a lot closer to the PSP version.

Gone is the old skeleton, while I liked some of the animations it just felt too feminine and not close to what he has in the official version.  His current skeleton is masculine and fits closer to his PSP skeleton.  DeeDooo did a bunch of new great skins, including the 3 he has in the PSP version, he used the official textures for inspiration so believe me they are super close to the official skins.  I started the powerstyle and talents from scratch, with the PSP files and fixed them up and added new attacks.

My goal was to get him as close to the PSP version as possible, so a new conversation hud head and new menu portrait are included.  Sadly we can't hide his legs since they are not skin segments, so included in the package is a "Cannonball Herostat (No Legs)" which lets you play with a version that does switch back and forth between a normal Cannonball and one that has hidden legs.  We can't do skin filters in XML2 so this version only has one skin (it uses the skin changing method, so it goes back between normal skin and one with the legs hexed out).  See pic below.
(http://i5.photobucket.com/albums/y170/nodoubt_jr/ZNL.png)

To hide the legs more on the regular version, I just double the size of the leg effects, it makes it look a lot better and hides the legs a little better
(http://i5.photobucket.com/albums/y170/nodoubt_jr/FLYBACK.jpg)

Here are some of the other changes:
*added combo entries to the powerstyle since his original PSP powerstyle were missing them
*added official loadscreen
*added passives

I hope you guys like the update, since I basically redid the mod all over :D

Credit:
X-Men Classic 7106 skin by Norrin Radd
X-Force Purple, AOA, New Mutants 7107, XSE, Mutant X, X-Force Blue, Counter X and Messiah Complex skins by shafcrawler
X-Men Classic 7109, PSP Future, Modern New Mutants, New Mutants 7111, PSP Weapon X, Ultimate, Age of X, Wolverine and The X-Men skins by DeeDooo

Preview Pics:
(http://i5.photobucket.com/albums/y170/nodoubt_jr/RB.jpg)

New Attacks
(http://i5.photobucket.com/albums/y170/nodoubt_jr/UC.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/FB.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/GB2.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/TR.jpg)
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball
Post by: mj fan on September 15, 2012, 04:03PM
Looks absolutely stunning As you may know or not ^^ I'm a big fan of your work All your releases are so unique
Really the original mod was cool but can't resist to try the updated one Download now :P
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball
Post by: nodoubt_jr on September 15, 2012, 04:13PM
Quote from: mj fan on September 15, 2012, 04:03PM
Looks absolutely stunning As you may know or not ^^ I'm a big fan of your work All your releases are so unique
Really the original mod was cool but can't resist to try the updated one Download now :P

Thanks for the awesome comment, I've been following your skinning thread and I love what I see, I dont know a lot of the characters but good skins are good skins :)

I hope you guys like this new version, I got a lot of positive comments on the old version so I hope this new one can keep those guys happy :)
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball
Post by: Jeanfan321 on September 15, 2012, 07:14PM
Cannonball really does look wicked! :D I and his skins do look alot closer to the psp version too!

Thanks for the update nodoubt he will now be added back to my roster ;)
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball
Post by: MarvelFan12345 on September 15, 2012, 07:42PM
Cannonball has always been one of my fav characters but I never felt like he was complete. However now he feels amazing and is very enjoyable! Splendid work as always :)
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball
Post by: P.Frost on September 16, 2012, 03:05AM
I really love the skins : D nice job I always loved ur mods for XML2 xD cuz they all feel like they are not mods at all but actuall XML2 chars : D No offense to anyone else every mod here is great but urs and Edward always feel like they are original XML2 chars and not mods : D

EDIT: I didnt express myself correctly xD every mod here is awesome and unique and great but some mods look amazingly out of XML2 some characters are overpower full and urs are just XML2 xD if u know what I mean? No offense I love almost every mod here ( even those that I dont like I dont like the character or his powers not the actual mod this is just my personal opinion ) Ur mods are my fave cuz I like playing hard games that challange me and with powerfull mods ( like WhiteKings Emma which I love ) which is justice served for Emma if u ask me sometimes doesnt give challange (which in reality would be like that I mean she is somehwt OP like Storm who is only character I like to play and to be OP, while ur Psylocke gave me quite a few nerve wreckes when she died xDDDDD Or doesnt do enough DMG xD Its weird I know but I love it xD
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball
Post by: mj fan on September 16, 2012, 06:51AM
QuoteThanks for the awesome comment, I've been following your skinning thread and I love what I see, I dont know a lot of the characters but good skins are good skins

I hope you guys like this new version, I got a lot of positive comments on the old version so I hope this new one can keep those guys happy
Thanks :) And yeah As always the result is brilliant Love the new powers ..so Yeah you can really say once again that those guys are happy :P
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball
Post by: Owl City on September 18, 2012, 11:52AM
It looks amazing! Great jobas aways!
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball
Post by: Midnightphoenix on September 18, 2012, 06:51PM
He looks awesome!
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball
Post by: Indra on September 19, 2012, 09:07PM
Magik looks stunning. One of the characters I love, I mean that's not the only reason why I am saying that you know ... Great job amigo.....
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball
Post by: BLaw on September 21, 2012, 04:36AM
As always great job. Master of XML2 material right thurr :D
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball
Post by: nodoubt_jr on September 22, 2012, 01:07AM
:D

thank you guys for the great comments :) i'm glad you guys like what you see
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on October 20, 2012, 04:41PM
X-23 Mod v4
download: http://www.mediafire.com/?xldu71gth23oe51

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0105_zps8a5c9db3.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0109_zpsdeca077c.png)

These skins are not in the herostat, but are included in the package, see read me for more info
(http://i5.photobucket.com/albums/y170/nodoubt_jr/XMenLegends0118_zpsaaa93f88.png)

Notes:  Yes another update :D.  This update is mostly to make the mod look cleaner, so we have new or re-colored effects and some brand new skins (my favorite is the Wolverine skin).  I re-colored all the effects to white and red, sort of like she had in MvC3.  Also cleaned up the powerstyle, talents, and fightstyle.

Another change is that I cut the hair on all the models.  Because her base skin is a male's, the hair goes through the body in most of those moves.  It really bugged me, so I hexed the hair to make it shorter.  Now I know X-23 always has the long hair, so if you want long hair and don't care if it pokes through the body, use the skins in the "Long Hair" folder instead.  See read me for info.

She still uses two skeletons/new fightstyle so please remember that in order for the mod and the second skeleton/fightstyle to work you must start a new game from default.  Previous save games remember your old fightstyle and continue to use it and for the mod to be fully playable you need both skeletons to be used.  If you were using the old X-23 mod you won't need to start a new game.

Credit:
X-23 Claws and Foot Claw Boltons by iammingy
Kirika, Messiah Complex, Target X, Purple skins by shafcrawler
Power sounds and icons by Norrin Radd
Classic, X-Force, Modern Civilian, Wolverine, MVC3, Elektra, First Class, X-Men, Evolution, and Weapon X skins by Deedooo

Preview Pics:
(http://i5.photobucket.com/albums/y170/nodoubt_jr/bs_zps232fc579.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/cf3_zpscf435158.jpg) (http://i5.photobucket.com/albums/y170/nodoubt_jr/fg_zps08c4da84.jpg)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/ss_zps316798b2.png)

(http://i5.photobucket.com/albums/y170/nodoubt_jr/xtre_zps08a11dd1.jpg)
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: MarvelFan12345 on October 20, 2012, 04:50PM
Wow amazing! I'm loving how you're going back to your mods and polishing them up. They truly feel like they were in the game from the start. ;)
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: mj fan on October 21, 2012, 03:31AM
Awww That's awesome! I already said what i thought about your work But i am always pleased to see the updates That's cool I need to add her to my roster right now. And begin a game for such mods doesn't really scares me att all! :P
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Midnightphoenix on October 21, 2012, 12:38PM
Awesome X-23 update, your mods are awesome amazing Nodoubt, so there is nodoubt that this mod will be good. Haha yes I went there.
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Quentin Hex on October 21, 2012, 12:39PM
Very cool update :D I can't wait to try her out
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: мaгvel wатcheг on October 22, 2012, 08:57AM
Really nice to see all these mods getting amazing updates :) It inspires me to maybe going back and make mine better too!
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Lionsden99 on October 23, 2012, 04:30PM
Still Loving your work! Just updated m Cannonball skins in MUA thanks to you and DeeDoo!

Im also a HUGE new mutants fan so I thought I might as well ask for permission here...but I think I'd like to try converting your Sunspot Mod from 2009 over into MUA.  I have no experience doing this (or any modding for that matter!) but I am using Dihan's work on converting some of your Great Mods as a reference (Marrow in particular right now) and I think I'm kind of getting it somewhat lol. If I'm satisfied with how I did on it and wanted to release it I of course would give full credit to you for the MOD and me for the conversion  but if you have any problem with this please let me know and of course I'll stop but either way thank you for the years of such great work!
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on October 23, 2012, 07:09PM
Thank you guys for the great comments, the mod flows alot better now and feels less random.

@Lionsden99 - thanks, sure go ahead and good luck :)
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Lionsden99 on November 27, 2012, 05:15AM
Hey there,

Thanks once again for your permission to work on converting Sunspot, I was wondering if you got the chance if you could take a look at my Workbench and see how I'm doing.

http://marvelmods.com/forum/index.php/topic,8553.0.html (http://marvelmods.com/forum/index.php/topic,8553.0.html)

I've put up a youtube video as well feel like he's pretty fun to play as. I've tried to give you as much credit as I can because I've been a big fan of all the work you've done over the years and because obviously its your work! lol. I did have to end up changing some of the character animations (but not the move type or effects)  since I don't own xml2 for PC and didn't have much luck figuring out animations initially.  I go into the changes in detail in my post but wanted to make sure that they were okay with you. Any suggestions or comments are more than welcome and I hope you like it.  Main goal being to bring the awesome mod you've made to more people...myself included. 
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on November 27, 2012, 08:47PM
Looks good :) and feel free to change whatever you want, the conversion is all yours, its your mod :D
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Mr Symbiote on January 12, 2013, 10:35PM
these is great !
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Mr Symbiote on January 12, 2013, 10:40PM
great carnage mod!
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Rockwell on March 04, 2013, 06:55AM
nodoubt_jr, I played XML2 on PSP yesterday, and then compared it to your mod.

I've got to say, your one is nowhere near as good as the official version...

IT'S F[censored]ING BETTER.
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on March 04, 2013, 07:22PM
:D lol thanks, always good to read.
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: MasterFortesque on March 26, 2013, 02:00PM
Amazing work. You've got all this done while it takes me hours to change any skin or skill.

But are there any sleek Carnages around? I never thought Carnage was bulky but over here everyone seems to be as big as Venom. Sorry Im complaining
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Chuckpato on March 26, 2013, 09:35PM
Quote from: MasterFortesque on March 26, 2013, 02:00PM
Amazing work. You've got all this done while it takes me hours to change any skin or skill.

But are there any sleek Carnages around? I never thought Carnage was bulky but over here everyone seems to be as big as Venom. Sorry Im complaining

Thats exactly how I feel...........why is Carnage brolic?? And damn is this community a ghost town...............I think its even hard to get yourself banned lol
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Quentin Hex on March 26, 2013, 10:05PM
Quote from: MasterFortesque on March 26, 2013, 02:00PM
Amazing work. You've got all this done while it takes me hours to change any skin or skill.

But are there any sleek Carnages around? I never thought Carnage was bulky but over here everyone seems to be as big as Venom. Sorry Im complaining
I'm not NoDoubt sorry but there are a limited number of physical models to make skins on. I think the models with spikes also are bulkyer, but maybe you could request a Carnage skin on a slimmer model (maybe Spiderman?).
Quote from: Chuckpato on March 26, 2013, 09:35PM
Thats exactly how I feel...........why is Carnage brolic?? And damn is this community a ghost town...............I think its even hard to get yourself banned lol
At least a moderator or two will always be around to sheriff this ghost town ;) So watch yerself, kiddo!
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Lionsden99 on July 11, 2013, 03:13PM
Hey there again.  So 2 days ago I released Sunspot for MUA.  I think he's really fun and the concepts/effects you made for him were fantastic.   I wanted to say thank you once again.  It took about 9 months to finally release due to a lot of dilly dalliying/distractions on my part and then my computer needing a factory restore but I think I've got the major elements of conversion down. 

Next up I've been getting lot of requests for me to work on converting Magik (myself included) so I wanted to once again if I could ask permission to try my hand at converting Magik.  She really does look amazing would be a great addition to the MUA roster.  If you wouldn't mind me doing so then I'd also like to ask you whose animation sets you used for her combos and attacks.  I can try to piece together which move is which from the screen shots you've already taken but any assistance you could give me on this would certainly be a major help.  I enjoyed coming up with sunspots animations but I would certainly prefer to keep Magik as close to your original intent as possible. I don't have tons of free time to work on her during the summer but I 'd certainly love to get started, so once again why I wanted to make sure you didn't mind. 

Best wishes,
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on July 11, 2013, 08:50PM
Sure go ahead, Magik is fun.  I used Blade's animations, you should be able to use the skeleton from this mod directly, it should work in MUA.  Thanks for liking my mods enough to convert them :)
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: andersonbrazil on August 02, 2013, 08:03AM
The Carnage mod works on MUA?
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on August 02, 2013, 08:13AM
No its XML2 only
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: White Queen on November 02, 2013, 01:10PM
I'm a little late, but I just wanna say, that I absolutely adore your Magik mod. :D
Do you think that you could, sometime in the future, convert her to MUA?
Just asking. :)

Btw, does Magik not have a Character Screen portrait or did I ( most-likely ) do something wrong while adding her to my roster. xD
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on November 04, 2013, 11:45PM
Thank you for teh compliment :)  I have no plans to convert it to MUA, sorry.

She does have a character select portrait, dont forget to update the character head package.
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: andersonbrazil on December 26, 2013, 08:24PM
Your mod Carnage is fantastic. You could create a mod Carnage with all these powers for the MUA?
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: hemlot on January 14, 2014, 09:40PM
Hey, nodoubjtjr.

I liked very much the idea of making DC mini-boosters to mods already created. I'm no skinner (have always sucked at artsy stuff), but I've learned how to make voicepacks and loadscreens (not custom made, of course). As Aventureiromax released two good looking Flash skins on PS2 models, I was thinking I could make a Flash mini-boost for Quicksilver. Basically the same mod, but with different skins, his own voice, and a loadscreen. Would that be OK for you?
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on January 14, 2014, 11:15PM
Sure that would be okay with me.
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: ndp on July 18, 2014, 10:11PM
Hello,

nodoubt_jr I don't know if you have every seen my workbench but a long time ago I asked Boreman if I could update/booster his Cannonball mod using Blaws custom Cannonball model and hide_leg code. I didn't understand he converted your Cannonball. I'm not sure if I was supposed to ask you first to make the MUA booster? I can tell we had the same idea of using ironmans animations and I kept the original rogue skeleton also. I will not release him if you feel I have infringed on your hard work. Again, sorry if I have imposed or disrespected your work in anyway.
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on July 19, 2014, 12:17AM
No go ahead and use what you need/release what you have done.  In this case if you had Boreman's okay, you also had mine :)
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: ndp on July 19, 2014, 12:54AM
Thank you so much I love your work. Haven't kept up with your newer versions will download and thanks.
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: bmitsos20 on December 05, 2014, 08:03AM
Cannonball link is down. Can you reupload it?
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on December 16, 2014, 12:10AM
Quote from: bmitsos20 on December 05, 2014, 08:03AM
Cannonball link is down. Can you reupload it?


Yes https://www.sendspace.com/file/0iuh4e :)
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: LarsAlexandersson on December 16, 2014, 06:56AM
i have the skeletons, datas, & effects from PSP, if y'want some
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Rockwell on February 20, 2015, 03:02AM
Hi All,

The link is down to my favourite mod. Can anyone reupp or PM me?

Best wishes,
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Techon 7 on February 20, 2015, 01:42PM
Quote from: Rockwell on February 20, 2015, 03:02AM
Hi All,

The link is down to my favourite mod. Can anyone reupp or PM me?

Best wishes,

You might want to say exactly which mod you are looking for.
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Rockwell on February 20, 2015, 11:15PM
That would help.
Cannonball, please!
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on February 22, 2015, 01:38AM
Quote from: Rockwell on February 20, 2015, 11:15PM
That would help.
Cannonball, please!

Here you go https://www.sendspace.com/file/x9qonn
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Lean on April 07, 2015, 03:19AM
That would help.
Magma, please!

:magma:
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on April 08, 2015, 12:52AM
Here you go https://www.sendspace.com/file/8zy0vl
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Lean on April 08, 2015, 11:24AM
Thank you!

:magma:
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Draguss on May 30, 2015, 04:13PM
This thread seems a bit more active, sorry that it's not precisely on topic. The links for the x_voice file links are both dead.
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: nodoubt_jr on May 30, 2015, 10:19PM
Sorry here it is again https://www.sendspace.com/file/7fj8fv
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Draguss on June 02, 2015, 04:33PM
Thank you.
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: hemlot on July 16, 2015, 05:47PM
Sorry for the bump. Noticed X-23's claws are not cel-shaded. I'm pretty sure they're based on Wolverine's MUA claws. Is there anywhere I can get Wolverine's metallic, non-cel-shaded claws for XML2?
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Psylockeftw on August 20, 2015, 04:44PM
I have a problem I can't hit whit Cannonball what should I do?
Title: Re: nodoubt_jr's mods: Deathbird, Destiny, Sunspot, Revanche, Psylocke
Post by: HOXOR on August 30, 2018, 04:09AM
Quote from: nodoubt_jr on June 09, 2009, 03:31PM
Psylocke Mod v3.1
download: http://www.sendspace.com/file/fnu4gz
*snip*

Can you re-upload Psylocke?!
Or just put her in another link like Mediafire because... Sendspace sucks for me...  :psylocke:
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Ceamonks890 on August 30, 2018, 04:21AM
^nodoubt_jr hasn't been active since 2016. So begging for a link from him won't work. But here's a backup copy of said mod that you wanted, even though Sendspace works perfectly fine- http://www.mediafire.com/file/6njotcnq01hwyy0/Psylocke+Mod+NDv3.1.rar
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: HOXOR on August 30, 2018, 04:35AM
Quote from: Ceamonks890 on August 30, 2018, 04:21AM
^nodoubt_jr hasn't been active since 2016. So begging for a link from him won't work. But here's a backup copy of said mod that you wanted, even though Sendspace works perfectly fine- http://www.mediafire.com/file/6njotcnq01hwyy0/Psylocke+Mod+NDv3.1.rar

I love you! <3
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Cohollow on April 26, 2019, 09:10PM
 :magma: Does anyone have a working download for magma v5?
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Ceamonks890 on April 27, 2019, 04:15PM
Quote from: Cohollow on April 26, 2019, 09:10PM
:magma: Does anyone have a working download for magma v5?

I do. Here ya go :) http://www.mediafire.com/file/m6fj4gg7k9bly41/Magma+Mod+v5.rar
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: Cohollow on April 27, 2019, 05:04PM
  :magma: Dude! thx so much, I'm using her now and it's dope XD  :magma:
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: ThePantheon on June 01, 2023, 03:12PM
Does anyone have a working link for Cannonball?
Title: Re: nodoubt_jr's mods: Psylocke, Carnage, Wolfsbane, Magik, Cannonball, X-23
Post by: BaconWizard17 on July 26, 2023, 07:07AM
Check Ceamonks890's archives:

https://www.mediafire.com/folder/nhw6skl65lj2b,n2dwu8p6cd5rs/shared (https://www.mediafire.com/folder/nhw6skl65lj2b,n2dwu8p6cd5rs/shared)