Marvel Mods

Marvel Ultimate Alliance I & II => Mod Releases and Conversions => Topic started by: MUALover on November 03, 2011, 08:02am

Title: MUALover's Releases : Quick Announcements!
Post by: MUALover on November 03, 2011, 08:02am
Welcome to my Release Thread!

As of August 2nd, 2016, read some important announcements here : http://marvelmods.com/forum/index.php/topic,7526.msg183628.html#msg183628 (http://marvelmods.com/forum/index.php/topic,7526.msg183628.html#msg183628)

Introduction
Hi, MUALover's here. I'm sharing my completed works and projects through this topic.
Once again, welcome to my release thread! I hope you enjoy yourself with this mods and boosters.
Check out my releases which can be found on below, and check my Workbench to see what projects I'm working on..
Thanks, and happy modding! :D[

Rules
Please obey all of these rules for your own safety :
  • Don't sell all of my releases. Go get a job if you need a money.
  • Don't re-upload my releases and declare it's your work. It takes a long time to make them.
  • Don't share this mod outside MarvelMods.com.
WARNING!
If any of you breaking the rules, your actions will be reported to the admin of MarvelMods.com, and you will be punished according to the rules of this forum.


If you want to report bugs and errors, broken links, suggestions, complains, and etc, you can post it on my WorkBench, which is located here : http://marvelmods.com/forum/index.php/topic,8207.0.html (http://marvelmods.com/forum/index.php/topic,8207.0.html) or here in my Release Thread.

If you want to use my files on your projects, you can ask my permission.

Thank you for your cooperation! Now, let's get started ;)



Mods, Boosters, and Misc.
(Marvel : Ultimate Alliance - 2006 Original Release)

Mods
 :phoenix: Madelyne Pryor Mod (collaborating with Owl City (http://marvelmods.com/forum/index.php?action=profile;u=17020)) :phoenix:
Release Post (http://marvelmods.com/forum/index.php/topic,7526.msg165521.html#msg165521)
Preview : Video (http://www.youtube.com/watch?v=1Nu-WC5bVUo)



Boosters
:storm: Storm Booster :storm:
Release Post (Below)

 :iwoman: IW Booster :iwoman:
Release Post (http://marvelmods.com/forum/index.php/topic,7526.msg139835.html#msg139835)
Preview : Video (http://youtu.be/5jJ94ZvVQys)
Gameplay Video (by Lightning249539) (http://www.youtube.com/watch?v=j1sivL17peo)


 :magneto: Magneto Booster :magneto:
Release Post (http://marvelmods.com/forum/index.php/topic,7526.msg148645.html#msg148645)
Preview : Video (http://www.youtube.com/watch?v=alEHaxW2Fmc&feature=youtu.be)

 :iceman: Iceman Booster :iceman:
Release Post (http://marvelmods.com/forum/index.php/topic,7526.msg155429.html#msg155429)
Preview : Video (http://www.youtube.com/watch?v=LevtKRuWWGU&feature=g-crec-u)

 :humant: Human Torch Booster :humant:
Release Post (http://marvelmods.com/forum/index.php/topic,7526.msg156287.html#msg156287)
Preview : GIFs (http://marvelmods.com/forum/index.php/topic,8207.msg156270.html#msg156270)
:phoenix: Jean Grey Booster :phoenix:
Release Post (http://marvelmods.com/forum/index.php/topic,7526.msg157078.html#msg157078)
Preview : Video (http://www.youtube.com/watch?v=iUFYB4cg-AQ&feature=youtu.be)
Preview : GIFs : Here (http://marvelmods.com/forum/index.php/topic,8207.msg156555.html#msg156555), here (http://marvelmods.com/forum/index.php/topic,8207.msg156708.html#msg156708), here (http://marvelmods.com/forum/index.php/topic,8207.msg156784.html#msg156784), and here (http://marvelmods.com/forum/index.php?topic=8207.msg156844#msg156844)

 (http://i344.photobucket.com/albums/p323/jamnblugrass/MUA%20Images/thanos.png) Thanos Booster (http://i344.photobucket.com/albums/p323/jamnblugrass/MUA%20Images/thanos.png)
Release Post (http://marvelmods.com/forum/index.php/topic,7526.msg159493.html#msg159493)
Preview : Pictures : Here (http://marvelmods.com/forum/index.php/topic,8207.msg159162.html#msg159162), here (http://marvelmods.com/forum/index.php/topic,8207.msg159240.html#msg159240), here (http://marvelmods.com/forum/index.php/topic,8207.msg159303.html#msg159303), here (http://marvelmods.com/forum/index.php/topic,8207.msg159388.html#msg159388), here (http://marvelmods.com/forum/index.php/topic,8207.msg159401.html#msg159401), and here (http://marvelmods.com/forum/index.php/topic,8207.msg159474.html#msg159474)

 :xavier: Professor Xavier Booster :xavier:
Release Post (http://marvelmods.com/forum/index.php/topic,7526.msg159890.html#msg159890)
Preview : Video (http://youtu.be/vVIpm0KbGRI)

 :dazzler: Songbird Booster :dazzler:
Release Post (http://marvelmods.com/forum/index.php/topic,7526.msg163033.html#msg163033)
Preview : Pictures : Here (http://marvelmods.com/forum/index.php/topic,8207.msg161375.html#msg161375), here (http://marvelmods.com/forum/index.php/topic,8207.msg161415.html#msg161415), here (http://marvelmods.com/forum/index.php/topic,8207.msg161443.html#msg161443), here (http://marvelmods.com/forum/index.php/topic,8207.msg161498.html#msg161498), here (http://marvelmods.com/forum/index.php/topic,8207.msg161540.html#msg161540), here (http://marvelmods.com/forum/index.php/topic,8207.msg161610.html#msg161610), and here (http://marvelmods.com/forum/index.php/topic,8207.msg162928.html#msg162928)

 :thor: Thor Booster :thor:
Release Post (http://marvelmods.com/forum/index.php/topic,7526.msg165716.html#msg165716)
Preview - Pictures : Here (http://marvelmods.com/forum/index.php/topic,8207.msg165001.html#msg165001), here (http://marvelmods.com/forum/index.php/topic,8207.msg165009.html#msg165009), here (http://marvelmods.com/forum/index.php/topic,8207.msg165057.html#msg165057), here (http://marvelmods.com/forum/index.php/topic,8207.msg165280.html#msg165280), here (http://marvelmods.com/forum/index.php/topic,8207.msg165637.html#msg165637), here (http://marvelmods.com/forum/index.php/topic,8207.msg165671.html#msg165671), here (http://marvelmods.com/forum/index.php/topic,8207.msg165685.html#msg165685), and here (http://marvelmods.com/forum/index.php/topic,8207.msg165714.html#msg165714)



Effects
Storm's New Whirlwind Effect
Version 1 : Release Post (http://marvelmods.com/forum/index.php/topic,7526.msg141009.html#msg141009)

Songbird's New Wings Effect
Version 1 : Release Post (http://marvelmods.com/forum/index.php/topic,7526.msg161763.html#msg161763)





:storm: Storm Booster :storm:

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats.


Powerset (Green : Attacks ; Blue : Boosts ; Red : Xtreme)
Base Booster and Update v.01
Thunderstorm : Lightning bolts rains down on enemies repeatedly.
Whirlwind : Creates a powerful wind vortex lifting and throwing objects and enemies about.
Charging Voltage : Lightning shoots from her hands chaining from enemy to enemy.
Shocking Bolts : Fires bolts of electricity from her hands that seeks targets, causing knockback damage.
Mini Funnel : Creates a mini tornado at an enemy, trapping them inside it, causing crushing damage.
Ice Storm : Creates a giant hail cloud that following Storm, damages and slows enemies nearby for a time.
Lightning's Rage : Creates a huge lightning that can hits multiple enemies, knocking them back, causing Electricity Dmg.
Conduction : Adds Electricity Dmg to all melee attacks and raises elemental resistance by 80% for the entire team.
Mist Cover : Summons mist to make the entire team invisible to enemies with increased chance to dodge attacks for a short while.
Thunder Struck : Radial lightning attack. Does extra damage against slowed, stunned, and frozen enemies.

Update v.02 and v.02a
Lightning Bolts : Cast lightning bolts down on enemies. Tap to send more lightning bolts.
Whirlwind : Creates a powerful wind vortex lifting and throwing objects and enemies about.
Charging Voltage : Lightning shoots from her hands chaining from enemy to enemy.
Shocking Bolts : Fires bolts of electricity from her hands that seeks targets, causing knockback damage.
Mini Funnel : Creates a mini tornado at an enemy, trapping them inside it, causing crushing damage.
Ice Storm : Creates a giant hail cloud that following Storm, damages and slows enemies nearby for a time.
Lightning's Rage : Creates a huge lightning that can hits multiple enemies, knocking them back, causing Electricity Dmg.
Conduction : Adds Electricity Dmg to all melee attacks and raises elemental resistance by 80% for the entire team.
Mist Cover : Summons mist to make the entire team invisible to enemies with increased chance to dodge attacks for a short while.
Thunder Struck : Radial lightning attack. Does extra damage against slowed, stunned, and frozen enemies.

Updates
1. v.01 (Updated Link, because there was a typo on the package)
New effects on her melee attacks and added non-consuming-energy powers to her 'finishers'.

2. v.02
Change Thunderstorm to Lightning Bolts = Cast lightning bolts down on enemies. Tap to send more lightning bolts. (Rapid Tap)

3. v.02a (Released on : December 25th, 2012)
- Fixes Lightning Bolts bug : Storm's health decrease when using it.
- New effects on lightning effects for Lightning Bolts
Other Features
1.Add new block effect.
2.Increase elemental resistance.

Known Bugs
On Update v.02 : Storm's health will decrease if she use the 'Lightning Bolts' power. (FIXED in v.02a)

How To : Install
1. For Base Booster : Just copy/drag and drop all files in the RAR file you've downloaded to your MUA directory (..../Activision/Marvel - Ultimate Alliance/)
2. For Updates :
  • Step 1. You must have the base booster first/previous updates in your game.
  • Step 2. Just overwrite existing file with the file from the Update package. Done!

Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game
Nowhere Man (http://marvelmods.com/forum/index.php?action=profile;u=1318) : For his amazing Storm booster
nodoubt_jr (http://marvelmods.com/forum/index.php?action=profile;u=174) : For his XML2 DeathBird Mod
MarvelFan12345 (http://marvelmods.com/forum/index.php?action=profile;u=4539) : For providing XML2 Storm files
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : For his amazing tutorial on 'How to give one power to one character to another' and his amazing XML2 Storm Booster Conversion
You : For downloading :D

Download Links
I recommend you to download the base booster and all updates to prevent you from errors/bugs
Storm Base Booster  : http://www.mediafire.com/?cgwqwce1x4yc99b (http://www.mediafire.com/?cgwqwce1x4yc99b)
Storm Booster Update v.01 : http://www.mediafire.com/?7d522icd296c72n (http://www.mediafire.com/?7d522icd296c72n)
Storm Booster Update v.02 : http://www.mediafire.com/?3rgcmxkcy7vpvg3 (http://www.mediafire.com/?3rgcmxkcy7vpvg3)
Storm Booster Update v.02a : http://www.mediafire.com/?bybahjcjdr65jyc (http://www.mediafire.com/?bybahjcjdr65jyc)
Title: Re: MUALover's Releases : My First Storm Booster
Post by: Shin on November 03, 2011, 09:08am
hey man I'm going to try to download your booster Storm

Title: Re: MUALover's Releases : My First Storm Booster
Post by: Polygone on November 03, 2011, 11:38am
Sounds good :), gonna download this thanks :)
Title: Re: MUALover's Releases : My First Storm Booster
Post by: Jeanfan321 on November 05, 2011, 03:43pm
I think this booster is great especially since your a beggininer.
But, i found a bug when Storm uses her wind hold power with invisible woman on the team Sue's effect appears instead of Storms
Title: Re: MUALover's Releases : My First Storm Booster
Post by: MUALover on November 05, 2011, 11:07pm
I think this booster is great especially since your a beggininer.
But, i found a bug when Storm uses her wind hold power with invisible woman on the team Sue's effect appears instead of Storms

I have two questions for those who have the bug..
- Did you started a new game ?
- If Invisible Woman is not on the team, is the sue's effect still appear?
Title: Re: MUALover's Releases : My First Storm Booster
Post by: Jeanfan321 on November 06, 2011, 08:37am
-Yes i started a new game
- If invisible woman isn't on the team the Storm's effect appears
Title: Re: MUALover's Releases : *UPDATED* My First Storm Booster
Post by: MUALover on November 07, 2011, 02:52am
-Yes i started a new game
- If invisible woman isn't on the team the Storm's effect appears
OK! Updated the first post with no-bug download link that you've found ;)
Title: Re: MUALover's Releases : *UPDATED* My First Storm Booster
Post by: Rogue on November 07, 2011, 08:17am
That's cool! I need to try it! Downloading now!
Title: Re: MUALover's Releases : *UPDATED* Storm Booster
Post by: Shin on November 14, 2011, 07:54am
Very good guy has my congratulations

Title: Re: MUALover's Releases
Post by: Rain on December 10, 2011, 03:03pm
it looks nice.. but I guess the block wind is mine..  :scratchhead:
Title: Re: MUALover's Releases
Post by: MUALover on December 10, 2011, 05:56pm
Oh, I take the effect from her flying effect..
Title: Re: MUALover's Releases
Post by: Rain on December 11, 2011, 04:29am
Oh, I take the effect from her flying effect..
hehe, I know, just joking :)) nice that we thought about that effect the same :D nice mod hey :)
Title: Re: MUALover's Releases
Post by: Shin on December 11, 2011, 07:20am
Hey man when I downloaded did not know it would be so wonderful that Thunderstorm is very beautiful. Congratulations
Soon I'll also post my Storm Booster brings new features such as a new effect that the Tornado is very large and the Lightning Strike and much more.
Very good I really liked your booster

Title: Re: MUALover's Releases
Post by: MUALover on December 11, 2011, 03:18pm
hehe, I know, just joking :)) nice that we thought about that effect the same :D nice mod hey :)

Hey man when I downloaded did not know it would be so wonderful that Thunderstorm is very beautiful. Congratulations
Soon I'll also post my Storm Booster brings new features such as a new effect that the Tornado is very large and the Lightning Strike and much more.
Very good I really liked your bosster

Thanks guys for the wonderful comments :)
Title: Re: MUALover's Releases
Post by: nuhverah on December 12, 2011, 04:50am
Ah, lovely booster :rockon:
wish I had more time to try it XD
Title: Re: MUALover's Releases
Post by: MUALover on December 12, 2011, 11:11pm
Ah, lovely booster :rockon:
wish I had more time to try it XD

Thank you :)
Title: MUALover's Releases : Invisible Woman Booster
Post by: MUALover on December 14, 2011, 09:47am
:iwoman: Invisible Woman Booster :iwoman:
Preview : Video : http://youtu.be/5jJ94ZvVQys (http://youtu.be/5jJ94ZvVQys)
Video (by Lightning249539 (http://marvelmods.com/forum/index.php?action=profile;u=35749)) : http://www.youtube.com/watch?v=j1sivL17peo (http://www.youtube.com/watch?v=j1sivL17peo)

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats.


Powerset (Green : Attacks ; Blue : Boosts ; Red : Xtreme)
Base Booster, Update v.01, and v.02
Conccusive Force : A powerful force blast.
Shattering Bolts : Fires kinetic bolts that seeks and popups targets.
Slamming Blast : Slams two giant spheres that sends a powerful wave of kinetic energy that knockbacks enemies, causing Physical Dmg.
Crushing Sphere : Fires a bolt at an enemy that wraps them in a kinetic sphere, dealing periodic crushing damage.
Kinetic Hold / Kinetic Ball : Holds an enemy in a kinetic sphere. / Fires a kinetic ball that damages enemies and has a chance to knocking them back.
Restraining Wave : Blasts a kinetic energy that telekinetically lifts enemies in the air, crush them.
Invisible Mine : Sue becomes invisible and sets a kinetic trap that release a kinetic energy when activated by enemies, damaging, and/or stun them.
Invisibility : Become invisible to enemies, raises her chance of getting a critical hit, and stuns enemies hit by critical attacks.
Fantastic Shield : Creates a large shield that will deflect projectile attacks.
Ultimate Overload : Creates a large arc of energy that will damage all enemies on the screen and stun them.  If the enemy is already stunned, then the arc will critically hit for 50% of their life.

Update v.03
Conccusive Force : A powerful force blast.
Kinetic Bolts : Fires kinetic bolts that seeks and popups targets.
Kinetic Sphere : Fires a bolt at an enemy that wraps them in a kinetic sphere, dealing periodic crushing damage.
Kinetic Hold : Holds an enemy in a kinetic sphere.
Binding Field : Blasts a kinetic energy that telekinetically lifts enemies in the air, crush them.
Crushing Force : Makes a thin telekinetic sphere in the air, then blast it to the ground, causing powerful knockback and Physical Dmg.
Invisible Mine : Sue becomes invisible and sets a kinetic trap that release a kinetic energy when activated by enemies, damaging, and/or stun them.
Invisibility: Become invisible to enemies, raises her chance of getting a critical hit, and stuns enemies hit by critical attacks.
Fantastic Shield : Creates a large shield that will deflect projectile attacks.
Ultimate Overload : Charges a kinetic sphere on the ground, then blast it radially, causing enemies to be stunned.  If the enemy is already stunned, then the blast will critically hit for 50% of their life.

Updates
1. v.01
- Adds a very little effects to Ultimate Overload (works if FullScreen Effects is enabled)
- Repaired some of typo(s)in powerstyle and talent file and renamed some powers.
- A new feature on Kinetic Ball : When it's on the press and hold mode, the Kinetic Ball will act as a shield for projectile attacks
- Now.. the Kinetic Hold power is divided into three parts (Yeah, this is like Concussive Force) :
  • Throw enemy forward (by pressing the power button and forward movement control)
  • Throw enemy backward (by pressing the power button and backward movement control)
  • Locks enemy in a forcefield (by only pressing the power button). The enemy can be hit by melee attacks and power attacks.
- Invisible Mine's invisibility have a short time to being invisible.
- New effects on her melee attacks and finishers.

2. v.02
For this version, you have to start a new game, and you have to edit your herostat.
- Adds Invisible Woman's flying ability! (by Iammingy)
- Now, Kinetic Hold is divided into three parts :
  • Throws enemy forward (Press the power button and forward movement control)
  • Throws enemy backward (Press the power button and backward movement control)
  • Locks an enemy in a forcefield, then Invisible Woman shoots him with Kinetic Ball. If the enemy stay alive, the enemy will always trapped in the forcefield and can be attacked. (by only pressing the power button)

3.v.03
- Added a very powerful knockback to Ultimate Overload ('knockback = 1200;' in powerstyle :D)
- Fixed some typos in powerstyles.
- Fixed talents.
- Fixed power clashes with other characters.
- Replace Slamming Blast with Crushing Force : Makes a thin telekinetic sphere in the air, then powerfully blast it down, causing powerful knockback and Physical Dmg. Preview below (early build :D) :
(http://i.minus.com/ibb8QvP3EXwjQq.gif)
- Updated Ultimate Overload with new animation and effects. (more clearer in the preview video) :
(http://i.minus.com/iWMqS79LGDeuk.gif)
Other Features
1. Changed Telekinesis into a knockback attack
2. New block effect and added a 'deflect projectile' code


How To : Install
1. For Base Booster : Just copy/drag and drop all files in the RAR file you've downloaded to your MUA directory (..../Activision/Marvel - Ultimate Alliance/)
2. For Updates :
  • Step 1. You must have the base booster first/previous updates in your game.
  • Step 2. Just overwrite existing file with the file from the Update package. Done!


Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game
Iammingy (http://marvelmods.com/forum/index.php?action=profile;u=50) : For his amazing Invisible Woman's ability upgrade
StormyTempest (http://marvelmods.com/forum/index.php?action=profile;u=23392) : For the Scarlet Witch booster
Teancum (http://marvelmods.com/forum/index.php?action=profile;u=15643) : Thank you for his MUA 2 Assets
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : Thank you for his amazing tutorial on 'How to give one power to one character to another'
Lightning249539 (http://marvelmods.com/forum/index.php?action=profile;u=35749) : Thank you for creating a video for this booster
Toothless : Thank you for his Invisible Woman's blue effects mod
Dark_Mark (http://marvelmods.com/forum/index.php?action=profile;u=247) : Thank you for his 'Official Characters Pack' mod
You : For downloading :D

Download Links
I recommend you to download the base booster and all updates and fixes to prevent you from errors/bugs
Invisible Woman's Booster  : http://www.mediafire.com/?2ejz527ayq0xu8e (http://www.mediafire.com/?2ejz527ayq0xu8e)
Invisible Woman's Update v.01 : http://www.mediafire.com/?cywnrxc82vnbi5r (http://www.mediafire.com/?cywnrxc82vnbi5r)
Invisible Woman's Update v.02 : http://www.mediafire.com/?8t327x5236zdgry (http://www.mediafire.com/?8t327x5236zdgry)
Invisible Woman's Update v.03 : http://www.mediafire.com/?wroqfv38rwl1s5u (http://www.mediafire.com/?wroqfv38rwl1s5u)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Quentin Hex on December 14, 2011, 10:41am
Looks pretty fun :]
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MarvelFan12345 on December 14, 2011, 02:13pm
Wow amazing! Looks like I'm gonna have to return to MUA lol. Any chance of a preview video btw?
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Midnightphoenix on December 14, 2011, 03:01pm
Thanks for the Sue booster!
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: fox456 on December 14, 2011, 03:29pm
This looks really cool and it's great that you have added NEW powers.  Thanks!
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 14, 2011, 05:45pm
Any chance of a preview video btw?

I'll post some pictures later :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Cascade on December 14, 2011, 07:46pm
I love the new powers! Good job!
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Jeanfan321 on December 14, 2011, 08:00pm
OMG can't wait to test this! I've been trying to make sue like this for a long time! Xd
You and SuperNatural-Witch need to bring ur boosters together and make an epic mod :D

EDIT:Only thing she's missing is Crushing Force ;)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 14, 2011, 08:21pm
EDIT:Only thing she's missing is Crushing Force ;)

Yeah... I can't do that.. (That power is the most hardest thing...)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 14, 2011, 08:26pm
Updated the Invisible Woman's booster release thread with pics.. Hope you guys like it...
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: fox456 on December 14, 2011, 08:48pm
Yeah... I can't do that.. (That power is the most hardest thing...)

You will probably learn some day!  Thanks again.  The pics really show off the powers.  They look great!  I especially like Slamming Blast, Kinetic Hold/Ball, and Invisible Mine.
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 14, 2011, 09:12pm
You will probably learn some day!
Yeah, maybe i'll work on that someday.. :)

This looks really cool and it's great that you have added NEW powers.  Thanks!
Thanks for the Sue booster!
I love the new powers! Good job!
Thanks again.  The pics really show off the powers.  They look great!  I especially like Slamming Blast, Kinetic Hold/Ball, and Invisible Mine.
Thanks! :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Midnightphoenix on December 15, 2011, 07:54am
Wow these effects look amazing! Did you add new effects like these to Ultimate Overload?
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 15, 2011, 09:30am
Wow these effects look amazing! Did you add new effects like these to Ultimate Overload?

Thanks, but I don't add new effects to Ultimate Overload.. but it's only the color that changes to blue (by Toothless)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Rogue on December 15, 2011, 11:11am
Amaaaaazing effects! Love it so much! :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 15, 2011, 11:15am
Amaaaaazing effects! Love it so much! :)
Thank you :D
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 15, 2011, 11:24am
By The Way.. For those who have download my boosters.. is there any bugs yet??
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Jeanfan321 on December 15, 2011, 11:41am
From my gameplay there is maybe a minor bug that i found.
When using "Kinetic Ball" when she puts the enemy in a force field and releases they go backwards not forwards just thought i'd let you know ;)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Midnightphoenix on December 15, 2011, 02:48pm
Thanks, but I don't add new effects to Ultimate Overload.. but it's only the color that changes to blue (by Toothless)

Well if thats all you did it looks amazing! With the others powers :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 15, 2011, 06:52pm
Well if thats all you did it looks amazing! With the others powers :)
Thank you..
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Rogue on December 16, 2011, 01:25am
MUALover
Why do you  answer so sad ? I think you're sad. Your works are breathtaking, no doubt about it!
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 16, 2011, 09:29am
MUALover
Why do you  answer so sad ? I think you're sad. Your works are breathtaking, no doubt about it!
I'm not feeling sad right now :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Rogue on December 16, 2011, 11:05am
Really? It's very good. Don't worry! You're a great modder! :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 16, 2011, 11:16am
Really? It's very good. Don't worry! You're a great modder! :)

Thank you!.. :D
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 19, 2011, 04:17am
I will release an update to Sue that contains :
- When it's on the press and hold mode, the Kinetic Ball will act as a shield for projectile attacks (but not to melee attacks)
- Adds some very little effects to Ultimate Overload :) :
- Changes some of typo(s) at Sue's powerstyle and talent file and rename some powers.
- Like Conccusive Force, (The Kinetic Hold power) if you press the power with forward movement control, the enemy will thrown forward.. if you press the power with backward movement control, the enemy will thrown backwards. :)

EDIT : But i've got several problems :
- For Kinetic Hold/Ball : If you press the power without pressing the movement controls.. what it should be (pick one of ideas below) :
  a. The enemy will thrown forwards..
  b. The enemy will thrown backwards..
  c.  Lock the enemy forever in a forcefield..
  d.  Any suggestion?
- What should I do with Crushing Sphere on my next update?
  a. Nothing..
  b. Replace it with another power (not Crushing Force..) (Any suggestions?..)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Rogue on December 19, 2011, 06:17am
God! Looks killer! Amazing job with Sue! :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: fox456 on December 19, 2011, 07:49am
...But i've got a small problem :
- For Kinetic Hold/Ball : If you press the power without pressing the movement controls.. what it should be :
  - The enemy will thrown forwards..
  - The enemy will thrown backwards..
  - Lock the enemy forever in a forcefield..
  - Any suggestions..?
- What should I do with Crushing Sphere on my next update?
  - Nothing..
  - Replace it with another power (not Crushing Force..) (Any suggestions?)

Regarding Kinetic Hold/Ball, you already have another power that throws the enemy forwards or backwards.  I would suggest locking the enemy forever in a forcefield.

I don't have an alternative for Crushing Sphere.  :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Midnightphoenix on December 19, 2011, 08:26am
:O Amazing! Ultimate Overload looks so awesome in those pictures :D
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 19, 2011, 10:00am
:O Amazing! Ultimate Overload looks so awesome in those pictures :D
God! Looks killer! Amazing job with Sue! :)
Thanks!! :) :)

Regarding Kinetic Hold/Ball, you already have another power that throws the enemy forwards or backwards.  I would suggest locking the enemy forever in a forcefield.

I don't have an alternative for Crushing Sphere.  :)
OK!!! ;)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 19, 2011, 10:09am
Now.. the Kinetic Hold power is divided into three parts :
- Throw enemy forward (by pressing the power button and forward movement control)
- Throw enemy backward (by pressing the power button and backward movement control)
- Locks enemy in a forcefield (by ONLY pressing the power button). The enemy can be hit by melee attacks or power attacks
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: fox456 on December 19, 2011, 04:15pm
Very inventive (and I am guessing hard to code)!  Good job, MUALover.
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 19, 2011, 07:40pm
Very inventive (and I am guessing hard to code)!  Good job, MUALover.
Thanks! :)

Sorry for off - topic :
But.. What are her powers in MSHSO ? (Marvel Super Hero Squad Online)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Jeanfan321 on December 19, 2011, 08:28pm

Sorry for off - topic :
But.. What are her powers in MSHSO ? (Marvel Super Hero Squad Online)
First Power: Turns Invisible (If near enemies she stuns them)
Second Power: Makes a Baseball bat out of a force field and hits enemies with them
Third Power: Puts an enemy inside a force field bubble and shoots them up in the air then they slam on the floor
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Midnightphoenix on December 19, 2011, 08:49pm
I like the ending attack she does in MSHSO when she drops a forcefield on the enemy and it shatters like glass. Its almost like blocks of glass.
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 19, 2011, 10:16pm
First Power: Turns Invisible (If near enemies she stuns them)
Second Power: Makes a Baseball bat out of a force field and hits enemies with them
Third Power: Puts an enemy inside a force field bubble and shoots them up in the air then they slam on the floor
Okay! Thanks !! :) :) :)

I like the ending attack she does in MSHSO when she drops a forcefield on the enemy and it shatters like glass. Its almost like blocks of glass.
But it's like Crushing Force, right?
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 19, 2011, 10:37pm
Okaayy.. I finalize the update and it will be released tomorrow..
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Midnightphoenix on December 19, 2011, 10:42pm
Okay! Thanks !! :) :) :)
But it's like Crushing Force, right?

Umm yeah kind of, its like 2 blocks of glass falling on an enemey and then it shatters.
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: fox456 on December 19, 2011, 11:06pm
Okaayy.. I finalize the update and it will be released tomorrow..

Super!
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Rogue on December 20, 2011, 05:56am
WOW! Can't wait! :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 20, 2011, 06:40am
WOW! Can't wait! :)
Yeah.. I know..

Before i release this tomorrow (indonesian time (i don't know i will be release this on daylight or night...) i've a question :

Should i put new effects for Invisible Woman's melee attacks ? (normal attack, trip attack, and stun attack)
  a. Yes
  b. No
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: fox456 on December 20, 2011, 07:29am
a. Yes

I know it is more work, but that will make your booster even more unique!
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Midnightphoenix on December 20, 2011, 08:54am
a. Yes

I know it is more work, but that will make your booster even more unique!

I agree :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Jeanfan321 on December 20, 2011, 05:52pm
I can take a pic of the shatter glass thing if you want :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 21, 2011, 06:58am
I can take a pic of the shatter glass thing if you want :)
OK! Thanks! :)

a. Yes

I know it is more work, but that will make your booster even more unique!
Thanks! :)
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Now.. my update is 95% complete (with new effects on the normal, trip, popup, and stun attack..) and i will release it soon on tonight...
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Jeanfan321 on December 21, 2011, 05:26pm
Hmm after seeong it it kinda looks like invisible bricks..

(http://img688.imageshack.us/img688/1918/chrome2011122118485644.th.jpg) (http://imageshack.us/photo/my-images/688/chrome2011122118485644.jpg/)

(http://img593.imageshack.us/img593/806/bricks.th.png) (http://imageshack.us/photo/my-images/593/bricks.png/)

Some other pics of effects:
Invisibility:
(http://img716.imageshack.us/img716/1724/chrome2011122118490678.th.jpg) (http://imageshack.us/photo/my-images/716/chrome2011122118490678.jpg/)

InvisiBat:
(http://img804.imageshack.us/img804/2181/chrome2011122118493758.th.jpg) (http://imageshack.us/photo/my-images/804/chrome2011122118493758.jpg/)

UpUp and Away:
(http://img822.imageshack.us/img822/8146/chrome2011122118503181.th.jpg) (http://imageshack.us/photo/my-images/822/chrome2011122118503181.jpg/)

Flight:
(http://img836.imageshack.us/img836/1700/chrome2011122118520348.th.jpg) (http://imageshack.us/photo/my-images/836/chrome2011122118520348.jpg/)

Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 21, 2011, 07:50pm
Thanks, Jeanfan321! They look great!!
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Quentin Hex on December 21, 2011, 08:59pm
If you feel like doing the power and need a custom invisi-brick texture (they're not using models in SHSO), I could make one :] If you don't need one that's fine too though [:
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 21, 2011, 10:05pm
If you feel like doing the power and need a custom invisi-brick texture (they're not using models in SHSO), I could make one :] If you don't need one that's fine too though [:
OMG! Could you make and post that here? it would be very awesome!! :) :) :) :) I want to replace the Crushing Sphere with a power in MSHSO or Crushing Force's MUA2 NextGen, but i can't put the effect in front of Invisible Woman..
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Quentin Hex on December 21, 2011, 11:09pm
What if for crushing force you took a force field disk effect and made it drop and used the handler so that the power's based off of MUA1 Storm's 1st power, but make it AOE? It wouldn't be exact but it would be kind of close...
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 21, 2011, 11:33pm
What if for crushing force you took a force field disk effect and made it drop and used the handler so that the power's based off of MUA1 Storm's 1st power, but make it AOE? It wouldn't be exact but it would be kind of close...
Awesome idea! But, where i can get the forcefield disk effect?
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Quentin Hex on December 21, 2011, 11:45pm
HaHa that's the problem. I believe iamingy used one for his Invisible Woman's flight mod...you could try and figure our what effect he based it off of? I'll take a look myself when I'm at my home computer :]
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 21, 2011, 11:54pm
HaHa that's the problem. I believe iamingy used one for his Invisible Woman's flight mod...you could try and figure our what effect he based it off of? I'll take a look myself when I'm at my home computer :]
Okay.. but what do you mean this.. (the sentence that bold and underlined) :
"..and used the handler so that the power's based off of MUA1 Storm's 1st power.."
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: Quentin Hex on December 22, 2011, 12:00am
The handler defines how the power works. So Storm's 1st power targets itself right above an enemy so that would make a good base for crushing force
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's MUA2 Powers!
Post by: MUALover on December 22, 2011, 12:04am
The handler defines how the power works. So Storm's 1st power targets itself right above an enemy so that would make a good base for crushing force
OK!! :) :) :) Thanks for the instructions!! I'll try it :) :) :)
Title: Re: MUALover's Releases : Update released for : Invisible Woman's MUA2 Powers!
Post by: MUALover on December 22, 2011, 01:24am
Update released!! :) :) :) It's released on the booster release thread. Hope you all guys likes it!!! :) :) :)
(I'll post some pics later when i get home)
Title: Re: MUALover's Releases : Update released for : Invisible Woman's MUA2 Powers!
Post by: Rogue on December 22, 2011, 04:17am
AH! Looks lovely! Well done!
Title: Re: MUALover's Releases : Update released for : Invisible Woman's MUA2 Powers!
Post by: Midnightphoenix on December 22, 2011, 08:34am
Fantastic! Cant wait to test her out :D
Title: Re: MUALover's Releases : Update released for : Invisible Woman's MUA2 Powers!
Post by: MUALover on December 23, 2011, 09:05pm
Updated the Sue's update release thread with pics!! :) :) :laola:
Title: Re: MUALover's Releases : Update released for : Invisible Woman's MUA2 Powers!
Post by: nshinnosuke on December 25, 2011, 01:01am
dude you truly are a big fan of Sue,
it must have taken a lot of time to work on those powers !!!
I can't even think about it
two thumbs up !!!!
Title: Re: MUALover's Releases : Update released for : Invisible Woman's MUA2 Powers!
Post by: nshinnosuke on December 25, 2011, 03:29am
just tried the booster,
daamnn it really inspires me to do some similar things to Jean :P
but not now of course, I'm convinced that everyone's sick already with more and more Jean Grey updates
her melee finishers truly kicks some ass and that MUA2 next gen power (the one that could turn into a deflecting telekinetic bubble) was my last year's dream that couldn't come into reality :D
Title: Re: MUALover's Releases : Update released for : Invisible Woman's MUA2 Powers!
Post by: MUALover on December 25, 2011, 07:29pm
dude you truly are a big fan of Sue,
it must have taken a lot of time to work on those powers !!!
I can't even think about it
two thumbs up !!!!
Thanks :) and yeah, i'm one of her 'big' fan :D

just tried the booster,
daamnn it really inspires me to do some similar things to Jean :P
but not now of course, I'm convinced that everyone's sick already with more and more Jean Grey updates
her melee finishers truly kicks some ass and that MUA2 next gen power (the one that could turn into a deflecting telekinetic bubble) was my last year's dream that couldn't come into reality :D
Maybe you could make that one.. Again.. :D

Title: Re: MUALover's Releases : Update released for : Invisible Woman's MUA2 Powers!
Post by: nshinnosuke on December 26, 2011, 02:21am
maybe later on I'll try to think of adding some melee finishers and a TK grip for Jean :D
Title: Re: MUALover's Releases : Update released for : Invisible Woman's MUA2 Powers!
Post by: whiteking on January 04, 2012, 10:54am
Hey, I've been using your booster for Storm and it's really fun. Invisible Woman also looks interesting so I may give her a try as well. Well done :)
Title: Re: MUALover's Releases : Update released for : Invisible Woman's MUA2 Powers!
Post by: MUALover on January 04, 2012, 08:29pm
Hey, I've been using your booster for Storm and it's really fun. Invisible Woman also looks interesting so I may give her a try as well. Well done :)
Thanks.. and you may give it a try.. :) :)
Title: MUALover's Releases : --NEW-- Storm's New Whirlwind Effect - Version 1
Post by: MUALover on January 06, 2012, 12:17pm
:storm: Storm's New Whirlwind Effect - Version 1 :storm:


When not fully charged :
(http://i.minus.com/ipGo0BKrxZO4P.gif)

When fully charged :
(http://i.minus.com/i7gaQNgftA2IP.gif)


Info
This is a little effect modification. Basically, i just added the Whirlwind's 'core' effect, make it more enjoyable to see. :D
The 'gigantic effect' of her Whirlwind when fully charged matches her Whirlwind's damage radius when fully charged.

Credits and Thanks
 :storm: Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game.
 :storm: Nowhere Man (http://marvelmods.com/forum/index.php?action=profile;u=1318) : For new effects of Storm's Whirlwind, and Thor's North Winds.

Download Link
http://www.mediafire.com/?7uy39q2qqf5jf3m (http://www.mediafire.com/?7uy39q2qqf5jf3m)
Title: Re: MUALover's Releases : --NEW-- Storm's New Whirlwind Effect - Version 1
Post by: 12emre12 on January 06, 2012, 02:37pm
I've just tried that and it's perfect! When it charged the whirlwind grows too much just like a real whirlwind very good job :)
Title: Re: MUALover's Releases : --NEW-- Storm's New Whirlwind Effect - Version 1
Post by: fox456 on January 06, 2012, 03:35pm
This looks really cool!  You do an excellent job modifying effects, MUALover.
Title: Re: MUALover's Releases : --NEW-- Storm's New Whirlwind Effect - Version 1
Post by: MUALover on January 06, 2012, 09:50pm
I've just tried that and it's perfect! When it charged the whirlwind grows too much just like a real whirlwind very god job :)
This looks really cool!  You do an excellent job modifying effects, MUALover.
Thank you! :) :)
Title: Re: MUALover's Releases : --NEW-- Storm's New Whirlwind Effect - Version 1
Post by: Tien shinhan on January 06, 2012, 09:55pm
superb effect!nice work
Title: Re: MUALover's Releases : --NEW-- Storm's New Whirlwind Effect - Version 1
Post by: Rogue on January 06, 2012, 10:01pm
Oh, what a beautiful effect! I love it! :)
Title: Re: MUALover's Releases : --NEW-- Storm's New Whirlwind Effect - Version 1
Post by: MarvelFan12345 on January 06, 2012, 10:02pm
It's just brilliant! Amazing work.
Title: Re: MUALover's Releases : --NEW-- Storm's New Whirlwind Effect - Version 1
Post by: MUALover on January 06, 2012, 10:51pm
superb effect!nice work
Oh, what a beautiful effect! I love it! :)
It's just brilliant! Amazing work.
Thank you everyone :)
Title: Re: MUALover's Releases : --NEW-- Storm's New Whirlwind Effect - Version 1
Post by: Jeanfan321 on January 29, 2012, 12:38pm
I have a problem with the Storm booster when i use her shocking bolts  she uses her animation but nothing comes out which is an entities problem.
Title: Re: MUALover's Releases : --NEW-- Storm's New Whirlwind Effect - Version 1
Post by: MUALover on March 11, 2012, 09:27pm
I have a problem with the Storm booster when i use her shocking bolts  she uses her animation but nothing comes out which is an entities problem.

Sorry for being late to reply.. :)
Hmm.. the Storm's shocking bolts works fine on my computer... :scratchhead:
Do you guys have the same problem like Jeanfan321?
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's Update v.02 released!!
Post by: MUALover on June 02, 2012, 05:46am
Update v.02 for Invisible Woman is released!! Hope you enjoy it! :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's Update v.02 released!!
Post by: fox456 on June 02, 2012, 06:31am
Your Invisible Woman has some of the best effects!  Question:  Do we have to install all 3 booster files at this point -- the initial release and then v.01 and finally v.02?
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's Update v.02 released!!
Post by: MUALover on June 02, 2012, 06:49am
Your Invisible Woman has some of the best effects!  Question:  Do we have to install all 3 booster files at this point -- the initial release and then v.01 and finally v.02?

Thank you! :) and yes, you have to install like that way if you want to enjoy all the available features :) The initial release is a stand-alone booster, while v.01 and v.02 is an update which it requires the initial release installed on your game :)
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's Update v.02 released!!
Post by: MarvelFan12345 on June 02, 2012, 08:45am
Wow just amazing! I love how much work you put into it :) This is a must have imo.
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's Update v.02 released!!
Post by: Polygone on June 02, 2012, 02:47pm
Agreed, this booster looks stunning! I love her melee finishers! More characters should have that!
Title: Re: MUALover's Releases : --NEW-- Invisible Woman's Update v.02 released!!
Post by: MUALover on June 02, 2012, 03:10pm
Wow just amazing! I love how much work you put into it :) This is a must have imo.
Agreed, this booster looks stunning! I love her melee finishers! More characters should have that!

Thanks all :) Maybe on the future i'll create some boosters and add some effects to the melee attacks to more characters :D
Title: Re: MUALover's Releases : --NEW-- Storm's Booster Update v.01 released!!
Post by: MUALover on June 28, 2012, 10:14pm
Yay, Storm Booster's Update v.01 released!! :laola: Hope you enjoy it! :D
Title: Re: MUALover's Releases : --NEW-- Storm's Booster Update v.01 released!!
Post by: Rogue on July 03, 2012, 04:40am
Great job dear friend! Thank you!
Title: Re: MUALover's Releases : --NEW-- Storm's Booster Update v.01 released!!
Post by: MUALover on July 03, 2012, 08:46am
Great job dear friend! Thank you!

Thank you, Rogue! :D
Title: MUALover's Releases : Magneto Booster
Post by: MUALover on July 12, 2012, 03:56pm
:magneto: Magneto Booster :magneto:
Early build preview video : http://www.youtube.com/watch?v=alEHaxW2Fmc&feature=youtu.be (http://www.youtube.com/watch?v=alEHaxW2Fmc&feature=youtu.be)

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats.


Powerset (Green : Attacks ; Blue : Boosts ; Red : Xtreme)
Metal Ball : Hurls a metal projectile around the screen directing it wherever he wishes.
ElectroMagnetic Field : Charges up and unleashes an explosion damaging all nearby enemies.  Any enemy approaching the field takes damage.
Magnetic Wave : Manifests shockwaves from Magneto's hand, knockbacks enemies.
Scrap Blades : Uses his magnetic power to pulls up metal from the ground, hurls them at enemies.
Repulsion Wave : Releases a first shockwave, popups enemies to the air, then sends a second shockwave, causing powerful knockback on enemies.
Rending Force : A destructive shockwave released in a forward direction, popups enemies to the air.
Master's Hand : Pulls up metal from the ground, crushes his enemies.
Polarized Shield : A protective shield surrounds Magneto consisting of magnetic energy.  Shield has a chance to deflect projectiles.
Dark Energy : Temporarily increases all party members' skill and outfit ranks.  (Must already have at least one point spent in the ability.)
Metallic Mayhem : Unleash a powerful blast of metallic and magnetic energy in radius, causing massive Physical Dmg.

Other Features
1. New animations on his melee attacks.
2. Added a block effect with 'deflect projectile' code.
3. New effects on his melee attacks and finishers.
4. New icons by DeeDooo :
(http://www.mediafire.com/convkey/a880/ukju06ylbtke3tp5g.jpg)
Updates
v.01
1. Some effects were recolored
2. Added MUA2 sounds


Known Bugs
1. On Base Booster : Some distort effects will be missing in certain time. But this is minor bug, not affects your computer. ;)
2. On Update v.01 : Scrap Blades sounds are a little hard to be heard


How To : Install
1. For Base Booster : Just copy/drag and drop all files in the RAR file you've downloaded to your MUA directory (..../Activision/Marvel - Ultimate Alliance/)
2. For Updates :
  • Step 1. You must have the base booster first/previous updates in your game.
  • Step 2. Just overwrite existing file with the file from the Update package. Done!

Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game
Nowhere Man (http://marvelmods.com/forum/index.php?action=profile;u=1318) : For his Magneto booster
Tien shinhan (http://marvelmods.com/forum/index.php?action=profile;u=5041) : For creating Master's Hand and Metallic Pillar models
Marvintage (http://marvelmods.com/forum/index.php?action=profile;u=78) : For his SandMan's Funeral code as a base for Master's Hand
MarvelLegends / Herzleid : For ripping MUA2 NextGen sounds
nshinnosuke (http://marvelmods.com/forum/index.php?action=profile;u=6489) : For providing and including MUA2 NextGen sounds, and for recolored some effects
DeeDooo (http://marvelmods.com/forum/index.php?action=profile;u=2019) : For creating Magneto's new icons
Harpua1982 (http://marvelmods.com/forum/index.php?action=profile;u=25976) : For compiling Magneto's icon
MarvelFan12345 (http://marvelmods.com/forum/index.php?action=profile;u=4539) : Thank you for providing XML2 Magneto files
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : Thank you for his amazing tutorial on 'How to give one power to one character to another'
You : For downloading :D

Download Links
I recommend you to download the base booster and all updates and fixes to prevent you from errors/bugs
Magneto Base Booster : http://www.mediafire.com/?u55ufb2dsprce98 (http://www.mediafire.com/?u55ufb2dsprce98)
Magneto Booster Update v.01 : http://www.mediafire.com/?7qc5k3fbejz33eo (http://www.mediafire.com/?7qc5k3fbejz33eo)
Title: Re: MUALover's Releases : --NEW-- Magneto Booster Released!!
Post by: Me on July 12, 2012, 04:02pm
Wow! He looks amazing! I'll definetly have to try this when I get home!
Title: Re: MUALover's Releases : --NEW-- Magneto Booster Released!!
Post by: fox456 on July 12, 2012, 08:38pm
Another booster!!!  I like it when the characters have a full 10 powers.  Thank you, MUALover.
Title: Re: MUALover's Releases : --NEW-- Magneto Booster Released!!
Post by: Johnny Crazy on July 12, 2012, 09:32pm
Thanks for providing a video. Looks really fun.
Title: Re: MUALover's Releases : --NEW-- Magneto Booster Released!!
Post by: MUALover on July 13, 2012, 01:10am
Another booster!!!  I like it when the characters have a full 10 powers.  Thank you, MUALover.
Your welcome! :D

Wow! He looks amazing! I'll definetly have to try this when I get home!
Thanks for providing a video. Looks really fun.
Thanks! :)

Could someone please add Magneto to Booster Catalog?
Title: Re: MUALover's Releases : --NEW-- Magneto Booster Released!!
Post by: nshinnosuke on July 13, 2012, 03:34am
edit : everything works perfect now, I had 2 entities and one of them was in engb which caused the problem
Some powers aren't working : Scrap Blades, Repulsion Wave and one of the melee finishers does nothing
Title: Re: MUALover's Releases : --NEW-- Magneto Booster Released!!
Post by: MUALover on July 13, 2012, 06:27am
edit : everything works perfect now, I had 2 entities and one of them was in engb which caused the problem
Some powers aren't working : Scrap Blades, Repulsion Wave and one of the melee finishers does nothing
Phew.. I'm glad the problem was solved. :)
Title: Re: MUALover's Releases : --NEW-- Magneto Booster Released!!
Post by: Owl City on July 18, 2012, 07:09am
Love the Magneto booster!!!!!!!!!!!
Title: Re: MUALover's Releases : --NEW-- Magneto Booster Released!!
Post by: MUALover on July 18, 2012, 07:59am
Thanks! :D
Glad to see you back on MarvelMods, JGP! :)
Title: Re: MUALover's Releases : --NEW-- Magneto Booster Released!!
Post by: Lakan on July 18, 2012, 09:17am
This is the Magneto whom I imagine instilling fear to humanity and commanding respect to mutants. The booster is of outstanding craft!
Title: Re: MUALover's Releases : --NEW-- Magneto Booster Released!!
Post by: MUALover on July 19, 2012, 01:25am
This is the Magneto whom I imagine instilling fear to humanity and commanding respect to mutants. The booster is of outstanding craft!

Thanks! :)
Maybe he's overpowered with this one.. :scratchhead:
Title: MUALover's Releases : --NEW-- IW's MiniFix and Magneto's Update v.01 Released!!
Post by: MUALover on July 19, 2012, 02:48am
Invisible Woman's minifix and Magneto's Update v.01 is released!!
Hope you enjoy them! :)
Title: Re: MUALover's Releases : --NEW-- IW's MiniFix and Magneto's Update v.01 Released!!
Post by: fox456 on July 23, 2012, 08:45am
I just want to verify that to get your "complete" Invisible Woman booster in the game as you have designed it that we have to install all four files, including the mimifix?  And is the same true for Magneto -- install the original file and then version 0.01?
Title: Re: MUALover's Releases : --NEW-- IW's MiniFix and Magneto's Update v.01 Released!!
Post by: MUALover on July 23, 2012, 09:02am
I just want to verify that to get your "complete" Invisible Woman booster in the game as you have designed it that we have to install all four files, including the mimifix?  And is the same true for Magneto -- install the original file and then version 0.01?

Yes, you have to install it like that way.

Maybe my boosters have a lot of bugs?
If no, then I'm pretty sure they're good to be played. :)
Title: Re: MUALover's Releases : --NEW-- IW's MiniFix and Magneto's Update v.01 Released!!
Post by: fox456 on July 23, 2012, 09:12am
I'm glad that you keep improving your boosters!  I just wanted to make sure what was needed to install them correctly.  Thank you.
Title: Re: MUALover's Releases : --NEW-- IW's MiniFix and Magneto's Update v.01 Released!!
Post by: MUALover on July 23, 2012, 09:21am
Thanks! :)
Title: Re: MUALover's Releases : --NEW-- IW's MiniFix and Magneto's Update v.01 Released!!
Post by: edward on August 06, 2012, 02:09pm
I love your Magneto booster, is one of my favorites of all time, my favorite part is how you added awesome effects for his melee attacks, awesome job.
Title: Re: MUALover's Releases : --NEW-- IW's MiniFix and Magneto's Update v.01 Released!!
Post by: Rogue on August 07, 2012, 03:27am
Omg! I love this job!!!
Title: Re: MUALover's Releases : --NEW-- IW's MiniFix and Magneto's Update v.01 Released!!
Post by: MUALover on August 08, 2012, 01:21am
I love your Magneto booster, is one of my favorites of all time, my favorite part is how you added awesome effects for his melee attacks, awesome job.
Omg! I love this job!!!
Thank you! :D
I really appreciate your comments!
Title: Re: MUALover's Releases : --NEW-- IW's MiniFix and Magneto's Update v.01 Released!!
Post by: pabliku on August 23, 2012, 02:53pm
Its amazing this magneto booster  :magneto:!!! i love it!! congratulations, great job!! :)

A booster of Polaris :polaris: with powers like these will be amazing too!!


  :storm::emmafrost:
Title: Re: MUALover's Releases : --NEW-- IW's MiniFix and Magneto's Update v.01 Released!!
Post by: MUALover on August 24, 2012, 05:19am
Its amazing this magneto booster  :magneto:!!! i love it!! congratulations, great job!! :)

A booster of Polaris :polaris: with powers like these will be amazing too!!


  :storm::emmafrost:

Thank you very much, i'm glad you love it! :D
Polaris booster will be interesting to be made :)
Title: Re: MUALover's Releases : Storm, Invisible Woman, and Magneto Booster
Post by: Hobgoblin on October 02, 2012, 09:41am
I'm playing with your Invisible Woman booster and I certainly do like a lot of the effects and additions, so thank you for all the work! However...

...it unfortunately doesn't seem to be bug-proof yet. The game sometimes crashes on me when get her on a full 4-persons team - it freezes when loading the mission. I can't put my finger on the specifics, some teams work and others don't . For example, it freezes when I get her on a team with Dr. Strange, Nightcrawler and Deadpool, replacing Nightcrawler or Dr. Strange often does the trick but not always, Deadpool doesn't seem to factor in the issue, although I think I did get her in a 4-persons team with both Nightcrawler and the Doc - it's rather frustrating to have trial-and-error attempts to see which team configurations work and which don't, especially as I'm clueless to the problem or the solution.
I never had this problem in 4p-teams without Sue.

Does anybody have similar issues? Or better: ideas on how to fix this (ideally without needing a game restart!)
Title: Re: MUALover's Releases : Storm, Invisible Woman, and Magneto Booster
Post by: Hobgoblin on October 02, 2012, 10:41am
Did a little bit more testing and I don't get it at all anymore...
I got the impression that Sue+Nightcrawler+2 others might not work. Tried it with Cap & Iron Man, that worked normally. Replaced one with Dr. Strange, it crashed. Tried it again, slowly building up to the pairing of the three + a random other character, it crashed. Triple-checked... it suddenly worked.

Although I guess that this seemingly random, yet sometimes persistent issue lies somewhere within the Sue boost, I could be sorely mistaken, and apologize if the problem is not in this boost at all. I don't want to downplay your enrichment of the character.

But maybe anybody recognizes this problem?
Title: Re: MUALover's Releases : Storm, Invisible Woman, and Magneto Booster
Post by: MUALover on October 22, 2012, 09:56pm
I'm playing with your Invisible Woman booster and I certainly do like a lot of the effects and additions, so thank you for all the work! However...

...it unfortunately doesn't seem to be bug-proof yet. The game sometimes crashes on me when get her on a full 4-persons team - it freezes when loading the mission. I can't put my finger on the specifics, some teams work and others don't . For example, it freezes when I get her on a team with Dr. Strange, Nightcrawler and Deadpool, replacing Nightcrawler or Dr. Strange often does the trick but not always, Deadpool doesn't seem to factor in the issue, although I think I did get her in a 4-persons team with both Nightcrawler and the Doc - it's rather frustrating to have trial-and-error attempts to see which team configurations work and which don't, especially as I'm clueless to the problem or the solution.
I never had this problem in 4p-teams without Sue.

Does anybody have similar issues? Or better: ideas on how to fix this (ideally without needing a game restart!)
Did a little bit more testing and I don't get it at all anymore...
I got the impression that Sue+Nightcrawler+2 others might not work. Tried it with Cap & Iron Man, that worked normally. Replaced one with Dr. Strange, it crashed. Tried it again, slowly building up to the pairing of the three + a random other character, it crashed. Triple-checked... it suddenly worked.

Although I guess that this seemingly random, yet sometimes persistent issue lies somewhere within the Sue boost, I could be sorely mistaken, and apologize if the problem is not in this boost at all. I don't want to downplay your enrichment of the character.

But maybe anybody recognizes this problem?
Sorry for late reply,
Hm, I'm not having this problem. It works fine with all characters. Try to redownload and reinstall the booster and tell me if it working or not :)
Title: Re: MUALover's Releases : Storm, Invisible Woman, and Magneto Booster
Post by: pabliku on October 27, 2012, 04:05am
I have a problem i hope you can help me.
I installed another version of magneto with another herostat but i dont like it and i want install your magneto booster again. But when i started a new game always the powers "Scrap Blades" and "Rending Force" not run. I dont know what i can do becouse i change the herostat with magneto DarkMarkZX, i install your booster and i start a new game but it still does not work...

i hope you can help me. Thank you very much in advance :)
Title: Re: MUALover's Releases : Storm, Invisible Woman, and Magneto Booster
Post by: MUALover on October 27, 2012, 08:45am
I have a problem i hope you can help me.
I installed another version of magneto with another herostat but i dont like it and i want install your magneto booster again.
What version is that? The base booster, or the update?

But when i started a new game always the powers "Scrap Blades" and "Rending Force" not run. I dont know what i can do because i change the herostat with magneto DarkMarkZX, i install your booster and i start a new game but it still does not work...

i hope you can help me. Thank you very much in advance :)
Could you post the herostat? :)
Title: Re: MUALover's Releases : Storm, Invisible Woman, and Magneto Booster
Post by: pabliku on October 28, 2012, 05:44am
What version is that? The base booster, or the update?

I install the "Magneto Booster by FelipeAraujoMelo"


Could you post the herostat? :)

I install this herostat after your booster:
   
   stats {
   ailevel = 2 ;
   autospend = bruiser_light ;
   body = 6 ;
   characteranims = 175_magneto ;
   charactername = Magneto ;
   level = 1 ;
   menulocation = XX ;
   mind = 10 ;
   moveset1 = moveset_flying ;
   name = Magneto ;
   playable = true ;
   powerstyle = ps_magneto ;
   scriptlevel = 3 ;
   skin = 17501 ;
   skin_01_name = Classic ;
   skin_02 = 02 ;
   skin_02_name = 80's ;
   skin_03 = 03 ;
   skin_03_name = Ultimate ;
   skin_04 = 04 ;
   skin_04_name = Age of Apocalypse ;
   skin_05 = 05 ;
   skin_05_name = X-Men Legends ;
   sounddir = magnet_m ;
   strength = 5 ;
   team = hero ;
   textureicon = 7 ;
      Race {
      name = Mutant ;
      }

      Race {
      name = XMen ;
      }

      talent {
      level = 1 ;
      name = magneto_p1 ;
      }

      talent {
      level = 1 ;
      name = fightstyle_default ;
      }

      talent {
      level = 1 ;
      name = grab ;
      }

      talent {
      level = 1 ;
      name = flight ;
      }

      talent {
      level = 1 ;
      name = block ;
      }

      talent {
      level = 1 ;
      name = melee_moves ;
      }

      talent {
      level = 1 ;
      name = leadership ;
      }

      StatEffect {
      anim = flying ;
      bolt = Bip01 Spine1 ;
      effect = char/magneto/flying ;
      fxlevel = 1 ;
      }

      Multipart {
      hideskin = //ClassicHelmet ;
      }

      Multipart {
      hideskin = //UltimateHelmet ;
      }

      Multipart {
      hideskin = //XMLHelmet ;
      }

   }
Title: Re: MUALover's Releases : Storm, Invisible Woman, and Magneto Booster
Post by: MUALover on October 28, 2012, 08:47am
I install the "Magneto Booster by FelipeAraujoMelo"

That's the problem! It appears my booster's files is not compatible with FelipeAraujoMelo's Magneto Booster's files. Maybe his files is conflicting with my files that makes my booster can't be running well. Try reinstall the magneto mod from beginning, and then replace the original mod files with my booster. :)
I hope my advice can help you, and happy playing :)
Title: Re: MUALover's Releases : Storm, Invisible Woman, and Magneto Booster
Post by: pabliku on October 28, 2012, 01:58pm
That's the problem! It appears my booster's files is not compatible with FelipeAraujoMelo's Magneto Booster's files. Maybe his files is conflicting with my files that makes my booster can't be running well. Try reinstall the magneto mod from beginning, and then replace the original mod files with my booster. :)
I hope my advice can help you, and happy playing :)

YES! IT RUN!! :D
The problem was that i put your booster on the FelipeAraujoMelo Booster. So I deleted all magneto folder and then i installed magneto original and finally your booster. Now it run perfectly!!! :)

Thank you so much for everything and the time to help me. I think this is on of the best boosters. The ultimate magneto powerful!!

Thanks again! ;)
 :storm: :emmafrost:
Title: Re: MUALover's Releases : Storm, Invisible Woman, and Magneto Booster
Post by: MUALover on October 29, 2012, 07:35pm
YES! IT RUN!! :D
The problem was that i put your booster on the FelipeAraujoMelo Booster. So I deleted all magneto folder and then i installed magneto original and finally your booster. Now it run perfectly!!! :)

Thank you so much for everything and the time to help me. I think this is on of the best boosters. The ultimate magneto powerful!!

Thanks again! ;)
 :storm: :emmafrost:
Your welcome :D
I'm glad it's working for you. :)
Title: MUALover's Releases : Iceman Booster
Post by: MUALover on November 01, 2012, 12:26pm
:iceman: Iceman Booster :iceman:
Early build preview video : http://www.youtube.com/watch?v=LevtKRuWWGU&feature=g-crec-u (http://www.youtube.com/watch?v=LevtKRuWWGU&feature=g-crec-u)

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats.


Powerset (Green : Attacks ; Blue : Boosts ; Red : Xtreme)
Frost Barrage : Throws shards of ice at enemies, inflicting Cold Dmg. Chance to slow enemies to 50% speed.
Freeze Beam : Sends out a beam, freezing enemies for a time. If the frozen enemy receives a Critical hit, enemy will shatter.
Arctic Wind : Launch a continuous stream of ice towards enemies, doing Cold Dmg.
Frigid Blast : Create an outward blast of ice, freezing enemies in a radius.
Spiked Punch : Builds ice on his left hand, then thrusting it forward, causing powerful knockback.
Blizzard : Self Explanatory
Ice Drop : Iceman jumps up, builds ice on his right hand, then slams it down, causing powerful knockback, and slowing enemies for a time. Press the power button twice to activate it.
Frost Bite : Gives entire party ice gloves for a time, adding $DMG_COLD to melee attacks with a chance to slow enemies by 50%
Frozen Form : Ice totally covers Iceman for some time, increasing melee damage and adding Cold Dmg to all attacks.
Deep Freeze : Release an ice wave with maximum power which damages and slows all enemies with a chance to freeze and kill them.

Other Features
1. Contains 'Heart Of Ice' booster by Marvintage and Iammingy.
2. Adds 3 new random normal attacks, new effects on popup, trip, and stun attacks.
3. Ice Slide has been moved into ability. Press jump button twice to activate it
How To : Install
Just copy/drag and drop all files in the RAR file you've downloaded to your MUA directory (..../Activision/Marvel - Ultimate Alliance/)

Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game
Marvintage (http://marvelmods.com/forum/index.php?action=profile;u=78) : For his 'Heart Of Ice' booster.
Iammingy (http://marvelmods.com/forum/index.php?action=profile;u=50) : For his booster that included on 'Heart Of Ice' booster by Marvintage.
12emre12 (http://marvelmods.com/forum/index.php?action=profile;u=15898) : For his Iceman's 'Ice Pillar' code.
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : Thank you for his amazing tutorial on 'How to give one power to one character to another'
You : For downloading :D

Download Link
Iceman Base Booster : http://www.mediafire.com/?8qd3eh8351ea7fz (http://www.mediafire.com/?8qd3eh8351ea7fz)
Title: Re: MUALover's Releases : Newest : Iceman Booster
Post by: Jeanfan321 on November 01, 2012, 12:57pm
everything looks great ;)
Title: Re: MUALover's Releases : Newest : Iceman Booster
Post by: pabliku on November 01, 2012, 01:15pm
AWESOME! Downloading right now. ;)


 :storm: :emmafrost:
Title: Re: MUALover's Releases : Newest : Iceman Booster
Post by: MUALover on November 02, 2012, 04:00am
everything looks great ;)
AWESOME! Downloading right now. ;)


 :storm: :emmafrost:
Thank you! Tell me if there's bugs and errors ;)
Title: Re: MUALover's Releases : Newest : Iceman Booster
Post by: MarvelFan12345 on November 02, 2012, 03:36pm
So glad you released! Can't wait to play :D
Title: Re: MUALover's Releases : Newest : Iceman Booster
Post by: BLaw on November 02, 2012, 05:15pm
Don't forget to credit Iammingy too! I built it off his :P
Title: Re: MUALover's Releases : Newest : Iceman Booster
Post by: MUALover on November 02, 2012, 08:44pm
So glad you released! Can't wait to play :D
Thank you :)

Don't forget to credit Iammingy too! I built it off his :P
Ok! Thanks, Marvintage for remembering me! ;)

Could someone add Iceman to Booster Catalog?


Title: Re: MUALover's Releases : Newest : Iceman Booster
Post by: wladekwagner on November 09, 2012, 02:34am
This booster is amazing! I just tried it and everything works fine except for the Arctic Wind Power.
It shows the flame thrower, instead of ice. How could I solve this?
Title: Re: MUALover's Releases : Newest : Iceman Booster
Post by: MUALover on November 09, 2012, 03:54am
This booster is amazing! I just tried it and everything works fine except for the Arctic Wind Power.
It shows the flame thrower, instead of ice. How could I solve this?
Try to download this, and overwrite the old powerstyle :
http://www.mediafire.com/?wc14zwyo5wa9s61 (http://www.mediafire.com/?wc14zwyo5wa9s61)

Place it at :
Activision/Marvel - Ultimate Alliance/data/powerstyles


Hope that helps :)
Title: Re: MUALover's Releases : Newest : Iceman Booster
Post by: wladekwagner on November 09, 2012, 12:37pm
I did replace the powerstyle but stays the same. Look:

(http://img528.imageshack.us/img528/2665/marvel0224.png) (http://imageshack.us/photo/my-images/528/marvel0224.png/)

I think it might be causing a conflict with another character using the same effect, maybe Magma, I really don't know.
Title: Re: MUALover's Releases : Newest : Iceman Booster
Post by: LarsAlexandersson on November 10, 2012, 07:06pm
Finally is out. Your Iceman's Ice Slide sound looping won't be annoyed the players anymore :)
Title: Re: MUALover's Releases : Newest : Iceman Booster
Post by: MUALover on December 02, 2012, 06:58am
I did replace the powerstyle but stays the same. Look:

(http://img528.imageshack.us/img528/2665/marvel0224.png) (http://imageshack.us/photo/my-images/528/marvel0224.png/)

I think it might be causing a conflict with another character using the same effect, maybe Magma, I really don't know.

Hmm, try to download this file :
http://www.mediafire.com/?cta1c6sy4uhjgrk (http://www.mediafire.com/?cta1c6sy4uhjgrk)

And, for those who have same problem like wladekwagner, you can also download it.
Tell me if it's working or not ;)
Title: MUALover's Releases : --NEW-- Human Torch Booster
Post by: MUALover on December 03, 2012, 04:44pm
:humant: Human Torch Booster :humant:
Preview - GIFs Format : http://marvelmods.com/forum/index.php/topic,8207.msg156270.html#msg156270 (http://marvelmods.com/forum/index.php/topic,8207.msg156270.html#msg156270)

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats.


Powerset (Green : Attacks ; Blue : Boosts ; Red : Xtreme)
Flame Thrower : Launch a continuous stream of fire towards enemies, doing Fire Dmg.
Inferno : Creates a quick blast under enemies, popping them up.
Wildfire : Create an outward blast of flame, damaging enemies in a radius.
Fiery Bomb : Creates fiery bombs from his hand that explode on impact, causing powerful knockback.
Fireballs : Rapidly launch fireballs at enemies, doing Fire Dmg and keeping popped up enemies in the air longer.
Fire Storm : Creates a charged fireball that sets the ground on fire, burning enemies that come in range.
Meteorite Shower : Meteorite rains down from above, knockback enemies.
Nova Blast : Flames around the Human Torch increase, damaging enemies who come in range and increasing his elemental, energy and radiation resistances.
Ring of Fire : Team Boost. Give each team member a chance to ignite enemies with melee attacks, and also decreases Dmg taken.
Fantastic Fire : Human Torch concentrate fire on his hands, then blast it down, doing massive explosion, powerful knockback and Fire Dmg.

Other Features
1. New melee attacks.
2. Contains all upgrades and fixes from Nowhere Man's booster.
How To : Install
Just copy/drag and drop all files in the RAR file you've downloaded to your MUA directory (..../Activision/Marvel - Ultimate Alliance/)


Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game
Nowhere Man (http://marvelmods.com/forum/index.php?action=profile;u=1318) : For his Human Torch's balance upgrades and fixes.
12emre12 (http://marvelmods.com/forum/index.php?action=profile;u=15898) : For his Sunfire's booster
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : Thank you for his amazing tutorial on 'How to give one power to one character to another'
You : For downloading :D

Download Link
Human Torch Booster  : http://www.mediafire.com/?oq3mbug1ul2153m (http://www.mediafire.com/?oq3mbug1ul2153m)
Title: Re: MUALover's Releases : --NEW-- Human Torch Booster
Post by: fox456 on December 03, 2012, 07:01pm
Oh wow!  I didn't realize until now that you had already released your Human Torch booster.  I didn't know you were that close to finishing!  I just downloaded and look forward to seeing it "in person."  :)
Title: Re: MUALover's Releases : --NEW-- Human Torch Booster
Post by: Jeanfan321 on December 04, 2012, 04:36pm
WOW :D Human Torch is defiantly coming back in my roster awesome job!
Title: Re: MUALover's Releases : --NEW-- Human Torch Booster
Post by: Midnightphoenix on December 04, 2012, 05:51pm
Human torch is awesome, all your effects are fantastic!
Title: Re: MUALover's Releases : --NEW-- Human Torch Booster
Post by: MUALover on December 04, 2012, 06:33pm
Oh wow!  I didn't realize until now that you had already released your Human Torch booster.  I didn't know you were that close to finishing!  I just downloaded and look forward to seeing it "in person."  :)
WOW :D Human Torch is defiantly coming back in my roster awesome job!
Human torch is awesome, all your effects are fantastic!
Thank you all :)
Title: Re: MUALover's Releases : --NEW-- Human Torch Booster
Post by: Me on December 04, 2012, 06:35pm
He looks really awesome will have to try this out sooner or later!  :thumbsup:
Title: Re: MUALover's Releases : --NEW-- Human Torch Booster
Post by: MUALover on December 04, 2012, 09:28pm
He looks really awesome will have to try this out sooner or later!  :thumbsup:
Thank you :)
Title: Re: MUALover's Releases : --NEW-- Human Torch Booster
Post by: Owl City on December 05, 2012, 09:03am
Nice! You released it!
Title: Re: MUALover's Releases : --NEW-- Human Torch Booster
Post by: MUALover on December 05, 2012, 03:09pm
Nice! You released it!
Thanks :)
Title: Re: MUALover's Releases : Storm, IW, Magneto, Iceman, & Human Torch Booster
Post by: MarvelFan12345 on December 10, 2012, 12:40pm
Sorry for just noticing (been a bit AWOL XD). The booster is amazing! One of my new favs and the effects are brilliant :D
Title: Re: MUALover's Releases : Storm, IW, Magneto, Iceman, & Human Torch Booster
Post by: MUALover on December 10, 2012, 11:22pm
Sorry for just noticing (been a bit AWOL XD). The booster is amazing! One of my new favs and the effects are brilliant :D
Thank you! :)
Title: Re: MUALover's Releases : Storm, IW, Magneto, Iceman, & Human Torch Booster
Post by: Aventureiromax on December 11, 2012, 12:36am
Iceman booster and human torch booster is awesome :D. Good job  :thumbsup:
Title: Re: MUALover's Releases : Storm, IW, Magneto, Iceman, & Human Torch Booster
Post by: MUALover on December 11, 2012, 02:37am
Iceman booster and human torch booster is awesome :D. Good job  :thumbsup:
Thank you very much :D
Title: Re: MUALover's Releases : Storm, IW, Magneto, Iceman, & Human Torch Booster
Post by: 12emre12 on December 11, 2012, 05:18am
Iceman's booster is fannnntastic! Now he's really powerful :)  :iceman:
Title: Re: MUALover's Releases : Storm, IW, Magneto, Iceman, & Human Torch Booster
Post by: MUALover on December 11, 2012, 09:45pm
Iceman's booster is fannnntastic! Now he's really powerful :)  :iceman:

Thank you! :D
Title: MUALover's Releases : *NEW* Storm's Rapid Tap Lightning Bolts (UPDATE v.02)
Post by: MUALover on December 24, 2012, 09:09am
Storm's Update v.02 is released! It's in the first post, there's a preview too! (Storm's Booster release thread) Hope you enjoy it! :laola:

There's a new link for Storm's Update v.01, because there are some typo in it, and fixed it ;)

It contains a new power replacing Thunderstorm called Lightning Bolts. Storm cast a lightning bolts down to enemies. Tap to send more lightning bolts. (Rapid Tap)

and also, I've posted previews on Storm's New Whirlwind Effect post. ;)

EDIT : Storm's Update v.02a is released! :laola: Hope you enjoy it!
Title: MUALover's Releases : *NEW* Invisible Woman's Crushing Force (UPDATE v.03)
Post by: MUALover on December 24, 2012, 11:02pm
Yeah!! Finally!! the Crushing Force power is working! :D

Slamming Blast replaced by Crushing Force power, and there's preview in the release thread. :)
and also the Crushing Force packaged on Update v.03 package along with fixed errors and bugs, check the release thread for more information. Hope you enjoy it :laola:
Title: Re: MUALover's Releases : *NEW* Invisible Woman's Crushing Force (UPDATE v.03)
Post by: fox456 on December 25, 2012, 12:14am
Just to make sure, we should install the original base booster, then version .01, then version .02, then version .02a?  Also, are you going to post a version .03?

Thanks for your work on Storm's booster!
Title: Re: MUALover's Releases : *NEW* Invisible Woman's Crushing Force (UPDATE v.03)
Post by: MUALover on December 25, 2012, 12:17am
Just to make sure, we should install the original base booster, then version .01, then version .02, then version .02a?  Also, are you going to post a version .03?

Thanks for your work on Storm's booster!

Yes, you have to install it like that. The v.03 package is released :)

Your welcome, Fox! :D
Title: Re: MUALover's Releases : *NEW* Invisible Woman's Crushing Force (UPDATE v.03)
Post by: fox456 on December 25, 2012, 12:41am
Hmmm, I don't see the link to version .03 anywhere in the first post.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's Crushing Force (UPDATE v.03)
Post by: MUALover on December 25, 2012, 01:05am
Hmmm, I don't see the link to version .03 anywhere in the first post.
It's located under the Invisible Woman's MiniFix Direct Link. Anyways, the v.03 version is for Invisible Woman. The latest update for Storm is the v.02a.. Hope you're not confused :D
Title: Re: MUALover's Releases : *NEW* Invisible Woman's Crushing Force (UPDATE v.03)
Post by: fox456 on December 25, 2012, 01:19am
Ah, okay.  You're right!  I got confused.  Thanks again.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's Crushing Force (UPDATE v.03)
Post by: MUALover on December 25, 2012, 01:41am
Ah, okay.  You're right!  I got confused.  Thanks again.

It's okay, your welcome :D
Title: MUALover's Releases : Jean Grey Booster
Post by: MUALover on December 25, 2012, 05:12pm
:phoenix: Jean Grey Booster :phoenix:
A booster for BliZZ's (http://marvelmods.com/forum/index.php?action=profile;u=14) Jean Grey (http://marvelmods.com/forum/index.php/topic,2471.0.html) Mod
Preview - GIFs : Here (http://marvelmods.com/forum/index.php/topic,8207.msg156555.html#msg156555), Here (http://marvelmods.com/forum/index.php/topic,8207.msg156708.html#msg156708), Here (http://marvelmods.com/forum/index.php/topic,8207.msg156784.html#msg156784), and here (http://marvelmods.com/forum/index.php?topic=8207.msg156844#msg156844)
Preview Video : http://www.youtube.com/watch?v=iUFYB4cg-AQ&feature=youtu.be (http://www.youtube.com/watch?v=iUFYB4cg-AQ&feature=youtu.be)

Info
I decided to release her, but she's still has a lot of bugs. Nevertheless, this booster is done!
There's a couple bugs and errors I know, tell me if there's another bugs/errors. ;) Enjoy!

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats.

Powerset (Black : Normal Attacks (Telekinetic & Telepathic Powers) ; Yellow : Rage Attacks (Pyrokinetic Powers), which can be enabled via Dark Phoenix boost)
Telekinesis : Lift and throw objects and enemies telekinetically. (Attack)
     Pyrokinesis : Lift and throw objects and enemies while burning them in air for 10 seconds, causing Fire Dmg. (Attack)
Psychic Spike : Fires a mental homing projectile. (Attack)
     Fireballs : Fires a pyrokinetic projectile, burning enemies on impact. (Attack)
Psionic Blast : A radial mental attack inflicting pain on enemies and reducing their damage for a time. (Attack)
     Pyrokinetic Burst : A blast of pyrokinetic energy bursting out, knocking enemies away and burning them. (Attack)
Telekinetic Spin : Grabs an enemy with telekinetic beam and swings him around, doing radial damage to enemies nearby. (Attack)
     Telekinetic Grip : Grabs an enemy with telekinetic beam, and knocking him away, causing powerful knockback. Steer the enemy with the mouse/touchpad. (Attack)
Telekinetic Lift : Release a telekinetic energy that lifts enemies in the air, then hurts them physically after release. (Attack)
     Restraining Wave : Stun and suspend enemies with a blast of pyrokinetic energy, then stun them again after release. (Attack)
Mind Freeze : Freeze an enemy's mind with a beam of telekinetic energy, freezing them for a while, slowing enemies for a time. (Attack)
     Pyrokine Blast : Manifests a wave of pyrokinetic energy, causing massive knockback and burn enemies for a time. (Attack)
Mental Guardian : Summons a little essence of the Phoenix that fires homing projectiles for a time. (Attack)
     Phoenix Fury : Burn enemies with a pyrokinetic energy while suspend them in the air for a limited time, then blast them away. (Attack)
Dark Phoenix : Turns Jean into Dark Phoenix, grants her pyrokinetic-based powers and pyrokinetic-based melee attacks, causing Fire Dmg to all attacks. (Boost)
     Normal Jean Grey : Turns Dark Phoenix into normal Jean Grey, grants her telekinetic-based powers and telekinetic-based melee attacks, causing Mental Dmg to all attacks. (Boost)
Telekinetic Shield : Creates a telekinetic shield that has a chance to deflect projectiles. (Boost)
     Pyrokinetic Aura : Surrounding her self with a pyrokinetic energy, launch enemies to the air while burning them to those who come near. (Boost)
Phoenix Force : Xtreme radial attack. Burst a telekinetic energy, knockback enemies away with great damage. (Xtreme)
     Phoenix Force : Xtreme radial attack dealing mental damage and fire damage with a chance to convert enemies. (Xtreme)

Updates
1. v.01
- The 'missing texture' have been added
- Fixed 'switched Phoenix Force' talents typo
- Fixed some typo in the powerstyle
- Fixed Herostat
- Fixed 'Phoenix Force Level Requirement' talents typo
- Fixed 'Passives' talents typo. However, there are 2 passives per skin XD
- New icons for Jean Grey (my second attempt to do Icons, it's bad isn't it? XD) :
(http://www.mediafire.com/conv/84649d16a9d24c9e9352f74ad85d56415bab41343d632ae0353bd0b685c875106g.jpg)

2. v.02
Updated icon for Jean Grey
(http://www.mediafire.com/conv/30c100f710e2e778fa10eeefe6659c8e5ef993ec562085da7b3c5b18031572ef4g.jpg)
Other Features
1. Added new block effect. Has different block effect when in normal Jean Grey and Dark Phoenix form
2. Added new flying effect. Has different flying effect when in normal Jean Grey and Dark Phoenix form
3. New effects on melee attacks and finishers. Has different melee attacks when in normal Jean Grey and Dark Phoenix form
4. Contains MUA2 Jean Grey sound pack by Marvel Legends
5. Contains 2 passives per skin XD
6. Added 'From the Ashes' passive


Known Bugs
1. There's a problem with the 3rd skin : If you use Dark Phoenix boost, and then you use Normal Jean Grey boost, the skin won't swap into 3rd skin, but instead remains using Dark Phoenix skin
2. Passive is not working on the 4th skin (FIXED in v.01)
3. The 3rd skin contains just 1 passive (FIXED in v.01)
4. Pyrokine Blast has a green layer (missing texture) (FIXED in v.01)
5. Phoenix Force switched sides in the talent (typo on the talent) (FIXED in v.01)
6. Telekinetic version of Phoenix Force has no level requirement (typo on the talent) (FIXED in v.01)


Future Updates
1. Include DeeDooo's and Owl City's skins
2. Fix bugs and errors


How To : Install
1. For the Base Booster :
  • Step 1 : You have to install Official Characters Mod in your MUA, could be downloaded here : http://www.mediafire.com/?53w4s6nk5n8kdm2 (http://www.mediafire.com/?53w4s6nk5n8kdm2)
  • Step 2 : You have to install the Jean Grey mod, which could be found here, and then install it : http://marvelmods.com/forum/index.php/topic,2471.msg43034.html#msg43034 (http://marvelmods.com/forum/index.php/topic,2471.msg43034.html#msg43034)
  • Step 3 : Download my Jean Grey booster, and then copy/drag and drop all files in the RAR file you've downloaded to your MUA directory. (..../Activision/Marvel - Ultimate Alliance/) Don't copy the Readme.txt and Herostat.txt :)
  • Step 4 : After that, go to Heroselect folder (..../Activision/Marvel - Ultimate Alliance/heroselect) and click the herostat.cfg, open it with NotePad
  • Step 5 : Find and replace the 'Phoenix' part in the herostat with the one in the RAR file.
  • Step 6 : Save it, and run the game via HeroSelect.exe, could be found in the heroselect folder
  • Enjoy the booster! :D

2. For the Update :
  • You must have the base booster/previous updates in your game, and download the update.
  • Just overwrite existing file with the file from the Update package.
  • Done!


Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) = For the game
Gevth (http://marvelmods.com/forum/index.php?action=profile;u=248) : For his Nanick Fury Booster (Nanite Nick Fury Booster), using his booster as a base
Owl City (http://marvelmods.com/forum/index.php?action=profile;u=17020) : For his MUA2 PS3 Jean booster
nshinnosuke (http://marvelmods.com/forum/index.php?action=profile;u=6489) : For his Ultimate Jean Grey booster
MarvelFan12345 (http://marvelmods.com/forum/index.php?action=profile;u=4539) : For his Jean Grey booster
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : Thank you for his amazing tutorial on 'How to give one power to one character to another' and for his Jean Grey's MSHSO Flying Effect
midnightphoenix123 (http://marvelmods.com/forum/index.php?action=profile;u=5850) : For his Jean Grey/Marvel Girl booster
Nowhere Man (http://marvelmods.com/forum/index.php?action=profile;u=1318) : For his Phoenix booster
marvel_kid (http://marvelmods.com/forum/index.php?action=profile;u=6142) : For his Jubilee booster
Marvel Legends/Herzleid : For his awesome MUA2 Nextgen Jean Grey sound pack
BliZZ (http://marvelmods.com/forum/index.php?action=profile;u=14) : For the original Jean Grey mod
White Queen (http://marvelmods.com/forum/index.php?action=profile;u=15013) : Thank you for finding me bugs on the Jean Grey booster
You : For downloading :D

Download Links
I recommend you to download the base booster and all updates to prevent you from errors/bugs
Jean Grey Base Booster : http://www.mediafire.com/?kuc8jj6wkvlv0v2 (http://www.mediafire.com/?kuc8jj6wkvlv0v2)
Jean Grey Booster Update v.01 : http://www.mediafire.com/?3e7zanixj4wrb99 (http://www.mediafire.com/?3e7zanixj4wrb99)
Jean Grey Booster Update v.02 : http://www.mediafire.com/?dhn7h1ezozjdzv1 (http://www.mediafire.com/?dhn7h1ezozjdzv1)
Title: Re: MUALover's Releases : *NEW* Invisible Woman's Crushing Force (UPDATE v.03)
Post by: Me on December 25, 2012, 05:38pm
Yay she looks awesome ! :D a great Christmas gift !
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: MUALover on December 25, 2012, 06:28pm
Yay she looks awesome ! :D a great Christmas gift !

Indeed :)
Thank you, Me!
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: White Queen on December 25, 2012, 08:35pm
OMG YAY! THANK YOU SO MUCH FOR THIS GIFT! ITS AWESOME! :D
I read about the bugs with the last two skins and their passives, so I swapped out the Ultimate ( 4th skin )'s place with the second skin ( Original ) in the hero stat. :) xD
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: MUALover on December 25, 2012, 09:23pm
OMG YAY! THANK YOU SO MUCH FOR THIS GIFT! ITS AWESOME! :D

Thank you very much, White Queen! :D

I read about the bugs with the last two skins and their passives, so I swapped out the Ultimate ( 4th skin )'s place with the second skin ( Original ) in the hero stat. :) xD

Is it working with that trick??
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: White Queen on December 25, 2012, 09:43pm
Thank you very much, White Queen! :D

Is it working with that trick??
No I swapped their places in the hero stat, so I could use the ultimate skin without having bugged passives. But I believe that the problem with the passives is at the end of the talents file, maybe you forgot to define something so it knows for what skin it should apply too. I just know very little of this coding business from poking around talents, powerstyles and herostats of different mods xD

The line skin = 3 ; change the 3 to 4, for the last three passives in the talents file, and see if it fixes the forth skin passive problem. Im not sure in this.
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: MUALover on December 25, 2012, 09:56pm
No I swapped their places in the hero stat, so I could use the ultimate skin without having bugged passives. But I believe that the problem with the passives is at the end of the talents file, maybe you forgot to define something so it knows for what skin it should apply too. I just know very little of this coding business from poking around talents, powerstyles and herostats of different mods xD

The line skin = 3 ; change the 3 to 4, for the last three passives in the talents file, and see if it fixes the forth skin passive problem. Im not sure in this.

I'll look at it, see if I can repair it. Thanks for the tips! I really appreciate it! ;)
Anyways, enjoy this booster! :D
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: White Queen on December 25, 2012, 09:58pm
I'll look at it, see if I can repair it. Thanks for the tips! I really appreciate it! ;)
Anyways, enjoy this booster! :D
No problem ;)
Also I looked at the original Jean Grey mod's talents file. And there are 15 passive entries. 3 which have "skin = 0;", 3 that have 1, three that have 2, three that have 3 and the last three have 4. While in you talent file you have only 0,1,2,3 but not the 4. Thats I guess the only difference i found.
Hope that made sense, cuz im really bad at explaining stuff xD T_T xD
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: MUALover on December 25, 2012, 10:11pm
No problem ;)
Also I looked at the original Jean Grey mod's talents file. And there are 15 passive entries. 3 which have "skin = 0;", 3 that have 1, three that have 2, three that have 3 and the last three have 4. While in you talent file you have only 0,1,2,3 but not the 4. Thats I guess the only difference i found.
Hope that made sense, cuz im really bad at explaining stuff xD T_T xD

Hmm, I'll check it out. Thanks for informing ;)
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: White Queen on December 25, 2012, 11:51pm
I found something, Idk if its a bug. Pyrokine Wave has a green layer on its effect. It might be a texture I don't have.
Also I think that the two Phoenix Force's have their places switched or their damage types switched idk.
Because the normal Jean Grey's Phoenix Force ( the pink one ) causes fire damage with a chance to convert enemies
and the Dark Phoenix's Phoenix Force ( the fiery one ) causes mental damage
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: MUALover on December 25, 2012, 11:59pm
I found something, Idk if its a bug. Pyrokine Wave has a green layer on its effect. It might be a texture I don't have.

Yes it's an effect bug :D
Sorry for disturbing you, but do you have all this textures on MUA?

On the texture folder (../Marvel - Ultimate Alliance/textures)
- misc_elec1
- misc_elec2
- misc_elec3
- explosion_puff3_a
- fx_avalanche
- select_ring_glow
- clawring4
- default

On the nextgen folder (../Marvel - Ultimate Alliance/textures/nextgen)
- distort_mask2
- distort_trail2
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: MUALover on December 26, 2012, 12:01am
I found something, Idk if its a bug. Pyrokine Wave has a green layer on its effect. It might be a texture I don't have.
Also I think that the two Phoenix Force's have their places switched or their damage types switched idk.
Because the normal Jean Grey's Phoenix Force ( the pink one ) causes fire damage with a chance to convert enemies
and the Dark Phoenix's Phoenix Force ( the fiery one ) causes mental damage

Sorry for double posting XD
I'll check the Phoenix Force, thank you so much for finding the bugs.. :D

EDIT : It's a talent typo, I accidentally switch their places XD. Will release an update very soon ;)
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: White Queen on December 26, 2012, 12:05am
Yes it's an effect bug :D
Sorry for disturbing you, but do you have all this textures on MUA?

On the texture folder (../Marvel - Ultimate Alliance/textures)
- misc_elec1
- misc_elec2
- misc_elec3
- explosion_puff3_a
- fx_avalanche
- select_ring_glow
- clawring4
- default

On the nextgen folder (../Marvel - Ultimate Alliance/textures/nextgen)
- distort_mask2
- distort_trail2

- misc_elec1 - I have
- misc_elec2 - I have
- misc_elec3 - I dont have
- explosion_puff3_a - I have
- fx_avalanche - I have
- select_ring_glow - I have
- clawring4 - I have
- default - I have

Nextgen ones

- distort_mask2 I have
- distort_trail2 I have

Also did what I said about the Passives help ?
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: MUALover on December 26, 2012, 12:12am
- misc_elec1 - I have
- misc_elec2 - I have
- misc_elec3 - I dont have
- explosion_puff3_a - I have
- fx_avalanche - I have
- select_ring_glow - I have
- clawring4 - I have
- default - I have

Nextgen ones

- distort_mask2 I have
- distort_trail2 I have

Hmm, I guess I have to include the texture in the next update then..
Thanks for finding it! I really appreciate it! :)
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: MUALover on December 26, 2012, 12:23am
Also did what I said about the Passives help ?

The passive trick you said is not working. It stays same :(
I'll try to find a way to fix it..
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: White Queen on December 26, 2012, 12:30am
The passive trick you said is not working. It stays same :(
I'll try to find a way to fix it..
Aww :( Good luck. The bug is probably in the Herostat or Talents file.
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: MUALover on December 26, 2012, 12:37am
Aww :( Good luck. The bug is probably in the Herostat or Talents file.

Yes, thanks for your support :)
Anyways, I'm uploading the first update right now, stay tuned ;)
Title: Re: MUALover's Releases : Jean Grey Booster and Invisible Woman's Crushing Force
Post by: White Queen on December 26, 2012, 12:42am
Yes, thanks for your support :)
Anyways, I'm uploading the first update right now, stay tuned ;)
Yay :D
Title: MUALover's Releases : Jean's Booster v.01, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 12:52am
Yay :D

Just released an update! Check it out! :D
Title: Re: MUALover's Releases : Jean's Booster v.01, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 01:11am
Just released an update! Check it out! :D
The Pyrokine Wave is fixed.
Title: Re: MUALover's Releases : Jean's Booster v.01, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 01:18am
The Pyrokine Wave is fixed.

I'm so glad that problem is fixed. What about the 'Phoenix Force' bug? Is it fixed?
Title: Re: MUALover's Releases : Jean's Booster v.01, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 01:18am
Normal Phoenix Force has no level requirement. I can add a point to it on my lvl 1 Jean Grey. While the Rage Power Phoenix Force requires lvl 10 xD
(http://img96.imageshack.us/img96/3922/img23122012212000.png)
Title: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 01:36am
Normal Phoenix Force has no level requirement. I can add a point to it on my lvl 1 Jean Grey. While the Rage Power Phoenix Force requires lvl 10 xD
(http://img96.imageshack.us/img96/3922/img23122012212000.png)

Just uploaded a v.01a package that fixed the bug above.
Well, have you tried to fix the passives?
Title: Re: MUALover's Releases : Jean's Booster v.01, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 01:38am
Im actually trying to see if i can fix them. The third skin has 1 passive and when i pick it the option to pick other skins disappear. The last skin has no passives, but when i pick it the options to pick other skins dont disappear.
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 01:41am
Im actually trying to see if i can fix them. The third skin has 1 passive and when i pick it the option to pick other skins disappear. The last skin has no passives, but when i pick it the options to pick other skins dont disappear.

It's exactly same like me. The 3rd and 4th skin has a LOT of trouble XD
I'll try to fix the passives..]
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 01:46am
Im starting to think that the problem might not be in the talents file.
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 01:51am
Im starting to think that the problem might not be in the talents file.

Maybe in Packages? or Actors? I dunno, but the passives line just appear in the talents file :confused:
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 01:59am
Maybe in Packages? or Actors? I dunno, but the passives line just appear in the talents file :confused:
Actors and Packages are most certainly excluded.
Its very confusing. Maybe powerstyles, but I doubt it :/
This makes no sense, why would the first two work perfectly, while the last two skins don't.
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 02:13am
Actors and Packages are most certainly excluded.
Its very confusing. Maybe powerstyles, but I doubt it :/
This makes no sense, why would the first two work perfectly, while the last two skins don't.

That is so true. Why the last two is not working perfectly? I've double checked the talents, there's nothing wrong with it.. :confused:
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 02:16am
I copied the passive entry from the talents of the base Jean Grey mod and replaced the entry in the talents file of your booster. And still nothing, the same bug. :/ The problem is not in the talents. There should be some entry in some other file that effects the passives.
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 02:25am
I copied the passive entry from the talents of the base Jean Grey mod and replaced the entry in the talents file of your booster. And still nothing, the same bug. :/ The problem is not in the talents. There should be some entry in some other file that effects the passives.
That strange.. Maybe there's something wrong with the herostat? I dunno.. :(
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 02:31am
That strange.. Maybe there's something wrong with the herostat? I dunno.. :(
I looked at both the original mod herostat and your booster's herostat. The part with the skins are the same.
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 02:40am
I looked at both the original mod herostat and your booster's herostat. The part with the skins are the same.
Maybe you can look at MarvelFan12345's Jean Grey booster and his MUA2 Conversion. :)
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 02:47am
The MUA2 Conversion has the same passives as the original mod and your booster. The small entry in the herostat is the same and in the talents file as well. :/
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 02:51am
The MUA2 Conversion has the same passives as the original mod and your booster. The small entry in the herostat is the same and in the talents file as well. :/

Hmm, this is getting confusing and confusing, maybe some professional modders would help us :)
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 02:56am
Hmm, this is getting confusing and confusing, maybe some professional modders would help us :)
Maybe MarvelFan, Dihan, Marvintage, Whiteking etc.
Im pretty sure its not in the talents file. The thing that effects the last 6 passives ( for the last 2 skins ) is probably something that effects the last two skins in general. Maybe something that you have coded that has something to do with skins or idk? :/
Make a new topic about this issue in the ''Technical Problems'' section.
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 03:27am
Maybe MarvelFan, Dihan, Marvintage, Whiteking etc.
Im pretty sure its not in the talents file. The thing that effects the last 6 passives ( for the last 2 skins ) is probably something that effects the last two skins in general. Maybe something that you have coded that has something to do with skins or idk? :/
Make a new topic about this issue in the ''Technical Problems'' section.

I want to check further right now..

You can make the topic yourself if you want :D
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 03:32am
I want to check further right now..

You can make the topic yourself if you want :D
Nah, Il wait to see if you make some progress with fixing the passives :P Good luck :)
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 03:42am
Nah, Il wait to see if you make some progress with fixing the passives :P Good luck :)

Haha :)
Thanks for your support!!
I'll try my best! :D
Title: Re: MUALover's Releases : Jean's Booster v.01a, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 03:58am
I found a bug.
The triple hit basic random melee attack that shoots fire birds ( in dark phoenix form ) do nothing when they hit an enemy. They dont do damage or anything.

Also another bug which im not sure if its on purpose.
Pyrokinesis doesnt burn targets when you lift them. It just makes them look like they are burning.


EDIT: Never mind :P xD
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 11:40am
Just release an update : v.01b version!! :laola:
Enjoy! However, one skin contains 2 passives XD
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 08:14pm
Just release an update : v.01b version!! :laola:
Enjoy! However, one skin contains 2 passives XD
Um....ok XD
How did you fix it? XD
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 26, 2012, 08:22pm
Um....ok XD
How did you fix it? XD

Basically I just look at Nowhere Man's Phoenix booster, I copy it to my file, and edit it a bit :D
I hope I can add more passives XD
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 26, 2012, 11:42pm
Basically I just look at Nowhere Man's Phoenix booster, I copy it to my file, and edit it a bit :D
I hope I can add more passives XD
All skins have two passives each, but the third one has only one xD
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 27, 2012, 12:02am
All skins have two passives each, but the third one has only one xD

In my laptop, all of them have 2 passives each.. That's strange.. :confused:
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 27, 2012, 12:20am
In my laptop, all of them have 2 passives each.. That's strange.. :confused:
Odd :/
NVM! Now it works all fine, all skins have two passives :D
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 27, 2012, 01:14am
Odd :/
NVM! Now it works all fine, all skins have two passives :D

I'm glad that it's working!! Any other bugs? :D
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 27, 2012, 02:09am
I'm glad that it's working!! Any other bugs? :D
Nope :P What about the one that you dont revert back to normal outfit when using Normal Jean Grey while wearing the third skin? Is it fixed ?
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 27, 2012, 02:34am
Nope :P What about the one that you dont revert back to normal outfit when using Normal Jean Grey while wearing the third skin? Is it fixed ?

It's in development :D This maybe looks confusing too.. :(
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 27, 2012, 02:36am
Look in the powerstyles, where the Dark Phoenix skin swap code is.
Or idk, it might be the skin itself or something
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 27, 2012, 02:38am
Look in the powerstyles, where the Dark Phoenix skin swap code is.
Or idk, it might be the skin itself or something
There's nothing wrong inside her powerstyle, I've double checked that..
Maybe the skin itself causing the trouble..
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 27, 2012, 03:23am
There's nothing wrong inside her powerstyle, I've double checked that..
Maybe the skin itself causing the trouble..
Well, i just replaced all her four basic skins with the following:
Ultimate
First Class
New X-Men
Modern Marvel Girl

Going from dark phoenix to ultimate is fine
First Class however when you pick it, removes all your powers and your melee attacks are weird and stuff
Going from Dark Phoenix to new X-men the first time it stays dark phoenix, then when you do it again it turns into first class skin and the third time it changes into the medusa outfit o_O
with Modern Marvel Girl it turns into medusa XD

So that means that the third skin your booster has is not compatible with skin change or something. :/ so I believe the problem is in the skin file. Maybe hex editing is required idk, not sure. :/
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: MUALover on December 27, 2012, 04:00pm
Well, i just replaced all her four basic skins with the following:
Ultimate
First Class
New X-Men
Modern Marvel Girl

Going from dark phoenix to ultimate is fine
First Class however when you pick it, removes all your powers and your melee attacks are weird and stuff
Going from Dark Phoenix to new X-men the first time it stays dark phoenix, then when you do it again it turns into first class skin and the third time it changes into the medusa outfit o_O
with Modern Marvel Girl it turns into medusa XD

So that means that the third skin your booster has is not compatible with skin change or something. :/ so I believe the problem is in the skin file. Maybe hex editing is required idk, not sure. :/

Yep, I tried and the third skin has the problem.. I don't know how to fix it.

Soon, I'll release a new v.01 package (delete the old one, of course), that contains all previous updates (v.01, v.01a, and v.01b) :)
Title: Re: MUALover's Releases : Jean's Booster v.01b, IW's Crushing Force & Storm v.02a
Post by: White Queen on December 27, 2012, 10:33pm
I think the skin has to be hex edited or something :/
Title: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: MUALover on December 27, 2012, 11:01pm
I think the skin has to be hex edited or something :/
Yep, maybe. I don't know very much about hex editing XD

The 'new' v.01 package for Jean is uploaded, mostly have new features :
:phoenix: The 'missing texture' have been added
:phoenix: Fixed 'switched Phoenix Force' talents typo
:phoenix: Fixed some typo in the powerstyle
:phoenix: Fixed Herostat
:phoenix: Fixed 'Phoenix Force Level Requirement' talents typo
:phoenix: Fixed 'Passives' talents typo. However, there are 2 passives per skin XD
:phoenix: New icons for Jean Grey (my second attempt to do Icons, it's bad isn't it? XD) :
(http://www.mediafire.com/conv/84649d16a9d24c9e9352f74ad85d56415bab41343d632ae0353bd0b685c875106g.jpg)
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on December 28, 2012, 12:29am
Yep, maybe. I don't know very much about hex editing XD

The 'new' v.01 package for Jean is uploaded, mostly have new features :
:phoenix: The 'missing texture' have been added
:phoenix: Fixed 'switched Phoenix Force' talents typo
:phoenix: Fixed some typo in the powerstyle
:phoenix: Fixed Herostat
:phoenix: Fixed 'Phoenix Force Level Requirement' talents typo
:phoenix: Fixed 'Passives' talents typo. However, there are 2 passives per skin XD
:phoenix: New icons for Jean Grey (my second attempt to do Icons, it's bad isn't it? XD) :
(http://www.mediafire.com/conv/84649d16a9d24c9e9352f74ad85d56415bab41343d632ae0353bd0b685c875106g.jpg)
Well the icons are sparkly-ish , but i wouldnt say they are bad..though the hands do scare me a little XD
But i like em :D
Is it possible that the rage ( phoenix ) powers have their own fiery icons while the normal ones have pinkish.
Btw I thought Deedoo was making the icons xD

EDIT: Actually in game they look alot better :D <3
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: MUALover on December 28, 2012, 12:42am
Well the icons are sparkly-ish , but i wouldnt say they are bad..though the hands do scare me a little XD
But i like em :D
Is it possible that the rage ( phoenix ) powers have their own fiery icons while the normal ones have pinkish.
Btw I thought Deedoo was making the icons xD

Lol :D

I can't do that, and anyone can't too, because a template of an icon contains 12 icons, while this booster have 20 powers :) And, there's no such a way (not possible/imposibble) the 'pinkish' icons can turned and changed into 'fiery' during playing the game when using Dark Phoenix boost XD

Yes, DeeDooo is making the icons, until I learned on how to do Icons. XD

Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on December 28, 2012, 12:52am
Also I hope you dont mind that i renamed the powers and their descriptions cuz i kinda do that for all mods I install. I do it cuz i have a pretty active and interesting imagination XD And I like to make the descriptions more interesting and ... imaginative xD and dw I dont share the renamed stuff, they are just for my personal use ( as in i dont release them ) :)
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: MUALover on December 28, 2012, 12:55am
Also I hope you dont mind that i renamed the powers and their descriptions cuz i kinda do that for all mods I install. I do it cuz i have a pretty active and interesting imagination XD And I like to make the descriptions more interesting and ... imaginative xD and dw I dont share the renamed stuff, they are just for my personal use ( as in i dont release them ) :)

It's okay ;)
Also, can you post it all of them? I wanna see it. :) Sorry for disturbing you anyway.
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on December 28, 2012, 01:09am
It's okay ;)
Also, can you post it all of them? I wanna see it. :) Sorry for disturbing you anyway.
um ok XD

Telekinesis - "Allows Jean to lift and throw objects and enemies using the power of her mind."
Pyrokinesis - "Allows Dark Phoenix to lift and throw objects and enemies while burning them in the air, causing fire damage."

Psionic Bolt - "Jean fires a homing bolt of psionic energy that causes mental damage on impact."
Fireball - "Dark Phoenix fires a homing ball of fire that burns enemies upon contact, causing fire damage."

Mental Burst - "Jean releases a burst of mental energy that causes mental damage to enemies and reduces their attack damage."
Pyrokinetic Burst - "Dark Phoenix releases a burst of pyrokinetic energy that repels targets and causes fire damage."

Telekinetic Spin - "Jean channels a beam of telekinetic energy which pulls the enemy towards her and begins spinning them around herself, causing radial damage to other nearby enemies."
Telekinetic Grip - "Dark Phoenix channels a beam of pyrokinetic energy which grabs the target and pulls them towards herself, and then repels them away from her."

Telekinetic Encasement - "Jean releases a wave of telekinetic energy which encases enemies around her in telekinetic spheres, causing mental damage to them upon release."
Restraining Wave - "Dark Phoenix releases a wave of pyrokinetic energy which suspends enemies into the air, stunning them upon release."

Mind Freeze - "Jean channels a beam of mental energy that temporarily shuts down the mind of an enemy, freezing them in place."
Pyrokinetic Blast - "Dark Phoenix releases a blast of pyrokinetic energy infront of her, which repels enemies and burns them."

Mental Guardian - "Jean creates a small psionic entity which shoots psionic bolts at nearby enemies."
Phoenix's Fury - "Dark Phoenix suspends enemies around her, burning them at the same time and then repels them away from her."

Telekinetic Shield - "Jean surrounds herself with a telekinetic shield which has a chance to deflect projectiles."
Phoenix's Embrace - "Dark Phoenix creates a pyrokinetic field around herself which lifts nearby enemies into the air and burns them."

Dark Phoenix - "Jean turns into the Dark Phoenix, shifting all powers from telekinetic and telepathic to pyrokinetic."
Revert - "Dark Phoenix allows Jean to regain control of her mind, shifting all powers from pyrokinetic to telekinetic and telepathic."

Mind Force - "Jean releases the full force of her mind, repelling enemies around her and causing mental damage."
Phoenix Force - "Dark Phoenix releases the full force of her powers, causing fire damage to nearby enemies with a chance to convert them to her side."
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: MUALover on December 28, 2012, 01:30am
um ok XD

Telekinesis - "Allows Jean to lift and throw objects and enemies using the power of her mind."
Pyrokinesis - "Allows Dark Phoenix to lift and throw objects and enemies while burning them in the air, causing fire damage."

Psionic Bolt - "Jean fires a homing bolt of psionic energy that causes mental damage on impact."
Fireball - "Dark Phoenix fires a homing ball of fire that burns enemies upon contact, causing fire damage."

Mental Burst - "Jean releases a burst of mental energy that causes mental damage to enemies and reduces their attack damage."
Pyrokinetic Burst - "Dark Phoenix releases a burst of pyrokinetic energy that repels targets and causes fire damage."

Telekinetic Spin - "Jean channels a beam of telekinetic energy which pulls the enemy towards her and begins spinning them around herself, causing radial damage to other nearby enemies."
Telekinetic Grip - "Dark Phoenix channels a beam of pyrokinetic energy which grabs the target and pulls them towards herself, and then repels them away from her."

Telekinetic Encasement - "Jean releases a wave of telekinetic energy which encases enemies around her in telekinetic spheres, causing mental damage to them upon release."
Restraining Wave - "Dark Phoenix releases a wave of pyrokinetic energy which suspends enemies into the air, stunning them upon release."

Mind Freeze - "Jean channels a beam of mental energy that temporarily shuts down the mind of an enemy, freezing them in place."
Pyrokinetic Blast - "Dark Phoenix releases a blast of pyrokinetic energy infront of her, which repels enemies and burns them."

Mental Guardian - "Jean creates a small psionic entity which shoots psionic bolts at nearby enemies."
Phoenix's Fury - "Dark Phoenix suspends enemies around her, burning them at the same time and then repels them away from her."

Telekinetic Shield - "Jean surrounds herself with a telekinetic shield which has a chance to deflect projectiles."
Phoenix's Embrace - "Dark Phoenix creates a pyrokinetic field around herself which lifts nearby enemies into the air and burns them."

Dark Phoenix - "Jean turns into the Dark Phoenix, shifting all powers from telekinetic and telepathic to pyrokinetic."
Revert - "Dark Phoenix allows Jean to regain control of her mind, shifting all powers from pyrokinetic to telekinetic and telepathic."

Mind Force - "Jean releases the full force of her mind, repelling enemies around her and causing mental damage."
Phoenix Force - "Dark Phoenix releases the full force of her powers, causing fire damage to nearby enemies with a chance to convert them to her side."

It's creative! I like those names and descriptions! You have an awesome brain! :D
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on December 28, 2012, 01:33am
It's creative! I like those names and descriptions! You have an awesome brain! :D
XD Thanks
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: Owl City on December 28, 2012, 03:57am
Hey I just noticed you released it now! Great job on jean!!!!!!!!!!!!!!
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: MUALover on December 28, 2012, 04:08am
Hey I just noticed you released it now! Great job on jean!!!!!!!!!!!!!!

Thank you! :D
Well, she's have bugs though :(
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on December 28, 2012, 09:25am
I have a question.
About the telekinetic grip power, once the enemy is pulled towards Jean, and if you dont hold the button ( if you dont want to change the direction you are going to blast the enemy to ) is it posible to make the time you hold the enemy shorter. Like you press the button for the power ( you dont hold it ) and you immediatly blast them away after pulling them instead of like waiting 2 seconds for Jean to repel the enemy. :)

http://youtu.be/OMu4SRJCItI?t=4m53s <-- Was watching this video when the thought of this came to mind xD

Like in that video, the person doesnt hold the button and Jean immediately repels the person she pulled.
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: MUALover on December 28, 2012, 11:33am
I have a question.
About the telekinetic grip power, once the enemy is pulled towards Jean, and if you dont hold the button ( if you dont want to change the direction you are going to blast the enemy to ) is it posible to make the time you hold the enemy shorter. Like you press the button for the power ( you dont hold it ) and you immediatly blast them away after pulling them instead of like waiting 2 seconds for Jean to repel the enemy. :)

http://youtu.be/OMu4SRJCItI?t=4m53s <-- Was watching this video when the thought of this came to mind xD

Like in that video, the person doesnt hold the button and Jean immediately repels the person she pulled.

Hm, this quite a bit challenging :D I'll edit the ps, and see what I can do :)
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on December 28, 2012, 11:44am
Hm, this quite a bit challenging :D I'll edit the ps, and see what I can do :)
Ok :D
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: MUALover on December 28, 2012, 12:17pm
Ok :D

Sadly, it's not working. The enemy launched up to the sky and never come back after released :D
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on December 28, 2012, 12:20pm
Sadly, it's not working. The enemy launched up to the sky and never come back after released :D
aww :C why does it do that XD
I thought the only thing that was changed was the delay between the hold/pull and the repel  xD
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: MUALover on December 28, 2012, 12:33pm
aww :C why does it do that XD
I thought the only thing that was changed was the throw speed/delay ? xD

No, I changed only the playspeed animation, but I don't know why enemies can be launched like that XD
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on December 29, 2012, 01:34am
I think the problem might not be so much in the skins.
This is how I replaced her skins

   skin = 12305 ;
   skin_01_name = Ultimate ;
   skin_02 = 03 ;
   skin_02_name = First Class ;
   skin_03 = 04 ;
   skin_03_name = Phoenix ;
   skin_04 = 02 ;
   skin_04_name = White Phoenix of the Crown ;

Ultimate, Dark Phoenix shift works fine
First Class shift as well
When shifting from Dark Phoenix while wearing the Phoenix outfit it goes into Ultimate outfit the same with White Phoenix

Then I made the herostat part like this

   skin = 12304 ;
   skin_01_name =Phoenix ;
   skin_02 = 03 ;
   skin_02_name = First Class ;
   skin_03 = 05 ;
   skin_03_name = Ultimate ;
   skin_04 = 02 ;
   skin_04_name = White Phoenix of the Crown ;

Phoenix works fine, First Class too, Ultimate too, but White Phoenix stays in Dark Phoenix when using the normal jean grey power.
BTW Im using Adventureiromax's Jean MUAII texture models.
http://marvelmods.com/forum/index.php/topic,4284.msg88595.html#msg88595

I think that you need to somehow define the shifting into the powerstyle. Cuz it either shifts to the first skin or stays in Dark Phoenix skin.
Something like idk:
-Dark Phoenix > Normal Jean Grey
--If: Wearing Skin 1
---Shifts into Skin 1
--If: Wearing Skin 2
---Shifts into Skin 2
--If: Wearing Skin 3
---Shifts into Skin 3
--If: Wearing Skin 4
---Shifts into Skin 4

Like Nowhere Man made it in his Phoenix Booster. It has a Dark and White Phoenix boost, maybe you should check it out :) It might help you resolve the skin swap issues :)

I even added the 'Modern White Phoenix' by Deedoo which works with skin swap, and it didnt swap XD So its not the skins. :C
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: MUALover on December 29, 2012, 02:18am
I think the problem might not be so much in the skins.
This is how I replaced her skins

   skin = 12305 ;
   skin_01_name = Ultimate ;
   skin_02 = 03 ;
   skin_02_name = First Class ;
   skin_03 = 04 ;
   skin_03_name = Phoenix ;
   skin_04 = 02 ;
   skin_04_name = White Phoenix of the Crown ;

Ultimate, Dark Phoenix shift works fine
First Class shift as well
When shifting from Dark Phoenix while wearing the Phoenix outfit it goes into Ultimate outfit the same with White Phoenix

Then I made the herostat part like this

   skin = 12304 ;
   skin_01_name =Phoenix ;
   skin_02 = 03 ;
   skin_02_name = First Class ;
   skin_03 = 05 ;
   skin_03_name = Ultimate ;
   skin_04 = 02 ;
   skin_04_name = White Phoenix of the Crown ;

Phoenix works fine, First Class too, Ultimate too, but White Phoenix stays in Dark Phoenix when using the normal jean grey power.
BTW Im using Adventureiromax's Jean MUAII texture models.
http://marvelmods.com/forum/index.php/topic,4284.msg88595.html#msg88595

I think that you need to somehow define the shifting into the powerstyle. Cuz it either shifts to the first skin or stays in Dark Phoenix skin.
Something like idk:
-Dark Phoenix > Normal Jean Grey
--If: Wearing Skin 1
---Shifts into Skin 1
--If: Wearing Skin 2
---Shifts into Skin 2
--If: Wearing Skin 3
---Shifts into Skin 3
--If: Wearing Skin 4
---Shifts into Skin 4

Like Nowhere Man made it in his Phoenix Booster. It has a Dark and White Phoenix boost, maybe you should check it out :) It might help you resolve the skin swap issues :)

I even added the 'Modern White Phoenix' by Deedoo which works with skin swap, and it didnt swap XD So its not the skins. :C

Hmm, I'll try. Thanks for the advice and suggestions! They're really helpful! :)
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on December 29, 2012, 02:59am
I wish you luck :D
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: MUALover on January 01, 2013, 01:15am
So I've been experimenting on Jean's problem. I change her 3rd skin with Colossus skin :D. The Colossus skin can be swapped into Dark Phoenix and can be swapped again to Colossus skin. So, the only problem is, the Jean Grey's 3rd skin is not compatible with skin-swapping. Will be fixed in Update v.02
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on January 04, 2013, 04:54am
I know you are probably busy with Harry already but, any update on the skin and passive problem with Jean ? :)
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: MUALover on January 04, 2013, 07:16am
I know you are probably busy with Harry already but, any update on the skin and passive problem with Jean ? :)

Sorry for that, I just not have much time to finish Jean.. but thanks for remembering me about that! :)

The last bug is her 3rd skin's skin-swapping problem, while her passives is fixed.

Maybe I'll look into DeeDooo's and Owl City's skins release thread and replace the old 3rd skin with one of their skins, since they have gave me the permissions to include their skins into my booster :)
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on January 04, 2013, 12:59pm
The media fire link for the Invisible Woman v0.3 isnt working :(
Also Im wondering why you havent combined all the updates and the base booster together instead of leaving them all separated ?

Also Im dissapointed in myself because I didnt find out about your Invisible Woman booster sooner XD It looks awesome!! :D

This is what Im getting T_T
(http://img9.imageshack.us/img9/9347/templateru.png)
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: RoMunroe on January 04, 2013, 01:42pm
The media fire link for the Invisible Woman v0.3 isnt working :(
Also Im wondering why you havent combined all the updates and the base booster together instead of leaving them all separated ?

Also Im dissapointed in myself because I didnt find out about your Invisible Woman booster sooner XD It looks awesome!! :D

This is what Im getting T_T
(http://img9.imageshack.us/img9/9347/templateru.png)


Strangely enough i tried to upload to medi and give you the link, but it just told me that I could download it from my own account, but otherwise the file is what it told you "corrupt or password protected O.o ....but i can open it just fine.....o.o vat daaaazzzzz deeez meeeeen?
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on January 04, 2013, 02:16pm

Strangely enough i tried to upload to medi and give you the link, but it just told me that I could download it from my own account, but otherwise the file is what it told you "corrupt or password protected O.o ....but i can open it just fine.....o.o vat daaaazzzzz deeez meeeeen?
Well thats odd :/
try uploading it on www.sendspace.com until MUALover comes and updates the link or something.
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: RoMunroe on January 04, 2013, 02:23pm
Alright heregoes..invisible woman version 3


http://www.sendspace.com/file/nm1l8u





Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: White Queen on January 04, 2013, 02:25pm
Thank you :D
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: RoMunroe on January 04, 2013, 02:28pm
Thank you :D

No problem :)
Title: Re: MUALover's Releases : Jean Booster v.01 (New), IW's Crushing Force & Storm v.02a
Post by: MUALover on January 04, 2013, 04:41pm
Alright heregoes..invisible woman version 3


http://www.sendspace.com/file/nm1l8u







I will insert that link to IW's release thread! :D
Thank you for the upload! :)
Title: MUALover's Releases : *NEW* Jean Booster v.02 (Little Update)
Post by: MUALover on January 04, 2013, 10:46pm
Although I'm working on Harry, I'm still care about Jean Grey :D

BTW, v.02 is released for Jean, but just the icons are updated, nothing else.

I still not found a compatible skin for Jean Grey, I'm sorry :(

Title: Re: MUALover's Releases : *NEW* Jean Booster v.02 (Little Update)
Post by: RoMunroe on January 05, 2013, 02:16am
Color me thick, but is that the only problem you're having atm? the skin changing thing? because if thats the case, i might download what you have already ( that way I won't consider getting on your nerves about it)  :P




Ro.  :storm:
Title: Re: MUALover's Releases : *NEW* Jean Booster v.02 (Little Update)
Post by: MUALover on January 05, 2013, 02:21am
Color me thick, but is that the only problem you're having atm? the skin changing thing? because if thats the case, i might download what you have already ( that way I won't consider getting on your nerves about it)  :P




Ro.  :storm:

Yes, it's only the problem/bugs I know right know. ;)
I'm still looking for Jean Grey skin until now XD
Title: Re: MUALover's Releases : *NEW* Jean Booster v.02 (Little Update)
Post by: White Queen on January 05, 2013, 05:00am
MUALover you need to get the four skins you want Jean to have and then ask someone to hex edit them.
The problem is in the skins, they need to be hex edited in order to swap.
Title: Re: MUALover's Releases : *NEW* Jean Booster v.02 (Little Update)
Post by: MUALover on January 05, 2013, 05:19am
MUALover you need to get the four skins you want Jean to have and then ask someone to hex edit them.
The problem is in the skins, they need to be hex edited in order to swap.

Maybe the problem is located in Jean Grey's old 3rd skin. I think there's no need to hex edit it.
Title: Re: MUALover's Releases : *NEW* Jean Booster v.02 (Little Update)
Post by: White Queen on January 05, 2013, 05:29am
Maybe the problem is located in Jean Grey's old 3rd skin. I think there's no need to hex edit it.
Idk then :/ You should ask someone for assistance on this matter.
Title: Re: MUALover's Releases : *NEW* Jean Booster v.02 (Little Update)
Post by: MUALover on January 05, 2013, 10:35am
Idk then :/ You should ask someone for assistance on this matter.

Hmm, I'll working on it after I finish the Harry's powerstyle and talents ;)

Off-topic : My 400th post! :D
Title: Re: MUALover's Releases : *NEW* Jean Booster v.02 (Little Update)
Post by: RoMunroe on January 05, 2013, 11:22am
GRAtz on that :)
Title: Re: MUALover's Releases : *NEW* Jean Booster v.02 (Little Update)
Post by: liamjohnwyn on January 10, 2013, 02:55pm
Hey, for the jean booster, is she suppose to do powers as combos? Or is that a bug?
Title: Re: MUALover's Releases : *NEW* Jean Booster v.02 (Little Update)
Post by: MUALover on January 10, 2013, 06:14pm
Hey, for the jean booster, is she suppose to do powers as combos? Or is that a bug?

She supposed to do that, It is not a bug :)
Title: MUALover's Releases : *NEW* Thanos Booster
Post by: MUALover on February 04, 2013, 07:19pm
(http://i344.photobucket.com/albums/p323/jamnblugrass/MUA%20Images/thanos.png) Thanos Booster (http://i344.photobucket.com/albums/p323/jamnblugrass/MUA%20Images/thanos.png)
A booster for MelloMods' (http://marvelmods.com/forum/index.php?action=profile;u=174) Thanos (http://marvelmods.com/forum/index.php/topic,7996.0.html) Mod
Preview - Pictures : Here (http://marvelmods.com/forum/index.php/topic,8207.msg159162.html#msg159162), here (http://marvelmods.com/forum/index.php/topic,8207.msg159240.html#msg159240), here (http://marvelmods.com/forum/index.php/topic,8207.msg159303.html#msg159303), here (http://marvelmods.com/forum/index.php/topic,8207.msg159388.html#msg159388), here (http://marvelmods.com/forum/index.php/topic,8207.msg159401.html#msg159401), and here (http://marvelmods.com/forum/index.php/topic,8207.msg159474.html#msg159474)

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats.


Powerset (Green : Attacks ; Blue : Boosts ; Red : Xtreme)
Power Gem : Shoots a powerful fireball. Can cause much more damage when fully charged.
Reality Gem : Randomly absorbs unrealistic matter of metal or rocks from nowhere, then blast it radially, damaging enemies nearby.
Space Gem : Summons a giant swirling vortex above Thanos that drops multiple rocks onto enemies in a large radius around him.
Mind Gem : Releases a powerful psionic burst that will ruin enemy's mind, cause them to run over time, also causing Physical Dmg.
Soul Gem : Shoots a powerful beam of energy blast from his hand that will steal $HP from enemies.
Teleport : Ability to teleport within a given range.  If an ally is directly infront of you, they will teleport with you.  Damages enemies at the destination following the end of the teleport.
Time Gem : Increase his and his allies movement by slowing down time and enemies.
Infinity Gauntlet : Using all of available gems, Thanos use his Infinity Gauntlet to create a massive explosion that damages all enemies in the vicinity.

Other Features
New Icons for Thanos :
(http://www.mediafire.com/conv/cd3f406e8c2e539c36bbdc2a080ed59ba5edc4746cab52a8634eed85d62568656g.jpg)
How To : Install
1. You have to download The Official Characters Pack and MelloMods' Thanos (http://marvelmods.com/forum/index.php/topic,7996.0.html) mod. Otherwise, it will not working
2. Just copy/drag and drop all files in the RAR file you've downloaded to your MUA directory (..../Activision/Marvel - Ultimate Alliance/)


Future Updates
(http://i344.photobucket.com/albums/p323/jamnblugrass/MUA%20Images/thanos.png) New effects on his melee attacks
(http://i344.photobucket.com/albums/p323/jamnblugrass/MUA%20Images/thanos.png) Fix bugs and errors (if there's any)
(http://i344.photobucket.com/albums/p323/jamnblugrass/MUA%20Images/thanos.png) Maybe a new power soundset


Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game
nodoubt_jr (http://marvelmods.com/forum/index.php?action=profile;u=174) : For his XML2 Avalanche's Debris Explosion code and effect
MelloMods (http://marvelmods.com/forum/index.php?action=profile;u=174) : For his Thanos mod as a base
Nowhere Man (http://marvelmods.com/forum/index.php?action=profile;u=1318) : For his Storm booster for 'Space Gem' code
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : Thank you for his amazing tutorial on 'How to give one power to one character to another'
Outsider (http://marvelmods.com/forum/index.php?action=profile;u=47277) : Thank you for his requests, and inspiring me with his request ;)
You : For downloading ;)

Download Link
Thanos Base Booster : http://www.mediafire.com/?neao7bcaq6upspc (http://www.mediafire.com/?neao7bcaq6upspc)
NEW LINK (February 6th, 2013) : http://www.mediafire.com/?tb4ym8b5t2449z0 (http://www.mediafire.com/?tb4ym8b5t2449z0)
Title: Re: MUALover's Releases : *NEW* Jean Booster v.02 (Little Update)
Post by: Outsider on February 04, 2013, 08:03pm
My request became a reality... nice job! I will update the moveset thread stating that it's been released.
Title: Re: MUALover's Releases : *NEW* Thanos Booster
Post by: MUALover on February 05, 2013, 05:14am
My request became a reality... nice job! I will update the moveset thread stating that it's been released.

Thank you! I hope you and everyone else enjoy the Thanos booster :)
 
Title: Re: MUALover's Releases : *NEW* Thanos Booster
Post by: Owl City on February 05, 2013, 07:40am
Glad you released it!!!!
Title: Re: MUALover's Releases : *NEW* Thanos Booster
Post by: MUALover on February 05, 2013, 07:52am
Glad you released it!!!!

Thank you, Owl City!! :)
Title: Re: MUALover's Releases : *NEW* Thanos Booster
Post by: RoMunroe on February 05, 2013, 09:49am
Noice :D Will definitely try this out as soon as i redo my roster :)
Title: Re: MUALover's Releases : *NEW* Thanos Booster
Post by: MUALover on February 05, 2013, 08:23pm
Noice :D Will definitely try this out as soon as i redo my roster :)

Thank you :)

Turns out Thanos's new packages isn't in the RAR, will upload a new link as soon as possible. ;)

EDIT : Uploaded a new link with packages inside the RAR. ;)
Title: Re: MUALover's Releases : *NEW* Thanos Booster
Post by: Zuzu_009 on February 06, 2013, 06:51am
You seriously need a fans club :p xD
Thank you for another wonderful booster, MUALover  :bowdown:
Title: Re: MUALover's Releases : *NEW* Thanos Booster
Post by: MUALover on February 06, 2013, 07:41am
Thank you for another wonderful booster, MUALover  :bowdown:
Your welcome! :)

You seriously need a fans club :p xD
I think I have not enough fans to create a fans club :D
Title: Re: MUALover's Releases : *NEW* Thanos Booster
Post by: Midnightphoenix on February 06, 2013, 03:28pm
Awesome Thanos booster!
Title: Re: MUALover's Releases : *NEW* Thanos Booster
Post by: MUALover on February 06, 2013, 06:21pm
Awesome Thanos booster!

Thank you, midnightphoenix! :)
Title: MUALover's Releases : Professor Xavier Booster
Post by: MUALover on February 13, 2013, 06:21am
:xavier: Professor Xavier Booster :xavier:
A booster for BliZZ's (http://marvelmods.com/forum/index.php?action=profile;u=14) Professor Xavier (http://marvelmods.com/forum/index.php/topic,2471.0.html) Mod
Preview : Video
: http://youtu.be/vVIpm0KbGRI (http://youtu.be/vVIpm0KbGRI)

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats.


Powerset (Green : Attacks ; Blue : Boosts ; Red : Xtreme)
Mental Beam : Shoots a powerful mental beam that will knocks enemy off the ground, causing internal Damage.
Neurotic Bolts : Stun enemies with a bolt of mental energy. Can shoots more bolts at higher level.
Entrapment : Burst of mental energy that temporarily holds enemies.
Headaches : Release a blast of mental energy that will telepathically hurts enemies mind, confuses enemies and makes them flee.
Psionic Thrust : Charges through enemies, and then release a blast of mental energy at the end of destination, causing enemies to trip.
Psychotic Blast : Release a blast of mental energy with his mind that will launch enemies into the air.
Psi-Shock Transfer : Shocks the mind systems of enemies with a psychic-lightning attack, dealing Mental Dmg to the primary target and chaining to deal Electicity Dmg to nearby enemies.
Reveal Intent : Increases defense by mentally probing enemies attack plans.
Telepathic Link : Links to the minds of all teammates, increasing ATK and Damage.
Psychic Shock : Shocks enemies physical systems with a blast of mental energy, causing painful knockback. Also can resurrects nearby fallen allies.

Other Features
1. Added block effect
2. New effects on melee attacks (Popup, Stun, Trip, and Light Attacks)
3. New icons for Professor Xavier :
(http://www.mediafire.com/conv/0e7e62be2f662c90c0c169ad0a0bb4b2d1655428cf28bf580bd7642c4952d54f6g.jpg)
How To : Install
1. You have to download The Official Characters Pack and BliZZ's (http://marvelmods.com/forum/index.php?action=profile;u=14) original Professor Xavier (http://marvelmods.com/forum/index.php/topic,2471.0.html) mod. Otherwise, it will not working
2. Just copy/drag and drop all files in the RAR file you've downloaded to your MUA directory (..../Activision/Marvel - Ultimate Alliance/)

Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game
BliZZ (http://marvelmods.com/forum/index.php?action=profile;u=14) : For his original Professor Xavier mod
Teancum (http://marvelmods.com/forum/index.php?action=profile;u=15643) : For his MUA2 Assets
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : Thank you for his amazing tutorial on 'How to give one power to one character to another'
You : For downloading ;)

Download Link
Professor Xavier Base Booster : http://www.mediafire.com/?09g8kbtkax32ktt (http://www.mediafire.com/?09g8kbtkax32ktt)
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: RoMunroe on February 13, 2013, 06:25am
:xavier: Professor Xavier Booster :xavier:
Preview - Video : http://youtu.be/vVIpm0KbGRI (http://youtu.be/vVIpm0KbGRI)

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats.


Professor Xavier has 10 powers in total (including the extreme) :
:xavier: 7 Offensive Powers
:xavier: 2 Boost Powers
:xavier: 1 Extreme Power



Powerset
Mental Beam : Shoots a powerful mental beam that will knocks enemy off the ground, causing internal Damage. (Attack)
Neurotic Bolts : Stun enemies with a bolt of mental energy. Can shoots more bolts at higher level. (Attack)
Entrapment : Burst of mental energy that temporarily holds enemies. (Attack)
Headaches : Release a blast of mental energy that will telepathically hurts enemies mind, confuses enemies and makes them flee. (Attack)
Psionic Thrust : Charges through enemies, and then release a blast of mental energy at the end of destination, causing enemies to trip. (Attack)
Psychotic Blast : Release a blast of mental energy with his mind that will launch enemies into the air. (Attack)
Psi-Shock Transfer : Shocks the mind systems of enemies with a psychic-lightning attack, dealing Mental Dmg to the primary target and chaining to deal Electicity Dmg to nearby enemies. (Attack)
Reveal Intent : Increases defense by mentally probing enemies attack plans. (Boost)
Telepathic Link : Links to the minds of all teammates, increasing ATK and Damage. (Boost)
Psychic Shock : Shocks enemies physical systems with a blast of mental energy, causing painful knockback. Also can resurrects nearby fallen allies. (Xtreme)



Other Features
:xavier: New icons for Professor Xavier :
(http://www.mediafire.com/conv/0e7e62be2f662c90c0c169ad0a0bb4b2d1655428cf28bf580bd7642c4952d54f6g.jpg)
1. Mental Beam
2. Neurotic Bolts
3. Entrapment
4. Headaches
5. Psionic Thrust
6. Psychotic Blast
7. Psi-Shock Transfer
8. Reveal Intent
9. Telepathic Link
10. Psychic Shock



How To : Install
:xavier: You have to download The Official Characters Pack and Harpua1982's Thanos mod. Otherwise, it will not working
:xavier: Just copy/drag and drop all files in the RAR file you've downloaded to your MUA directory (..../Activision/Marvel - Ultimate Alliance/)



Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game
Blizz (http://marvelmods.com/forum/index.php?action=profile;u=14) : For his original Professor Xavier mod
Teancum (http://marvelmods.com/forum/index.php?action=profile;u=15643) : For his MUA2 Assets
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : Thank you for his amazing tutorial on 'How to give one power to one character to another'
You : For downloading ;)



Download Link
Professor Xavier Base Booster : http://www.mediafire.com/?h3g3r303bsc0c3o (http://www.mediafire.com/?h3g3r303bsc0c3o)



Oh wow THANK YOU!!!!....sorry, stupid question time!!!! :D Why is thanos mod necessary for this prof x booster?
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: MUALover on February 13, 2013, 06:31am
Oh wow THANK YOU!!!!....sorry, stupid question time!!!! :D Why is thanos mod necessary for this prof x booster?

Lol, sorry, I meant BliZZ's Original Professor Xavier mod. Will edit that. :)
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: RoMunroe on February 13, 2013, 06:33am
Lol, sorry, I meant BliZZ's Original Professor Xavier mod. Will edit that. :)

 No prob, again  :xavier: :xavier: thank you so much  :xavier: :xavier:
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: MUALover on February 13, 2013, 06:38am
No prob, again  :xavier: :xavier: thank you so much  :xavier: :xavier:

Your welcome :) I hope you and everybody else enjoy him with this booster :)
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: Zuzu_009 on February 13, 2013, 09:35am
MUALover, I love you man!  :laola:
Thank you for the pawnsome Xavier booster!  :runaway:
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: MUALover on February 13, 2013, 09:58am
MUALover, I love you man!  :laola:
Thank you for the pawnsome Xavier booster!  :runaway:
Thank you very much, Zuzu_009, and, your welcome! :)

Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: RoMunroe on February 13, 2013, 10:35am
Well i am playing him already, and I lervs it. havent found any glitches as yet.


It's a shame I can't mod or make boosters. this learning curve is kind of steep for me so it will most certainly take a few.
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: MUALover on February 13, 2013, 10:46am
Well i am playing him already, and I lervs it. havent found any glitches as yet.

Well, what do you think? Is there an improvement from the old Professor X's mod after installing the booster? :D

It's a shame I can't mod or make boosters. this learning curve is kind of steep for me so it will most certainly take a few.

Making boosters is easy in my opinion. You just need to understand a lot of coding ;)
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: RoMunroe on February 13, 2013, 11:15am
Well, what do you think? Is there an improvement from the old Professor X's mod after installing the booster? :D

Making boosters is easy in my opinion. You just need to understand a lot of coding ;)

thats my problem. i know zilch about coding and most wouldnt have the patience  to go through it with me without treating me like a lummox. So I am trucking along.

But I have to say I am already learning more and more, so that i actually understand some terms and purposes just by reading other peoples posts. Thats why I'm all up in modding section's grill lol
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: MUALover on February 13, 2013, 11:31am
thats my problem. i know zilch about coding and most wouldnt have the patience  to go through it with me without treating me like a lummox. So I am trucking along.

But I have to say I am already learning more and more, so that i actually understand some terms and purposes just by reading other peoples posts. Thats why I'm all up in modding section's grill lol

Well, I hope you can studying and practice about coding. I'm sure it'll be awesome if you make some boosters ;) Or even a mod!
Good luck on your learning, RoMunroe! :)
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: fox456 on February 13, 2013, 02:32pm
I just watched your Professor Xavier booster's video.  I was impressed -- a video is worth more than even pictures.  The powers seemed to get better and more unique as it went along.  Thanks for the booster.
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: michaell17 on February 13, 2013, 04:37pm
Hey :) . I was wondering if i could change the dark phoenix skin that jean changes into. i want to use the MUA 2 dark phoenix skin because the texture looks better.
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: MUALover on February 13, 2013, 04:57pm
I just watched your Professor Xavier booster's video.  I was impressed -- a video is worth more than even pictures.  The powers seemed to get better and more unique as it went along.  Thanks for the booster.

Thanks a lot, Fox! :) And your welcome :)

Hey :) . I was wondering if i could change the dark phoenix skin that jean changes into. i want to use the MUA 2 dark phoenix skin because the texture looks better.

You can change it.
First, make sure you have backup the 12301.igb file on the 'actors' folder to somewhere else. Then, rename your new Dark Phoenix skin into 12301. After that, overwrite the old one with the new skin. :)
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: michaell17 on February 13, 2013, 06:42pm
thanks alot ! :)
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: MUALover on February 13, 2013, 06:52pm
thanks alot ! :)

Your welcome ;)
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: michaell17 on February 13, 2013, 08:07pm
you have like the best boosters! i have almost all of them. you should make a Hope Summers booster! i would really like to see one of those lol
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: MUALover on February 13, 2013, 08:10pm
you have like the best boosters! i have almost all of them. you should make a Hope Summers booster! i would really like to see one of those lol

Thank you, I'm glad you like my boosters. :) I think I can make it if I have permissions to the original Hope Summers mod creator. :)
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: michaell17 on February 13, 2013, 08:20pm
I hope you do! i really like your boosters! my favorites are iceman and jean but i like the all :)
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: MUALover on February 13, 2013, 08:24pm
I hope you do!
I'll see what I can do ;)

i really like your boosters! my favorites are iceman and jean but i like the all :)
Thank you, michaell17! It really means a lot. :)

Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: RoMunroe on February 14, 2013, 01:50am
You know, perhaps it is me just brainfarting, but if there isn't too much on your plate, perhaps you could peruse through some of the outdated mods and boost those suckers into current status....just an idea....


I have seen alot of mods that, although perhaps great at the time and def playable...seem really old school compared to yours. Yours are flashier :D
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: Owl City on February 14, 2013, 07:29am
OMG!!!!! It's AMAZING!!!!!!!!!! Love professor X's booster!!
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: Zuzu_009 on February 14, 2013, 07:38am
You know, perhaps it is me just brainfarting, but if there isn't too much on your plate, perhaps you could peruse through some of the outdated mods and boost those suckers into current status....just an idea....


I have seen alot of mods that, although perhaps great at the time and def playable...seem really old school compared to yours. Yours are flashier :D

I certainly agree :) There are a lot of mods awaiting for MUALover's magical touch  :chuckle:
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: MUALover on February 14, 2013, 02:44pm
OMG!!!!! It's AMAZING!!!!!!!!!! Love professor X's booster!!
Thank you, Owl City! :D

You know, perhaps it is me just brainfarting, but if there isn't too much on your plate, perhaps you could peruse through some of the outdated mods and boost those suckers into current status....just an idea....
You know, that's a great idea!

I certainly agree :) There are a lot of mods awaiting for MUALover's magical touch  :chuckle:
lol :rofl:, thank you :)
But I think it would take a long time because I have to get the modder's permission to do it. Some of them are rarely online.. :(
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: mike_89x on February 16, 2013, 09:24am
great job, splendid mods, but unfortunately i have a problem with your magneto booster. the problem is that all his powers do 1 damage including his ultimate, only the 3rd power does the dmg as it is in the description (the magnetic wave). i have DarkMark's magneto mod, may that be the problem? do i have to copy the original magneto from Official characters?
thank you for your time
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: MUALover on February 16, 2013, 09:27am
great job, splendid mods, but unfortunately i have a problem with your magneto booster. the problem is that all his powers do 1 damage including his ultimate, only the 3rd power does the dmg as it is in the description (the magnetic wave). i have DarkMark's magneto mod, may that be the problem? do i have to copy the original magneto from Official characters?
thank you for your time

Did you start a new game? Maybe that will fix it. :)
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: mike_89x on February 16, 2013, 10:16am
i did start a new game, and at the begining it did dmg; only at the level at murderworld and after did this happen
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: mike_89x on February 16, 2013, 10:28am
i remember i used to have this problem with nowhere man's magneto booster, and what i did was not copy the files from his actors folder and it worked, all powers displayed the correct damage; but you have no actors folder so i really dont know what to do. i tried replacing some files with some original ones from the official characters or from darkmark's folder hoping for a change but no success whatsoever. thx for your reply btw
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: MUALover on February 16, 2013, 07:37pm
i did start a new game, and at the begining it did dmg; only at the level at murderworld and after did this happen
Strangely enough I don't have this problem.

but you have no actors folder so i really dont know what to do.
That's what I call a booster. :D My boosters is power boosters, so there's no references to actors folder, except new animations and fightstyles.

i remember i used to have this problem with nowhere man's magneto booster, and what i did was not copy the files from his actors folder and it worked, all powers displayed the correct damage; i tried replacing some files with some original ones from the official characters or from darkmark's folder hoping for a change but no success whatsoever. thx for your reply btw
I think my booster is not compatible with Dark Mark's Magneto version, try reinstall the Official Characters Mod, there's Magneto mod in the official characters mod, right? And overwrite Magneto's Official Characters Mod files with my booster's files, and see if the problem coming again :)
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: mike_89x on February 17, 2013, 04:00am
as i recall, dark mark did the official characters magneto, and his separate one is just an updated version and fully compatible with official characters pack. so i just cant see the problem. thx for your response
Title: Re: MUALover's Releases : *NEW* Professor Xavier Booster
Post by: RoMunroe on February 17, 2013, 07:00am
as i recall, dark mark did the official characters magneto, and his separate one is just an updated version and fully compatible with official characters pack. so i just cant see the problem. thx for your response

Perhaps it's the updates that make darkmarks magneto not compatible with MUAlovers magneto
Title: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 19, 2013, 10:29pm
An update for Invisible Woman has been released! Check out her release post!!

Preview video : http://youtu.be/5jJ94ZvVQys (http://youtu.be/5jJ94ZvVQys)

Hope you enjoy it! :)
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: RoMunroe on February 19, 2013, 10:32pm
An update for Invisible Woman has been released! Check out her release post!!

Preview video : http://www.youtube.com/watch?v=yOIRu34g2iY&feature=youtu.be (http://www.youtube.com/watch?v=yOIRu34g2iY&feature=youtu.be)

Hope you enjoy it! :)

Thank you SO much!! So how does this one work? Just copy the files in the folder, or do I have to Xmblcui something?
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: Outsider on February 19, 2013, 11:45pm
An update for Invisible Woman has been released! Check out her release post!!

Preview video : http://www.youtube.com/watch?v=yOIRu34g2iY&feature=youtu.be (http://www.youtube.com/watch?v=yOIRu34g2iY&feature=youtu.be)

Hope you enjoy it! :)

Damn! You are sick with it! From the video, she looks like a beast now. The way she was owning those enemies, I would have thought she was Malice!
(http://img.photobucket.com/albums/v625/Sparta27/InvisibleWomanMalice.jpg)
Your boosters are like putting the characters on steroids! I bet you can probably make Psylocke :psylocke: more powerful, make Wolverine :wolverine: even more vicious (if that's even possible), or make Juggernaut :juggernaut: truly unstoppable he shakes the damn screen! Anyway, nice work on Invisible Woman.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: Lionsden99 on February 20, 2013, 02:14am
Your Xavier and Invisible Woman X-Treme attacks are Godly looking!  I'm pretty sure you could beat the entire game, on hard, with just one of them as a team. 
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 20, 2013, 04:20am
Thank you SO much!! So how does this one work? Just copy the files in the folder, or do I have to Xmblcui something?
Your welcome! Just copy the files to your MUA directory, but make sure you've installed Sue's Base Booster and her previous updates (v.01 and v.02) ;)

Damn! You are sick with it! From the video, she looks like a beast now. The way she was owning those enemies, I would have thought she was Malice!
(http://img.photobucket.com/albums/v625/Sparta27/InvisibleWomanMalice.jpg)
Your boosters are like putting the characters on steroids! I bet you can probably make Psylocke :psylocke: more powerful, make Wolverine :wolverine: even more vicious (if that's even possible), or make Juggernaut :juggernaut: truly unstoppable he shakes the damn screen! Anyway, nice work on Invisible Woman.
Thank you, Outsider! I think I can make Psylocke booster someday :D

Your Xavier and Invisible Woman X-Treme attacks are Godly looking!  I'm pretty sure you could beat the entire game, on hard, with just one of them as a team. 
Thank you, Lionsden99! I bet you could do that ;)
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: fox456 on February 20, 2013, 04:28am
MUALover,
I already have a file that says it is Invisible Woman, update 3.  Does this new update 3 ADD to that file, REPLACE that file, or have I made a mistake that you never had an update 3 before?
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 20, 2013, 04:48am
MUALover,
I already have a file that says it is Invisible Woman, update 3.  Does this new update 3 ADD to that file, REPLACE that file, or have I made a mistake that you never had an update 3 before?


The new v.03 update replaces the old one, so delete the old package and replace it by the new v.03 update. :)
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: Zuzu_009 on February 20, 2013, 05:54am
I have seen the video  :eek:
I really can't finish the game like this with all the treats coming from you :P :D And Outsider is right, you can make more boosters for several characters D:
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 20, 2013, 07:28am
I have seen the video  :eek:
I really can't finish the game like this with all the treats coming from you :P :D And Outsider is right, you can make more boosters for several characters D:

lol, it's not my fault BTW :D :rofl:
Well, I think I can make several boosters to another characters, maybe characters that have telekinetic powers, I love them so much :) I can make boosters after I finish to help fox456 about his Moondragon. I'll see what I can do.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: Owl City on February 20, 2013, 08:21am
AMAZING!! Love the video!
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 20, 2013, 08:38am
AMAZING!! Love the video!

Thank you, Owl City :)
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: RoMunroe on February 20, 2013, 03:25pm
lol, it's not my fault BTW :D :rofl:
Well, I think I can make several boosters to another characters, maybe characters that have telekinetic powers, I love them so much :) I can make boosters after I finish to help fox456 about his Moondragon. I'll see what I can do.

Polaris doesn't have telekinetic powers, but she sure could use a boost. I shiny green boost ! *runs out of the room* :P

Jk, Poor guy, everyone is on your ass for boosters now.

Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: Midnightphoenix on February 20, 2013, 03:56pm
I tired to watch the video but it said it was removed.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 20, 2013, 04:41pm
I tired to watch the video but it said it was removed.
Sorry, this is the new link. Youtube turned down the volume permanently on the old video because of the song, so I decided to upload a new one with new song : http://youtu.be/5jJ94ZvVQys (http://youtu.be/5jJ94ZvVQys)

Polaris doesn't have telekinetic powers, but she sure could use a boost. I shiny green boost ! *runs out of the room* :P

Jk, Poor guy, everyone is on your ass for boosters now.
I think I can make a booster for her someday. She have magnetic powers, isn't she?
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: RoMunroe on February 20, 2013, 06:55pm

I think I can make a booster for her someday. She have magnetic powers, isn't she?
Yes, and from what I was able to read, she has magneto's xml2 powers, nothing really "personal".
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 20, 2013, 08:13pm
Yes, and from what I was able to read, she has magneto's xml2 powers, nothing really "personal".

Will work on it someday, and she will have a whole different powerset!! Brainstorming on powerset though. *cough* Outsider *cough* :D
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: Outsider on February 20, 2013, 09:01pm
Will work on it someday, and she will have a whole different powerset!! Brainstorming on powerset though. *cough* Outsider *cough* :D

Polaris, huh? :polaris: No problem. I'll have her up next. Probably in less than 20. Stay tuned. And over at the moveset thread, I added (don't laugh) WWE superstars! Just 10 are there for now, but I'll release more soon.

EDIT: Here it is. I think this is very different from Magneto. Will be posted at the moveset thread as well.

:polaris: POLARIS

http://images1.wikia.nocookie.net/__cb20050409032626/marveldatabase/images/9/9e/Polaris_002.jpg

Magnetic Polarity: Magnetically uses pieces of metal and controls them to randomly hit enemies.
Forcefield Surprise: Creates a forcefield to shield herself briefly, then pushes that field outward to damage all enemies forward, for knockback.
Pole Position: Magnetically brings a metal pole to her - hitting enemies along the way, plants it on the ground and swings her body around it for radial damage, then throws it back, damaging them in a stylish combo.
Entrapment: Creates a magnetic trap. When enemies get near it, metal debris crushes them causing radial damage.
Magnetic Laser: Fires a beam of magnetic power that damages and stuns by attacking the metal in one's body.
Negative 2 Positive: Polaris absorbs the negative emotions of her enemies and uses it become 25% more damaging, and 25% more immune to damage. (Boost)
(NOTE: She had these powers briefly when she lost her magnetism in an X-Men comic.)
Pestilence: Recalls her days as a horseman of Apocalypse. Enters a field that drains health of enemies near her. Becomes immune to radiation poisoning, and can get past enemy shields. (Boost)
Metal Rain: Flies up, and magnetically throws multiple iron balls at all enemies, causing huge crushing damage. (Xtreme)
Abilities - Flight
Grab Smash - Magnetically flies enemy up, flips them upside-down, then drops them hard.

Half-daughter of :magneto:, and X-Factor member at one point. Lover of :havok:.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 20, 2013, 09:28pm
Polaris, huh? :polaris: No problem. I'll have her up next. Probably in less than 20. Stay tuned.
Okay then, I'm looking forward on your suggestions about Polaris powersets :)

And over at the moveset thread, I added (don't laugh) WWE superstars! Just 10 are there for now, but I'll release more soon.
HAHAHAHAHAHAHAHAHA, I laughed!!! :rofl:
lol, sorry. But, the WWE superstars powersets are great too! ;)

EDIT : Looked at the powerstyle, they are great!! Thank you for this!! :)

EDIT2 : I think I can't make a Polaris booster as soon as Norrin Radd gave me permission to use his Polaris mod as a base.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: Outsider on February 20, 2013, 09:55pm
Okay then, I'm looking forward on your suggestions about Polaris powersets :)
HAHAHAHAHAHAHAHAHA, I laughed!!! :rofl:
lol, sorry. But, the WWE superstars powersets are great too! ;)

EDIT : Looked at the powerstyle, they are great!! Thank you for this!! :)

No problem. Made a little edit to "Pole Position," so she can be more fun to play as. I think someday I'll do powersets for Wolverine :wolverine: and Juggernaut :juggernaut:, as I think they can be even more damaging and... just downright scary.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 20, 2013, 10:02pm
No problem. Made a little edit to "Pole Position," so she can be more fun to play as. I think someday I'll do powersets for Wolverine :wolverine: and Juggernaut :juggernaut:, as I think they can be even more damaging and... just downright scary.

You can place them in my workbench if you want to ;) Pole Position is great too, many combos in one single power!! :D
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: RoMunroe on February 20, 2013, 10:46pm
Polaris, huh? :polaris: No problem. I'll have her up next. Probably in less than 20. Stay tuned. And over at the moveset thread, I added (don't laugh) WWE superstars! Just 10 are there for now, but I'll release more soon.

EDIT: Here it is. I think this is very different from Magneto. Will be posted at the moveset thread as well.

:polaris: POLARIS

http://images1.wikia.nocookie.net/__cb20050409032626/marveldatabase/images/9/9e/Polaris_002.jpg

Magnetic Polarity: Magnetically uses pieces of metal and controls them to randomly hit enemies.
Forcefield Surprise: Creates a forcefield to shield herself briefly, then pushes that field outward to damage all enemies forward, for knockback.
Pole Position: Magnetically brings a metal pole to her - hitting enemies along the way, plants it on the ground and swings her body around it for radial damage, then throws it back, damaging them in a stylish combo.
Entrapment: Creates a magnetic trap. When enemies get near it, metal debris crushes them causing radial damage.
Magnetic Laser: Fires a beam of magnetic power that damages and stuns by attacking the metal in one's body.
Negative 2 Positive: Polaris absorbs the negative emotions of her enemies and uses it become 25% more damaging, and 25% more immune to damage. (Boost)
(NOTE: She had these powers briefly when she lost her magnetism in an X-Men comic.)
Pestilence: Recalls her days as a horseman of Apocalypse. Enters a field that drains health of enemies near her. Becomes immune to radiation poisoning, and can get past enemy shields. (Boost)
Metal Rain: Flies up, and magnetically throws multiple iron balls at all enemies, causing huge crushing damage. (Xtreme)
Abilities - Flight
Grab Smash - Magnetically flies enemy up, flips them upside-down, then drops them hard.

Half-daughter of :magneto:, and X-Factor member at one point. Lover of :havok:.

Oh this looks awesome! *Nerd Moment* She's still in there*/Nerd Moment*


EDIT2 : I think I can't make a Polaris booster as soon as Norrin Radd gave me permission to use his Polaris mod as a base.
Well his last login was jan 13th :(
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 20, 2013, 11:05pm
Well his last login was jan 13th :(

Yeah, that is the saddest thing.. :(
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: fox456 on February 21, 2013, 04:24am
January 13 wasn't that long ago.  Sounds like he is still around the forum.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 21, 2013, 07:49am
January 13 wasn't that long ago.  Sounds like he is still around the forum.

Right you are, but still, he rarely online sometimes.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: RoMunroe on February 21, 2013, 07:52am
Right you are, but still, he rarely online sometimes.
Does have like a "Ask my permission" thing on his mods? If you sent him pm and an official question on one of his posts, did he specify that HAD to have an answer. He only talked about asking for permission right?


HAHA Never mind me, I'm fishing for straws lol

But I did send him a message asking for permission, or to please say yes, should MUAlover ask, and then i totally made you seem like BoosterGod MUA lol
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: Midnightphoenix on February 21, 2013, 12:52pm
I tried to download The v.03 of your Invisible Woman booster but it wouldn't let me, it said that the file could only be downloaded so many times or something.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: RoMunroe on February 21, 2013, 02:16pm
I tried to download The v.03 of your Invisible Woman booster but it wouldn't let me, it said that the file could only be downloaded so many times or something.

Got the same thing ( but I was able to dl it before so:

Here goes Midnight :) Try this one.

https://www.box.com/s/s6vv5iiu9740228x5u6e

Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: Midnightphoenix on February 21, 2013, 02:25pm
Got the same thing ( but I was able to dl it before so:

Here goes Midnight :) Try this one.

https://www.box.com/s/s6vv5iiu9740228x5u6e

Thanks so much Ro :)
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: RoMunroe on February 21, 2013, 03:05pm
Thanks so much Ro :)
no problem, anytime :)
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 21, 2013, 06:21pm
I tried to download The v.03 of your Invisible Woman booster but it wouldn't let me, it said that the file could only be downloaded so many times or something.
It's not happening to me, I can download it. Mediafire acting strange now... :confused:

Got the same thing ( but I was able to dl it before so:

Here goes Midnight :) Try this one.

https://www.box.com/s/s6vv5iiu9740228x5u6e
Thank you for upload a new link, Ro. :)
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: RoMunroe on February 22, 2013, 04:31am
It's not happening to me, I can download it. Mediafire acting strange now... :confused:
Thank you for upload a new link, Ro. :)

Yes, on this simsite I'm on they also had a HUGE problem because of mediafire, so since i keep all the stuff I download from here ( which soon will be almost every every mod available it seems, maybe in the future I can make an updated version of the links like that xlensherr did a while back. or if i see someone needs what i maybe have filed away.

I just played her for the first time last night and she is just too awesome now, I didnt like her skins or the skins available because she looked like a housewife, but with these powers she is just too awesome :)
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: liamjohnwyn on February 22, 2013, 11:01pm
Is Professor X suppose to do power attacks when you just press the light attack? If so, is there a way to stop it?
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 23, 2013, 03:50am
Is Professor X suppose to do power attacks when you just press the light attack? If so, is there a way to stop it?

Yes, he supposed to do it. :) The only way to stop doing that is through powerstyle. You have to do it by editing his powerstyle.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: liamjohnwyn on February 24, 2013, 09:06pm
And how would I do that? I'm rubbish at coding stuff...
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: liamjohnwyn on February 24, 2013, 09:07pm
sorry, I love the powers, I just like the idea of normal punching superheros, rather than always using powers.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: RoMunroe on February 24, 2013, 09:26pm
then why dont you pick a melee character?
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: liamjohnwyn on February 24, 2013, 10:33pm
Because I love professor x, but don't like the idea of the constant use of powers.
Title: Re: MUALover's Releases : Wolverine booster?
Post by: Outsider on February 26, 2013, 04:40pm
So... since you're very good at boosters, I have an idea I'd like to run by you. Perhaps when you are finished with your current projects, maybe you can consider doing a Wolverine booster? Logan should be more lethal than he already is. In the comics, he fought the Hulk :hulk_icon: to a stalemate, and once he even fought the entire Marvel universe! He should be the ultimate bad-ass!
----------------------

:wolverine: WOLVERINE - Berzerker Version:

(1) Uses the rage system, but with a few differences. Instead of gradually gaining rage, one of his boosts will give him instant and unlimited rage at no energy cost! This is basically a switch between his normal mode and rage mode. It's a boost that really isn't. In rage mode, he emits red smoke on his body and the dots at his HUD are all glowing red as it usually does. His claws do not have to glow though.
(2) Obviously, the rage moves inflict more damage. So to balance it, his healing factor ability is not available in rage mode - only in normal mode. This gives players a reason to play as the normal one and not just the rage one.
(3) Normal or rage, even his melee attacks cause bleed damage. (C'mon, he has adamantium claws! If he wanted to, he could kill someone easily!)
Basically, you can do his booster the same way you did Jean Grey's (Normal and Phoenix). Keep Logan's icons and add whatever. The pics and links to pics shown are for visual aids & motivation. Here's his power moveset (Red text  = In rage mode):

Claw Slash: (Same as in-game)
Berzerker Barrage: Runs and viciously strikes opponents. Extra bleed damage. (Based on Capcom games. Replaces "Claw Frenzy" but works the same way.)
(http://fenixware.net/fab/images/chars/move/3129.png)
Lethal Lunge: (Same as in game):
Certain Death: (Same as in-game. Keep the awesome skull "Certain Death" icon.)
Eviscerate: (Same as in game)
Adamantium Lazer Blade: Wolverine slices through the space/time continuum, releasing energy comets that explode upon impact. High damage. (Based on X-Men arcade game. For fan service. Obvously Logan can't really do this, but then again Logan isn't real at all. He's a comic character, so why not? Hopefully you've played this game and know how it looks.)
http://elder-geek.com/wp-content/uploads/2010/10/Xmen-Arcade-Screens-111010-5.jpg (http://elder-geek.com/wp-content/uploads/2010/10/Xmen-Arcade-Screens-111010-5.jpg)
Spin Attack: (same as in game, but for normal Wolverine)
Fear: In a radial blast, Logan scares enemies into fear, stunning them briefly.
http://2.bp.blogspot.com/-VEQUo9u9hyE/UJwafHJZrUI/AAAAAAAABzo/ifIlClVF5k4/s1600/1335244-wolverine_by_wolfscream.jpg (http://2.bp.blogspot.com/-VEQUo9u9hyE/UJwafHJZrUI/AAAAAAAABzo/ifIlClVF5k4/s1600/1335244-wolverine_by_wolfscream.jpg)
Warrior Rage: Logan unleashes his dark side and switches to an enraged state. Costs no energy. Gives access to rage moves. (Use "Fury" Icon" and no animation so it's quick to perform.)(Boost)
Samurai Calm: Logan calms down and switches to his normal state. Costs no energy. Gives access to normal moves. (Uses no animation so it's quick to perform.)(Boost)
Healing Overdrive: Kicks his healing factor up a notch, by improving recovery speed and momentum gain. (Boost)
Killer Instinct: 20% more damage and also gives all powers high chances of instant kill. (Use "Certain Death" skull icon and "Fury" animation.)(Boost)
http://geektyrant.com/storage/post-images-2011/wolverineOrigin.jpeg (http://geektyrant.com/storage/post-images-2011/wolverineOrigin.jpeg)
Weapon X: Gains 20% movement speed and attack speed for himself and allies, and high chance to dodge projectile/beam attacks. (Boost)
Riot Control: (Same as taunt), plus Logan becomes 20% resistant to damage. Immune to stun. (Uses "Taunt" icon)(Boost)
Feral Rage: (Same as in-game) (Xtreme)
Feral Rage: (Same as in-game), plus increases damage of other Xtremes. (Xtreme)

Abilities - Might, Healing Factor (turned off in Rage mode), Blood (All melee attacks cause bleed damage.)
Grab Smash - (Same as in-game)

So, what do you think? I believe this is a project you can do. Maybe you can consider it after the conclusion of your current projects.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 26, 2013, 05:08pm
So... since you're very good at boosters, I have an idea I'd like to run by you. Perhaps when you are finished with your current projects, maybe you can consider doing a Wolverine booster? Logan should be more lethal than he already is. In the comics, he fought the Hulk :hulk_icon: to a stalemate, and once he even fought the entire Marvel universe! He should be the ultimate bad-ass!

Yeah, I can do Wolverine booster/other character boosters after my works is done.. ;) BTW, he also can fought Jean Grey :phoenix: to death in X3. How cool was that? :D

:wolverine: WOLVERINE - Berzerker Version:

(1) Uses the rage system, but with a few differences. Instead of gradually gaining rage, one of his boosts will give him instant and unlimited rage at no energy cost! This is basically a switch between his normal mode and rage mode. It's a boost that really isn't. In rage mode, he emits red smoke on his body and the dots at his HUD are all glowing red as it usually does. His claws do not have to glow though.
(2) Obviously, the rage moves inflict more damage. So to balance it, his healing factor ability is not available in rage mode - only in normal mode. This gives players a reason to play as the normal one and not just the rage one.
(3) Normal or rage, even his melee attacks cause bleed damage. (C'mon, he has adamantium claws! If he wanted to, he could kill someone easily!)
Basically, you can do his booster the same way you did Jean Grey's (Normal and Phoenix). Keep Logan's icons and add whatever. The pics and links to pics shown are for visual aids & motivation. Here's his power moveset (Red text  = In rage mode):

No energy cost?? He will be more powerful than Jean Grey then.. :D
For the healing factor thing, I'll see about that..
For the bleed damage thing, I have to look at that :)

Claw Slash: (Same as in-game)
Berzerker Barrage: Runs and viciously strikes opponents. Extra bleed damage. (Based on Capcom games. Replaces "Claw Frenzy" but works the same way.)
(http://fenixware.net/fab/images/chars/move/3129.png)
Lethal Lunge: (Same as in game):
Certain Death: (Same as in-game. Keep the awesome skull "Certain Death" icon.)
Eviscerate: (Same as in game)
Adamantium Lazer Blade: Wolverine slices through the space/time continuum, releasing energy comets that explode upon impact. High damage. (Based on X-Men arcade game. For fan service. Obvously Logan can't really do this, but then again Logan isn't real at all. He's a comic character, so why not? Hopefully you've played this game and know how it looks.)
http://elder-geek.com/wp-content/uploads/2010/10/Xmen-Arcade-Screens-111010-5.jpg (http://elder-geek.com/wp-content/uploads/2010/10/Xmen-Arcade-Screens-111010-5.jpg)
Spin Attack: (same as in game, but for normal Wolverine)
Fear: In a radial blast, Logan scares enemies into fear, stunning them briefly.
http://2.bp.blogspot.com/-VEQUo9u9hyE/UJwafHJZrUI/AAAAAAAABzo/ifIlClVF5k4/s1600/1335244-wolverine_by_wolfscream.jpg (http://2.bp.blogspot.com/-VEQUo9u9hyE/UJwafHJZrUI/AAAAAAAABzo/ifIlClVF5k4/s1600/1335244-wolverine_by_wolfscream.jpg)
Warrior Rage: Logan unleashes his dark side and switches to an enraged state. Costs no energy. Gives access to rage moves. (Use "Fury" Icon" and no animation so it's quick to perform.)(Boost)
Samurai Calm: Logan calms down and switches to his normal state. Costs no energy. Gives access to normal moves. (Uses no animation so it's quick to perform.)(Boost)
Healing Overdrive: Kicks his healing factor up a notch, by improving recovery speed and momentum gain. (Boost)
Killer Instinct: 20% more damage and also gives all powers high chances of instant kill. (Use "Certain Death" skull icon and "Fury" animation.)(Boost)
http://geektyrant.com/storage/post-images-2011/wolverineOrigin.jpeg (http://geektyrant.com/storage/post-images-2011/wolverineOrigin.jpeg)
Weapon X: Gains 20% movement speed and attack speed for himself and allies, and high chance to dodge projectile/beam attacks. (Boost)
Riot Control: (Same as taunt), plus Logan becomes 20% resistant to damage. Immune to stun. (Uses "Taunt" icon)(Boost)
Feral Rage: (Same as in-game) (Xtreme)
Feral Rage: (Same as in-game), plus increases damage of other Xtremes. (Xtreme)

Abilities - Might, Healing Factor (turned off in Rage mode), Blood (All melee attacks cause bleed damage.)
Grab Smash - (Same as in-game)

So, what do you think? I believe this is a project you can do. Maybe you can consider it after the conclusion of your current projects.

What do I think? It's great!! You're an awesome powerset planner :D

I think you can give Wolverine 10 powers ;) In my perspective, not to disrespect you, 2 boosts is enough, I don't love power boosts very much..
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: Outsider on February 26, 2013, 05:28pm
I think you can give Wolverine 10 powers ;) In my perspective, not to disrespect you, 2 boosts is enough, I don't love power boosts very much..

Hmm... so a shortened moveset. Something like this?

:wolverine: WOLVERINE - Berzerker Version:

(1) Uses the rage system, but with a few differences. Instead of gradually gaining rage, one of his boosts will give him instant and unlimited rage at a low energy cost. This is basically a switch between his normal mode and rage mode. It's a boost that really isn't. In rage mode, he emits red smoke on his body and the dots at his HUD are all glowing red as it usually does. His claws do not have to glow though.
(2) Obviously, the rage moves inflict more damage. So to balance it, his healing factor ability is not available in rage mode - only in normal mode. This gives players a reason to play as the normal one and not just the rage one.
(3) Normal or rage, even his melee attacks cause bleed damage. (C'mon, he has adamantium claws! If he wanted to, he could kill someone easily!)
Basically, you can do his booster the same way you did Jean Grey's (Normal and Phoenix). Keep Logan's icons and add whatever. The pics and links to pics shown are for visual aids & motivation. Here's his power moveset (Red text  = In rage mode):

Claw Slash: (Same as in-game)
Berzerker Barrage: Runs and viciously strikes opponents. Extra bleed damage. (Based on Capcom games. Replaces "Claw Frenzy" but works the same way.)
(http://fenixware.net/fab/images/chars/move/3129.png)
Lethal Lunge: (Same as in-game)
Certain Death: (Same as in-game. Keep the awesome skull "Certain Death" icon.)
Eviscerate: (Same as in-game)
Adamantium Lazer Blade: Wolverine slices through the space/time continuum, releasing energy comets that explode upon impact. High damage. (Based on X-Men arcade game. For fan service. Obvously Logan can't really do this, but then again Logan isn't real at all. He's a comic character, so why not? Hopefully you've played this game and know how it looks. Replaces "Spin Attack.")
http://elder-geek.com/wp-content/uploads/2010/10/Xmen-Arcade-Screens-111010-5.jpg (http://elder-geek.com/wp-content/uploads/2010/10/Xmen-Arcade-Screens-111010-5.jpg)
Warrior Rage: Logan unleashes his dark side and switches to an enraged state. Costs little energy. Gives access to rage moves. (Use "Fury" Icon" and no animation so it's quick to perform.)(Boost)
Samurai Calm: Logan calms down and switches to his normal state. Costs little energy. Gives access to normal moves. (Uses no animation so it's quick to perform.)(Boost)
Healing Overdrive: Kicks his healing factor up a notch, by improving recovery speed and momentum gain. (Boost)
Killer Instinct: (Same as "Fury") plus it gives all melee moves high chances of instant kill. (Use "Certain Death" skull icon and "Fury" animation.)(Boost)
http://geektyrant.com/storage/post-images-2011/wolverineOrigin.jpeg (http://geektyrant.com/storage/post-images-2011/wolverineOrigin.jpeg)
Feral Rage: (Same as in-game) (Xtreme) (Normal or Rage)

Abilities - Might, Healing Factor (turned off in Rage mode), Blood (All melee attacks cause bleed damage.)
Grab Smash - (Same as in-game)

I've shortened it to 11. It's now 3 moves (with rage alternates making it 6, got rid of "Spin Attack/Fear"), 2 boosts (with rage alternates, got rid of 3rd boost "Weapon X/Riot Control"), and the Xtreme has no difference, as both modes does the same one.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 26, 2013, 05:33pm
Hmm... so a shortened moveset. Something like this?

:wolverine: WOLVERINE - Berzerker Version:

(1) Uses the rage system, but with a few differences. Instead of gradually gaining rage, one of his boosts will give him instant and unlimited rage at a low energy cost. This is basically a switch between his normal mode and rage mode. It's a boost that really isn't. In rage mode, he emits red smoke on his body and the dots at his HUD are all glowing red as it usually does. His claws do not have to glow though.
(2) Obviously, the rage moves inflict more damage. So to balance it, his healing factor ability is not available in rage mode - only in normal mode. This gives players a reason to play as the normal one and not just the rage one.
(3) Normal or rage, even his melee attacks cause bleed damage. (C'mon, he has adamantium claws! If he wanted to, he could kill someone easily!)
Basically, you can do his booster the same way you did Jean Grey's (Normal and Phoenix). Keep Logan's icons and add whatever. The pics and links to pics shown are for visual aids & motivation. Here's his power moveset (Red text  = In rage mode):

Claw Slash: (Same as in-game)
Berzerker Barrage: Runs and viciously strikes opponents. Extra bleed damage. (Based on Capcom games. Replaces "Claw Frenzy" but works the same way.)
(http://fenixware.net/fab/images/chars/move/3129.png)
Lethal Lunge: (Same as in-game)
Certain Death: (Same as in-game. Keep the awesome skull "Certain Death" icon.)
Eviscerate: (Same as in-game)
Adamantium Lazer Blade: Wolverine slices through the space/time continuum, releasing energy comets that explode upon impact. High damage. (Based on X-Men arcade game. For fan service. Obvously Logan can't really do this, but then again Logan isn't real at all. He's a comic character, so why not? Hopefully you've played this game and know how it looks.)
http://elder-geek.com/wp-content/uploads/2010/10/Xmen-Arcade-Screens-111010-5.jpg (http://elder-geek.com/wp-content/uploads/2010/10/Xmen-Arcade-Screens-111010-5.jpg)
Warrior Rage: Logan unleashes his dark side and switches to an enraged state. Costs little energy. Gives access to rage moves. (Use "Fury" Icon" and no animation so it's quick to perform.)(Boost)
Samurai Calm: Logan calms down and switches to his normal state. Costs little energy. Gives access to normal moves. (Uses no animation so it's quick to perform.)(Boost)
Healing Overdrive: Kicks his healing factor up a notch, by improving recovery speed and momentum gain. (Boost)
Killer Instinct: 20% more damage and also gives all melee moves high chances of instant kill. (Use "Certain Death" skull icon and "Fury" animation.)(Boost)
http://geektyrant.com/storage/post-images-2011/wolverineOrigin.jpeg (http://geektyrant.com/storage/post-images-2011/wolverineOrigin.jpeg)
Feral Rage: (Same as in-game) (Xtreme) (Normal or Rage)

Abilities - Might, Healing Factor (turned off in Rage mode), Blood (All melee attacks cause bleed damage.)
Grab Smash - (Same as in-game)

I've shortened it to 11. It's now 3 moves (with rage alternates making it 6), 2 boosts (with rage alternates, got rid of 3rd boost "Weapon X/Riot Control"), and the Xtreme has no difference, as both modes does the same one.

I mean you can make it to 10x2 powers, mix it with Rage powers, it will be 20 :) Like this :
1. 7 normal offensive powers
2. 7 'rage' offensive powers
3. 2 normal boosts
4. 2 'rage' boosts
5. 1 normal Xtreme
6. 1 'rage' Extreme

Like my Jean Grey powerset ;) I hope I don't disturbing you with this :bowdown:
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: Outsider on February 26, 2013, 05:56pm
I mean you can make it to 10x2 powers, mix it with Rage powers, it will be 20 :) Like this :
1. 7 normal offensive powers
2. 7 'rage' offensive powers
3. 2 normal boosts
4. 2 'rage' boosts
5. 1 normal Xtreme
6. 1 'rage' Extreme

Like my Jean Grey powerset ;) I hope I don't disturbing you with this :bowdown:

Oh, that's what you meant. That's a little difficult because he's a melee character, but I can give it a shot. (No worries - you're not disturbing me. If this booster is made, then everybody wins.) Give me a few minutes and I'll post it.

Title: Re: MUALover's Releases : Wolverine booster project...
Post by: Outsider on February 26, 2013, 06:43pm
Ok, so he now has 20 powers in total, making Wolverine the first melee character with a huge moveset. I didn't think that was possible... (You can decide if his normal/rage switching boost should be at no energy cost, or a low energy cost. Shouldn't be high cost because he's only switching modes.)

:wolverine: WOLVERINE - Berzerker Version:

(1) Uses the rage system, but with a few differences. Instead of gradually gaining rage, one of his boosts will give him instant and unlimited rage at a low energy cost. This is basically a switch between his normal mode and rage mode. It's a boost that really isn't. In rage mode, he emits red smoke on his body and the dots at his HUD are all glowing red as it usually does. His claws do not have to glow though.
(2) Obviously, the rage moves inflict more damage. So to balance it, his healing factor ability is not available in rage mode - only in normal mode. This gives players a reason to play as the normal one and not just the rage one.
(3) Normal or rage, even his melee attacks cause bleed damage. (C'mon, he has adamantium claws! If he wanted to, he could kill someone easily!)
Basically, you can do his booster the same way you did Jean Grey's (Normal and Phoenix). Keep Logan's icons and add whatever. The pics and links to pics shown are for visual aids & motivation. Here's his power moveset (Red text  = In rage mode):

Claw Slash: (Same as in-game)
Berzerker Barrage: Runs and viciously strikes opponents. Extra bleed damage. (Based on Capcom games. Replaces "Claw Frenzy" but works the same way.)
(http://fenixware.net/fab/images/chars/move/3129.png)
Lethal Lunge: (Same as in-game)
Certain Death: (Same as in-game. Keep the awesome skull "Certain Death" icon.)
Eviscerate: (Same as in-game)
Adamantium Lazer Blade: Wolverine slices through the space/time continuum, releasing energy comets that explode upon impact. High damage. (Based on X-Men arcade game. For fan service. Obvously Logan can't really do this, but then again Logan isn't real at all. He's a comic character, so why not? Hopefully you've played this game and know how it looks.)
http://elder-geek.com/wp-content/uploads/2010/10/Xmen-Arcade-Screens-111010-5.jpg (http://elder-geek.com/wp-content/uploads/2010/10/Xmen-Arcade-Screens-111010-5.jpg)
Spin Attack: (same as in-game, but for normal Wolverine)
Fear: In a radial blast, Logan scares enemies into fear by growling, stunning them briefly.
http://2.bp.blogspot.com/-VEQUo9u9hyE/UJwafHJZrUI/AAAAAAAABzo/ifIlClVF5k4/s1600/1335244-wolverine_by_wolfscream.jpg (http://2.bp.blogspot.com/-VEQUo9u9hyE/UJwafHJZrUI/AAAAAAAABzo/ifIlClVF5k4/s1600/1335244-wolverine_by_wolfscream.jpg)
Drill Claw: Logan lunges forward with a quick stinging claw attack that stuns an enemy. (Based on Capcom games.)
Blazing Slash: In seemingly the blink of an eye, Logan speeds forward with a lethal slash that causes extra bleed damage.
Upward Slash: Logan uses both arms and slices an enemy upward. Pops up enemy.
Riot Control: Spins claws in a radial pattern whiie jumping, popping up multiple enemies.
Impaler: Stabs claws through nearest enemy, lifts him up, and slams him down hard causing radial seismic damage.
Weapon X: Slices an enemy multiple times, and finishes with a blue energy pulse that causes radial damage and knockback. (Based on Capcom games. Energy pulse is as in the picture below.)
(http://images3.wikia.nocookie.net/__cb20111112051607/marvelvscapcom/images/e/e3/Wolverine_weapon_x.png)
Warrior Rage: Logan unleashes his dark side and switches to an enraged state. Costs little to no energy. Gives access to rage moves. (Use "Fury" Icon" and no animation so it's quick to perform.)(Boost)
Samurai Calm: Logan calms down and switches to his normal state. Costs little to no energy. Gives access to normal moves. (Uses no animation so it's quick to perform.)(Boost)
Healing Overdrive: Kicks his healing factor up a notch, by improving recovery speed and momentum gain. (Boost)
Killer Instinct: (Same as "Fury") plus it gives all powers high chances of instant kill. (Use "Certain Death" skull icon and "Fury" animation.) (Boost)
http://geektyrant.com/storage/post-images-2011/wolverineOrigin.jpeg (http://geektyrant.com/storage/post-images-2011/wolverineOrigin.jpeg)
Feral Rage: (Same as in-game) (Xtreme)
Raging Storm: The screen turns pitch black. All that is seen is multiple fierce slashes (see the "Berzerker Barrage" pic) and blood. All that is heard are the enemies' final screams... (Xtreme)

Abilities - Might, Healing Factor (turned off in Rage mode), Blood (All melee attacks cause bleed damage.)
Grab Smash - (Same as in-game)

Damn! Now Wolverine really is the best at what he does... as he should be.
Title: Re: MUALover's Releases : *NEW* Invisible Woman's New Update (v.03)
Post by: MUALover on February 26, 2013, 09:22pm
Ok, so he now has 20 powers in total, making Wolverine the first melee character with a huge moveset. I didn't think that was possible... (You can decide if his normal/rage switching boost should be at no energy cost, or a low energy cost. Shouldn't be high cost because he's only switching modes.)

:wolverine: WOLVERINE - Berzerker Version:

(1) Uses the rage system, but with a few differences. Instead of gradually gaining rage, one of his boosts will give him instant and unlimited rage at a low energy cost. This is basically a switch between his normal mode and rage mode. It's a boost that really isn't. In rage mode, he emits red smoke on his body and the dots at his HUD are all glowing red as it usually does. His claws do not have to glow though.
(2) Obviously, the rage moves inflict more damage. So to balance it, his healing factor ability is not available in rage mode - only in normal mode. This gives players a reason to play as the normal one and not just the rage one.
(3) Normal or rage, even his melee attacks cause bleed damage. (C'mon, he has adamantium claws! If he wanted to, he could kill someone easily!)
Basically, you can do his booster the same way you did Jean Grey's (Normal and Phoenix). Keep Logan's icons and add whatever. The pics and links to pics shown are for visual aids & motivation. Here's his power moveset (Red text  = In rage mode):

Claw Slash: (Same as in-game)
Berzerker Barrage: Runs and viciously strikes opponents. Extra bleed damage. (Based on Capcom games. Replaces "Claw Frenzy" but works the same way.)
(http://fenixware.net/fab/images/chars/move/3129.png)
Lethal Lunge: (Same as in-game)
Certain Death: (Same as in-game. Keep the awesome skull "Certain Death" icon.)
Eviscerate: (Same as in-game)
Adamantium Lazer Blade: Wolverine slices through the space/time continuum, releasing energy comets that explode upon impact. High damage. (Based on X-Men arcade game. For fan service. Obvously Logan can't really do this, but then again Logan isn't real at all. He's a comic character, so why not? Hopefully you've played this game and know how it looks.)
http://elder-geek.com/wp-content/uploads/2010/10/Xmen-Arcade-Screens-111010-5.jpg (http://elder-geek.com/wp-content/uploads/2010/10/Xmen-Arcade-Screens-111010-5.jpg)
Spin Attack: (same as in-game, but for normal Wolverine)
Fear: In a radial blast, Logan scares enemies into fear by growling, stunning them briefly.
http://2.bp.blogspot.com/-VEQUo9u9hyE/UJwafHJZrUI/AAAAAAAABzo/ifIlClVF5k4/s1600/1335244-wolverine_by_wolfscream.jpg (http://2.bp.blogspot.com/-VEQUo9u9hyE/UJwafHJZrUI/AAAAAAAABzo/ifIlClVF5k4/s1600/1335244-wolverine_by_wolfscream.jpg)
Drill Claw: Logan lunges forward with a quick stinging claw attack that stuns an enemy. (Based on Capcom games.)
Blazing Slash: In seemingly the blink of an eye, Logan speeds forward with a lethal slash that causes extra bleed damage.
Upward Slash: Logan uses both arms and slices an enemy upward. Pops up enemy.
Riot Control: Spins claws in a radial pattern whiie jumping, popping up multiple enemies.
Impaler: Stabs claws through nearest enemy, lifts him up, and slams him down hard causing radial seismic damage.
Weapon X: Slices an enemy multiple times, and finishes with a blue energy pulse that causes radial damage and knockback. (Based on Capcom games. Energy pulse is as in the picture below.)
(http://images3.wikia.nocookie.net/__cb20111112051607/marvelvscapcom/images/e/e3/Wolverine_weapon_x.png)
Warrior Rage: Logan unleashes his dark side and switches to an enraged state. Costs little to no energy. Gives access to rage moves. (Use "Fury" Icon" and no animation so it's quick to perform.)(Boost)
Samurai Calm: Logan calms down and switches to his normal state. Costs little to no energy. Gives access to normal moves. (Uses no animation so it's quick to perform.)(Boost)
Healing Overdrive: Kicks his healing factor up a notch, by improving recovery speed and momentum gain. (Boost)
Killer Instinct: (Same as "Fury") plus it gives all powers high chances of instant kill. (Use "Certain Death" skull icon and "Fury" animation.) (Boost)
http://geektyrant.com/storage/post-images-2011/wolverineOrigin.jpeg (http://geektyrant.com/storage/post-images-2011/wolverineOrigin.jpeg)
Feral Rage: (Same as in-game) (Xtreme)
Raging Storm: The screen turns pitch black. All that is seen is multiple fierce slashes (see the "Berzerker Barrage" pic) and blood. All that is heard are the enemies' final screams... (Xtreme)

Abilities - Might, Healing Factor (turned off in Rage mode), Blood (All melee attacks cause bleed damage.)
Grab Smash - (Same as in-game)

Damn! Now Wolverine really is the best at what he does... as he should be.

Well, I can do this as long as there's no animation problem ;)
For Raging Storm, it sounds very creepy... :eek:

Thanks for inspirating me, the powerset for Wolverine is very awesome :)
Title: MUALover's Releases : *NEW* Songbird's New Wings Effect
Post by: MUALover on March 31, 2013, 12:17am
:dazzler: Songbird's New Wings Effect - Version 1 :dazzler:


Preview :
(http://i.minus.com/iL0U0kcdvPG7H.jpg)


Info
New Songbird's new wings effects. It's just like butterfly wings. :D You have to install DeeDooo's and then Gevth's Songbird's new wings effect. Just extract the package to your MUA directory and overwrite the effect. Hope you enjoy it. :)


Credits and Thanks
 :dazzler: Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game.
 :dazzler: DeeDooo (http://marvelmods.com/forum/index.php?action=profile;u=2019) : For his Songbird's new wings effect.
 :dazzler: Gevth (http://marvelmods.com/forum/index.php?action=profile;u=248) : For his Songbird's new wings effect.
 :dazzler: whiteking (http://marvelmods.com/forum/index.php?action=profile;u=1410) : For his amazing MUA2 Songbird Conversion Mod.


Download Link
http://www.mediafire.com/?8f64p815sc89da6 (http://www.mediafire.com/?8f64p815sc89da6)
Title: Re: MUALover's Releases : *NEW* Songbird's New Wings Effect
Post by: RoMunroe on March 31, 2013, 10:12am
:dazzler: Songbird's New Wings Effect - Version 1 :dazzler:


Preview :
(http://i.minus.com/iL0U0kcdvPG7H.jpg)


Info
New Songbird's new wings effects. It's just like butterfly wings. :D You have to install DeeDooo's and then Gevth's Songbird's new wings effect. Just extract the package to your MUA directory and overwrite the effect. Hope you enjoy it. :)


Credits and Thanks
 :dazzler: Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game.
 :dazzler: DeeDooo (http://marvelmods.com/forum/index.php?action=profile;u=2019) : For his Songbird's new wings effect.
 :dazzler: Gevth (http://marvelmods.com/forum/index.php?action=profile;u=248) : For his Songbird's new wings effect.
 :dazzler: whiteking (http://marvelmods.com/forum/index.php?action=profile;u=1410) : For his amazing MUA2 Songbird Conversion Mod.


Download Link
http://www.mediafire.com/?8f64p815sc89da6 (http://www.mediafire.com/?8f64p815sc89da6)

They tried to make me go to rehab and I said NOOOO no no!!
Title: Re: MUALover's Releases : *NEW* Songbird's New Wings Effect
Post by: RoMunroe on April 03, 2013, 06:41pm
Does anyone happen to have Gevths Xlmb file that was his wing effect....the download is wonky and wont let me download it.
Title: Re: MUALover's Releases : *NEW* Songbird's New Wings Effect
Post by: Owl City on April 10, 2013, 11:04am
amazing new wing effect.
Title: Re: MUALover's Releases : *NEW* Songbird's New Wings Effect
Post by: MUALover on April 12, 2013, 06:52pm
amazing new wing effect.

Thank you, Owl City! :)
Title: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 12, 2013, 05:30pm
:dazzler: Songbird Booster :dazzler:
A booster for whiteking's (http://marvelmods.com/forum/index.php?action=profile;u=1410) Songbird (http://marvelmods.com/forum/index.php/topic,3914.msg90030.html#msg90030) Mod
Preview - Pictures : Here (http://marvelmods.com/forum/index.php/topic,8207.msg161375.html#msg161375), here (http://marvelmods.com/forum/index.php/topic,8207.msg161415.html#msg161415), here (http://marvelmods.com/forum/index.php/topic,8207.msg161443.html#msg161443), here (http://marvelmods.com/forum/index.php/topic,8207.msg161498.html#msg161498), here (http://marvelmods.com/forum/index.php/topic,8207.msg161540.html#msg161540), here (http://marvelmods.com/forum/index.php/topic,8207.msg161610.html#msg161610), and here (http://marvelmods.com/forum/index.php/topic,8207.msg162928.html#msg162928)

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats. For this booster, new game is required.


Powerset (Green : Attacks ; Blue : Boosts ; Red : Xtreme)
Shrieking Slice : Sends out 3 bolts of pure sonic energy.
Crushing Discord : Summons a giant mace of sonic energy, hefting it back and then slamming it down to cause major damage to a small radius.
Harmonic Surge : Release a forceful blast of sonic energy, damaging enemies around her.
Decibel Barrage : Shoots a stream of solid sound bolts. Rapid tap to shoot more bolts.
Piercing Bolt : Release a sonic blast that pierces towards enemies, causing knockback.
Sonic Pillar : Creates a deafening burst of sound on the ground, knocks enemies upwards.
Shatter Scream : Bath her enemies with waves of sound, hitting them multiple times. Press and hold to hit enemies longer.
Wrestler's Expertise : Songbird shares her experience as a Wrestler with her Team, doing five times more damage to thrown enemies, and raising damage done and lowering damage taken with melee attacks.
Ultrasonic Wave : Creates an aura of sound around Songbird that distracts nearby enemies, making them deal less damage and take more themselves.
Piercing Scream : Releases a powerful scream that will release a powerful sonic waves, stunning enemies.

Other Features
1. Extendable melee combos : X = Light attack, O = Heavy attack
Quote
  • XXXXX = 5-Hit Combo
  • XXXO = Eagle Dive
  • XXOO = Resonant Wave, chargeable
  • XXOX = Thunderous Lariat
  • XOOX = Sonic Bomb
  • XOOO = Chord Blast
  • XOXX = Sonic Beam
  • XOXOOOOOOOO ~Unlimited rapid tap = Rapid Bolts, rapid tap to extend
2. New effects on melee attacks.
3. New sounds for her new powers
4. Added more taunts, victories, and etc. sounds for Songbird
5. New flying effect, based on my latest release (Songbird's New Flying Effect - Version 1)
6. New icons for Songbird :
(http://i.minus.com/ibtTZn70JlN3H9.bmp)
How To : Install
1. You have to download The Official Characters Pack, whiteking's original Songbird mod, DeeDooo's wings effect, and Gevth's wings effect, and then install them. Otherwise, it will not working.
2. Just copy/drag and drop all files in the RAR file you've downloaded to your MUA directory (..../Activision/Marvel - Ultimate Alliance/)


Known Bugs
1. A 'missing texture' error appeared on Eagle Dive (Fixed in the new link)
2. A 'pixelated effect' on Ultrasonic Wave when Songbird is hit by enemies' punches


Future/Possible Updates
1. Add new block effect
2. Repair Crushing Discord offset. Or maybe a better model
3. Fix bugs and errors, if any
4. Fix typos on powerstyles and talents
5. Add 'extreme yell' sound to her extreme


Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game and the game's sequel
whiteking (http://marvelmods.com/forum/index.php?action=profile;u=1410) : For his original Songbird mod
Marvintage (http://marvelmods.com/forum/index.php?action=profile;u=78) : For Songbird's Crushing Discord mace model
nodoubt_jr (http://marvelmods.com/forum/index.php?action=profile;u=174) : For his XML2 Songbird mod ('Crushing Discord code')
DeeDooo (http://marvelmods.com/forum/index.php?action=profile;u=2019) : For his Ultrasonic Wave effect and code.
MarvelLegends/Herzleid : For his awsome MUA2 Nextgen soundrips for Songbird
Teancum (http://marvelmods.com/forum/index.php?action=profile;u=15643) : For his MUA2 Assets
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : Thank you for his amazing tutorial on 'How to give one power to one character to another' and thanks for finding me bugs
Zuzu_009 (http://marvelmods.com/forum/index.php?action=profile;u=42487) : Thanks for finding me bugs
V4Vendetta (http://marvelmods.com/forum/index.php?action=profile;u=30258) : Thanks for showing me the animation tutorial and thanks to sbarth13 (http://marvelmods.com/forum/index.php?action=profile;u=17842), Nowhere Man (http://marvelmods.com/forum/index.php?action=profile;u=1318), and whiteking (http://marvelmods.com/forum/index.php?action=profile;u=1410) for their animation tutorial
You : For downloading ;)

Download Link
Songbird Base Booster : http://www.mediafire.com/download.php?58iffjdd7o97u9i (http://www.mediafire.com/download.php?58iffjdd7o97u9i)
New link, contains the 'Missing texture fix' and her herostat :
http://www.mediafire.com/download.php?dt7ctfrgkrrfd5a (http://www.mediafire.com/download.php?dt7ctfrgkrrfd5a)
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: Owl City on May 13, 2013, 05:48am
AMAZING!!!!!!!!!!! Can't wait to try her!
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 13, 2013, 04:38pm
AMAZING!!!!!!!!!!! Can't wait to try her!

Thank you, Owl City! I hope you, and everyone else enjoy this Songbird booster :)
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: Outsider on May 13, 2013, 05:33pm
You outdid yourself yet again. Nice innovation with the new combos! And good that you stayed true to her wrestling background as well. Awesome work. :rockon:
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: Zuzu_009 on May 13, 2013, 05:45pm
You have finally released it!!  :eek: Thank you, MUALover  :bowdown: Now I have to edit my roster again  :laugh:
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 13, 2013, 06:11pm
You outdid yourself yet again. Nice innovation with the new combos! And good that you stayed true to her wrestling background as well. Awesome work. :rockon:
Thanks a lot, Outsider! Really appreciate it! The thought of extendable melee attack is a great idea. :)

Oh, just so you know, Ms. Marvel's trip animation is unaccidentally transferred to Songbird, which is.. cool :D

You have finally released it!!  :eek: Thank you, MUALover  :bowdown: Now I have to edit my roster again  :laugh:
Thanks, Zuzu_009! Your welcome! :) My suggestion is never take Songbird out of your roster ;)

I'll repair the combo list in her release post, since there's a combo that got a wrong combination in the list ;)
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: Jeanfan321 on May 14, 2013, 01:42pm
hey great booster but some of her powers don't work like Decibal Barrage the animation and sound comes on but nothing shoots out.
And also piercing bolt the pink disc doesn't shoot out either but she does the animation and sound so it's something in the entities folder that's missing
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 14, 2013, 02:56pm
hey great booster but some of her powers don't work like Decibal Barrage the animation and sound comes on but nothing shoots out.
And also piercing bolt the pink disc doesn't shoot out either but she does the animation and sound so it's something in the entities folder that's missing

Hmm, did you started a new game? Songbird uses new animation and new game is required.
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: Jeanfan321 on May 14, 2013, 03:15pm
Hmm, did you started a new game? Songbird uses new animation and new game is required.
yeah i started a new game
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 14, 2013, 04:15pm
yeah i started a new game

Whoa, that's strange.. Did you try to play on Hard mode? Songbird is working on my computer.. I've checked the entities and there's nothing wrong with it.. Is anybody have this problem?
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: Zuzu_009 on May 14, 2013, 06:53pm
I haven't found as much errors as Jeanfan321 does but there are some animation glitches sometimes especially when she does the Eagle Dive :eek: Green colored glitches trail from her behind on what I think should be pink. Another animation glitch I had was when using her boost, Ultrasonic Wave, whenever an enemy hits her, something glitchy in the form of pixelated animation appears around her which I think isn't supposed to happen  :confused:

But despite that, I give it a 10/10 for awesomeness for I had a lot of fun using her melee combos :D
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: Jeanfan321 on May 14, 2013, 07:23pm
I haven't found as much errors as Jeanfan321 does but there are some animation glitches sometimes especially when she does the Eagle Dive :eek: Green colored glitches trail from her behind on what I think should be pink. Another animation glitch I had was when using her boost, Ultrasonic Wave, whenever an enemy hits her, something glitchy in the form of pixelated animation appears around her which I think isn't supposed to happen  :confused:

But despite that, I give it a 10/10 for awesomeness for I had a lot of fun using her melee combos :D
I also had thise problem with eagles dive it works but there's always green squares around her which means its a texture problem.

Other than the slight bugs the mod is awesome can't get her out of my roster :D
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 15, 2013, 04:51am
I haven't found as much errors as Jeanfan321 does but there are some animation glitches sometimes especially when she does the Eagle Dive :eek: Green colored glitches trail from her behind on what I think should be pink. Another animation glitch I had was when using her boost, Ultrasonic Wave, whenever an enemy hits her, something glitchy in the form of pixelated animation appears around her which I think isn't supposed to happen  :confused:
I also had thise problem with eagles dive it works but there's always green squares around her which means its a texture problem.

For the Eagle Dive error, I just realized that there's a texture that isn't packaged in the Songbird booster.. Will upload it shortly, sorry for the inconvenience..

For the Ultrasonic Wave error, I think it's an effect problem. I may check that later..

But despite that, I give it a 10/10 for awesomeness for I had a lot of fun using her melee combos :D
Other than the slight bugs the mod is awesome can't get her out of my roster :D

Thank you so much everyone! I'm glad you guys like the booster ;)

EDIT: You may want to download the 'Missing texture' error, and don't forget, just copy and place it at the 'textures' folder (../Activision/Marvel - Ultimate Alliance/textures)
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: Zuzu_009 on May 16, 2013, 06:27am
EDIT: You may want to download the 'Missing texture' error, and don't forget, just copy and place it at the 'textures' folder (../Activision/Marvel - Ultimate Alliance/textures)

You mean the textures folder from your Songbird booster? o.o I think I already had it in the first place D:

Oh and hope you won't mind my stupidity for asking this but can I just confirm the files I have to install first before your Songbird's wings effects? It's Deedoo's wing effects followed by gevth's --- right?  :eek:
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 16, 2013, 09:18am
You mean the textures folder from your Songbird booster? o.o I think I already had it in the first place D:
It's an .igb file. The 'textures' folder in the package just contains her new icons. Not including the textures that missing, so you have to download and put it to the 'textures' folder to your MUA directory if you want the problem to be fixed ;)

can I just confirm the files I have to install first before your Songbird's wings effects? It's Deedoo's wing effects followed by gevth's --- right?  :eek:
Yeah, you're right. I forgot to include what files that you have to download first before installing the booster. Forgive my stupidity, I'll edit the release post.

Oh and hope you won't mind my stupidity for asking this
No, lol, you're not stupid at all.. :)
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: heymanjack on May 16, 2013, 11:33am
Gonna test this today and do some bug hunting. Gotta say I'm a big fan your boosters!
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: corvetterules on May 16, 2013, 12:02pm
Many thanks for the Magneto booster. He was a pretty bad character at first. But then I downloaded the booster and am ready to kick some villain butt! (with another villain... yeah.)
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 16, 2013, 08:11pm
Gonna test this today and do some bug hunting. Gotta say I'm a big fan your boosters!
Thanks a lot, heymanjack! That means a lot! :)

Many thanks for the Magneto booster. He was a pretty bad character at first. But then I downloaded the booster and am ready to kick some villain butt! (with another villain... yeah.)
Your welcome! I'm glad you like the Magneto booster :) Yeah, he was a bad character before I 'boost' him. :D
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 18, 2013, 08:05am
New link posted on Songbird's release post. Please re-download and re-install it, and then start a new game. Hope the bugs 'vanished' :D
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: Zuzu_009 on May 18, 2013, 12:01pm
New link posted on Songbird's release post. Please re-download and re-install it, and then start a new game. Hope the bugs 'vanished' :D

The new update did fixed the rest of the bugs :D Except for the 'pixelated effect' on her ultrasonic wave XD But at least the other issues have been solved :)

At least now I have seen the full effects of the Decibel Barrage  :chuckle: It was more fun than I thought after having all the updates installed :D
 
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: Jeanfan321 on May 18, 2013, 06:59pm
Yeah same here all my problems were fixed :D ! Thanks again!
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 18, 2013, 07:11pm
The new update did fixed the rest of the bugs :D Except for the 'pixelated effect' on her ultrasonic wave XD But at least the other issues have been solved :)

At least now I have seen the full effects of the Decibel Barrage  :chuckle: It was more fun than I thought after having all the updates installed :D
 
I'm glad the bugs and problems are fixed.. I'll continue to look at Ultrasonic Wave's effect.. :)

Yeah same here all my problems were fixed :D ! Thanks again!
Your welcome, glad the 'Decibel Barrage' bug are gone :)
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: mike_89x on May 22, 2013, 03:44pm
beautiful booster, great work and keep them coming. i would like to suggest a spidey move/booster based on your songbird's crushing discord. it would be nice to see spidey with a web mace as seen in shattered dimensions because spiderman, i think, is so neglected. sry for posting this suggestion in the wrong place, i originally wanted to thank you for your songbird booster. 2 thumbs up
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 23, 2013, 03:37pm
beautiful booster, great work and keep them coming. i would like to suggest a spidey move/booster based on your songbird's crushing discord. it would be nice to see spidey with a web mace as seen in shattered dimensions because spiderman, i think, is so neglected. sry for posting this suggestion in the wrong place, i originally wanted to thank you for your songbird booster. 2 thumbs up

Thanks a lot, mike_89x! Really appreciate it! :)

Ah, Web Mace.. I think I can do it as long as there is no animation problem. Spiderman don't have the Web Mace animation, which makes it the problem. If there's an animation similar to Spiderman's Web Mace, let me know. ;)
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: mike_89x on May 26, 2013, 01:46pm
well i was thinking about applying the animation from your songbird's crushing discord because it looks similar to the shattered dimensions one, it just needs the model/bolton for web mace, or web hammer or whatever peeks your imagination.
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 26, 2013, 05:30pm
well i was thinking about applying the animation from your songbird's crushing discord because it looks similar to the shattered dimensions one, it just needs the model/bolton for web mace, or web hammer or whatever peeks your imagination.

Hmm, good idea, but it will be challenging to make a 'web mace' model. I'll see what I can do in the future. :) Thanks for your suggestions! ;)
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: mike_89x on May 27, 2013, 01:34pm
Hmm, good idea, but it will be challenging to make a 'web mace' model. I'll see what I can do in the future. :) Thanks for your suggestions! ;)

anytime. im glad to help in any way
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: michaell17 on May 27, 2013, 02:33pm
Hi ! i was just wondering if you know if there is a way to fix the Jean Grey's telekinesis from your booster because i cant hold them, i can only push them away
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on May 27, 2013, 05:45pm
Hi ! i was just wondering if you know if there is a way to fix the Jean Grey's telekinesis from your booster because i cant hold them, i can only push them away

That's very odd, she can hold her enemies in the air. I don't have that problem on my computer.
I should check this, thanks for your report :)
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: mike_89x on May 28, 2013, 03:28am
Hi ! i was just wondering if you know if there is a way to fix the Jean Grey's telekinesis from your booster because i cant hold them, i can only push them away

that sometimes happens to telekinisis type champions and the cause is usually the fact that you installed the mod without a fresh start. you should start a new game or look in the herostat directory to see if it is introduced properly.
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: Owl City on May 28, 2013, 09:28am
anytime. im glad to help in any way
you probably are using a joystick it only happens to me when I use a joystick. The same problem happens with MUA 2 jean and nowhereman's jean.
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: ignaciusom on June 17, 2013, 04:42am
I downloaded all your awesome booster for vanilla characters MUALover. Everything works perfect except for  :iceman:'s Ice Slide, which does not loop and causes him to get stuck mid-air. I managed to fix the looping part but he still gets stuck mid-air.
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on June 17, 2013, 07:14am
I downloaded all your awesome booster for vanilla characters MUALover.

Thanks, really appreciate it.

Everything works perfect except for  :iceman:'s Ice Slide, which does not loop and causes him to get stuck mid-air. I managed to fix the looping part but he still gets stuck mid-air.

Hmm, I'm not have this problem on my game. Did you start a new game?
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: ignaciusom on June 17, 2013, 07:58am
Hmm, I'm not have this problem on my game. Did you start a new game?

Yes, and the problem seems to persist even if it is the only mod installed.
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on June 17, 2013, 08:50am
Yes, and the problem seems to persist even if it is the only mod installed.

I'll check this problem when I'm home. Thanks for reporting, really appreciate it :)
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: ignaciusom on June 18, 2013, 01:33am
I'll check this problem when I'm home. Thanks for reporting, really appreciate it :)
Never mind. I tried playing as vanilla  :iceman: and he still get stuck mid-air after using ice slide. I think my laptop is at fault here so I'll just refrain from using ice slide when using  :iceman:.
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: MUALover on June 18, 2013, 09:02am
Never mind. I tried playing as vanilla  :iceman: and he still get stuck mid-air after using ice slide. I think my laptop is at fault here so I'll just refrain from using ice slide when using  :iceman:.

Are you sure? That's a very strange problem. Sorry if I can't help you.
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: panospanos on July 13, 2013, 09:02am
Amazing booster for Storm MUALover! I have a problem though when i use her shocking bolts nothing comes out just like Jeanfan321 noticed a long time ago. Do you know what causes this??  :storm: :storm:
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: MUALover on July 13, 2013, 10:19am
Amazing booster for Storm MUALover! I have a problem though when i use her shocking bolts nothing comes out just like Jeanfan321 noticed a long time ago. Do you know what causes this??  :storm: :storm:

Thanks! Really appreciate it! Hmm, did you started a new game for this? I'm not sure what causes the problem, maybe a missing entity file?

Also, have you installed all updates for Storm?
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: panospanos on July 13, 2013, 12:49pm
Yes, i installed all updates for Storm from the Base Booster to the v.02a update. Then i started a new game but the problem still remains. I don't know what goes wrong. Still this booster is great!  :storm: :storm:
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: MUALover on July 13, 2013, 01:02pm
Yes, i installed all updates for Storm from the Base Booster to the v.02a update. Then i started a new game but the problem still remains. I don't know what goes wrong. Still this booster is great!  :storm: :storm:

Hmm, have you installed many boosters for Storm before using/installing my Storm booster?

Sorry if my english is bad, it's a very late night here XD
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: panospanos on July 13, 2013, 01:13pm
Don't worry about your English! It's not my first language too! :D
Yes, i was trying different mods and boosters for Storm before i installed yours. Do you think that has caused the problem? in which way?
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: MUALover on July 13, 2013, 01:25pm
Don't worry about your English! It's not my first language too! :D
Yes, i was trying different mods and boosters for Storm before i installed yours. Do you think that has caused the problem? in which way?

I think it's the problem, you should do a clean install, then install my booster, if it doesn't work, wait for my announcement. I should analyze this further. Thanks for reporting BTW! :)
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: panospanos on July 13, 2013, 01:48pm
You're welcome! When you say clean install what do you mean exactly?
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: MUALover on July 13, 2013, 02:43pm
You're welcome! When you say clean install what do you mean exactly?

Reinstall the game, and then install my booster. See if that tips is working ;)
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: panospanos on July 13, 2013, 02:55pm
ok! i'll do that!! :storm: :storm:
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: Dark_Ansem on July 16, 2013, 02:24am
can you make magneto's attacks yellow, like in the cartoon show?
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: Dark_Ansem on July 16, 2013, 02:58am
also, can you make a magneto booster with a shield that works like in MUA, also for the goblin glider?
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: phenom on July 22, 2013, 10:55am
I seem to be having a problem with the Jean Grey mod, and I was wondering if maybe others might have had the same problem and fixed it? I start a new game and her powers work beautifully (except for Telekinesis, which I've heard is a problem playing with joysticks or controllers which is what I use).

The only problem I have is that she doesn't use melee attacks. The animations don't work and she does no damage, however she the end of combo animations still plays and does damage. She can attack if she picks up an item weapon tho. I've tried clean installs, new games, checking and double checking herostats.. but she still doesn't fight.

Anyone have an idea why this might happen // any suggestions on fixing it (other than new game/clean install)?

Thanks!

Edit: Just wanted to say your mod work is stunning!
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: Polygone on July 22, 2013, 12:38pm
You need to download the OC pack
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: phenom on July 22, 2013, 01:07pm
Ah, yes. I downloaded and installed the most recent one. Do you think I should get an older version instead?
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: Polygone on July 22, 2013, 01:17pm
And it still doesn't work? Have you tried

1 : Downloading the orignal Jean grey mod
2 : Installing the base booster v1, v1.1 and v1.2?
2 : Re-installing the booster?

(In case you didn't do 1, do that BEFORE installing the booster)
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: phenom on July 22, 2013, 02:29pm
Yeah I've tried installing the original Jean Grey (before the booster) from the Big Xmen Legends II archive as well as her individual download then v1, v1.1, and v1.2. I'm at work so I'll probably try again tonight fresh installing OC Pack, original Jean Grey, then booster. Maybe the umpteenth time will be lucky  :phoenix:

I was just hoping there might be a line of code I can alter that magically fixes things. lol

Edit: Reinstalled again and melee works now. Thanks for your help!
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: MUALover on July 25, 2013, 04:58am
can you make magneto's attacks yellow, like in the cartoon show?
You can recolor it by yourself by editing the effects file.

also, can you make a magneto booster with a shield that works like in MUA, also for the goblin glider?
A shield? Can you repeat what you said? I can't understand it.

Edit: Just wanted to say your mod work is stunning!
Thanks a lot, phenom! Really appreciate it! :) I'm so sorry I didn't help you at all. BTW, thanks for your help for phenom, Polygone ;)
Title: Re: MUALover's Releases : Songbird, Jean, Storm, Sue, Magneto, Human Torch, etc.
Post by: Polygone on July 25, 2013, 05:31am
also, can you make a magneto booster with a shield that works like in MUA, also for the goblin glider?

Do you mean like, a shield if he flies?
Title: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: MUALover on July 28, 2013, 03:07pm
MUALover (http://marvelmods.com/forum/index.php?action=profile;u=11109) collaborating with Owl City (http://marvelmods.com/forum/index.php?action=profile;u=17020) presents :D
:phoenix: Madelyne Pryor Mod :phoenix:
Preview Video : http://www.youtube.com/watch?v=1Nu-WC5bVUo (http://www.youtube.com/watch?v=1Nu-WC5bVUo)

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats. For this mod, new game is required.


(http://i.minus.com/iG407emIDhDjV.jpg)

Info
My first collaboration mod with one of amazing skinners around the forum, Owl City (http://marvelmods.com/forum/index.php?action=profile;u=17020).
We had a great time when making her so we hope you enjoy her as much as we enjoy making her.

Reminder
Before you install this mod, install the Official Characters Mod on your computer first. You can get it here : http://marvelmods.com/forum/index.php/topic,3380.0.html (http://marvelmods.com/forum/index.php/topic,3380.0.html)
Skins
  • 15502.igb : Mutant X
  • 15503.igb : Classic
  • 15504.igb : Red Queen - Sisterhood
  • 15505.igb : Red Queen - Hellfire Club
  • 15510.igb : Bonus Skin, not listed in herostat
Powerset (Green : Attacks ; Blue : Boosts ; Red : Xtreme)
Telekinesis : Gives Madelyne the ability to lift and throw objects and enemies. Can build bridges. (Press and Hold)
Mind Control : Generates a beam of mental energy that controls the minds of her enemies.
Astral Warp Chaos : Teleports around the room while charging enemies with a mental energy, causing them to explode over time.
Demon Guardian : Conjures a telekinetic demon that will follow her and swarm any enemy that comes nearby.
Mental Torture : Uses her concentration to create nightmares inside her enemies mind. (Press and Hold)
Psionic Blast : Creates a telekinetic blast that will hold enemies immobile for a time.
Telepathic Cloak : Masks her presence from being detected by enemies, raises her chance of getting a critical hit, and stuns enemies hit by critical attacks. With experience, she can later extend the cloak to her allies.
Goblin Shield : Creates a large shield that deflects projectile attacks and burns to those who come near the shield.
Demonic Call : Spawns a demon from the Astral Plane to fight alongside team for a time.
Psychotic Mayhem : Unleashes a powerful blast of mental energy that regenerates illusions in enemies mind, has a chance to turn the enemy into a demon.

Other Features
1. Teleport : Jump twice to teleport after Astral Warp Chaos is learned
2. 4 skins, and a bonus skin (15510.igb)
3. New effects on her melee attacks (not new melee combos, powers and such)
4. Using Invisible Woman animations
5. Unique soundset (altough there's no spectacular sounds here)
6. A set of icons
7. A loading screen
8. 4 HUDs resembling her skins
9. A mannequin
Known Bugs
1. When Madelyne executes 'Astral Warp Chaos' power, she falls to the below of the ground and dead, but this doesn't happen too often.
2. More bugs? Please report here.

Future Updates
1. Will include 'Extendable Melee Combos' or 'Random Attacks' feature
2. Will include a shield that deflects projectiles while blocking
3. Repair and remove typos (if any) on powerstyles and talents
4. Psionic Blast upgrade : Creates a telekinetic blast that will hold enemies immobile for a time. Has a chance to turn them into demon statues
5. More unique sounds
6. Repair and remove any bugs and errors


Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game
matt710 (http://marvelmods.com/forum/index.php?action=profile;u=212) : For his original Goblin Queen mod
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : Thank you for his amazing tutorial on 'How to give one power to one character to another'
12emre12 (http://marvelmods.com/forum/index.php?action=profile;u=15898) : Thanks for finding us bugs
R3ynara (http://marvelmods.com/forum/index.php?action=profile;u=127899) : Thanks for reporting the broken link
Owl City (http://marvelmods.com/forum/index.php?action=profile;u=17020) :
1. Skins
2. Some of the powers made by him
3. Most of the effects done by him
MUALover (http://marvelmods.com/forum/index.php?action=profile;u=11109) :
1. Continuing the mod
2. Editing effects, powerstyles, and talents
3. Knockback code
4. Repairing some of powerstyles and talents error
And anybody that we forgot. Tell us if your name is not on the credits.

Download Link
(UPDATED 06/01/2015) Madelyne Pryor Mod : https://www.sendspace.com/file/mu1uh1 (https://www.sendspace.com/file/mu1uh1)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: mj fan on July 28, 2013, 03:22pm
Wow great Download now :D :D !!!!!!!!!
@Just a little thing What do you mean by
Quote
When Madelyne executes 'Astral Warp Chaos' power, she falls to the ground and dead, but this doesn't happen too often
You mean she dies after the power?

Gonna Watch the preview and play! :D :D
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: MUALover on July 28, 2013, 03:27pm
Wow great Download now :D :D !!!!!!!!!
What do you mean by You mean she dies after the power?

Thanks a lot, my friend! :)

Hmm, yeah, kinda like that, sometimes she dies after the power but not too often. I just have this problem twice, and then, after couple levels and acts, there's no problem with that power :D
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: mj fan on July 28, 2013, 03:31pm
Not a big deal :D i'm sure it's awesome Gonna try it right NOW xD thanks again for sharing! :)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: MUALover on July 28, 2013, 03:37pm
Not a big deal :D i'm sure it's awesome Gonna try it right NOW xD thanks again for sharing! :)

Your welcome! ;) I hope you and everybody else enjoy smack some enemies in the a** with Madelyne / the Goblin Queen XD
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: MelloMods on July 28, 2013, 04:03pm
Congrats on the Madelyn Pryor mod.

She does, however, conflict w/ Omega Red, I believe.

See my post in the CCC

http://marvelmods.com/forum/index.php/topic,140.msg165527.html#msg165527 (http://marvelmods.com/forum/index.php/topic,140.msg165527.html#msg165527)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: Oddark123 on July 28, 2013, 05:55pm
Wow you released it earlier than i exected. Will try out this one soon. (i'll just put it over whatever number my Goblin Queen is on anyway lol)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: MUALover on July 29, 2013, 01:18am
Congrats on the Madelyn Pryor mod.

She does, however, conflict w/ Omega Red, I believe.

See my post in the CCC

http://marvelmods.com/forum/index.php/topic,140.msg165527.html#msg165527 (http://marvelmods.com/forum/index.php/topic,140.msg165527.html#msg165527)
Thank you, Harpua!

Ah, I see, I'll search another number then, since she clashes with Omega Red. Thanks for reminding! ;)

Wow you released it earlier than i exected. Will try out this one soon. (i'll just put it over whatever number my Goblin Queen is on anyway lol)
Thanks a lot! :) lol that just made my day :D

Do you mean like, a shield if he flies?
A shield when he flies? I'll see what I can do :)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: 12emre12 on July 29, 2013, 12:41pm
Just tried her out. Works perfectly. But there's a herostat fault. Otherwise, she looks dark and powerful. Great work guys.

   skin = 15302 ;
   skin_01_name = Mutant X ;
   skin_02 = 03 ;
   skin_02_name = Classic ;
   skin_03 = 04 ;
   skin_03_name = Red Queen - Sisterhood ;
   skin_04 = 05 ;
   skin_04_name = Red Queen - Hellfire Club ;
   sounddir = gobqn_m ;

15302 instead of 23302 causes game crash when you select Madelyne.
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: MUALover on July 29, 2013, 01:38pm
Just tried her out. Works perfectly. But there's a herostat fault. Otherwise, she looks dark and powerful. Great work guys.

   skin = 15302 ;
   skin_01_name = Mutant X ;
   skin_02 = 03 ;
   skin_02_name = Classic ;
   skin_03 = 04 ;
   skin_03_name = Red Queen - Sisterhood ;
   skin_04 = 05 ;
   skin_04_name = Red Queen - Hellfire Club ;
   sounddir = gobqn_m ;

15302 instead of 23302 causes game crash when you select Madelyne.

Ah that's my bad, my fault XD I'll update the package then. Thanks a lot, 12emre12 for finding me the bugs! Really appreciate it!! :)

EDIT : Updated the packages now with the fixed herostat, you may wish to re-download the package. ;)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: MelloMods on July 29, 2013, 02:19pm
Still conflicts w/ Omega Red, which is fine if you have a herostat w/out him. The reason why 12emre12 got a ctd is b/c you updated the just the herostat w/ 15302 and not the skins, huds and packages ect.

According to the CCC, Goblin Queen occupies #155 (not 153, that's Selene's)

If you wanted no conflicts whatsoever, you'd have to re-name the skins, HUDS, mannequin and packages (also a quick edit in the herostat, like you did earlier) to refer to the number 155 instead of 233.

If nobody else has this problem, I wouldn't worry about it, just wanted to point that out to you in case you get anymore bug reports. :)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: MUALover on July 29, 2013, 02:52pm
Still conflicts w/ Omega Red, which is fine if you have a herostat w/out him. The reason why 12emre12 got a ctd is b/c you updated the just the herostat w/ 15302 and not the skins, huds and packages ect.

According to the CCC, Goblin Queen occupies #155 (not 153, that's Selene's)

If you wanted no conflicts whatsoever, you'd have to re-name the skins, HUDS, mannequin and packages (also a quick edit in the herostat, like you did earlier) to refer to the number 155 instead of 233.

If nobody else has this problem, I wouldn't worry about it, just wanted to point that out to you in case you get anymore bug reports. :)

Thanks a lot, Harpua! I'll change it then, and will repost the link for the third time with new number..

EDIT : The link is now updated, you may redownload and delete the old files, since it's using a different number.. :)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: MelloMods on July 29, 2013, 04:11pm
Perfect.

And rather quick, I might add.

Sorry to be such a stickler. It'd be a shame if folks weren't able to use those two great mods at the same time.
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: Oddark123 on July 29, 2013, 06:01pm
Drat, a new link after i already switched her around earlier XD Oh well. So far she plays awesome to me. Didn't get full time to play much, but so far so good.
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: Kashif on July 29, 2013, 07:59pm
in power 9 instead of calling a demon she is duplicating herself, everything else is great. thanks for this fantastic mod.
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: MUALover on July 30, 2013, 06:54am
Perfect.

And rather quick, I might add.

Sorry to be such a stickler. It'd be a shame if folks weren't able to use those two great mods at the same time.
Thanks! Yeah it would be XD

Drat, a new link after i already switched her around earlier XD Oh well. So far she plays awesome to me. Didn't get full time to play much, but so far so good.
lol thanks a lot! Glad it's awesome for you :D

in power 9 instead of calling a demon she is duplicating herself, everything else is great. thanks for this fantastic mod.
I don't have this problem. Works well on my computer.. Hmm, reinstall the game, and then install the mod would solve that. Thanks for reporting, BTW. And, your welcome :D
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: Polygone on July 30, 2013, 07:24am
in power 9 instead of calling a demon she is duplicating herself, everything else is great. thanks for this fantastic mod.

I'm having the same 'problem' but I don't really mind, fantastic mod Owlcity & MUALover!
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: MUALover on July 30, 2013, 07:46am
in power 9 instead of calling a demon she is duplicating herself, everything else is great. thanks for this fantastic mod.
I'm having the same 'problem' but I don't really mind, fantastic mod Owlcity & MUALover!

Thank you very much! :)

Turns out there's a mistake on the package, for those who have this problem, stay tuned as I'm uploading a new link. Sorry for the inconvenience..

EDIT : Updated the package now, you guys may wish to delete our old Madelyne Pryor files from your game/your computer, and then reinstall the mod again. Hope the bug's vanished. :D

EDIT2 : Preview video has been created. Click here to watch it right now : http://www.youtube.com/watch?v=1Nu-WC5bVUo (http://www.youtube.com/watch?v=1Nu-WC5bVUo)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: Jeanfan321 on July 30, 2013, 09:14pm
She looks AWESOME especially mental torture gonna have to add her back in my roster now:D
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: MUALover on July 31, 2013, 01:25am
She looks AWESOME especially mental torture gonna have to add her back in my roster now:D

Thanks a lot, Jeanfan! Hope you (and everybody else) enjoy the mod :D
Title: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: MUALover on August 02, 2013, 03:33pm
:thor: Thor Booster :thor:
Preview - Pictures : Here (http://marvelmods.com/forum/index.php/topic,8207.msg165001.html#msg165001), here (http://marvelmods.com/forum/index.php/topic,8207.msg165009.html#msg165009), here (http://marvelmods.com/forum/index.php/topic,8207.msg165057.html#msg165057), here (http://marvelmods.com/forum/index.php/topic,8207.msg165280.html#msg165280), here (http://marvelmods.com/forum/index.php/topic,8207.msg165637.html#msg165637), here (http://marvelmods.com/forum/index.php/topic,8207.msg165671.html#msg165671), here (http://marvelmods.com/forum/index.php/topic,8207.msg165685.html#msg165685), and here (http://marvelmods.com/forum/index.php/topic,8207.msg165714.html#msg165714)

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats. For this booster, new game is required.



Powerset (Green : Attacks ; Blue : Boosts ; Red : Xtreme)
Mighty Swipe : Fells enemies with an arcing strike from Mjolnir. When fully charged, has chance to instant-kill stunned enemies. (Chargeable)
Thunder Smash : Channels the sky's power via Mjolnir, then slam it to the ground, causing destructive shockwave of electricity.
Hammer Toss : Throws hammer, stunning enemies.
North Winds : Swing magical hammer in a circle to create a massive whirlwind. Hold and rotate the analog stick to increase radius. (Chargeable)
Thor's Rage : Summons lightning down on victim. Can chain to more victims at higher levels with rapid tapping. (Rapid Tap)
Lightning Rod : Strike his enemies with lightning. Press and hold to strike enemies longer. (Press and Hold)
Thunderous Blast : Charge his Mjolnir with lightning from the sky, then release it radially, causing a devastating and massive radial blast.
God Speed : Increases movement speed.
Gaea's Blessings : Grants Thor and his allies the endurance of Earth itself, decreasing damage taken and healing the team for a time.
Wrath of the Gods : Bring down lightning from the sky, dealing Electricity Dmg to all nearby enemies. Also restores energy to entire party.

Other Features
1. Extendable melee combos : X = Light attack, O = Heavy attack
Quote
  • XXXX = Lightning Beam
  • XXXO = Lightning Force
  • XXOO = Lightning Trap
  • XXOX = Lightning Blast
  • XOOX = Asgardian Smash
  • XOOO = Thunderthrower :D
  • XOXX = Thunderstorm
  • XOXO = Electric Spheres
2. New effects on his melee attacks
3. New sounds for his new powers
4. New icons for Thor :
(http://i.minus.com/iblBvszNgQXjVZ.bmp)
How To : Install
1. Just copy/drag and drop all files in the RAR file you've downloaded to your MUA directory (..../Activision/Marvel - Ultimate Alliance/)


Known Bugs
1. It is reported that Gaea's Blessings does nothing. (Fixed. Redownload it using the download link below)
2. More bugs? Please report here


Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) : For the game and the game's sequel
Nowhere Man (http://marvelmods.com/forum/index.php?action=profile;u=1318) : For his Thor Booster
Dark_Mark (http://marvelmods.com/forum/index.php?action=profile;u=247) : For the Official Characters Mod
MarvelLegends/Herzleid : For his awsome MUA2 Nextgen soundrips for Thor
mj fan (http://marvelmods.com/forum/index.php?action=profile;u=4992) : For getting the original voice and power sounds of Thor
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : Thank you for his amazing tutorial on 'How to give one power to one character to another'
mike_89x (http://marvelmods.com/forum/index.php?action=profile;u=6620) : Thanks for finding me bugs
Felipe Araujo Melo (http://marvelmods.com/forum/index.php?action=profile;u=9954) : Thanks for reporting the broken link of the Thor booster
You : For downloading ;)

Download Link
(UPDATED 27/10/2014) Thor Base Booster : http://www.mediafire.com/download/417yh663px7hyer/Thor_Booster_by_MUALover.zip (http://www.mediafire.com/download/417yh663px7hyer/Thor_Booster_by_MUALover.zip)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City) and Boosters
Post by: Polygone on August 02, 2013, 03:37pm
Wha..how...I...WOW!

THAT...WAS...FAST

Thank you so much MUALover!!
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: mj fan on August 02, 2013, 05:16pm
WAAAAAAOOOOOOOOOOOOOOOW Wait..  I..can't...control myself! .. no..i can't! gotta play!!!!! xD i'm so excited to try it! : D thanks a ton! :))
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: Outsider on August 02, 2013, 07:35pm
Damn good work! :rockon: Odin would be pleased, as Thor actually plays like a god now.
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: MUALover on August 03, 2013, 04:42am
Wha..how...I...WOW!

THAT...WAS...FAST

Thank you so much MUALover!!
Fast? How fast? :D Your welcome! :D

WAAAAAAOOOOOOOOOOOOOOOW Wait..  I..can't...control myself! .. no..i can't! gotta play!!!!! xD i'm so excited to try it! : D thanks a ton! :))
Thanks a lot, mj fan! :)

Damn good work! :rockon: Odin would be pleased, as Thor actually plays like a god now.
Thank you! Well, I believe Odin now proud of his son :)

I hope you guys and everybody else enjoy the new version of God of Thunder, aka Thor :D
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: mike_89x on August 03, 2013, 09:20am
there are no words to express my gratitude for finally having the thor booster that i've been waiting for. just so you know i'm giving you a standing ovation. well done my friend.

i've tried the booster and it is a jewel, a treasure, the only thing wrong is that some of the melee moves don't work like electric spheres, asgardian smash and lightning trap so far (yes i've started a new game i just reinstalled the game on my pc when i saw the new thor booster that you released so its a fresh installation and i'm playing on normal mode). i can play without  them so its no problem, but i thought you should know. cheers
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: Aventureiromax on August 03, 2013, 09:28am
Wow Thor booster is really good  :rockon: Good job  :thumbsup:
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: Polygone on August 03, 2013, 09:39am
there are no words to express my gratitude for finally having the thor booster that i've been waiting for. just so you know i'm giving you a standing ovation. well done my friend.

i've tried the booster and it is a jewel, a treasure, the only thing wrong is that some of the melee moves don't work like electric spheres, asgardian smash and lightning trap so far (yes i've started a new game i just reinstalled the game on my pc when i saw the new thor booster that you released so its a fresh installation and i'm playing on normal mode). i can play without  them so its no problem, but i thought you should know. cheers

Download the offical character pack
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: mike_89x on August 03, 2013, 09:41am
Download the offical character pack

i've done that my friend, i'm sorry i should have specified that by fresh install i meant without any other mod except official character. so yes it is installed
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: mike_89x on August 03, 2013, 09:43am
btw the 9th power Gaea blessing doesn't work, nothing happens just consumes energy. sry for multiple posting
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: Polygone on August 03, 2013, 09:46am
I would recommend downloading either the Offical character pack again (there is a new version) or install the mod again, the mod works fine for me and others
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: mike_89x on August 03, 2013, 09:53am
I would recommend downloading either the Offical character pack again (there is a new version) or install the mod again, the mod works fine for me and others

yes i know there is 1.3 i did download that one. thx btw
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: MUALover on August 03, 2013, 10:13am
there are no words to express my gratitude for finally having the thor booster that i've been waiting for. just so you know i'm giving you a standing ovation. well done my friend.
Thanks a lot my friend! Really appreciate it! :)

Wow Thor booster is really good  :rockon: Good job  :thumbsup:
Thank you, aventureiromax! :D

btw the 9th power Gaea blessing doesn't work, nothing happens just consumes energy. sry for multiple posting
Strange.. It's working on my computer, gotta check it out soon..

i've tried the booster and it is a jewel, a treasure, the only thing wrong is that some of the melee moves don't work like electric spheres, asgardian smash and lightning trap so far (yes i've started a new game i just reinstalled the game on my pc when i saw the new thor booster that you released so its a fresh installation and i'm playing on normal mode). i can play without  them so its no problem, but i thought you should know. cheers
It looks like it's an entity problem. Check and make sure there's no .ENGB file format for Thor's entity file (ents_thor) inside the 'data/entities' folder on your game.
Or, test the booster in Hard mode, see if the problem still exists.

Hope that helps. ;)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: mike_89x on August 03, 2013, 04:02pm
thx for the reply, there was an .engb in the entities folder. that solved the melee moves but power 9 still does nothing. thx again
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: MUALover on August 03, 2013, 09:41pm
thx for the reply, there was an .engb in the entities folder. that solved the melee moves but power 9 still does nothing. thx again

I'm analyzing this, what do you mean by 'still does nothing'?

EDIT : Turns out there's a powerstyle and talents error on Gaea's Blessings, stay tuned..

EDIT2 : Updated the download link with the fixed Gaea's Bleessings. You guys may wanna redownload him ;)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: mike_89x on August 04, 2013, 12:05am
I'm analyzing this, what do you mean by 'still does nothing'?

EDIT : Turns out there's a powerstyle and talents error on Gaea's Blessings, stay tuned..

EDIT2 : Updated the download link with the fixed Gaea's Bleessings. You guys may wanna redownload him ;)

i can confirm that it works. everything is good so thx again for the mod and especially for the quick fix. cheers
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: 12emre12 on August 04, 2013, 08:02am
Thor is perfect. Your booster made him really enjoyable  :applause:
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: MUALover on August 04, 2013, 10:31am
i can confirm that it works. everything is good so thx again for the mod and especially for the quick fix. cheers
Ah, glad it's working, thanks for reporting the bugs, BTW XD

Thor is perfect. Your booster made him really enjoyable  :applause:
Thank you, 12emre12! Really appreciate it! Hope you guys enjoy him with the booster! :)
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: Owl City on August 06, 2013, 05:15am
Great job!
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: MUALover on August 06, 2013, 06:45am
Great job!

Thanks a lot, Owl City! :D
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: Julio Cabral on August 06, 2013, 09:43am
I just wanna say thanks for the efects that you made for Thor(in my opinion the original fightstyle was ok, but nothing bad with yours). The Lighting Rod power is my favorite update from your booster. Good work.
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: MUALover on August 06, 2013, 10:19am
I just wanna say thanks for the efects that you made for Thor(in my opinion the original fightstyle was ok, but nothing bad with yours). The Lighting Rod power is my favorite update from your booster. Good work.

Your welcome! And thanks a lot, BTW, Odinson012! Really appreciate your comment. Glad you like the Lightning Rod power :D

EDIT : Yay my 1000th post! I'll think I'll go 'Invincible' lol XD
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: Jewels on August 18, 2013, 05:57pm
This is absolutely excellent work. Storm and Thor are my favourite characters, and I'm glad their powers have been amplified to such a dazzling extent.
 
I'm noticing a few anomalies in my game however. On a base installation with Official Characters 1.3 installed, starting a brand new game on normal difficulty, I've encountered the following issues (auto-spending turned off):
 
STORM
 
THOR
 
Apart from the swapped icons making gameplay a little confusing, I've had such a blast with these boosters.
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: Jewels on August 19, 2013, 03:09pm
I'm new to this, but looking through the talent and powerstyle files, I've managed to fix all but one of the problems above. I'll detail my actions just in case I've made a mistake.
 
In thor.engb, I deleted the following block to fix the problems with Lightning Rod:
 
Code: [Select]
1366         require {
1367         cat = level ;
1368         level = %thor_p3_req ;
1369         }

I also reduced the maximum level of the skill from 15 to 10, in order to allow the maximum damage range of 45-49 to be reached (line 1320).
 
In storm.engb, I changed the skin numbers (skin = #) to match their intended corresponding outfits.
 
In ps_thor.engb and ps_storm.engb, I basically searched for all instances of "icon =" and updated the numbers to match the changed icons.
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: MUALover on August 20, 2013, 10:57am
This is absolutely excellent work. Storm and Thor are my favourite characters, and I'm glad their powers have been amplified to such a dazzling extent.

Apart from the swapped icons making gameplay a little confusing, I've had such a blast with these boosters.
Thanks a lot, Jewels! Glad you like them. :D  Yeah, they're the bugs I'm trying to fix, but I don't have so much time XD

STORM
 
  • Her outfits have different passive bonuses:
    Astonishing: Defense, Weather Mastery, Boost Stats
    Retro: Static Charge, Defense, Critical Strike
    Ultimate: Focus, Defense, Weather Mastery
    Classic: Resistance, Max Energy, Defense
    (Note that I used the cheat code to unlock all outfits.)
  • Lightning Bolts has no initial (blue) skill rank.
  • On power activation (right trigger on an X360 pad), certain skills display the incorrect icon:
    (skill used/assigned) -> (icon displayed)
    Lightning Bolts -> Lightning's Rage
    Shocking Bolts -> Charging Voltage

Her outfits indeed have different passives :) For the icons, I think it's a powerstyle problem, didn't check the booster with X360 pad as I don't have them XD

THOR
 
  • Lightning Rod is listed at the very top of the Powers tab, and it doesn't have any level requirements (for any rank). If the "all powers" or level 99 cheat code is used, its position changes to after Thor's Rage (which I believe is correct), however the level requirement is 20 for all ranks.
  • I'm not sure if Lightning Rod's damage progression is correct:
    14-16, 16-18, 18-21, 21-23, 23-25, 25-28, 27-30, 30-33
  • On power activation, certain skills display the incorrect icon:
    Hammer Toss -> Thor's Rage
    Thor's Rage -> Hammer Toss
    Lightning Rod -> God Speed
    God Speed -> Lightning Rod
    Thunderous Blast -> Wrath of the Gods
    Wrath of the Gods -> Gaea's Blessing
    Gaea's Blessing -> Thunderous Blast

Apart from the swapped icons making gameplay a little confusing, I've had such a blast with these boosters.
Lightning Rod's power damage is correct, I think.

I'll check their powerstyle and talents later as soon as I have more time to do it.
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: Jewels on August 20, 2013, 11:59am
Her outfits indeed have different passives :)

I did see different passives at the end of Storm's talent file, such as her classic outfit having Weather Mastery as 41, Boost Stats as 42, and Defense as 43. What I wasn't sure about was whether they were meant to have skin = 2, skin = 0, and skin = 3, as opposed to all three being skin = 3.
 
For the icons, I think it's a powerstyle problem, didn't check the booster with X360 pad as I don't have them XD

I managed to look at your modified icon numbers and successfully changed them accordingly. They match when using a game pad now.

Lightning Rod's power damage is correct, I think.

I saw that the maximum power level was 15:
Code: [Select]
         talentvalue {
         level = 15 ;
         name = thor_p12_dmg ;
         value = 45 49 ;
         }

But there were only a maximum of 10 available ranks to acquire.
Code: [Select]
         tier {
         cost = 2 ;
         count = 4 ;
         }
 
         tier {
         cost = 3 ;
         count = 4 ;
         }
 
         tier {
         cost = 3 ;
         count = 1 ;
         difficulty = hard ;
         }
 
         tier {
         cost = 4 ;
         count = 1 ;
         difficulty = hard ;
         }
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: MUALover on February 12, 2014, 10:35am
Gosh, so sorry for a very late reply.. Don't have a time to even just to reply at this post.. XD


I did see different passives at the end of Storm's talent file, such as her classic outfit having Weather Mastery as 41, Boost Stats as 42, and Defense as 43. What I wasn't sure about was whether they were meant to have skin = 2, skin = 0, and skin = 3, as opposed to all three being skin = 3.
 
I managed to look at your modified icon numbers and successfully changed them accordingly. They match when using a game pad now.
 
I saw that the maximum power level was 15:
Code: [Select]
         talentvalue {
         level = 15 ;
         name = thor_p12_dmg ;
         value = 45 49 ;
         }

But there were only a maximum of 10 available ranks to acquire.
Code: [Select]
         tier {
         cost = 2 ;
         count = 4 ;
         }
 
         tier {
         cost = 3 ;
         count = 4 ;
         }
 
         tier {
         cost = 3 ;
         count = 1 ;
         difficulty = hard ;
         }
 
         tier {
         cost = 4 ;
         count = 1 ;
         difficulty = hard ;
         }

I'll check them out later.. Thanks a lot for noticing them! ;) BTW, Madelyne Pryor's link is updated, check on her release thread. :)

Will try to update another links that are dead (if there are any)..
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: Lightning249539 on February 23, 2014, 08:30pm
I made a video for your invisible woman booster http://www.youtube.com/watch?v=j1sivL17peo
 :storm:
Title: Re: MUALover's Releases : Madelyne Pryor Mod (with Owl City), Thor Booster, etc.
Post by: MUALover on February 23, 2014, 08:54pm
I made a video for your invisible woman booster http://www.youtube.com/watch?v=j1sivL17peo
 :storm:

Awesome. Thank you very much! I really appreciate that. ;)
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: mike_89x on May 26, 2014, 03:12pm
just found out in the thor booster that some effects are out of place if i put other skins from the site. for example, lightning come from his legs rather than his hammer, the glowing hammer effect from the melee moves appears on his body, etc. is this normal, is it because the effects dont scale with the skins or something? 
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: Julio Cabral on May 26, 2014, 06:14pm
Are those skins mine? Cause I know what's the thing. You need to add a bone to the effect, in the Lighting rod power, I add Bip01 R Hand to the effect code and it works fine.
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: mike_89x on May 27, 2014, 12:05am
Are those skins mine? Cause I know what's the thing. You need to add a bone to the effect, in the Lighting rod power, I add Bip01 R Hand to the effect code and it works fine.

yes they are your skins :D. can you specify where exactly can i put Bip01 R Hand? in the herostat stat effect? or somewhere else. can you please copy paste how it looks so i can see where you have changed the respective line? thx in advance
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: MUALover on May 27, 2014, 02:48am
just found out in the thor booster that some effects are out of place if i put other skins from the site. for example, lightning come from his legs rather than his hammer, the glowing hammer effect from the melee moves appears on his body, etc. is this normal, is it because the effects dont scale with the skins or something? 
Are those skins mine? Cause I know what's the thing. You need to add a bone to the effect, in the Lighting rod power, I add Bip01 R Hand to the effect code and it works fine.
yes they are your skins :D. can you specify where exactly can i put Bip01 R Hand? in the herostat stat effect? or somewhere else. can you please copy paste how it looks so i can see where you have changed the respective line? thx in advance

Sorry for the inconvenience but I think that the Thor's booster is not compatible for other modders' skins.

Just like Odinson12 said, you have to reattach the effect. My recommendation is put the 'Bip01 R Hand' code into his powerstyle. You may want to also try what Odinson12 suggested to you. ;)
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: mike_89x on May 27, 2014, 01:17pm
Sorry for the inconvenience but I think that the Thor's booster is not compatible for other modders' skins.

Just like Odinson12 said, you have to reattach the effect. My recommendation is put the 'Bip01 R Hand' code into his powerstyle. You may want to also try what Odinson12 suggested to you. ;)

can you please tell me exactly where to insert "Bip01 R Hand". print a screen, copy paste, or something, anything. sry for being a newbie with this.
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: mike_89x on May 27, 2014, 02:23pm
where exactly. in the data powerstyles thor.engb? and what line? at the end?
 
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: MUALover on July 02, 2014, 03:54am
where exactly. in the data powerstyles thor.engb? and what line? at the end?

Yes, and yes, anywhere before this line :

      chain {
      action = idle ;
      result = idle ;
      }

Recently, a user, Erik Lensherr (http://marvelmods.com/forum/index.php?action=profile;u=31544) made me 'review' videos for my boosters, which is they're awesome. :D

You can check them out here :
Thor - Review Video : https://www.youtube.com/watch?v=T64wMwHnmAI&feature=youtu.be (https://www.youtube.com/watch?v=T64wMwHnmAI&feature=youtu.be)
Thanos - Review Video : https://www.youtube.com/watch?v=y7yQjTxqxfw&feature=youtu.be (https://www.youtube.com/watch?v=y7yQjTxqxfw&feature=youtu.be)
Human Torch - Review Video : https://www.youtube.com/watch?v=lhhroBrvFOg&feature=youtu.be (https://www.youtube.com/watch?v=lhhroBrvFOg&feature=youtu.be)
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: mike_89x on July 02, 2014, 10:45am
Yes, and yes, anywhere before this line :

      chain {
      action = idle ;
      result = idle ;
      }

Recently, a user, Erik Lensherr (http://marvelmods.com/forum/index.php?action=profile;u=31544) made me 'review' videos for my boosters, which is they're awesome. :D

You can check them out here :
Thor - Review Video : https://www.youtube.com/watch?v=T64wMwHnmAI&feature=youtu.be (https://www.youtube.com/watch?v=T64wMwHnmAI&feature=youtu.be)
Thanos - Review Video : https://www.youtube.com/watch?v=y7yQjTxqxfw&feature=youtu.be (https://www.youtube.com/watch?v=y7yQjTxqxfw&feature=youtu.be)
Human Torch - Review Video : https://www.youtube.com/watch?v=lhhroBrvFOg&feature=youtu.be (https://www.youtube.com/watch?v=lhhroBrvFOg&feature=youtu.be)

i'm going to let this one go as there is no line in the ps_thor.engb where it says chain... like you wrote it. as i see it, it looks like a herostat kind of format
      chain {
      action = idle ;
      result = idle ;
      }
which is non existent in the .engb file. there a 'chain' there but when i put the Bip01... before it, thor's powerstyle gets messed up. so im just going to play as it is, or remove the skins.
thank you for your reply anyway.
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: MUALover on October 26, 2014, 11:27am
Updated the Thor booster link as of 27/10/2014. You may want to go check it out at Thor's release post. :)

Thanks to Felipe Araujo Melo (http://marvelmods.com/forum/index.php?action=profile;u=9954) for reporting the broken link.

Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: R3ynara on December 16, 2014, 02:14pm
I'm sorry, tried to download madelyne pryor's mod, but it seems the link is already dead.

Could you please reupload it.

Thank You
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: MUALover on January 06, 2015, 05:05am
I'm sorry, tried to download madelyne pryor's mod, but it seems the link is already dead.

Could you please reupload it.

Thank You

Sorry for the very late reply. Updated the mod's release post. You may want to check it out.

Thanks for reporting ;)
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: R3ynara on January 06, 2015, 05:26am
Sorry for the very late reply. Updated the mod's release post. You may want to check it out.

Thanks for reporting ;)
Thanks a lot :D
Title: Re: MUALover's Releases : *NEW* Songbird Booster
Post by: bugmenot1 on March 25, 2015, 07:24pm
Hi ! i was just wondering if you know if there is a way to fix the Jean Grey's telekinesis from your booster because i cant hold them, i can only push them away
Hi!

I've been having this exact same problem and I haven't been able to find a solution yet. I've tried clean installing, checking the herostat, I can't find anything wrong, and telekinesis worked just fine before the booster. Every other feature works perfectly fine except for the telekinesis/pyrokinesis :/ and clue what to do lol?  :phoenix:
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: Narutogokuichigo on March 30, 2015, 03:53pm
Madelyne Pryor link is broken
Title: Re: MUALover's Releases : Madelyne Mod | Thor, Songbird, Jean, & Plenty of Boosters
Post by: Oddark123 on March 30, 2015, 04:13pm
I'll host it here until MUALover can reupload it

https://drive.google.com/file/d/0B8olaCqBlqFrWHdSa25HeEFPaGM/view?usp=sharing

When it loads up click the little download icon at the top.
Title: MUALover's Releases : Quick Announcements!
Post by: MUALover on August 02, 2016, 03:40am
A QUICK ANNOUNCEMENTS, and in order to revive this old thread XD :

1. For users who still having sort-of entities-related bugs, (such as Jean Grey's Telekinesis, and Storm's Shocking Bolts, and other characters' melee attacks, etc.) delete ANY .engb files inside your 'entities' folder in your Marvel - Ultimate Alliance game directory.

2. My upcoming releases (boosters, miscellaneous mods, and probably mods :P) for the game Marvel - Ultimate Alliance 2 will be released through this thread. If admins created a new release board specifically for MUA2, it will be transferred to that board instead.

3. For now, I will NOT accept any request until the next announcement.

4. The links for all my mods and boosters' Previews have been outdated, so for those who want some previews, you'll have to download them first. :P All images will be reuploaded and added at a later date.

5. As for the outdated and missing links for my mods and boosters (if any), I will try to reupload them again. If other users have the backup, feel free to post them here.

6. I'M BACK! (this is unnecessary to read, moving on..)

7. Due to an unexpected laptop crash on 2015, my past project will still be put on hold until the next announcement, still going to build all data from scratch.

That's all for now. Still busy tinkering with MUA2 files XD

MUALover.
Title: Re: MUALover's Releases : Quick Announcements!
Post by: andersonbrazil on August 02, 2016, 07:12am
A QUICK ANNOUNCEMENTS, and in order to revive this old thread XD :

1. For users who still having sort-of entities-related bugs, (such as Jean Grey's Telekinesis, and Storm's Shocking Bolts, and other characters' melee attacks, etc.) delete ANY .engb files inside your 'entities' folder in your Marvel - Ultimate Alliance game directory.

2. My upcoming releases (boosters, miscellaneous mods, and probably mods :P) for the game Marvel - Ultimate Alliance 2 will be released through this thread. If admins created a new release board specifically for MUA2, it will be transferred to that board instead.

3. For now, I will NOT accept any request until the next announcement.

4. The links for all my mods and boosters' Previews have been outdated, so for those who want some previews, you'll have to download them first. :P All images will be reuploaded and added at a later date.

5. As for the outdated and missing links for my mods and boosters (if any), I will try to reupload them again. If other users have the backup, feel free to post them here.

6. I'M BACK! (this is unnecessary to read, moving on..)

7. Due to an unexpected laptop crash on 2015, my past project will still be put on hold until the next announcement, still going to build all data from scratch.

That's all for now. Still busy tinkering with MUA2 files XD

MUALover.

His news made me happy too! I'm very excited about this new stage in our forum. The arrival of MUA2 is the framework for a new phase in changes. For now I'm just a mesher and I realized that I am still not able to contribute anything to MUA2 because the exporter Alchemy exports only igb extension, and the extension of the skins in MUA2 is igz. Nevertheless I'll get linked, hoping something new to solve this problem.
Title: Re: MUALover's Releases : Quick Announcements!
Post by: Dark_Ansem on October 01, 2016, 10:28am
Tinkering with MUA2! Magnificent!
Title: Re: MUALover's Releases : Quick Announcements!
Post by: heynow90 on October 04, 2016, 12:41am
Hi! Great news you're back. Only one question:
Your unfinished MUA mods like Moondragon or Malice, will be finished? Or that projects are already dead? I would like to see,at least, Moondragon mod in MUA. I like her! And she's almost finished.

Sorry for the inconvenience.
Title: Re: MUALover's Releases : Quick Announcements!
Post by: MUALover on October 13, 2016, 10:13am
Tinkering with MUA2! Magnificent!
Hi! Great news you're back. Only one question:
Your unfinished MUA mods like Moondragon or Malice, will be finished? Or that projects are already dead? I would like to see,at least, Moondragon mod in MUA. I like her! And she's almost finished.

Sorry for the inconvenience.

Thanks!

Moondragon is still in progress to completion, not dead. Gonna contact fox456 soon though, since he was 'last seen' on August 20th, 2015, and I hope he's coming back to this forum.

Malice is, currently, in a "very well-done" condition. Thanks for Outsider's help, she's more 'complete' than ever.

Due to the college life, which is soooo stressful, I don't have another option but to hold these projects until I can work on it. >_< (Studying in a film college is more exhausting than you think :D)

P. S. : Such a shame we can't mod MUA2 yet. :banghead:
Title: Re: MUALover's Releases : Quick Announcements!
Post by: LarsAlexandersson on October 13, 2016, 11:28am
For MUA2, only XMLBCUI works. While MUA1, only mesh modding and pre-Remastered models which are incompatible. I dunno about pre-Remastered MUA1's textures & hud folder related IGBs
Title: Re: MUALover's Releases : Quick Announcements!
Post by: LucasFernandesBr on November 09, 2016, 02:23pm
Hey first i want to congratulate you for this awesome boosters you make however i have a wierd issue with Jean's boost when playing with iceman ( with your boost ) , Nshinnosuke1's Gambit booster and Whiteking's Emma mod however  whenever i use a xtreme atack the screen will just slow down forever and i cant do anything else but load a game or quit. Do you have any idea how to fix it ?
Title: My Releases
Post by: AndrewOccum on December 07, 2016, 01:32am
I think it looks pretty cool. Pretty darn close to the original. I think it should have 20mm lugs though.
Good lord what else does synchron own???
Title: Malice by MUALover
Post by: Outsider on September 18, 2017, 10:06pm
MALICE

You've waited a very, very long time, and it's finally here. On MUALover's behalf, I present to you the crazy powerful version of Invisible Woman influenced by Psycho-Man, the Mistress of Hate herself, Malice. (This is MUALover's mod, not mine -- I just helped him to finish it.) With all of the special normal attacks and over-the-top effects you'd expect from MUALover's stuff, Malice is no different -- which means it'll be fun. Check her out.

FEATURES:
-7 powers, 2 boosts, and an Xtreme. Ability of flight.
-4 skins, HUDs, loading screens, icons, & sound file.
-Uses assigned number #22, sharing with her alter-ego Invisible Woman. (Loading screen will not clash.)

NEEDS:
Mannequin, maybe custom converted skins with or without her spiked mask, and/or based on her loading screen.

MOVESET:
1. Kinetic Javelins: Throws energy projectiles at enemies.
2. Hateful Noise: Can shoot multiple beams that will stun enemies.
3. Crushing Arc: Releases a wide arc of energy that will trap enemies.
4. Hyperspace Crush: Creates a giant kinetic sphere, then slams it to the ground, causing an explosion of force.
5. Malicious Intent: Generates a dome of energy that will suck enemies in, then releases a blast of energy.
6. Forcefield Swing: Creates a kinetic forcefield, swings it, then slams it to the ground.
7. Gravity Swirl: Spins herself while changing gravity around her, throwing enemies around, then release a blast of kinetic energy.
8. (Boost) Invisibility: Becomes invisible to enemies, raises her chance of getting critical hits that will stun enemies.
9. (Boost) Shield Trip: Creates a forcefield that will protect her from projectile attacks, and will trip nearby enemies.
10. (Xtreme) Mistress of Hate: Creates strong forcefields inside the bodies of all enemies that will explode for instant death.

CREDITS:
MUALover - Mod creation & coding, effects, sounds
Outsider - Coding & animation fixes, loading screen, icons, HUDs, hex-editing, power renaming etc.

BUGS:
Her idle animation is generic, as it was sacrificed so that she can have flying animations. Not a bug, but worth mentioning.

GET IT HERE: https://www.mediafire.com/?o4k96732d626227

Title: Re: MUALover's Releases : Quick Announcements!
Post by: Ceamonks890 on September 18, 2017, 11:26pm
Oooh, nice! Gives me hope that someone will do a standalone Joe Fixit/Gray Hulk character mod in the future :D
Title: Re: MUALover's Releases : Quick Announcements!
Post by: Canino on September 21, 2017, 01:47pm
Magnific! Great job!
Title: Re: MUALover's Releases : Quick Announcements!
Post by: AfroSkylark on March 20, 2018, 08:24pm
Hi Guys!

Did anyone ever figure out a solution to the Jean Grey telekinesis bug? Deleting the engb files in the entities directory did not work :(
Thanks!
Title: Re: MUALover's Releases : Quick Announcements!
Post by: blewdingo on June 01, 2018, 08:16am
Hi Guys!

Did anyone ever figure out a solution to the Jean Grey telekinesis bug? Deleting the engb files in the entities directory did not work :(
Thanks!

Hey, I just did a complete reinstall and checked the steps as I installed the xml2 Phoenix Mod and the Boosters. Same issue with Telekinesis blasting targets across the screen rather than holding them in place. I'm going to continue to see where the issue may be coming from.
Title: Re: MUALover's Releases : Jean Grey Booster
Post by: Clarice on October 14, 2019, 12:55am
:phoenix: Jean Grey Booster :phoenix:
A booster for BliZZ's (http://marvelmods.com/forum/index.php?action=profile;u=14) Jean Grey (http://marvelmods.com/forum/index.php/topic,2471.0.html) Mod
Preview - GIFs : Here (http://marvelmods.com/forum/index.php/topic,8207.msg156555.html#msg156555), Here (http://marvelmods.com/forum/index.php/topic,8207.msg156708.html#msg156708), Here (http://marvelmods.com/forum/index.php/topic,8207.msg156784.html#msg156784), and here (http://marvelmods.com/forum/index.php?topic=8207.msg156844#msg156844)
Preview Video : http://www.youtube.com/watch?v=iUFYB4cg-AQ&feature=youtu.be (http://www.youtube.com/watch?v=iUFYB4cg-AQ&feature=youtu.be)

Info
I decided to release her, but she's still has a lot of bugs. Nevertheless, this booster is done!
There's a couple bugs and errors I know, tell me if there's another bugs/errors. ;) Enjoy!

WARNING! :
Backup your files. I'm not responsible for your data loss, damages, etc, for your Laptop and PC. If any errors happens, make sure you start a new game with default stats & without using cheats.

Powerset (Black : Normal Attacks (Telekinetic & Telepathic Powers) ; Yellow : Rage Attacks (Pyrokinetic Powers), which can be enabled via Dark Phoenix boost)
Telekinesis : Lift and throw objects and enemies telekinetically. (Attack)
     Pyrokinesis : Lift and throw objects and enemies while burning them in air for 10 seconds, causing Fire Dmg. (Attack)
Psychic Spike : Fires a mental homing projectile. (Attack)
     Fireballs : Fires a pyrokinetic projectile, burning enemies on impact. (Attack)
Psionic Blast : A radial mental attack inflicting pain on enemies and reducing their damage for a time. (Attack)
     Pyrokinetic Burst : A blast of pyrokinetic energy bursting out, knocking enemies away and burning them. (Attack)
Telekinetic Spin : Grabs an enemy with telekinetic beam and swings him around, doing radial damage to enemies nearby. (Attack)
     Telekinetic Grip : Grabs an enemy with telekinetic beam, and knocking him away, causing powerful knockback. Steer the enemy with the mouse/touchpad. (Attack)
Telekinetic Lift : Release a telekinetic energy that lifts enemies in the air, then hurts them physically after release. (Attack)
     Restraining Wave : Stun and suspend enemies with a blast of pyrokinetic energy, then stun them again after release. (Attack)
Mind Freeze : Freeze an enemy's mind with a beam of telekinetic energy, freezing them for a while, slowing enemies for a time. (Attack)
     Pyrokine Blast : Manifests a wave of pyrokinetic energy, causing massive knockback and burn enemies for a time. (Attack)
Mental Guardian : Summons a little essence of the Phoenix that fires homing projectiles for a time. (Attack)
     Phoenix Fury : Burn enemies with a pyrokinetic energy while suspend them in the air for a limited time, then blast them away. (Attack)
Dark Phoenix : Turns Jean into Dark Phoenix, grants her pyrokinetic-based powers and pyrokinetic-based melee attacks, causing Fire Dmg to all attacks. (Boost)
     Normal Jean Grey : Turns Dark Phoenix into normal Jean Grey, grants her telekinetic-based powers and telekinetic-based melee attacks, causing Mental Dmg to all attacks. (Boost)
Telekinetic Shield : Creates a telekinetic shield that has a chance to deflect projectiles. (Boost)
     Pyrokinetic Aura : Surrounding her self with a pyrokinetic energy, launch enemies to the air while burning them to those who come near. (Boost)
Phoenix Force : Xtreme radial attack. Burst a telekinetic energy, knockback enemies away with great damage. (Xtreme)
     Phoenix Force : Xtreme radial attack dealing mental damage and fire damage with a chance to convert enemies. (Xtreme)

Updates
1. v.01
- The 'missing texture' have been added
- Fixed 'switched Phoenix Force' talents typo
- Fixed some typo in the powerstyle
- Fixed Herostat
- Fixed 'Phoenix Force Level Requirement' talents typo
- Fixed 'Passives' talents typo. However, there are 2 passives per skin XD
- New icons for Jean Grey (my second attempt to do Icons, it's bad isn't it? XD) :
(http://www.mediafire.com/conv/84649d16a9d24c9e9352f74ad85d56415bab41343d632ae0353bd0b685c875106g.jpg)

2. v.02
Updated icon for Jean Grey
(http://www.mediafire.com/conv/30c100f710e2e778fa10eeefe6659c8e5ef993ec562085da7b3c5b18031572ef4g.jpg)
Other Features
1. Added new block effect. Has different block effect when in normal Jean Grey and Dark Phoenix form
2. Added new flying effect. Has different flying effect when in normal Jean Grey and Dark Phoenix form
3. New effects on melee attacks and finishers. Has different melee attacks when in normal Jean Grey and Dark Phoenix form
4. Contains MUA2 Jean Grey sound pack by Marvel Legends
5. Contains 2 passives per skin XD
6. Added 'From the Ashes' passive


Known Bugs
1. There's a problem with the 3rd skin : If you use Dark Phoenix boost, and then you use Normal Jean Grey boost, the skin won't swap into 3rd skin, but instead remains using Dark Phoenix skin
2. Passive is not working on the 4th skin (FIXED in v.01)
3. The 3rd skin contains just 1 passive (FIXED in v.01)
4. Pyrokine Blast has a green layer (missing texture) (FIXED in v.01)
5. Phoenix Force switched sides in the talent (typo on the talent) (FIXED in v.01)
6. Telekinetic version of Phoenix Force has no level requirement (typo on the talent) (FIXED in v.01)


Future Updates
1. Include DeeDooo's and Owl City's skins
2. Fix bugs and errors


How To : Install
1. For the Base Booster :
  • Step 1 : You have to install Official Characters Mod in your MUA, could be downloaded here : http://www.mediafire.com/?53w4s6nk5n8kdm2 (http://www.mediafire.com/?53w4s6nk5n8kdm2)
  • Step 2 : You have to install the Jean Grey mod, which could be found here, and then install it : http://marvelmods.com/forum/index.php/topic,2471.msg43034.html#msg43034 (http://marvelmods.com/forum/index.php/topic,2471.msg43034.html#msg43034)
  • Step 3 : Download my Jean Grey booster, and then copy/drag and drop all files in the RAR file you've downloaded to your MUA directory. (..../Activision/Marvel - Ultimate Alliance/) Don't copy the Readme.txt and Herostat.txt :)
  • Step 4 : After that, go to Heroselect folder (..../Activision/Marvel - Ultimate Alliance/heroselect) and click the herostat.cfg, open it with NotePad
  • Step 5 : Find and replace the 'Phoenix' part in the herostat with the one in the RAR file.
  • Step 6 : Save it, and run the game via HeroSelect.exe, could be found in the heroselect folder
  • Enjoy the booster! :D

2. For the Update :
  • You must have the base booster/previous updates in your game, and download the update.
  • Just overwrite existing file with the file from the Update package.
  • Done!


Credits and Thanks
Marvel (http://marvel.com/), ActiVision (http://activision.com/), Raven Software (http://www.ravensoft.com/), Vicarious Visions (http://www.vvisions.com/) and Beenox (http://beenox.com) = For the game
Gevth (http://marvelmods.com/forum/index.php?action=profile;u=248) : For his Nanick Fury Booster (Nanite Nick Fury Booster), using his booster as a base
Owl City (http://marvelmods.com/forum/index.php?action=profile;u=17020) : For his MUA2 PS3 Jean booster
nshinnosuke (http://marvelmods.com/forum/index.php?action=profile;u=6489) : For his Ultimate Jean Grey booster
MarvelFan12345 (http://marvelmods.com/forum/index.php?action=profile;u=4539) : For his Jean Grey booster
Jeanfan321 (http://marvelmods.com/forum/index.php?action=profile;u=4980) : Thank you for his amazing tutorial on 'How to give one power to one character to another' and for his Jean Grey's MSHSO Flying Effect
midnightphoenix123 (http://marvelmods.com/forum/index.php?action=profile;u=5850) : For his Jean Grey/Marvel Girl booster
Nowhere Man (http://marvelmods.com/forum/index.php?action=profile;u=1318) : For his Phoenix booster
marvel_kid (http://marvelmods.com/forum/index.php?action=profile;u=6142) : For his Jubilee booster
Marvel Legends/Herzleid : For his awesome MUA2 Nextgen Jean Grey sound pack
BliZZ (http://marvelmods.com/forum/index.php?action=profile;u=14) : For the original Jean Grey mod
White Queen (http://marvelmods.com/forum/index.php?action=profile;u=15013) : Thank you for finding me bugs on the Jean Grey booster
You : For downloading :D

Download Links
I recommend you to download the base booster and all updates to prevent you from errors/bugs
Jean Grey Base Booster : http://www.mediafire.com/?kuc8jj6wkvlv0v2 (http://www.mediafire.com/?kuc8jj6wkvlv0v2)
Jean Grey Booster Update v.01 : http://www.mediafire.com/?3e7zanixj4wrb99 (http://www.mediafire.com/?3e7zanixj4wrb99)
Jean Grey Booster Update v.02 : http://www.mediafire.com/?dhn7h1ezozjdzv1 (http://www.mediafire.com/?dhn7h1ezozjdzv1)

This booster is really amazing for me this is the best.. but i want to ask about first jean skill (Telekinesis) in video review jean can use telekinesis and hold the enemy or objects for a long time but when im try this skill jean grey didnt hold the enemy she just levitate them and push them away even i try to hold the buttton she cant hold the enemy and objects she just push them, is there any other way to fix this?? 

~sorry for my bad english im from Indonesia
Title: Re: MUALover's Releases : Quick Announcements!
Post by: dantles1992 on December 27, 2019, 02:04am
so I whose searching a character mod name Wave and search function lead me to this post but I cant find it?
Title: Re: MUALover's Releases : Quick Announcements!
Post by: scottsum on December 27, 2019, 06:19am
so I whose searching a character mod name Wave and search function lead me to this post but I cant find it?
Because one of her powers is called "restraining wave." A search engine just looks for the word "wave," it doesn't know you only want the character.

Please take the time to look through the catalogs instead of constantly bumping old threads.
https://marvelmods.com/forum/index.php/board,12.0.html (https://marvelmods.com/forum/index.php/board,12.0.html)
I literally just looked for the Wave mod and found it in less than a minute.
Title: Re: MUALover's Releases : Quick Announcements!
Post by: Panaka_69 on December 27, 2019, 07:09am
Yes, when you want to find a character search here (Ctrl. + F and the name, or manually since itīs alphabetically ordered):
https://marvelmods.com/forum/index.php/topic,399.0.html

For boosters, the same but here:
https://marvelmods.com/forum/index.php/topic,4170.0.html

And in general, I recommend taking a look here:
https://marvelmods.com/forum/index.php/topic,10301.0.html