Marvel Mods

Marvel Ultimate Alliance I & II => Console Versions => Topic started by: tiamat888 on September 21, 2015, 09:41PM

Title: Can my NPC engb be put into the PSP mua
Post by: tiamat888 on September 21, 2015, 09:41PM
I made a mod 2 years ago that made the bosses put up more of a fight can I add it to the PSP version somehow
Title: Re: Can my NPC engb be put into the PSP mua
Post by: LarsAlexandersson on September 22, 2015, 02:30AM
can however:
*Has to be .iso file (suggest for full one)
*Inside .wad
*Needs FB programs (extractor & builder for modding the maps inside packages folder, which includes npcstat there)
*ITAB and & XMLB. are also important instead of just ENGB
*Use UMDGen for completion
*Play it on Emulator (Jcpsp & PPSSPP) & Handheld PSP consoles (PSP & possibly Vita through Homebrew)

For me, it might take too long to do that mod.
Title: Re: Can my NPC engb be put into the PSP mua
Post by: tiamat888 on November 16, 2015, 05:26PM
Could i do it myself or to hack heavy
Title: Re: Can my NPC engb be put into the PSP mua
Post by: LarsAlexandersson on November 16, 2015, 07:36PM
rather just do it self on all entire maps. Copy Paste "data" files like npcstat.engb & npc's new powers, as well as their effects are way too easy. You'll might check the tutorial on Knowledge Base