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Author Topic: Brainstorming Ideas: MUA1 & XML series assets fan port to Unity Engine  (Read 1226 times)

Offline LarsAlexandersson

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Due to some ports are still having lack of certain contents within some of those games’ current states, such as the exclusivities, compatibilities and unused ones (like original MUA1 PC costume of Wolverine’s Jacket costume (but still boneless)), anyone else ever thinking about planning to port MUA1 & XML series’ assets to Unity?
Call me Lars. I'm Power Cosmic no more.

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Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Offline Teancum
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I had a job where I worked in Unity for about a year. It's not fun. Even to get just a test level, powers, animations and such up would take a team of probably five professionals close to six months. Not worth the time. To get anything close to MUA quality would be at least a year, plus it breaks the EULA.