Author Topic: New MUA side missions  (Read 24837 times)

Offline the master$$$

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Re: New MUA side mission
« Reply #15 on: September 14, 2007, 04:14am »
hey guys i tawked too nick fury with only wolverine and i didnt go to the mansion
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Offline Norrin Radd

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Re: New MUA side mission
« Reply #16 on: September 14, 2007, 06:18am »
did you use a save game? it will only work if you havent passed any other objectives after you get to the stark base, so basically you need to see him after you arrive from the helicarrier (after you defeat fin fang foom)

Offline the master$$$

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Re: New MUA side mission
« Reply #17 on: September 14, 2007, 07:17am »
yes infact
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Offline Norrin Radd

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Re: New MUA side mission
« Reply #18 on: September 14, 2007, 08:42am »
so to get it to work you will either have to use an early save before you get to the stark mansion or start a new game

jonchang

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Re: New MUA side mission
« Reply #19 on: September 15, 2007, 04:19am »
You making more side missions?

Offline Norrin Radd

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Re: New MUA side mission
« Reply #20 on: September 15, 2007, 07:11am »
probably not

jonchang

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Re: New MUA side mission
« Reply #21 on: September 16, 2007, 03:27am »
Takes heaps of work, eh?

Offline Norrin Radd

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Re: New MUA side mission
« Reply #22 on: September 16, 2007, 09:08am »
depends how elaborate it is. it can be pretty simple if its just a few enemies and there are no real goals other than killing, but you can run into problems that can consume some time yes. i would rather convert levels that have already been setup than spend time making my own, although i did want a wolverine vs sabretooth battle, so i figured i would make one

jchavez1234

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Re: New MUA side mission
« Reply #23 on: September 22, 2007, 12:05am »
how do you down load the mods to the game to use the character please help me I am having problems.

Offline Norrin Radd

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Re: New MUA side mission
« Reply #24 on: September 22, 2007, 07:28am »
this is not a character mod, it is a new level. you play as wolverine and you fight a villain

Offline shadow

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Re: New MUA side mission
« Reply #25 on: October 30, 2007, 03:14pm »
could anybody upload this file somewhere else, please? sendspace is not working...

thanks!!!

Offline Norrin Radd

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Re: New MUA side mission
« Reply #26 on: October 30, 2007, 03:29pm »
reuploaded, see first page,
unfortunately sendspace removes uploaded files after a while :ugh:

Offline shadow

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Re: New MUA side mission
« Reply #27 on: October 31, 2007, 03:36am »
I saw that a lot lately...
Thanks, norrin! It looks great.

How's XML1 to MUA project going? I can't hardly wait!!!! =) Actually, I never played XML1 'cause I don't have PS2...

Offline Norrin Radd

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Re: New MUA side mission
« Reply #28 on: October 31, 2007, 06:37am »
the project is going good, but there are so many levels, it takes lots of time, also i dont convert the enemies, only the non-fighting npcs, so even if the level parts are done, they are still missing some enemies. You can see the progress in this thread http://marvelmods.com/forum/index.php?topic=1154.0

Offline Emilio Amaral

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Re: New MUA side mission
« Reply #29 on: November 09, 2007, 05:19pm »
Is there anyway to add OMEGA RED on this side mission?  :wolverine: