Back with a few updates. Been working on some maps and modified them so it includes custom enemies. With the lack of human enemies in this game, I thought it would be great to add some in, reusing models from the first game.
Infinite Factory:
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These guys use the Nuclear Lab Tech models from the first game and replace some of the Infinites patrolling the maps around the Factory. They are ranged enemies equipped with Mp5's used by the GRSO Soldiers from the first game. Their movesets are exactly the same as the Mercenary Snipers that appear throughout the game. Since they usually appear in groups, they can deal serious damage all together on your team.
Rank Names:Factory Security - Level 26
Factory Patrol - Level 28
Factory Officer - Leader Name
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These new guys serving under Apocalypse replace the Sinister Operatives and Mikhail Warriors that appear in this map. The Special Forces use the Police SWAT model and the Special Ops use the GRSO Infiltrator's. My goal was to give this map sort of a reference to X-Men Legends 1, having you battle human soldiers and Sentinels at the same time. Since the Mikhail warriors were only scripted to appear once in this map, you won't be seeing much of the Special Ops when the map resets the enemy spawns. Once again, all these Soldiers are based off the Mercenary enemies. I find them a little bit more difficult to deal with now that they can actually hit Charlie as he's trying to set up his bomb, since the Sinister Agent's shurikens could not. Maybe in the future if I can get them to toss grenades, I will consider updating this level.
Rank Names:Imperial Special Forces - Level 34
Platoon Officer - Leader Name
Imperial Special Ops - Level 35
Imperial Elite Ops - Leader Name