Nightcrawler Bamfs onto the scene with double the amount of teleport powers, and triple the fun! Get more creative with how you dispatch mobs with two brand new teleport attacks. The forces of Apocalypse won't know what hit them, as Nightcrawler attacks from the shadows with powerful strikes, and sword attacks. Be it a wall, or an enemy, nothing will stand in Kurt's way! AbilitiesAttacksShadow Strike
(Teleport Attack) Teleport to an enemy, and perform a powerful kick.
Changes - New Animations
- Is now the starting power
- Has knockback
- Doesn't scale with strikingDivine Blades
Advance forward with multiple sword melee strikes.
Changes - NoneBrutal Bamf
Teleport to an enemy, and perform a radial trip attack.
Changes - New AbilityPiercing Strike
Sword strike that causes bleed damage in an arc.
Changes - NoneTeleport Frenzy
Rapidly teleports to multiple targets, stunning them with melee attacks.
Changes - Doesn't scale with striking
- New animationsSword Whirlwind
Spins around, slashing surrounding enemies with swords. Move with analog stick as normal. (Press And Hold)
Changes - Does direct damage (Applies hit affects such as radiation)Bamfing Blitz
Teleports around a single target, delivering rapid melee attacks.
Changes - New AbilityXtremesMASTER OF CHAOS
Teleports to multiple nearby enemies, attacking up to a set number of times.
Changes - NoneDISAPPEARING ACT
Makes entire team invisible, and gives them a defense and XP bonus.
Changes - NoneBoostsWorship
Nightcrawler's faith in a higher power, gives himself and all allies reduced power consumption.
Changes - NoneShadow Master
Cloaks in the shadows, becoming hard for enemies to attack and defend against.
Changes - NonePassivesUncanny Reflexes
Chance to dodge incoming melee attacks. Chance that Nightcrawler will rescue allies from a death blow (once per minute). Does not occur while player controls Nightcrawler.
Changes - Combines Uncanny Reflexes, and Leap of FaithSword Mastery
Increases damage and critical hit chance with all sword attacks.
Changes - NoneTeleport Mastery
Increases damage and critical hit chance with all teleport attacks.
Changes - NoneTeleport
Teleport to hard to reach locations or escape from combat. Increases to allow carrying allies.
Changes - Is now a passive ability
- Starts with one pointCritical Strike
Increase chance of criticals for melee attacks.Mutant Master
Increases EP regeneration Rate.Other Features
- Many minor changes to abilities that are not listed such as damage, EP cost, added sounds, improved effects, etc
- Features additional skins made by multiple members of the modding community
Big thanks to many community members for continued assistance and support!