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Author Topic: 50 Roster Hack (v2.5) "The Holy F**kin' Grail"  (Read 104659 times)

Offline Outsider

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50 Roster Hack (v2.5) "The Holy F**kin' Grail"
« on: December 25, 2019, 04:54am »


MARVEL  MODS  PRESENTS:  THE  50  ROSTER  HACK



Oh man... what better present for the Marvel Mods community to give for Christmas than "The Holy Grail" being upgraded?!? Introducing the 50 Roster Hack (50R)! This is a true paradigm shift in the way that MUA will be played from now on.

Remember that time we all thought that having 27 characters was "hard-coded" and could not change? We sure kicked that theory's ass.

Through Nikita488, UltraMegaMagnus and myself, we improved on something that was already a game-changer, showcasing just how talented this community is. Alright, enough of the damn speeches. Go on and check it out, and Happy Holidays!

SPECIAL NOTE: Please note that the 50 Roster Hack is only compatible with the original 2006 port of MUA. It will not work on the "remastered" 2016 Steam version. Unsure which version you got? Check the game folder -- if you see .bin files and the exe file date is 2016, then you've got the "remastered" version that is useless here. You can find a free, legal, and safe archived version of the game in the MUA1 Mod Installation Guide.


PREREQUISITES:
Before using any roster hack, you MUST first have the latest OCP installed in your game. Go here: https://marvelmods.com/forum/index.php/topic,11037.0.html.

When downloading a roster hack, some antivirus software may say there's a trojan or some unsafe file in it. I can assure you that all of the files are
completely safe. So beforehand, add your entire MUA folder to the exclusions list of your antivirus software such as Windows Defender, Norton, McAfee, etc. Also, the roster hacks will not work with Linux.

The 36 Roster Hack is included in this package, in case you want to switch to only 36 characters, via a switch batch file. No need to download the 36R in addition. You do not need to use the switch batch file if you don't plan to shorten your roster.






FEATURES UPDATED to 2.5:
-Now the MyTeam feature is unlocked at the start of the game.
-Added optional Gold Edition team stage with original mannequins & altered herostat. (For the 36 Roster Hack only.)
-New default team stage.
-Extraction points now coincide with the new EXG.


FEATURES UPDATED to 2.0:
-Now has batch files for you to switch between the 50 and 36 Roster Hacks without renaming anything.
-Included the 36-roster herostat. (Remember, the 36 Roster Hack is included here. No need to download the 36R in addition.)

FEATURES UPDATED to 1.5:
-50 heroes are now playable, extending the roster to almost twice the vanilla roster. All can level up and use items with no problems. Saving data is not a problem either, as the game's memory has been increased. (NOTE: All 50 spots must be filled for game saves to work.)
-Can now switch effortlessly between 36R and 50R, just in case you want less characters for a certain roster. (The 36 Roster Hack is included here.)
-New awesome-looking character select stage with double platforms.
-Adds an extraction point to first level.
-All characters and extraction points unlocked.
-New pictures for new extraction points, including better pics for Stark Tower and Castle Doom.
-All extraction points can now extract to other locations. (Previously, some SHIELD points couldn't extract elsewhere.) Only the "Command Deck" point cannot be extracted to, but can be extracted from.
-Green markers under characters are now gone.
-Hard difficulty unlocked.
-New accurately-sized mannequins of Luke Cage and the Thing.
-Pre-made newbie-friendly herostat with all official characters in alphabetical order.
-Optional Gold Edition stage with original game mannequins & herostat (36R ONLY).

MINOR GLITCHES:
-Some characters will have all of their outfits locked, including the one they are wearing. Fortunately, the "Unlock All Costumes" cheat code will fix that.
-When not using all official characters, the last two or three characters may not have a blue circle on their first power. The "Unlock All Powers" cheat code will fix that.
-All 50 spots must be filled on a roster. Otherwise, game saves won't work.

OTHER NOTE:
The green markers under the characters have been removed to keep things more realistic-looking. If you want to keep them, however, download this 7z package:
https://cdn.discordapp.com/attachments/464855713366409236/821381046175924254/Textures.7z





PROJECT CREDITS:
Nikita488: Limit Adjuster plugins, dinput8.dll
UltraMegaMagnus: Team stage makeover, green marker removal, improved mannequins, zoneshot conversion, remastered interface
Outsider: Extraction point alteration, 50R & 36R Switch batch file, herostat set-up, zoneshot creation, Iceman script change, Doom & Galactus loading screens, pre-made herostat

FEATURE CREDITS:
Scottsum: Switch_to_36R & Switch_to_50R batch files
Emanuel(MUAXP): Default team stage
brandonmeek: Extraction point at first level
Canino & Cyborg Sun: MyTeam feature at start
Krisan Thyme: Character unlock script
ak2yny: Optional GE Stage for 36R


Also, thanks to everyone who volunteered to test out the 50R in its early stages, and of course everyone who did research throughout the years to help make this happen.







WARNING:
For all newbies (and I cannot stress this enough), please read the notes before installing this package into your game. It contains a step-by-step manual on how to do it. And if there are any problems or questions, please don't post them here -- they will get deleted. Post at the technical problems section. We don't want a repeat of all of those 36R complaints that really had nothing to do with the 36R. Other things: Do not using third party cheat tools such as unl-muatrn.exe. Also, delete or rename the game save folder, under Documents\Activision\Marvel Ultimate Alliance, and create new "settings.dat" file, as leaving an old "settings.dat" file can cause minor issues.







Want a more simplified Roster Hack without all the extra stuff? If so, click here: https://marvelmods.com/forum/index.php?topic=10774.msg204197#msg204197

« Last Edit: May 20, 2023, 01:07pm by Outsider »

Offline TheMK

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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #1 on: December 25, 2019, 06:43am »
WHOA!!! Amazing!

Offline scottsum

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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #2 on: December 25, 2019, 07:52am »

Offline thetommyboy2002
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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #3 on: December 25, 2019, 12:49pm »
Wow. Thank you all so much, this is the best present I've had in years.
Literally one of my dreams since 2006 come true.
There are not a sufficient number of superlatives to describe this.
Thank you thank you thank you.

Offline Jaybird

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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #4 on: December 25, 2019, 03:18pm »
I just come on to wish everyone a happy holiday, I didn't expect to have my mind blown.

Offline Sasha600
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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #5 on: December 26, 2019, 08:53am »
Yiwu what a great gift  :laola: :rockon: :santa2:

Offline Generic Unit

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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #6 on: December 26, 2019, 12:16pm »
Amazing! Hoping in the future that this can also be accomplished for the X-Men Legends games.

Offline dantles1992

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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #7 on: December 28, 2019, 06:11am »
spot 56 dos not show, what ever character I set in that spot it is just not there so I can only have 49 characters
In Dedicato Imperatum Ultra Articulo Mortis

Offline Outsider

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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #8 on: December 28, 2019, 11:06am »
spot 56 dos not show, what ever character I set in that spot it is just not there so I can only have 49 characters

dantles1992, I call to your attention to a quote from the first post...


... And if there are any problems or questions, please don't post them here. Post at the technical problems section.

The Technical Problems section is here: https://marvelmods.com/forum/index.php/board,17.0.html. When you post there, explain what you've done in detail and the problem you're having in detail. We'll see if we can help.

I reiterate to everyone -- if you're having problems or have questions, please do not post them here. I don't want anyone thinking that the 50R or 36R doesn't work, when it's been tested by multiple people (myself included) and has been confirmed to work. Not to sound rude, but if it's not working for you, then you've done something incorrectly.



Offline BarryAllen

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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #9 on: December 29, 2019, 06:48am »
Unbelievable Jeff!

I haven't touched the game in a while but I'm thinking I'm back...

Offline NewCaptain
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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #10 on: December 29, 2019, 06:22pm »
This was the best thing to happen to this game in a long time, I'm amazed by this. What's next, 100 characters? So amazing you're incredible, works perfectly

Offline edward

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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #11 on: December 31, 2019, 04:11pm »
You did the inpossible, who are you?  Seriously shocked wow and I know this act of kindness will be blessed thank you x100.  :bowdown1:

Offline Johnny Crazy

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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #12 on: January 01, 2020, 04:47pm »
Holy moly bologna! This is a dream come true. Now I really need to re-buy the game somehow. Great job everyone. Happy New Year!

Offline Tony Stark

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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #13 on: January 02, 2020, 02:50pm »
Hey guys, OpenHeroSelect's been updated to work with this 50-character hack! I haven't tested it yet, so consider it something of a beta release. It should work fine though, happy modding! https://marvelmods.com/forum/index.php/topic,10597.0.html

And great work on this hack!

Offline Hobgoblin
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Re: 50 Roster Hack (v1.0) "The Holy F**kin' Grail"
« Reply #14 on: January 04, 2020, 10:54am »
That's some Amazing, Spectacular, Uncanny, Incredible work you've done there guys!

I was wondering - does this memory increase also increase the limit on things like simulator missions (game = 34 if I'm not mistaken) and reviewable loadscreens (game limit = 64)?