Yes, it took like 7 months for me to make a thread, shush.
I'm MrKablamm0fish, and I generally make skins, but I've dabbled with other things with varying success and this is my release thread. The last time I made a thread on any forum was around the mid 2000s, I like making things, not particularly on thread upkeep, so don't expect too much on the forums.
Everything in this thread is for MUA1 2006 PC
only, I'm not saying no to other version releases, I just don't know the details of console modding or play on those versions.
First of all, everything I've "released" is in this folder: https://www.mediafire.com/folder/z9f7tn9wrn5xn
, if they're not on the forums, it's either because they're in the category of "Not finished but I don't feel like working on it in the foreseeable future), or I'm lazy and only posted on discord.
The folder names have the source of the original assets and some work I've done to them (texture edits are a given, so not pointed out unless it's a design change)
All skins are designed for advanced lighting, they'll work without advanced lighting, but the contrast of some skins may feel a bit strong.
Also no mannequins or icons atm, want do do them, but lazy.
Anyway, lets begin, click on the images/links to download. Future formatting will probably required, but for now, everything's in header post.
p.s. How do format? D:
Character ModsFull Character Mods:Psylocke: Spoiler SkinsDefault Characters:Iron Man: Spoiler
MCU Marks 2,3,4,5,6,7,8,9,17,20,21,24,31,42,43,44,46,47,50Invisible Woman: Spoiler
Probably will need its own section.
29/OCT/2020 Update: Mark 44 is designed to work with this Hulkbuster Booster
by ZuluViking.Comic Model 8MCU Iron Monger
Currently I use it for Outsider/ZuluVikings Iron Man/Hulkbuster mod, no rocket fist support.
Invisible Woman (MFF)Invisible Woman with MFF Future Foundation head (MFF)Carol Denvers (Ms Marvel/Captain Marvel): Spoiler What? I like this face more, don't judge (22.3k Poly) Carol Denvers Captain Marvel (Marvel Duel), wasn't created with boosters in mind back then so might be missing some functionality.OCP/XML/XML2/Mod Characters:Black Widow
(29k Poly) Black Widow - Marvel DuelCharles Xavier (from XML2 Characters Mod or OCP 2): Spoiler
Don't look at the thumb on power1 too closely, I'm not fixing that...
Professor X - House of X (MFF)Scarlet Witch (from XML2 Characters Mod or OCP 2): Spoiler Spider Gwen/Ghost Spider (for Outsiders Mod):
Prof X with his head stuck inside Cerebro, Shiny.
no icon ;_;Spoiler Gwenom (Spider Man Unlimited, Feet from Marvel Hero Tales) (A version of this already included in Outsiders Mod)War Machine (Designed for Blaw's version of the Mod or any future version designed with skinsegments): Spoiler Mark 1 (IM3 Game)Mark 2 (IM3 Game)Mark 3 (Marvel Heroes)NPC:Clea:Spoiler Clea (Marvel Heroes)Jarvis:Spoiler AI J.A.R.V.I.S (Avengers Academy)Lockjaw:Spoiler
It's animated, very tedious, I may have accidentally turned J.A.R.V.I.S into a miniature sun before fixing the textures.
Lockjaw (Contest of Champions)Ultron Drone:Spoiler MCU Ultron Drone (Marvel Heroes)
DoodadsStark Lab Avengers Tower Hologram (Avengers Alliance 2)Spoiler
XML 1 + 2 "coin" Pickup replacerSpoiler
Replaces the Iron Man Hologram in Act 1, asset from AA2, bounce animation from original hologram, rotation animation merged from XML2 briefing hologram.
Replaces the shield coin with the diamonds from XML1+2, created by retexturing the igb with the correct channel mixed texture and slapped a igGlobalColorStateAttr on it to fix the glowing bits.
General FixesAttilan floor flag transparency/Alpha fixSpoiler
Helicarrier red alert light fixSpoiler
Fixes the alpha channels of some of the flags on the Attilan Maps in Act. Not required if using OCP 2, it's included, iirc.
The pc model of the red alert light in some helicarrier maps is missing the light and beam that is in the ps2 version, this adds them back in (not exactly high quality though).
Tools (for modders)Bat file to reset Alchemy 5 evaluation time limithttp://www.mediafire.com/file/jbj7ezlqd7ob1kr/Reset_Alchemy_5_Eval.bat/file
A bat file that removes the registry entry that tracks how long you've been using Alch 5 eval (limit 2 months), this resets the flags.2c Hex Replacerhttp://www.mediafire.com/file/ykj1drq6stdm16m/Alch5-2c-Hex-Replacer.7z/file
After saving igbs using Alchemy 5, you need to change the hex value of the igb at 2c to 08 or it crashes the game; drag and drop igb on this and it'll do it for you. (Source included in 7z in case you want to build it yourself.)
The bat file allows for batch processing of igbs, place exe and bat together in a folder, place any igb that requires processing in said folder, double click bat file, all igbs in folder will have value at 2c changed to 08.Batch Files for processing xmlb(and other variants) using Nikitas Raven Formatshttps://www.mediafire.com/file/vb9sb1nun3jxr6s/Raven_Format_Batch_Files.7z/file
Batch files for processing the commands instead of tedious cmd commands everytime. Batch ones compile/decompile all the ones in the same folder, the other two are for drag and drop like the ones from xmlcui.
Drag and drop ones process anything you throw at it, the batch ones have a extension filter, so if I missed any in the decompiler one, let me know.
OP Change log:
29/OCT/2020 Updated Mark 44.
25/NOV/2020: Added Mark 50, Iron Monger, Classic Scarlet Witch.
12/DEC/2020: Added AI J.A.R.V.I.S and Black Widow (Marvel Duel) Skins.
13/DEC/2020: Added batch file for batch processing on 2c Hex Replacer.
18/DEC/2020: Added batch files for processing using Raven Formats.
28/FEB/2021: Psylocke mod.